Mark decompiled macros as decompiled on dump, dump shaders after translation
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2 changed files with 20 additions and 11 deletions
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@ -611,9 +611,6 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
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Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
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if (Settings::values.dump_shaders) {
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env.Dump(hash, key.unique_hashes[index]);
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}
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if (!uses_vertex_a || index != 1) {
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// Normal path
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
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@ -624,6 +621,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
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}
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if (Settings::values.dump_shaders) {
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env.Dump(hash, key.unique_hashes[index]);
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}
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if (programs[index].info.requires_layer_emulation) {
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layer_source_program = &programs[index];
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}
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