gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
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11 changed files with 70 additions and 138 deletions
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@ -10,6 +10,7 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "video_core/memory_manager.h"
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namespace Service::Nvidia::Devices {
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