shader: Initial OpenGL implementation

This commit is contained in:
ReinUsesLisp 2021-05-23 04:28:34 -03:00 committed by ameerj
parent 850b08a16c
commit d621e96d0d
38 changed files with 1427 additions and 705 deletions

View file

@ -355,6 +355,10 @@ U32 IREmitter::WorkgroupIdZ() {
return U32{CompositeExtract(Inst(Opcode::WorkgroupId), 2)};
}
Value IREmitter::LocalInvocationId() {
return Inst(Opcode::LocalInvocationId);
}
U32 IREmitter::LocalInvocationIdX() {
return U32{CompositeExtract(Inst(Opcode::LocalInvocationId), 0)};
}

View file

@ -95,6 +95,7 @@ public:
[[nodiscard]] U32 WorkgroupIdY();
[[nodiscard]] U32 WorkgroupIdZ();
[[nodiscard]] Value LocalInvocationId();
[[nodiscard]] U32 LocalInvocationIdX();
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();