Add override
keyword through the code.
This was automated using `clang-modernize`.
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23 changed files with 87 additions and 87 deletions
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@ -14,16 +14,16 @@ public:
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~EmuWindow_GLFW();
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/// Swap buffers to display the next frame
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void SwapBuffers();
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void SwapBuffers() override;
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/// Polls window events
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void PollEvents();
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void PollEvents() override;
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/// Makes the graphics context current for the caller thread
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void MakeCurrent();
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void MakeCurrent() override;
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/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
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void DoneCurrent();
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void DoneCurrent() override;
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static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
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