video_core: Move morton functions to their own file
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6 changed files with 391 additions and 345 deletions
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@ -15,6 +15,7 @@
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#include "core/memory.h"
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#include "core/settings.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/morton.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_state.h"
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@ -22,10 +23,11 @@
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#include "video_core/surface.h"
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#include "video_core/textures/astc.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/utils.h"
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namespace OpenGL {
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using VideoCore::MortonSwizzle;
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using VideoCore::MortonSwizzleMode;
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using VideoCore::Surface::ComponentTypeFromDepthFormat;
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using VideoCore::Surface::ComponentTypeFromRenderTarget;
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using VideoCore::Surface::ComponentTypeFromTexture;
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@ -370,174 +372,7 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
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return {0, actual_height, MipWidth(mip_level), 0};
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}
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template <bool morton_to_gl, PixelFormat format>
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void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
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std::size_t gl_buffer_size, VAddr addr) {
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constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
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// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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// pixel values.
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const u32 tile_size_x{GetDefaultBlockWidth(format)};
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const u32 tile_size_y{GetDefaultBlockHeight(format)};
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if (morton_to_gl) {
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Tegra::Texture::UnswizzleTexture(gl_buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
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stride, height, depth, block_height, block_depth);
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} else {
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Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
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(height + tile_size_y - 1) / tile_size_y, depth,
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bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
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gl_buffer, false, block_height, block_depth);
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}
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}
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using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
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VideoCore::Surface::MaxPixelFormat>;
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static constexpr GLConversionArray morton_to_gl_fns = {
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// clang-format off
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MortonCopy<true, PixelFormat::ABGR8U>,
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MortonCopy<true, PixelFormat::ABGR8S>,
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MortonCopy<true, PixelFormat::ABGR8UI>,
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MortonCopy<true, PixelFormat::B5G6R5U>,
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MortonCopy<true, PixelFormat::A2B10G10R10U>,
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MortonCopy<true, PixelFormat::A1B5G5R5U>,
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MortonCopy<true, PixelFormat::R8U>,
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MortonCopy<true, PixelFormat::R8UI>,
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MortonCopy<true, PixelFormat::RGBA16F>,
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MortonCopy<true, PixelFormat::RGBA16U>,
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MortonCopy<true, PixelFormat::RGBA16UI>,
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MortonCopy<true, PixelFormat::R11FG11FB10F>,
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MortonCopy<true, PixelFormat::RGBA32UI>,
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MortonCopy<true, PixelFormat::DXT1>,
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MortonCopy<true, PixelFormat::DXT23>,
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MortonCopy<true, PixelFormat::DXT45>,
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MortonCopy<true, PixelFormat::DXN1>,
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MortonCopy<true, PixelFormat::DXN2UNORM>,
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MortonCopy<true, PixelFormat::DXN2SNORM>,
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MortonCopy<true, PixelFormat::BC7U>,
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MortonCopy<true, PixelFormat::BC6H_UF16>,
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MortonCopy<true, PixelFormat::BC6H_SF16>,
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
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MortonCopy<true, PixelFormat::G8R8U>,
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MortonCopy<true, PixelFormat::G8R8S>,
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MortonCopy<true, PixelFormat::BGRA8>,
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MortonCopy<true, PixelFormat::RGBA32F>,
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MortonCopy<true, PixelFormat::RG32F>,
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MortonCopy<true, PixelFormat::R32F>,
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MortonCopy<true, PixelFormat::R16F>,
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MortonCopy<true, PixelFormat::R16U>,
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MortonCopy<true, PixelFormat::R16S>,
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MortonCopy<true, PixelFormat::R16UI>,
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MortonCopy<true, PixelFormat::R16I>,
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MortonCopy<true, PixelFormat::RG16>,
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MortonCopy<true, PixelFormat::RG16F>,
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MortonCopy<true, PixelFormat::RG16UI>,
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MortonCopy<true, PixelFormat::RG16I>,
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MortonCopy<true, PixelFormat::RG16S>,
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MortonCopy<true, PixelFormat::RGB32F>,
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MortonCopy<true, PixelFormat::RGBA8_SRGB>,
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MortonCopy<true, PixelFormat::RG8U>,
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MortonCopy<true, PixelFormat::RG8S>,
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MortonCopy<true, PixelFormat::RG32UI>,
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MortonCopy<true, PixelFormat::R32UI>,
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MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
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MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
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MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
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MortonCopy<true, PixelFormat::BGRA8_SRGB>,
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MortonCopy<true, PixelFormat::DXT1_SRGB>,
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MortonCopy<true, PixelFormat::DXT23_SRGB>,
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MortonCopy<true, PixelFormat::DXT45_SRGB>,
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MortonCopy<true, PixelFormat::BC7U_SRGB>,
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MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
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MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
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MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
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MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
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MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
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MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
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MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
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MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
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MortonCopy<true, PixelFormat::Z32F>,
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MortonCopy<true, PixelFormat::Z16>,
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MortonCopy<true, PixelFormat::Z24S8>,
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MortonCopy<true, PixelFormat::S8Z24>,
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MortonCopy<true, PixelFormat::Z32FS8>,
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// clang-format on
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};
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static constexpr GLConversionArray gl_to_morton_fns = {
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// clang-format off
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MortonCopy<false, PixelFormat::ABGR8U>,
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MortonCopy<false, PixelFormat::ABGR8S>,
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MortonCopy<false, PixelFormat::ABGR8UI>,
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MortonCopy<false, PixelFormat::B5G6R5U>,
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MortonCopy<false, PixelFormat::A2B10G10R10U>,
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MortonCopy<false, PixelFormat::A1B5G5R5U>,
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MortonCopy<false, PixelFormat::R8U>,
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MortonCopy<false, PixelFormat::R8UI>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::RGBA16U>,
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MortonCopy<false, PixelFormat::RGBA16UI>,
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MortonCopy<false, PixelFormat::R11FG11FB10F>,
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MortonCopy<false, PixelFormat::RGBA32UI>,
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MortonCopy<false, PixelFormat::DXT1>,
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MortonCopy<false, PixelFormat::DXT23>,
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MortonCopy<false, PixelFormat::DXT45>,
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MortonCopy<false, PixelFormat::DXN1>,
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MortonCopy<false, PixelFormat::DXN2UNORM>,
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MortonCopy<false, PixelFormat::DXN2SNORM>,
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MortonCopy<false, PixelFormat::BC7U>,
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MortonCopy<false, PixelFormat::BC6H_UF16>,
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MortonCopy<false, PixelFormat::BC6H_SF16>,
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// TODO(Subv): Swizzling ASTC formats are not supported
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nullptr,
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MortonCopy<false, PixelFormat::G8R8U>,
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MortonCopy<false, PixelFormat::G8R8S>,
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MortonCopy<false, PixelFormat::BGRA8>,
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MortonCopy<false, PixelFormat::RGBA32F>,
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MortonCopy<false, PixelFormat::RG32F>,
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MortonCopy<false, PixelFormat::R32F>,
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MortonCopy<false, PixelFormat::R16F>,
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MortonCopy<false, PixelFormat::R16U>,
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MortonCopy<false, PixelFormat::R16S>,
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MortonCopy<false, PixelFormat::R16UI>,
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MortonCopy<false, PixelFormat::R16I>,
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MortonCopy<false, PixelFormat::RG16>,
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MortonCopy<false, PixelFormat::RG16F>,
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MortonCopy<false, PixelFormat::RG16UI>,
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MortonCopy<false, PixelFormat::RG16I>,
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MortonCopy<false, PixelFormat::RG16S>,
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MortonCopy<false, PixelFormat::RGB32F>,
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MortonCopy<false, PixelFormat::RGBA8_SRGB>,
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MortonCopy<false, PixelFormat::RG8U>,
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MortonCopy<false, PixelFormat::RG8S>,
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MortonCopy<false, PixelFormat::RG32UI>,
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MortonCopy<false, PixelFormat::R32UI>,
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nullptr,
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nullptr,
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nullptr,
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MortonCopy<false, PixelFormat::BGRA8_SRGB>,
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MortonCopy<false, PixelFormat::DXT1_SRGB>,
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MortonCopy<false, PixelFormat::DXT23_SRGB>,
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MortonCopy<false, PixelFormat::DXT45_SRGB>,
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MortonCopy<false, PixelFormat::BC7U_SRGB>,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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MortonCopy<false, PixelFormat::Z32F>,
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MortonCopy<false, PixelFormat::Z16>,
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MortonCopy<false, PixelFormat::Z24S8>,
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MortonCopy<false, PixelFormat::S8Z24>,
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MortonCopy<false, PixelFormat::Z32FS8>,
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// clang-format on
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};
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void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
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void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
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std::vector<u8>& gl_buffer, u32 mip_level) {
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u32 depth = params.MipDepth(mip_level);
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if (params.target == SurfaceTarget::Texture2D) {
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@ -550,19 +385,19 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params
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const u64 layer_size = params.LayerMemorySize();
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const u64 gl_size = params.LayerSizeGL(mip_level);
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for (u32 i = 0; i < params.depth; i++) {
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functions[static_cast<std::size_t>(params.pixel_format)](
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params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
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params.MipHeight(mip_level), params.MipBlockDepth(mip_level), 1,
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gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
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MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
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params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
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params.MipBlockDepth(mip_level), 1, gl_buffer.data() + offset_gl, gl_size,
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params.addr + offset);
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offset += layer_size;
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offset_gl += gl_size;
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}
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} else {
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const u64 offset = params.GetMipmapLevelOffset(mip_level);
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functions[static_cast<std::size_t>(params.pixel_format)](
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params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
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params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(),
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gl_buffer.size(), params.addr + offset);
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MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
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params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
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params.MipBlockDepth(mip_level), depth, gl_buffer.data(), gl_buffer.size(),
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params.addr + offset);
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}
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}
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@ -996,7 +831,7 @@ void CachedSurface::LoadGLBuffer() {
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ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
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params.block_width, static_cast<u32>(params.target));
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for (u32 i = 0; i < params.max_mip_level; i++)
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SwizzleFunc(morton_to_gl_fns, params, gl_buffer[i], i);
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SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i);
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} else {
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const auto texture_src_data{Memory::GetPointer(params.addr)};
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const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
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@ -1035,7 +870,7 @@ void CachedSurface::FlushGLBuffer() {
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ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
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params.block_width, static_cast<u32>(params.target));
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SwizzleFunc(gl_to_morton_fns, params, gl_buffer[0], 0);
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SwizzleFunc(MortonSwizzleMode::LinearToMorton, params, gl_buffer[0], 0);
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} else {
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std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes());
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}
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@ -19,9 +19,9 @@
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "core/tracer/recorder.h"
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#include "video_core/morton.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/utils.h"
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namespace OpenGL {
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