shader: Add int64 to int32 lowering pass

This commit is contained in:
ReinUsesLisp 2021-06-23 01:33:42 -03:00 committed by ameerj
parent 04ef2160f9
commit d8d5501459
3 changed files with 218 additions and 0 deletions

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@ -18,6 +18,7 @@ void DeadCodeEliminationPass(IR::Program& program);
void GlobalMemoryToStorageBufferPass(IR::Program& program);
void IdentityRemovalPass(IR::Program& program);
void LowerFp16ToFp32(IR::Program& program);
void LowerInt64ToInt32(IR::Program& program);
void SsaRewritePass(IR::Program& program);
void TexturePass(Environment& env, IR::Program& program);
void VerificationPass(const IR::Program& program);