shader: Implement I2I SAT

This commit is contained in:
ameerj 2021-03-27 23:01:28 -04:00
parent 3c758d9b53
commit dbc1e5cde7
6 changed files with 52 additions and 10 deletions

View file

@ -163,6 +163,14 @@ Id EmitUMax32(EmitContext& ctx, Id a, Id b) {
return ctx.OpUMax(ctx.U32[1], a, b);
}
Id EmitSClamp32(EmitContext& ctx, Id value, Id min, Id max) {
return ctx.OpSClamp(ctx.U32[1], value, min, max);
}
Id EmitUClamp32(EmitContext& ctx, Id value, Id min, Id max) {
return ctx.OpUClamp(ctx.U32[1], value, min, max);
}
Id EmitSLessThan(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpSLessThan(ctx.U1, lhs, rhs);
}