shader: Implement ImageGradient
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be3e94ae55
commit
d5bfc63088
8 changed files with 84 additions and 2 deletions
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@ -60,6 +60,9 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
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case IR::Opcode::BoundImageQueryLod:
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case IR::Opcode::BindlessImageQueryLod:
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return IR::Opcode::ImageQueryLod;
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case IR::Opcode::BoundImageGradient:
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case IR::Opcode::BindlessImageGradient:
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return IR::Opcode::ImageGradient;
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default:
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return IR::Opcode::Void;
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}
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@ -76,6 +79,7 @@ bool IsBindless(const IR::Inst& inst) {
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case IR::Opcode::BindlessImageFetch:
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case IR::Opcode::BindlessImageQueryDimensions:
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case IR::Opcode::BindlessImageQueryLod:
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case IR::Opcode::BindlessImageGradient:
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return true;
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case IR::Opcode::BoundImageSampleImplicitLod:
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case IR::Opcode::BoundImageSampleExplicitLod:
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@ -86,6 +90,7 @@ bool IsBindless(const IR::Inst& inst) {
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case IR::Opcode::BoundImageFetch:
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case IR::Opcode::BoundImageQueryDimensions:
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case IR::Opcode::BoundImageQueryLod:
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case IR::Opcode::BoundImageGradient:
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return false;
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default:
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throw InvalidArgument("Invalid opcode {}", inst.Opcode());
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