Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot 2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View file

@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include <thread>
#include <iostream>
#include <memory>
#include <string>
#include <thread>
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
@ -13,53 +13,51 @@
#ifdef _MSC_VER
#include <getopt.h>
#else
#include <unistd.h>
#include <getopt.h>
#include <unistd.h>
#endif
#ifdef _WIN32
#include <Windows.h>
#endif
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "core/settings.h"
#include "core/system.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "core/system.h"
#include "citra/config.h"
#include "citra/emu_window/emu_window_sdl2.h"
#include "video_core/video_core.h"
static void PrintHelp(const char *argv0)
{
std::cout << "Usage: " << argv0 << " [options] <filename>\n"
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n";
}
static void PrintVersion()
{
static void PrintVersion() {
std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
/// Application entry point
int main(int argc, char **argv) {
int main(int argc, char** argv) {
Config config;
int option_index = 0;
bool use_gdbstub = Settings::values.use_gdbstub;
u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
char *endarg;
char* endarg;
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
@ -71,12 +69,10 @@ int main(int argc, char **argv) {
#endif
std::string boot_filename;
static struct option long_options[] = {
{ "gdbport", required_argument, 0, 'g' },
{ "help", no_argument, 0, 'h' },
{ "version", no_argument, 0, 'v' },
{ 0, 0, 0, 0 }
};
static struct option long_options[] = {{"gdbport", required_argument, 0, 'g'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
{0, 0, 0, 0}};
while (optind < argc) {
char arg = getopt_long(argc, argv, "g:hv", long_options, &option_index);
@ -86,7 +82,8 @@ int main(int argc, char **argv) {
errno = 0;
gdb_port = strtoul(optarg, &endarg, 0);
use_gdbstub = true;
if (endarg == optarg) errno = EINVAL;
if (endarg == optarg)
errno = EINVAL;
if (errno != 0) {
perror("--gdbport");
exit(1);

View file

@ -45,15 +45,13 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
// directly mapped keys
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X,
SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_1, SDL_SCANCODE_2,
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B,
SDL_SCANCODE_T, SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H,
SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L,
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_Q, SDL_SCANCODE_W,
SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B, SDL_SCANCODE_T,
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J,
SDL_SCANCODE_L,
// indirectly mapped keys
SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT,
SDL_SCANCODE_D,
SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D,
};
void Config::ReadValues() {
@ -62,7 +60,8 @@ void Config::ReadValues() {
Settings::values.input_mappings[Settings::NativeInput::All[i]] =
sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
}
Settings::values.pad_circle_modifier_scale = (float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
Settings::values.pad_circle_modifier_scale =
(float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
@ -71,19 +70,22 @@ void Config::ReadValues() {
// Renderer
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
Settings::values.use_scaled_resolution = sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false);
Settings::values.use_scaled_resolution =
sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false);
Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0);
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0);
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0);
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching = sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
// Data Storage
Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
// System
Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false);
@ -94,7 +96,8 @@ void Config::ReadValues() {
// Debugging
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
Settings::values.gdbstub_port = static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
}
void Config::Reload() {

View file

@ -13,8 +13,9 @@ class Config {
std::unique_ptr<INIReader> sdl2_config;
std::string sdl2_config_loc;
bool LoadINI(const std::string& default_contents="", bool retry=true);
bool LoadINI(const std::string& default_contents = "", bool retry = true);
void ReadValues();
public:
Config();

View file

@ -104,5 +104,4 @@ log_filter = *:Info
use_gdbstub=false
gdbstub_port=24689
)";
}

View file

@ -16,8 +16,8 @@
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "core/settings.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "citra/emu_window/emu_window_sdl2.h"
@ -40,9 +40,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
if (state == SDL_PRESSED) {
KeyMap::PressKey(*this, { key, keyboard_id });
KeyMap::PressKey(*this, {key, keyboard_id});
} else if (state == SDL_RELEASED) {
KeyMap::ReleaseKey(*this, { key, keyboard_id });
KeyMap::ReleaseKey(*this, {key, keyboard_id});
}
}
@ -55,7 +55,8 @@ void EmuWindow_SDL2::OnResize() {
SDL_GetWindowSize(render_window, &width, &height);
NotifyFramebufferLayoutChanged(EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
NotifyFramebufferLayoutChanged(
EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
}
EmuWindow_SDL2::EmuWindow_SDL2() {
@ -80,12 +81,13 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
render_window = SDL_CreateWindow(window_title.c_str(),
std::string window_title =
Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
render_window = SDL_CreateWindow(
window_title.c_str(),
SDL_WINDOWPOS_UNDEFINED, // x position
SDL_WINDOWPOS_UNDEFINED, // y position
VideoCore::kScreenTopWidth,
VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight,
VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
if (render_window == nullptr) {
@ -171,10 +173,13 @@ void EmuWindow_SDL2::DoneCurrent() {
void EmuWindow_SDL2::ReloadSetKeymaps() {
KeyMap::ClearKeyMapping(keyboard_id);
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
KeyMap::SetKeyMapping({ Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id }, KeyMap::mapping_targets[i]);
KeyMap::SetKeyMapping(
{Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id},
KeyMap::mapping_targets[i]);
}
}
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(const std::pair<unsigned, unsigned>& minimal_size) {
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) {
SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
}

View file

@ -47,7 +47,8 @@ private:
void OnResize();
/// Called when a configuration change affects the minimal size of the window
void OnMinimalClientAreaChangeRequest(const std::pair<unsigned, unsigned>& minimal_size) override;
void
OnMinimalClientAreaChangeRequest(const std::pair<unsigned, unsigned>& minimal_size) override;
/// Is the window still open?
bool is_open = true;
@ -55,7 +56,7 @@ private:
/// Internal SDL2 render window
SDL_Window* render_window;
using SDL_GLContext = void *;
using SDL_GLContext = void*;
/// The OpenGL context associated with the window
SDL_GLContext gl_context;

View file

@ -2,15 +2,15 @@
// Microsoft Visual C++ generated include file.
// Used by pcafe.rc
//
#define IDI_ICON3 103
#define IDI_ICON3 103
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif