Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU

This commit is contained in:
Fernando Sahmkow 2023-06-28 19:32:50 +02:00
parent 47d0d292d5
commit da440da9f5
19 changed files with 153 additions and 38 deletions

View file

@ -47,7 +47,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
rasterizer->OnCacheInvalidation(invalidate->addr, invalidate->size);
} else {
ASSERT(false);
}
@ -102,12 +102,12 @@ void ThreadManager::TickGPU() {
}
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
rasterizer->OnCacheInvalidation(addr, size);
}
void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
rasterizer->OnCPUWrite(addr, size);
rasterizer->OnCacheInvalidation(addr, size);
}
u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {