Merge pull request #2407 from FernandoS27/f2f

Do some corrections in conversion shader instructions.
This commit is contained in:
bunnei 2019-04-20 00:42:34 -04:00 committed by GitHub
commit da0c3bc658
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 73 additions and 23 deletions

View file

@ -18,13 +18,29 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
switch (opcode->get().GetId()) {
case OpCode::Id::I2I_R: {
case OpCode::Id::I2I_R:
case OpCode::Id::I2I_C:
case OpCode::Id::I2I_IMM: {
UNIMPLEMENTED_IF(instr.conversion.selector);
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.alu.saturate_d);
const bool input_signed = instr.conversion.is_input_signed;
const bool output_signed = instr.conversion.is_output_signed;
Node value = GetRegister(instr.gpr20);
Node value = [&]() {
switch (opcode->get().GetId()) {
case OpCode::Id::I2I_R:
return GetRegister(instr.gpr20);
case OpCode::Id::I2I_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::I2I_IMM:
return Immediate(instr.alu.GetSignedImm20_20());
default:
UNREACHABLE();
return Immediate(0);
}
}();
value = ConvertIntegerSize(value, instr.conversion.src_size, input_signed);
value = GetOperandAbsNegInteger(value, instr.conversion.abs_a, instr.conversion.negate_a,
@ -38,17 +54,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::I2F_R:
case OpCode::Id::I2F_C: {
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
case OpCode::Id::I2F_C:
case OpCode::Id::I2F_IMM: {
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.selector);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in I2F is not implemented");
Node value = [&]() {
if (instr.is_b_gpr) {
switch (opcode->get().GetId()) {
case OpCode::Id::I2F_R:
return GetRegister(instr.gpr20);
} else {
case OpCode::Id::I2F_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::I2F_IMM:
return Immediate(instr.alu.GetSignedImm20_20());
default:
UNREACHABLE();
return Immediate(0);
}
}();
const bool input_signed = instr.conversion.is_input_signed;
@ -62,24 +85,31 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::F2F_R:
case OpCode::Id::F2F_C: {
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
case OpCode::Id::F2F_C:
case OpCode::Id::F2F_IMM: {
UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in F2F is not implemented");
Node value = [&]() {
if (instr.is_b_gpr) {
switch (opcode->get().GetId()) {
case OpCode::Id::F2F_R:
return GetRegister(instr.gpr20);
} else {
case OpCode::Id::F2F_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::F2F_IMM:
return GetImmediate19(instr);
default:
UNREACHABLE();
return Immediate(0);
}
}();
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
value = [&]() {
switch (instr.conversion.f2f.rounding) {
switch (instr.conversion.f2f.GetRoundingMode()) {
case Tegra::Shader::F2fRoundingOp::None:
return value;
case Tegra::Shader::F2fRoundingOp::Round:
@ -102,15 +132,22 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::F2I_R:
case OpCode::Id::F2I_C: {
case OpCode::Id::F2I_C:
case OpCode::Id::F2I_IMM: {
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in F2I is not implemented");
Node value = [&]() {
if (instr.is_b_gpr) {
switch (opcode->get().GetId()) {
case OpCode::Id::F2I_R:
return GetRegister(instr.gpr20);
} else {
case OpCode::Id::F2I_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::F2I_IMM:
return GetImmediate19(instr);
default:
UNREACHABLE();
return Immediate(0);
}
}();
@ -134,7 +171,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
}();
const bool is_signed = instr.conversion.is_output_signed;
value = SignedOperation(OperationCode::ICastFloat, is_signed, PRECISE, value);
value = ConvertIntegerSize(value, instr.conversion.dest_size, is_signed);
value = ConvertIntegerSize(value, instr.conversion.dst_size, is_signed);
SetRegister(bb, instr.gpr0, value);
break;