Shader_IR: Address Feedback

This commit is contained in:
Fernando Sahmkow 2020-01-05 12:08:39 -04:00 committed by FernandoS27
parent 74aa7de5e3
commit dc5cfa8d28
4 changed files with 30 additions and 22 deletions

View file

@ -1,8 +1,9 @@
// Copyright 2019 yuzu Emulator Project
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <climits>
#include "video_core/guest_driver.h"
@ -12,13 +13,13 @@ void GuestDriverProfile::DeduceTextureHandlerSize(std::vector<u32>&& bound_offse
if (texture_handler_size_deduced) {
return;
}
std::size_t size = bound_offsets.size();
const std::size_t size = bound_offsets.size();
if (size < 2) {
return;
}
std::sort(bound_offsets.begin(), bound_offsets.end(),
[](const u32& a, const u32& b) { return a < b; });
u32 min_val = 0xFFFFFFFF; // set to highest possible 32 bit integer;
u32 min_val = UINT_MAX;
for (std::size_t i = 1; i < size; i++) {
if (bound_offsets[i] == bound_offsets[i - 1]) {
continue;