shader: Add subgroup masks

This commit is contained in:
ReinUsesLisp 2021-04-04 05:17:17 -03:00 committed by ameerj
parent fc93bc2abd
commit da6cf2632c
10 changed files with 169 additions and 45 deletions

View file

@ -1628,6 +1628,26 @@ U32 IREmitter::SubgroupBallot(const U1& value) {
return Inst<U32>(Opcode::SubgroupBallot, value);
}
U32 IREmitter::SubgroupEqMask() {
return Inst<U32>(Opcode::SubgroupEqMask);
}
U32 IREmitter::SubgroupLtMask() {
return Inst<U32>(Opcode::SubgroupLtMask);
}
U32 IREmitter::SubgroupLeMask() {
return Inst<U32>(Opcode::SubgroupLeMask);
}
U32 IREmitter::SubgroupGtMask() {
return Inst<U32>(Opcode::SubgroupGtMask);
}
U32 IREmitter::SubgroupGeMask() {
return Inst<U32>(Opcode::SubgroupGeMask);
}
U32 IREmitter::ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
const IR::U32& seg_mask) {
return Inst<U32>(Opcode::ShuffleIndex, value, index, clamp, seg_mask);

View file

@ -281,6 +281,11 @@ public:
[[nodiscard]] U1 VoteAny(const U1& value);
[[nodiscard]] U1 VoteEqual(const U1& value);
[[nodiscard]] U32 SubgroupBallot(const U1& value);
[[nodiscard]] U32 SubgroupEqMask();
[[nodiscard]] U32 SubgroupLtMask();
[[nodiscard]] U32 SubgroupLeMask();
[[nodiscard]] U32 SubgroupGtMask();
[[nodiscard]] U32 SubgroupGeMask();
[[nodiscard]] U32 ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
const IR::U32& seg_mask);
[[nodiscard]] U32 ShuffleUp(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,

View file

@ -417,6 +417,11 @@ OPCODE(VoteAll, U1, U1,
OPCODE(VoteAny, U1, U1, )
OPCODE(VoteEqual, U1, U1, )
OPCODE(SubgroupBallot, U32, U1, )
OPCODE(SubgroupEqMask, U32, )
OPCODE(SubgroupLtMask, U32, )
OPCODE(SubgroupLeMask, U32, )
OPCODE(SubgroupGtMask, U32, )
OPCODE(SubgroupGeMask, U32, )
OPCODE(ShuffleIndex, U32, U32, U32, U32, U32, )
OPCODE(ShuffleUp, U32, U32, U32, U32, U32, )
OPCODE(ShuffleDown, U32, U32, U32, U32, U32, )