Add override keyword through the code.

This was automated using `clang-modernize`.
This commit is contained in:
Yuri Kunde Schlesner 2014-10-26 02:56:13 -02:00
parent da564d3fe0
commit d72708c1f5
23 changed files with 87 additions and 87 deletions

View file

@ -21,11 +21,11 @@ namespace Kernel {
class Thread : public Kernel::Object {
public:
std::string GetName() const { return name; }
std::string GetTypeName() const { return "Thread"; }
std::string GetName() const override { return name; }
std::string GetTypeName() const override { return "Thread"; }
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; }
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Thread; }
inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
@ -38,7 +38,7 @@ public:
* @param wait Boolean wait set if current thread should wait as a result of sync operation
* @return Result of operation, 0 on success, otherwise error code
*/
Result WaitSynchronization(bool* wait) {
Result WaitSynchronization(bool* wait) override {
if (status != THREADSTATUS_DORMANT) {
Handle thread = GetCurrentThreadHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {