implement accel and gyro backend
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5 changed files with 224 additions and 23 deletions
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@ -120,6 +120,54 @@ public:
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return std::make_tuple(touch_x, touch_y, touch_pressed);
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}
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/**
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* Gets the current accelerometer state (acceleration along each three axis).
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* Axis explained:
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* +x is the same direction as LEFT on D-pad.
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* +y is normal to the touch screen, pointing outward.
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* +z is the same direction as UP on D-pad.
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* Units:
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* 1 unit of return value = 1/512 g (measured by hw test),
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* where g is the gravitational acceleration (9.8 m/sec2).
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* @note This should be called by the core emu thread to get a state set by the window thread.
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* @todo Implement accelerometer input in front-end.
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* @return std::tuple of (x, y, z)
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*/
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std::tuple<s16, s16, s16> GetAccelerometerState() const {
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// stubbed
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return std::make_tuple(0, -512, 0);
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}
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/**
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* Gets the current gyroscope state (angular rates about each three axis).
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* Axis explained:
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* +x is the same direction as LEFT on D-pad.
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* +y is normal to the touch screen, pointing outward.
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* +z is the same direction as UP on D-pad.
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* Orientation is determined by right-hand rule.
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* Units:
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* 1 unit of return value = (1/coef) deg/sec,
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* where coef is the return value of GetGyroscopeRawToDpsCoefficient().
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* @note This should be called by the core emu thread to get a state set by the window thread.
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* @todo Implement gyroscope input in front-end.
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* @return std::tuple of (x, y, z)
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*/
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std::tuple<s16, s16, s16> GetGyroscopeState() const {
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// stubbed
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return std::make_tuple(0, 0, 0);
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}
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/**
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* Gets the coefficient for units conversion of gyroscope state.
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* The conversion formula is r = coefficient * v,
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* where v is angular rate in deg/sec,
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* and r is the gyroscope state.
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* @return float-type coefficient
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*/
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f32 GetGyroscopeRawToDpsCoefficient() const {
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return 14.375f; // taken from hw test, and gyroscope's document
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}
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/**
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* Returns currently active configuration.
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* @note Accesses to the returned object need not be consistent because it may be modified in another thread
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