shader: Implement I2I SAT
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6 changed files with 52 additions and 10 deletions
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@ -287,6 +287,8 @@ Id EmitSMin32(EmitContext& ctx, Id a, Id b);
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Id EmitUMin32(EmitContext& ctx, Id a, Id b);
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Id EmitSMax32(EmitContext& ctx, Id a, Id b);
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Id EmitUMax32(EmitContext& ctx, Id a, Id b);
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Id EmitSClamp32(EmitContext& ctx, Id value, Id min, Id max);
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Id EmitUClamp32(EmitContext& ctx, Id value, Id min, Id max);
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Id EmitSLessThan(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitULessThan(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitIEqual(EmitContext& ctx, Id lhs, Id rhs);
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