Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU

This commit is contained in:
Fernando Sahmkow 2023-06-28 19:32:50 +02:00
parent 47d0d292d5
commit da440da9f5
19 changed files with 153 additions and 38 deletions

View file

@ -24,7 +24,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) {
RemovePendingShaders();
}
void ShaderCache::OnCPUWrite(VAddr addr, size_t size) {
void ShaderCache::OnCacheInvalidation(VAddr addr, size_t size) {
std::scoped_lock lock{invalidation_mutex};
InvalidatePagesInRegion(addr, size);
}