shader: Refactor PTP and other minor changes

This commit is contained in:
ReinUsesLisp 2021-03-26 16:46:07 -03:00 committed by ameerj
parent b5db38f50e
commit d9c5bd9509
14 changed files with 67 additions and 123 deletions

View file

@ -7,11 +7,7 @@
namespace Shader::Backend::SPIRV {
Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
const auto info{inst->Flags<IR::CompositeDecoration>()};
if (info.is_constant) {
return ctx.ConstantComposite(ctx.U32[2], e1, e2);
}
Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2) {
return ctx.OpCompositeConstruct(ctx.U32[2], e1, e2);
}
@ -47,12 +43,7 @@ Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index
return ctx.OpCompositeInsert(ctx.U32[4], object, composite, index);
}
Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
const auto info{inst->Flags<IR::CompositeDecoration>()};
if (info.is_constant) {
return ctx.ConstantComposite(ctx.F16[2], e1, e2);
}
Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2) {
return ctx.OpCompositeConstruct(ctx.F16[2], e1, e2);
}
@ -88,11 +79,7 @@ Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index
return ctx.OpCompositeInsert(ctx.F16[4], object, composite, index);
}
Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
const auto info{inst->Flags<IR::CompositeDecoration>()};
if (info.is_constant) {
return ctx.ConstantComposite(ctx.F32[2], e1, e2);
}
Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2) {
return ctx.OpCompositeConstruct(ctx.F32[2], e1, e2);
}
@ -164,15 +151,4 @@ Id EmitCompositeInsertF64x4(EmitContext& ctx, Id composite, Id object, u32 index
return ctx.OpCompositeInsert(ctx.F64[4], object, composite, index);
}
Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4) {
const auto info{inst->Flags<IR::CompositeDecoration>()};
if (info.is_constant) {
return ctx.ConstantComposite(ctx.array_U32x2, e1, e2, e3, e4);
}
if (ctx.profile.support_variadic_ptp) {
return ctx.OpCompositeConstruct(ctx.array_U32x2, e1, e2, e3, e4);
}
return {};
}
} // namespace Shader::Backend::SPIRV