GPU: Implemented the Z32_S8_X24 depth buffer format.

This commit is contained in:
Subv 2018-07-24 20:41:40 -05:00
parent 340771ccd7
commit daf2504d31
4 changed files with 16 additions and 1 deletions

View file

@ -33,6 +33,7 @@ enum class DepthFormat : u32 {
Z24_X8_UNORM = 0x15,
Z24_S8_UNORM = 0x16,
Z24_C8_UNORM = 0x18,
Z32_S8_X24_FLOAT = 0x19,
};
/// Returns the number of bytes per pixel of each rendertarget format.