Allow to return up to 16 touch inputs per engine
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390ee10eef
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d8df9a16bd
10 changed files with 203 additions and 155 deletions
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@ -29,6 +29,7 @@ namespace Response {
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struct PadData;
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struct PortInfo;
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struct Version;
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struct TouchPad;
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} // namespace Response
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enum class PadMotion {
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@ -50,7 +51,6 @@ struct UDPPadStatus {
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std::string host{"127.0.0.1"};
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u16 port{26760};
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std::size_t pad_index{};
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PadTouch touch{PadTouch::Undefined};
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PadMotion motion{PadMotion::Undefined};
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f32 motion_value{0.0f};
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};
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@ -93,6 +93,9 @@ public:
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DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
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const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
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Input::TouchStatus& GetTouchState();
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const Input::TouchStatus& GetTouchState() const;
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private:
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struct ClientData {
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std::string host{"127.0.0.1"};
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@ -122,14 +125,25 @@ private:
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void StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index, u32 client_id);
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void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
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const Common::Vec3<float>& gyro, bool touch);
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const Common::Vec3<float>& gyro);
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// Returns an unused finger id, if there is no fingers available std::nullopt will be
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// returned
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std::optional<size_t> GetUnusedFingerID() const;
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// Merges and updates all touch inputs into the touch_status array
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void UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id);
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bool configuring = false;
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// Allocate clients for 8 udp servers
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const std::size_t max_udp_clients = 32;
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std::array<ClientData, 4 * 8> clients;
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Common::SPSCQueue<UDPPadStatus> pad_queue;
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static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
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// Each client can have up 2 touch inputs
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static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
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std::array<ClientData, MAX_UDP_CLIENTS> clients{};
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Common::SPSCQueue<UDPPadStatus> pad_queue{};
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Input::TouchStatus touch_status{};
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std::array<size_t, MAX_TOUCH_FINGERS> finger_id{};
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};
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/// An async job allowing configuration of the touchpad calibration.
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