glasm: Rework control flow introducing a syntax list

This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
This commit is contained in:
ReinUsesLisp 2021-05-14 00:40:54 -03:00 committed by ameerj
parent 7ff5851608
commit d54d7de40e
33 changed files with 437 additions and 505 deletions

View file

@ -12,6 +12,7 @@
#include <boost/intrusive/list.hpp>
#include "common/bit_cast.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/condition.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/object_pool.h"
@ -27,7 +28,6 @@ public:
using reverse_iterator = InstructionList::reverse_iterator;
using const_reverse_iterator = InstructionList::const_reverse_iterator;
explicit Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end);
explicit Block(ObjectPool<Inst>& inst_pool_);
~Block();
@ -44,22 +44,8 @@ public:
iterator PrependNewInst(iterator insertion_point, Opcode op,
std::initializer_list<Value> args = {}, u32 flags = 0);
/// Set the branches to jump to when all instructions have executed.
void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
/// Set the branch to unconditionally jump to when all instructions have executed.
void SetBranch(Block* branch);
/// Mark the block as a return block.
void SetReturn();
/// Returns true when the block does not implement any guest instructions directly.
[[nodiscard]] bool IsVirtual() const noexcept;
/// Gets the starting location of this basic block.
[[nodiscard]] u32 LocationBegin() const noexcept;
/// Gets the end location for this basic block.
[[nodiscard]] u32 LocationEnd() const noexcept;
/// Adds a new immediate predecessor to this basic block.
void AddImmediatePredecessor(Block* block);
/// Adds a new branch to this basic block.
void AddBranch(Block* block);
/// Gets a mutable reference to the instruction list for this basic block.
[[nodiscard]] InstructionList& Instructions() noexcept {
@ -71,9 +57,13 @@ public:
}
/// Gets an immutable span to the immediate predecessors.
[[nodiscard]] std::span<Block* const> ImmediatePredecessors() const noexcept {
[[nodiscard]] std::span<Block* const> ImmPredecessors() const noexcept {
return imm_predecessors;
}
/// Gets an immutable span to the immediate successors.
[[nodiscard]] std::span<Block* const> ImmSuccessors() const noexcept {
return imm_successors;
}
/// Intrusively store the host definition of this instruction.
template <typename DefinitionType>
@ -87,19 +77,6 @@ public:
return Common::BitCast<DefinitionType>(definition);
}
[[nodiscard]] Condition BranchCondition() const noexcept {
return branch_cond;
}
[[nodiscard]] bool IsTerminationBlock() const noexcept {
return !branch_true && !branch_false;
}
[[nodiscard]] Block* TrueBranch() const noexcept {
return branch_true;
}
[[nodiscard]] Block* FalseBranch() const noexcept {
return branch_false;
}
void SetSsaRegValue(IR::Reg reg, const Value& value) noexcept {
ssa_reg_values[RegIndex(reg)] = value;
}
@ -178,22 +155,14 @@ public:
private:
/// Memory pool for instruction list
ObjectPool<Inst>* inst_pool;
/// Starting location of this block
u32 location_begin;
/// End location of this block
u32 location_end;
/// List of instructions in this block
InstructionList instructions;
/// Condition to choose the branch to take
Condition branch_cond{true};
/// Block to jump into when the branch condition evaluates as true
Block* branch_true{nullptr};
/// Block to jump into when the branch condition evaluates as false
Block* branch_false{nullptr};
/// Block immediate predecessors
std::vector<Block*> imm_predecessors;
/// Block immediate successors
std::vector<Block*> imm_successors;
/// Intrusively store the value of a register in the block.
std::array<Value, NUM_REGS> ssa_reg_values;