glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
This commit is contained in:
parent
7ff5851608
commit
d54d7de40e
33 changed files with 437 additions and 505 deletions
|
@ -23,14 +23,9 @@ class EmitContext;
|
|||
Id EmitPhi(EmitContext& ctx, IR::Inst* inst);
|
||||
void EmitVoid(EmitContext& ctx);
|
||||
Id EmitIdentity(EmitContext& ctx, const IR::Value& value);
|
||||
void EmitBranch(EmitContext& ctx, Id label);
|
||||
void EmitBranchConditional(EmitContext& ctx, Id condition, Id true_label, Id false_label);
|
||||
void EmitLoopMerge(EmitContext& ctx, Id merge_label, Id continue_label);
|
||||
void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
|
||||
void EmitReturn(EmitContext& ctx);
|
||||
void EmitBranchConditionRef(EmitContext&);
|
||||
void EmitJoin(EmitContext& ctx);
|
||||
void EmitUnreachable(EmitContext& ctx);
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx);
|
||||
void EmitBarrier(EmitContext& ctx);
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue