Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot 2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View file

@ -22,13 +22,13 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/video_core.h"
#define APP_NAME "citra"
#define APP_VERSION "0.1-" VERSION
#define APP_TITLE APP_NAME " " APP_VERSION
#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
#define APP_NAME "citra"
#define APP_VERSION "0.1-" VERSION
#define APP_TITLE APP_NAME " " APP_VERSION
#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
EmuThread::EmuThread(GRenderWindow* render_window) :
exec_step(false), running(false), stop_run(false), render_window(render_window) {
EmuThread::EmuThread(GRenderWindow* render_window)
: exec_step(false), running(false), stop_run(false), render_window(render_window) {
}
void EmuThread::run() {
@ -64,7 +64,7 @@ void EmuThread::run() {
was_active = false;
} else {
std::unique_lock<std::mutex> lock(running_mutex);
running_cv.wait(lock, [this]{ return IsRunning() || exec_step || stop_run; });
running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
}
}
@ -78,13 +78,13 @@ void EmuThread::run() {
render_window->moveContext();
}
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context.
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
// context.
// The corresponding functionality is handled in EmuThread instead
class GGLWidgetInternal : public QGLWidget
{
class GGLWidgetInternal : public QGLWidget {
public:
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
: QGLWidget(fmt, parent), parent(parent) {
: QGLWidget(fmt, parent), parent(parent) {
}
void paintEvent(QPaintEvent* ev) override {
@ -98,37 +98,43 @@ public:
parent->OnFramebufferSizeChanged();
}
void DisablePainting() { do_painting = false; }
void EnablePainting() { do_painting = true; }
void DisablePainting() {
do_painting = false;
}
void EnablePainting() {
do_painting = true;
}
private:
GRenderWindow* parent;
bool do_painting;
};
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
QWidget(parent), keyboard_id(0), emu_thread(emu_thread), child(nullptr) {
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
: QWidget(parent), keyboard_id(0), emu_thread(emu_thread), child(nullptr) {
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
std::string window_title =
Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(QString::fromStdString(window_title));
keyboard_id = KeyMap::NewDeviceId();
ReloadSetKeymaps();
}
void GRenderWindow::moveContext()
{
void GRenderWindow::moveContext() {
DoneCurrent();
// We need to move GL context to the swapping thread in Qt5
// We need to move GL context to the swapping thread in Qt5
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
// If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread();
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
// back.
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
? emu_thread
: qApp->thread();
child->context()->moveToThread(thread);
#endif
}
void GRenderWindow::SwapBuffers()
{
void GRenderWindow::SwapBuffers() {
#if !defined(QT_NO_DEBUG)
// Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent
// since the last time you called swapBuffers. This presumably means something if you're using
@ -139,13 +145,11 @@ void GRenderWindow::SwapBuffers()
child->swapBuffers();
}
void GRenderWindow::MakeCurrent()
{
void GRenderWindow::MakeCurrent() {
child->makeCurrent();
}
void GRenderWindow::DoneCurrent()
{
void GRenderWindow::DoneCurrent() {
child->doneCurrent();
}
@ -157,36 +161,33 @@ void GRenderWindow::PollEvents() {
// Older versions get the window size (density independent pixels),
// and hence, do not support DPI scaling ("retina" displays).
// The result will be a viewport that is smaller than the extent of the window.
void GRenderWindow::OnFramebufferSizeChanged()
{
// Screen changes potentially incur a change in screen DPI, hence we should update the framebuffer size
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
qreal pixelRatio = windowPixelRatio();
unsigned width = child->QPaintDevice::width() * pixelRatio;
unsigned height = child->QPaintDevice::height() * pixelRatio;
NotifyFramebufferLayoutChanged(EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
NotifyFramebufferLayoutChanged(
EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
}
void GRenderWindow::BackupGeometry()
{
void GRenderWindow::BackupGeometry() {
geometry = ((QGLWidget*)this)->saveGeometry();
}
void GRenderWindow::RestoreGeometry()
{
void GRenderWindow::RestoreGeometry() {
// We don't want to back up the geometry here (obviously)
QWidget::restoreGeometry(geometry);
}
void GRenderWindow::restoreGeometry(const QByteArray& geometry)
{
void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
// Make sure users of this class don't need to deal with backing up the geometry themselves
QWidget::restoreGeometry(geometry);
BackupGeometry();
}
QByteArray GRenderWindow::saveGeometry()
{
QByteArray GRenderWindow::saveGeometry() {
// If we are a top-level widget, store the current geometry
// otherwise, store the last backup
if (parent() == nullptr)
@ -195,8 +196,7 @@ QByteArray GRenderWindow::saveGeometry()
return geometry;
}
qreal GRenderWindow::windowPixelRatio()
{
qreal GRenderWindow::windowPixelRatio() {
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// windowHandle() might not be accessible until the window is displayed to screen.
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
@ -210,20 +210,16 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
void GRenderWindow::keyPressEvent(QKeyEvent* event)
{
KeyMap::PressKey(*this, { event->key(), keyboard_id });
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
KeyMap::PressKey(*this, {event->key(), keyboard_id});
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
{
KeyMap::ReleaseKey(*this, { event->key(), keyboard_id });
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
KeyMap::ReleaseKey(*this, {event->key(), keyboard_id});
}
void GRenderWindow::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton) {
auto pos = event->pos();
qreal pixelRatio = windowPixelRatio();
this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
@ -231,30 +227,28 @@ void GRenderWindow::mousePressEvent(QMouseEvent *event)
}
}
void GRenderWindow::mouseMoveEvent(QMouseEvent *event)
{
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
auto pos = event->pos();
qreal pixelRatio = windowPixelRatio();
this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent *event)
{
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton)
this->TouchReleased();
}
void GRenderWindow::ReloadSetKeymaps()
{
void GRenderWindow::ReloadSetKeymaps() {
KeyMap::ClearKeyMapping(keyboard_id);
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
KeyMap::SetKeyMapping({ Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id }, KeyMap::mapping_targets[i]);
KeyMap::SetKeyMapping(
{Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id},
KeyMap::mapping_targets[i]);
}
}
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
{
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
NotifyClientAreaSizeChanged(std::make_pair(width, height));
}
@ -267,7 +261,8 @@ void GRenderWindow::InitRenderTarget() {
delete layout();
}
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
fmt.setVersion(3, 3);
fmt.setProfile(QGLFormat::CoreProfile);
@ -279,7 +274,8 @@ void GRenderWindow::InitRenderTarget() {
child = new GGLWidgetInternal(fmt, this);
QBoxLayout* layout = new QHBoxLayout(this);
resize(VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
resize(VideoCore::kScreenTopWidth,
VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
layout->addWidget(child);
layout->setMargin(0);
setLayout(layout);
@ -292,7 +288,8 @@ void GRenderWindow::InitRenderTarget() {
BackupGeometry();
}
void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
void GRenderWindow::OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
}
@ -306,11 +303,12 @@ void GRenderWindow::OnEmulationStopping() {
child->EnablePainting();
}
void GRenderWindow::showEvent(QShowEvent * event) {
void GRenderWindow::showEvent(QShowEvent* event) {
QWidget::showEvent(event);
// windowHandle() is not initialized until the Window is shown, so we connect it here.
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
#endif
// windowHandle() is not initialized until the Window is shown, so we connect it here.
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
#endif
}

View file

@ -19,8 +19,7 @@ class GGLWidgetInternal;
class GMainWindow;
class GRenderWindow;
class EmuThread : public QThread
{
class EmuThread : public QThread {
Q_OBJECT
public:
@ -58,7 +57,9 @@ public:
* @return True if the emulation thread is running, otherwise false
* @note This function is thread-safe
*/
bool IsRunning() { return running; }
bool IsRunning() {
return running;
}
/**
* Requests for the emulation thread to stop running
@ -81,20 +82,23 @@ signals:
/**
* Emitted when the CPU has halted execution
*
* @warning When connecting to this signal from other threads, make sure to specify either Qt::QueuedConnection (invoke slot within the destination object's message thread) or even Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
* @warning When connecting to this signal from other threads, make sure to specify either
* Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
* Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
*/
void DebugModeEntered();
/**
* Emitted right before the CPU continues execution
*
* @warning When connecting to this signal from other threads, make sure to specify either Qt::QueuedConnection (invoke slot within the destination object's message thread) or even Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
* @warning When connecting to this signal from other threads, make sure to specify either
* Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
* Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
*/
void DebugModeLeft();
};
class GRenderWindow : public QWidget, public EmuWindow
{
class GRenderWindow : public QWidget, public EmuWindow {
Q_OBJECT
public:
@ -109,7 +113,7 @@ public:
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
QByteArray saveGeometry(); // overridden
qreal windowPixelRatio();
@ -118,9 +122,9 @@ public:
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void ReloadSetKeymaps() override;
@ -129,7 +133,7 @@ public:
void InitRenderTarget();
public slots:
void moveContext(); // overridden
void moveContext(); // overridden
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@ -140,7 +144,8 @@ signals:
void Closed();
private:
void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
void
OnMinimalClientAreaChangeRequest(const std::pair<unsigned, unsigned>& minimal_size) override;
GGLWidgetInternal* child;

View file

@ -20,24 +20,23 @@ Config::Config() {
const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = {
// directly mapped keys
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X,
Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
Qt::Key_M, Qt::Key_N, Qt::Key_B,
Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L,
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
Qt::Key_M, Qt::Key_N, Qt::Key_B, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, Qt::Key_I,
Qt::Key_K, Qt::Key_J, Qt::Key_L,
// indirectly mapped keys
Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right,
Qt::Key_D,
Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D,
};
void Config::ReadValues() {
qt_config->beginGroup("Controls");
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
Settings::values.input_mappings[Settings::NativeInput::All[i]] =
qt_config->value(QString::fromStdString(Settings::NativeInput::Mapping[i]), defaults[i]).toInt();
qt_config->value(QString::fromStdString(Settings::NativeInput::Mapping[i]), defaults[i])
.toInt();
}
Settings::values.pad_circle_modifier_scale = qt_config->value("pad_circle_modifier_scale", 0.5).toFloat();
Settings::values.pad_circle_modifier_scale =
qt_config->value("pad_circle_modifier_scale", 0.5).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Core");
@ -48,17 +47,19 @@ void Config::ReadValues() {
qt_config->beginGroup("Renderer");
Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool();
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
Settings::values.use_scaled_resolution = qt_config->value("use_scaled_resolution", false).toBool();
Settings::values.use_scaled_resolution =
qt_config->value("use_scaled_resolution", false).toBool();
Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool();
Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat();
Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat();
Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat();
Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat();
Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Audio");
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching = qt_config->value("enable_audio_stretching", true).toBool();
Settings::values.enable_audio_stretching =
qt_config->value("enable_audio_stretching", true).toBool();
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
@ -84,10 +85,14 @@ void Config::ReadValues() {
qt_config->beginGroup("UILayout");
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
UISettings::values.state = qt_config->value("state").toByteArray();
UISettings::values.renderwindow_geometry = qt_config->value("geometryRenderWindow").toByteArray();
UISettings::values.gamelist_header_state = qt_config->value("gameListHeaderState").toByteArray();
UISettings::values.microprofile_geometry = qt_config->value("microProfileDialogGeometry").toByteArray();
UISettings::values.microprofile_visible = qt_config->value("microProfileDialogVisible", false).toBool();
UISettings::values.renderwindow_geometry =
qt_config->value("geometryRenderWindow").toByteArray();
UISettings::values.gamelist_header_state =
qt_config->value("gameListHeaderState").toByteArray();
UISettings::values.microprofile_geometry =
qt_config->value("microProfileDialogGeometry").toByteArray();
UISettings::values.microprofile_visible =
qt_config->value("microProfileDialogVisible", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Paths");
@ -106,10 +111,10 @@ void Config::ReadValues() {
QStringList hotkeys = qt_config->childGroups();
for (auto hotkey : hotkeys) {
qt_config->beginGroup(hotkey);
UISettings::values.shortcuts.emplace_back(
UISettings::Shortcut(group + "/" + hotkey,
UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
qt_config->value("Context").toInt())));
UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
group + "/" + hotkey,
UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
qt_config->value("Context").toInt())));
qt_config->endGroup();
}
@ -119,7 +124,7 @@ void Config::ReadValues() {
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose",true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
qt_config->endGroup();
@ -129,9 +134,10 @@ void Config::SaveValues() {
qt_config->beginGroup("Controls");
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
qt_config->setValue(QString::fromStdString(Settings::NativeInput::Mapping[i]),
Settings::values.input_mappings[Settings::NativeInput::All[i]]);
Settings::values.input_mappings[Settings::NativeInput::All[i]]);
}
qt_config->setValue("pad_circle_modifier_scale", (double)Settings::values.pad_circle_modifier_scale);
qt_config->setValue("pad_circle_modifier_scale",
(double)Settings::values.pad_circle_modifier_scale);
qt_config->endGroup();
qt_config->beginGroup("Core");
@ -146,9 +152,9 @@ void Config::SaveValues() {
qt_config->setValue("use_vsync", Settings::values.use_vsync);
// Cast to double because Qt's written float values are not human-readable
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
qt_config->setValue("bg_green", (double)Settings::values.bg_green);
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
qt_config->endGroup();
qt_config->beginGroup("Audio");

View file

@ -4,8 +4,8 @@
#pragma once
#include <string>
#include <QVariant>
#include <string>
#include "core/settings.h"
@ -17,6 +17,7 @@ class Config {
void ReadValues();
void SaveValues();
public:
Config();
~Config();

View file

@ -9,10 +9,8 @@
#include "core/settings.h"
ConfigureAudio::ConfigureAudio(QWidget* parent) :
QWidget(parent),
ui(std::make_unique<Ui::ConfigureAudio>())
{
ConfigureAudio::ConfigureAudio(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ui->setupUi(this);
ui->output_sink_combo_box->clear();
@ -41,7 +39,9 @@ void ConfigureAudio::setConfiguration() {
}
void ConfigureAudio::applyConfiguration() {
Settings::values.sink_id = ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()).toStdString();
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
Settings::Apply();
}

View file

@ -4,8 +4,8 @@
#pragma once
#include <memory>
#include <QWidget>
#include <memory>
namespace Ui {
class ConfigureAudio;

View file

@ -7,10 +7,7 @@
#include "core/settings.h"
ConfigureDebug::ConfigureDebug(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureDebug)
{
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this);
this->setConfiguration();
}

View file

@ -4,19 +4,18 @@
#pragma once
#include <memory>
#include <QWidget>
#include <memory>
namespace Ui {
class ConfigureDebug;
}
class ConfigureDebug : public QWidget
{
class ConfigureDebug : public QWidget {
Q_OBJECT
public:
explicit ConfigureDebug(QWidget *parent = nullptr);
explicit ConfigureDebug(QWidget* parent = nullptr);
~ConfigureDebug();
void applyConfiguration();

View file

@ -6,13 +6,9 @@
#include "citra_qt/configure_dialog.h"
#include "ui_configure.h"
#include "core/settings.h"
ConfigureDialog::ConfigureDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::ConfigureDialog)
{
ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
this->setConfiguration();
}

View file

@ -4,19 +4,18 @@
#pragma once
#include <memory>
#include <QDialog>
#include <memory>
namespace Ui {
class ConfigureDialog;
}
class ConfigureDialog : public QDialog
{
class ConfigureDialog : public QDialog {
Q_OBJECT
public:
explicit ConfigureDialog(QWidget *parent);
explicit ConfigureDialog(QWidget* parent);
~ConfigureDialog();
void applyConfiguration();

View file

@ -9,10 +9,8 @@
#include "core/settings.h"
#include "core/system.h"
ConfigureGeneral::ConfigureGeneral(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureGeneral)
{
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
ui->setupUi(this);
this->setConfiguration();

View file

@ -4,19 +4,18 @@
#pragma once
#include <memory>
#include <QWidget>
#include <memory>
namespace Ui {
class ConfigureGeneral;
}
class ConfigureGeneral : public QWidget
{
class ConfigureGeneral : public QWidget {
Q_OBJECT
public:
explicit ConfigureGeneral(QWidget *parent = nullptr);
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral();
void applyConfiguration();

View file

@ -8,10 +8,8 @@
#include "core/settings.h"
#include "core/system.h"
ConfigureGraphics::ConfigureGraphics(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureGraphics)
{
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
ui->setupUi(this);
this->setConfiguration();

View file

@ -4,19 +4,18 @@
#pragma once
#include <memory>
#include <QWidget>
#include <memory>
namespace Ui {
class ConfigureGraphics;
}
class ConfigureGraphics : public QWidget
{
class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphics(QWidget *parent = nullptr);
explicit ConfigureGraphics(QWidget* parent = nullptr);
~ConfigureGraphics();
void applyConfiguration();

View file

@ -2,41 +2,42 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QTimer>
#include <memory>
#include <utility>
#include <QTimer>
#include "citra_qt/configure_input.h"
ConfigureInput::ConfigureInput(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
// Initialize mapping of input enum to UI button.
input_mapping = {
{ std::make_pair(Settings::NativeInput::Values::A, ui->buttonA) },
{ std::make_pair(Settings::NativeInput::Values::B, ui->buttonB) },
{ std::make_pair(Settings::NativeInput::Values::X, ui->buttonX) },
{ std::make_pair(Settings::NativeInput::Values::Y, ui->buttonY) },
{ std::make_pair(Settings::NativeInput::Values::L, ui->buttonL) },
{ std::make_pair(Settings::NativeInput::Values::R, ui->buttonR) },
{ std::make_pair(Settings::NativeInput::Values::ZL, ui->buttonZL) },
{ std::make_pair(Settings::NativeInput::Values::ZR, ui->buttonZR) },
{ std::make_pair(Settings::NativeInput::Values::START, ui->buttonStart) },
{ std::make_pair(Settings::NativeInput::Values::SELECT, ui->buttonSelect) },
{ std::make_pair(Settings::NativeInput::Values::HOME, ui->buttonHome) },
{ std::make_pair(Settings::NativeInput::Values::DUP, ui->buttonDpadUp) },
{ std::make_pair(Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown) },
{ std::make_pair(Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft) },
{ std::make_pair(Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight) },
{ std::make_pair(Settings::NativeInput::Values::CUP, ui->buttonCStickUp) },
{ std::make_pair(Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown) },
{ std::make_pair(Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft) },
{ std::make_pair(Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight) },
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod) },
{std::make_pair(Settings::NativeInput::Values::A, ui->buttonA)},
{std::make_pair(Settings::NativeInput::Values::B, ui->buttonB)},
{std::make_pair(Settings::NativeInput::Values::X, ui->buttonX)},
{std::make_pair(Settings::NativeInput::Values::Y, ui->buttonY)},
{std::make_pair(Settings::NativeInput::Values::L, ui->buttonL)},
{std::make_pair(Settings::NativeInput::Values::R, ui->buttonR)},
{std::make_pair(Settings::NativeInput::Values::ZL, ui->buttonZL)},
{std::make_pair(Settings::NativeInput::Values::ZR, ui->buttonZR)},
{std::make_pair(Settings::NativeInput::Values::START, ui->buttonStart)},
{std::make_pair(Settings::NativeInput::Values::SELECT, ui->buttonSelect)},
{std::make_pair(Settings::NativeInput::Values::HOME, ui->buttonHome)},
{std::make_pair(Settings::NativeInput::Values::DUP, ui->buttonDpadUp)},
{std::make_pair(Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown)},
{std::make_pair(Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft)},
{std::make_pair(Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight)},
{std::make_pair(Settings::NativeInput::Values::CUP, ui->buttonCStickUp)},
{std::make_pair(Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown)},
{std::make_pair(Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft)},
{std::make_pair(Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod)},
};
// Attach handle click method to each button click.
@ -47,7 +48,10 @@ ConfigureInput::ConfigureInput(QWidget* parent) : QWidget(parent), ui(std::make_
setFocusPolicy(Qt::ClickFocus);
timer = new QTimer(this);
timer->setSingleShot(true);
connect(timer, &QTimer::timeout, this, [&]() { key_pressed = Qt::Key_Escape; setKey(); });
connect(timer, &QTimer::timeout, this, [&]() {
key_pressed = Qt::Key_Escape;
setKey();
});
this->setConfiguration();
}
@ -59,7 +63,7 @@ void ConfigureInput::handleClick() {
grabKeyboard();
grabMouse();
changing_button = sender;
timer->start(5000); //Cancel after 5 seconds
timer->start(5000); // Cancel after 5 seconds
}
void ConfigureInput::applyConfiguration() {

View file

@ -4,8 +4,8 @@
#pragma once
#include <QWidget>
#include <QKeyEvent>
#include <QWidget>
#include "citra_qt/config.h"
#include "core/settings.h"
@ -16,7 +16,7 @@ class QString;
class QTimer;
namespace Ui {
class ConfigureInput;
class ConfigureInput;
}
class ConfigureInput : public QWidget {
@ -39,7 +39,8 @@ private:
/// Load configuration settings into button text
void setConfiguration();
/// Check all inputs for duplicate keys. Clears out any other button with the same value as this button's new value.
/// Check all inputs for duplicate keys. Clears out any other button with the same value as this
/// button's new value.
void removeDuplicates(const QString& newValue);
/// Handle key press event for input tab when a button is 'waiting'.

View file

@ -6,19 +6,16 @@
#include "citra_qt/ui_settings.h"
#include "ui_configure_system.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/system.h"
static const std::array<int, 12> days_in_month = {{
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31
}};
static const std::array<int, 12> days_in_month = {{31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}};
ConfigureSystem::ConfigureSystem(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureSystem) {
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
ui->setupUi(this);
connect(ui->combo_birthmonth, SIGNAL(currentIndexChanged(int)), SLOT(updateBirthdayComboBox(int)));
connect(ui->combo_birthmonth, SIGNAL(currentIndexChanged(int)),
SLOT(updateBirthdayComboBox(int)));
this->setConfiguration();
}
@ -54,13 +51,17 @@ void ConfigureSystem::setConfiguration() {
void ConfigureSystem::ReadSystemSettings() {
// set username
username = Service::CFG::GetUsername();
// ui->edit_username->setText(QString::fromStdU16String(username)); // TODO(wwylele): Use this when we move to Qt 5.5
ui->edit_username->setText(QString::fromUtf16(reinterpret_cast<const ushort*>(username.data())));
// ui->edit_username->setText(QString::fromStdU16String(username)); // TODO(wwylele): Use this
// when we move to Qt 5.5
ui->edit_username->setText(
QString::fromUtf16(reinterpret_cast<const ushort*>(username.data())));
// set birthday
std::tie(birthmonth, birthday) = Service::CFG::GetBirthday();
ui->combo_birthmonth->setCurrentIndex(birthmonth - 1);
updateBirthdayComboBox(birthmonth - 1); // explicitly update it because the signal from setCurrentIndex is not reliable
updateBirthdayComboBox(
birthmonth -
1); // explicitly update it because the signal from setCurrentIndex is not reliable
ui->combo_birthday->setCurrentIndex(birthday - 1);
// set system language
@ -79,8 +80,10 @@ void ConfigureSystem::applyConfiguration() {
bool modified = false;
// apply username
// std::u16string new_username = ui->edit_username->text().toStdU16String(); // TODO(wwylele): Use this when we move to Qt 5.5
std::u16string new_username(reinterpret_cast<const char16_t*>(ui->edit_username->text().utf16()));
// std::u16string new_username = ui->edit_username->text().toStdU16String(); // TODO(wwylele):
// Use this when we move to Qt 5.5
std::u16string new_username(
reinterpret_cast<const char16_t*>(ui->edit_username->text().utf16()));
if (new_username != username) {
Service::CFG::SetUsername(new_username);
modified = true;

View file

@ -4,19 +4,18 @@
#pragma once
#include <memory>
#include <QWidget>
#include <memory>
namespace Ui {
class ConfigureSystem;
}
class ConfigureSystem : public QWidget
{
class ConfigureSystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureSystem(QWidget *parent = nullptr);
explicit ConfigureSystem(QWidget* parent = nullptr);
~ConfigureSystem();
void applyConfiguration();

View file

@ -9,13 +9,12 @@
#include "common/common_types.h"
#include "common/symbols.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/arm/arm_interface.h"
#include "core/arm/disassembler/arm_disasm.h"
#include "core/core.h"
#include "core/memory.h"
CallstackWidget::CallstackWidget(QWidget* parent): QDockWidget(parent)
{
CallstackWidget::CallstackWidget(QWidget* parent) : QDockWidget(parent) {
ui.setupUi(this);
callstack_model = new QStandardItemModel(this);
@ -27,29 +26,26 @@ CallstackWidget::CallstackWidget(QWidget* parent): QDockWidget(parent)
ui.treeView->setModel(callstack_model);
}
void CallstackWidget::OnDebugModeEntered()
{
void CallstackWidget::OnDebugModeEntered() {
// Stack pointer
const u32 sp = Core::g_app_core->GetReg(13);
Clear();
int counter = 0;
for (u32 addr = 0x10000000; addr >= sp; addr -= 4)
{
for (u32 addr = 0x10000000; addr >= sp; addr -= 4) {
if (!Memory::IsValidVirtualAddress(addr))
break;
const u32 ret_addr = Memory::Read32(addr);
const u32 call_addr = ret_addr - 4; //get call address???
const u32 call_addr = ret_addr - 4; // get call address???
if (!Memory::IsValidVirtualAddress(call_addr))
break;
/* TODO (mattvail) clean me, move to debugger interface */
u32 insn = Memory::Read32(call_addr);
if (ARM_Disasm::Decode(insn) == OP_BL)
{
if (ARM_Disasm::Decode(insn) == OP_BL) {
std::string name;
// ripped from disasm
u8 cond = (insn >> 28) & 0xf;
@ -63,26 +59,29 @@ void CallstackWidget::OnDebugModeEntered()
i_offset += 8;
const u32 func_addr = call_addr + i_offset;
callstack_model->setItem(counter, 0, new QStandardItem(QString("0x%1").arg(addr, 8, 16, QLatin1Char('0'))));
callstack_model->setItem(counter, 1, new QStandardItem(QString("0x%1").arg(ret_addr, 8, 16, QLatin1Char('0'))));
callstack_model->setItem(counter, 2, new QStandardItem(QString("0x%1").arg(call_addr, 8, 16, QLatin1Char('0'))));
callstack_model->setItem(
counter, 0, new QStandardItem(QString("0x%1").arg(addr, 8, 16, QLatin1Char('0'))));
callstack_model->setItem(counter, 1, new QStandardItem(QString("0x%1").arg(
ret_addr, 8, 16, QLatin1Char('0'))));
callstack_model->setItem(counter, 2, new QStandardItem(QString("0x%1").arg(
call_addr, 8, 16, QLatin1Char('0'))));
name = Symbols::HasSymbol(func_addr) ? Symbols::GetSymbol(func_addr).name : "unknown";
callstack_model->setItem(counter, 3, new QStandardItem(QString("%1_%2").arg(QString::fromStdString(name))
.arg(QString("0x%1").arg(func_addr, 8, 16, QLatin1Char('0')))));
callstack_model->setItem(
counter, 3, new QStandardItem(
QString("%1_%2")
.arg(QString::fromStdString(name))
.arg(QString("0x%1").arg(func_addr, 8, 16, QLatin1Char('0')))));
counter++;
}
}
}
void CallstackWidget::OnDebugModeLeft()
{
void CallstackWidget::OnDebugModeLeft() {
}
void CallstackWidget::Clear()
{
void CallstackWidget::Clear() {
for (int row = 0; row < callstack_model->rowCount(); row++) {
for (int column = 0; column < callstack_model->columnCount(); column++) {
callstack_model->setItem(row, column, new QStandardItem());

View file

@ -7,8 +7,7 @@
class QStandardItemModel;
class CallstackWidget : public QDockWidget
{
class CallstackWidget : public QDockWidget {
Q_OBJECT
public:

View file

@ -5,20 +5,21 @@
#include <QShortcut>
#include "citra_qt/bootmanager.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/debugger/disassembler.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/util/util.h"
#include "common/break_points.h"
#include "common/symbols.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/arm/arm_interface.h"
#include "core/arm/disassembler/arm_disasm.h"
#include "core/core.h"
#include "core/memory.h"
DisassemblerModel::DisassemblerModel(QObject* parent) :
QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) {
DisassemblerModel::DisassemblerModel(QObject* parent)
: QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0),
selection(QModelIndex()) {
}
int DisassemblerModel::columnCount(const QModelIndex& parent) const {
@ -31,62 +32,60 @@ int DisassemblerModel::rowCount(const QModelIndex& parent) const {
QVariant DisassemblerModel::data(const QModelIndex& index, int role) const {
switch (role) {
case Qt::DisplayRole:
{
u32 address = base_address + index.row() * 4;
u32 instr = Memory::Read32(address);
std::string disassembly = ARM_Disasm::Disassemble(address, instr);
case Qt::DisplayRole: {
u32 address = base_address + index.row() * 4;
u32 instr = Memory::Read32(address);
std::string disassembly = ARM_Disasm::Disassemble(address, instr);
if (index.column() == 0) {
return QString("0x%1").arg((uint)(address), 8, 16, QLatin1Char('0'));
} else if (index.column() == 1) {
return QString::fromStdString(disassembly);
} else if (index.column() == 2) {
if(Symbols::HasSymbol(address)) {
TSymbol symbol = Symbols::GetSymbol(address);
return QString("%1 - Size:%2").arg(QString::fromStdString(symbol.name))
.arg(symbol.size / 4); // divide by 4 to get instruction count
} else if (ARM_Disasm::Decode(instr) == OP_BL) {
u32 offset = instr & 0xFFFFFF;
if (index.column() == 0) {
return QString("0x%1").arg((uint)(address), 8, 16, QLatin1Char('0'));
} else if (index.column() == 1) {
return QString::fromStdString(disassembly);
} else if (index.column() == 2) {
if (Symbols::HasSymbol(address)) {
TSymbol symbol = Symbols::GetSymbol(address);
return QString("%1 - Size:%2")
.arg(QString::fromStdString(symbol.name))
.arg(symbol.size / 4); // divide by 4 to get instruction count
} else if (ARM_Disasm::Decode(instr) == OP_BL) {
u32 offset = instr & 0xFFFFFF;
// Sign-extend the 24-bit offset
if ((offset >> 23) & 1)
offset |= 0xFF000000;
// Sign-extend the 24-bit offset
if ((offset >> 23) & 1)
offset |= 0xFF000000;
// Pre-compute the left-shift and the prefetch offset
offset <<= 2;
offset += 8;
// Pre-compute the left-shift and the prefetch offset
offset <<= 2;
offset += 8;
TSymbol symbol = Symbols::GetSymbol(address + offset);
return QString(" --> %1").arg(QString::fromStdString(symbol.name));
}
TSymbol symbol = Symbols::GetSymbol(address + offset);
return QString(" --> %1").arg(QString::fromStdString(symbol.name));
}
break;
}
case Qt::BackgroundRole:
{
unsigned int address = base_address + 4 * index.row();
break;
}
if (breakpoints.IsAddressBreakPoint(address))
return QBrush(QColor(0xFF, 0xC0, 0xC0));
else if (address == program_counter)
return QBrush(QColor(0xC0, 0xC0, 0xFF));
case Qt::BackgroundRole: {
unsigned int address = base_address + 4 * index.row();
break;
if (breakpoints.IsAddressBreakPoint(address))
return QBrush(QColor(0xFF, 0xC0, 0xC0));
else if (address == program_counter)
return QBrush(QColor(0xC0, 0xC0, 0xFF));
break;
}
case Qt::FontRole: {
if (index.column() == 0 || index.column() == 1) { // 2 is the symbols column
return GetMonospaceFont();
}
break;
}
case Qt::FontRole:
{
if (index.column() == 0 || index.column() == 1) { // 2 is the symbols column
return GetMonospaceFont();
}
break;
}
default:
break;
default:
break;
}
return QVariant();
@ -103,7 +102,7 @@ const BreakPoints& DisassemblerModel::GetBreakPoints() const {
void DisassemblerModel::ParseFromAddress(unsigned int address) {
// NOTE: A too large value causes lagging when scrolling the disassembly
const unsigned int chunk_size = 1000*500;
const unsigned int chunk_size = 1000 * 500;
// If we haven't loaded anything yet, initialize base address to the parameter address
if (code_size == 0)
@ -165,23 +164,26 @@ void DisassemblerModel::SetNextInstruction(unsigned int address) {
emit dataChanged(prev_index, prev_index);
}
DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread) :
QDockWidget(parent), base_addr(0), emu_thread(emu_thread) {
DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread)
: QDockWidget(parent), base_addr(0), emu_thread(emu_thread) {
disasm_ui.setupUi(this);
RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9),
Qt::ApplicationShortcut);
connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop()));
connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this,
SLOT(OnToggleStartStop()));
connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto()));
connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this,
SLOT(OnStepInto()));
setEnabled(false);
}
@ -195,7 +197,8 @@ void DisassemblerWidget::Init() {
QModelIndex model_index = model->IndexFromAbsoluteAddress(Core::g_app_core->GetPC());
disasm_ui.treeView->scrollTo(model_index);
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
disasm_ui.treeView->selectionModel()->setCurrentIndex(
model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
void DisassemblerWidget::OnContinue() {
@ -234,7 +237,8 @@ void DisassemblerWidget::OnDebugModeEntered() {
QModelIndex model_index = model->IndexFromAbsoluteAddress(next_instr);
disasm_ui.treeView->scrollTo(model_index);
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
disasm_ui.treeView->selectionModel()->setCurrentIndex(
model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
void DisassemblerWidget::OnDebugModeLeft() {
@ -254,10 +258,12 @@ void DisassemblerWidget::OnEmulationStarting(EmuThread* emu_thread) {
model = new DisassemblerModel(this);
disasm_ui.treeView->setModel(model);
connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)),
model, SLOT(OnSelectionChanged(const QModelIndex&)));
connect(disasm_ui.treeView->selectionModel(),
SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), model,
SLOT(OnSelectionChanged(const QModelIndex&)));
connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint()));
connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model,
SLOT(OnSetOrUnsetBreakpoint()));
Init();
setEnabled(true);

View file

@ -15,8 +15,7 @@
class QAction;
class EmuThread;
class DisassemblerModel : public QAbstractListModel
{
class DisassemblerModel : public QAbstractListModel {
Q_OBJECT
public:
@ -46,8 +45,7 @@ private:
mutable BreakPoints breakpoints;
};
class DisassemblerWidget : public QDockWidget
{
class DisassemblerWidget : public QDockWidget {
Q_OBJECT
public:

View file

@ -9,69 +9,62 @@
extern GraphicsDebugger g_debugger;
GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) : QAbstractListModel(parent), command_count(0)
{
GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent)
: QAbstractListModel(parent), command_count(0) {
connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int)));
}
int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const
{
int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const {
return command_count;
}
QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const
{
QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const {
if (!index.isValid())
return QVariant();
int command_index = index.row();
const GSP_GPU::Command& command = GetDebugger()->ReadGXCommandHistory(command_index);
if (role == Qt::DisplayRole)
{
if (role == Qt::DisplayRole) {
std::map<GSP_GPU::CommandId, const char*> command_names = {
{ GSP_GPU::CommandId::REQUEST_DMA, "REQUEST_DMA" },
{ GSP_GPU::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST" },
{ GSP_GPU::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL" },
{ GSP_GPU::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER" },
{ GSP_GPU::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY" },
{ GSP_GPU::CommandId::CACHE_FLUSH, "CACHE_FLUSH" },
{GSP_GPU::CommandId::REQUEST_DMA, "REQUEST_DMA"},
{GSP_GPU::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"},
{GSP_GPU::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"},
{GSP_GPU::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"},
{GSP_GPU::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"},
{GSP_GPU::CommandId::CACHE_FLUSH, "CACHE_FLUSH"},
};
const u32* command_data = reinterpret_cast<const u32*>(&command);
QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9").arg(command_names[command.id])
.arg(command_data[0], 8, 16, QLatin1Char('0'))
.arg(command_data[1], 8, 16, QLatin1Char('0'))
.arg(command_data[2], 8, 16, QLatin1Char('0'))
.arg(command_data[3], 8, 16, QLatin1Char('0'))
.arg(command_data[4], 8, 16, QLatin1Char('0'))
.arg(command_data[5], 8, 16, QLatin1Char('0'))
.arg(command_data[6], 8, 16, QLatin1Char('0'))
.arg(command_data[7], 8, 16, QLatin1Char('0'));
QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9")
.arg(command_names[command.id])
.arg(command_data[0], 8, 16, QLatin1Char('0'))
.arg(command_data[1], 8, 16, QLatin1Char('0'))
.arg(command_data[2], 8, 16, QLatin1Char('0'))
.arg(command_data[3], 8, 16, QLatin1Char('0'))
.arg(command_data[4], 8, 16, QLatin1Char('0'))
.arg(command_data[5], 8, 16, QLatin1Char('0'))
.arg(command_data[6], 8, 16, QLatin1Char('0'))
.arg(command_data[7], 8, 16, QLatin1Char('0'));
return QVariant(str);
}
else
{
} else {
return QVariant();
}
}
void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count)
{
void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) {
emit GXCommandFinished(total_command_count);
}
void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count)
{
void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) {
if (total_command_count == 0)
return;
int prev_command_count = command_count;
command_count = total_command_count;
emit dataChanged(index(prev_command_count,0), index(total_command_count-1,0));
emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0));
}
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
{
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent)
: QDockWidget(tr("Graphics Debugger"), parent) {
setObjectName("GraphicsDebugger");
GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);

View file

@ -9,8 +9,8 @@
#include "video_core/gpu_debugger.h"
class GPUCommandStreamItemModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
{
class GPUCommandStreamItemModel : public QAbstractListModel,
public GraphicsDebugger::DebuggerObserver {
Q_OBJECT
public:
@ -32,8 +32,7 @@ private:
int command_count;
};
class GPUCommandStreamWidget : public QDockWidget
{
class GPUCommandStreamWidget : public QDockWidget {
Q_OBJECT
public:

View file

@ -8,25 +8,21 @@
BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context,
const QString& title, QWidget* parent)
: QDockWidget(title, parent), BreakPointObserver(debug_context)
{
: QDockWidget(title, parent), BreakPointObserver(debug_context) {
qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
// care of delaying its handling to the GUI thread.
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
Qt::BlockingQueuedConnection);
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this,
SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
}
void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data)
{
void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) {
emit BreakPointHit(event, data);
}
void BreakPointObserverDock::OnPicaResume()
{
void BreakPointObserverDock::OnPicaResume() {
emit Resumed();
}

View file

@ -13,7 +13,8 @@
* This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
* the widget usually wants to perform reactions in the GUI thread.
*/
class BreakPointObserverDock : public QDockWidget, protected Pica::DebugContext::BreakPointObserver {
class BreakPointObserverDock : public QDockWidget,
protected Pica::DebugContext::BreakPointObserver {
Q_OBJECT
public:

View file

@ -16,39 +16,33 @@
BreakPointModel::BreakPointModel(std::shared_ptr<Pica::DebugContext> debug_context, QObject* parent)
: QAbstractListModel(parent), context_weak(debug_context),
at_breakpoint(debug_context->at_breakpoint),
active_breakpoint(debug_context->active_breakpoint)
{
active_breakpoint(debug_context->active_breakpoint) {
}
int BreakPointModel::columnCount(const QModelIndex& parent) const
{
int BreakPointModel::columnCount(const QModelIndex& parent) const {
return 1;
}
int BreakPointModel::rowCount(const QModelIndex& parent) const
{
int BreakPointModel::rowCount(const QModelIndex& parent) const {
return static_cast<int>(Pica::DebugContext::Event::NumEvents);
}
QVariant BreakPointModel::data(const QModelIndex& index, int role) const
{
QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
const auto event = static_cast<Pica::DebugContext::Event>(index.row());
switch (role) {
case Qt::DisplayRole:
{
case Qt::DisplayRole: {
if (index.column() == 0) {
static const std::map<Pica::DebugContext::Event, QString> map = {
{ Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded") },
{ Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed") },
{ Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") },
{ Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") },
{ Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation") },
{ Pica::DebugContext::Event::IncomingDisplayTransfer, tr("Incoming display transfer") },
{ Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed") },
{ Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped") }
};
{Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded")},
{Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed")},
{Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")},
{Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")},
{Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation")},
{Pica::DebugContext::Event::IncomingDisplayTransfer,
tr("Incoming display transfer")},
{Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")},
{Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")}};
DEBUG_ASSERT(map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
return (map.find(event) != map.end()) ? map.at(event) : QString();
@ -57,23 +51,20 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
break;
}
case Qt::CheckStateRole:
{
case Qt::CheckStateRole: {
if (index.column() == 0)
return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
break;
}
case Qt::BackgroundRole:
{
case Qt::BackgroundRole: {
if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
return QBrush(QColor(0xE0, 0xE0, 0x10));
}
break;
}
case Role_IsEnabled:
{
case Role_IsEnabled: {
auto context = context_weak.lock();
return context && context->breakpoints[(int)event].enabled;
}
@ -84,8 +75,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
return QVariant();
}
Qt::ItemFlags BreakPointModel::flags(const QModelIndex &index) const
{
Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
if (!index.isValid())
return 0;
@ -95,14 +85,11 @@ Qt::ItemFlags BreakPointModel::flags(const QModelIndex &index) const
return flags;
}
bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
const auto event = static_cast<Pica::DebugContext::Event>(index.row());
switch (role) {
case Qt::CheckStateRole:
{
case Qt::CheckStateRole: {
if (index.column() != 0)
return false;
@ -120,9 +107,7 @@ bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, i
return false;
}
void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event)
{
void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event) {
auto context = context_weak.lock();
if (!context)
return;
@ -133,8 +118,7 @@ void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event)
createIndex(static_cast<int>(event), 0));
}
void BreakPointModel::OnResumed()
{
void BreakPointModel::OnResumed() {
auto context = context_weak.lock();
if (!context)
return;
@ -145,12 +129,10 @@ void BreakPointModel::OnResumed()
active_breakpoint = context->active_breakpoint;
}
GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent)
GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
: QDockWidget(tr("Pica Breakpoints"), parent),
Pica::DebugContext::BreakPointObserver(debug_context)
{
Pica::DebugContext::BreakPointObserver(debug_context) {
setObjectName("PicaBreakPointsWidget");
status_text = new QLabel(tr("Emulation running"));
@ -165,23 +147,21 @@ GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(std::shared_ptr<Pica::Debug
qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)),
this, SLOT(OnItemDoubleClicked(const QModelIndex&)));
connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this,
SLOT(OnItemDoubleClicked(const QModelIndex&)));
connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
Qt::BlockingQueuedConnection);
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this,
SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
breakpoint_model, SLOT(OnBreakPointHit(Pica::DebugContext::Event)),
Qt::BlockingQueuedConnection);
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), breakpoint_model,
SLOT(OnBreakPointHit(Pica::DebugContext::Event)), Qt::BlockingQueuedConnection);
connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&,const QModelIndex&)),
breakpoint_model, SIGNAL(dataChanged(const QModelIndex&,const QModelIndex&)));
connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)),
breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)));
QWidget* main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
@ -197,38 +177,32 @@ GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(std::shared_ptr<Pica::Debug
setWidget(main_widget);
}
void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data)
{
void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) {
// Process in GUI thread
emit BreakPointHit(event, data);
}
void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data)
{
void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
status_text->setText(tr("Emulation halted at breakpoint"));
resume_button->setEnabled(true);
}
void GraphicsBreakPointsWidget::OnPicaResume()
{
void GraphicsBreakPointsWidget::OnPicaResume() {
// Process in GUI thread
emit Resumed();
}
void GraphicsBreakPointsWidget::OnResumed()
{
void GraphicsBreakPointsWidget::OnResumed() {
status_text->setText(tr("Emulation running"));
resume_button->setEnabled(false);
}
void GraphicsBreakPointsWidget::OnResumeRequested()
{
void GraphicsBreakPointsWidget::OnResumeRequested() {
if (auto context = context_weak.lock())
context->Resume();
}
void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index)
{
void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
if (!index.isValid())
return;

View file

@ -23,7 +23,7 @@ public:
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
Qt::ItemFlags flags(const QModelIndex& index) const override;
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;

View file

@ -20,9 +20,9 @@
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/debug_utils/debug_utils.h"
QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) {
QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
@ -38,7 +38,8 @@ QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) {
class TextureInfoWidget : public QWidget {
public:
TextureInfoWidget(u8* src, const Pica::DebugUtils::TextureInfo& info, QWidget* parent = nullptr) : QWidget(parent) {
TextureInfoWidget(u8* src, const Pica::DebugUtils::TextureInfo& info, QWidget* parent = nullptr)
: QWidget(parent) {
QLabel* image_widget = new QLabel;
QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info));
image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation);
@ -51,7 +52,6 @@ public:
};
GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {
}
int GPUCommandListModel::rowCount(const QModelIndex& parent) const {
@ -70,7 +70,7 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const {
if (role == Qt::DisplayRole) {
QString content;
switch ( index.column() ) {
switch (index.column()) {
case 0:
return QString::fromLatin1(Pica::Regs::GetCommandName(write.cmd_id).c_str());
case 1:
@ -88,9 +88,8 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const {
}
QVariant GPUCommandListModel::headerData(int section, Qt::Orientation orientation, int role) const {
switch(role) {
case Qt::DisplayRole:
{
switch (role) {
case Qt::DisplayRole: {
switch (section) {
case 0:
return tr("Command Name");
@ -117,14 +116,14 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&
endResetModel();
}
#define COMMAND_IN_RANGE(cmd_id, reg_name) \
(cmd_id >= PICA_REG_INDEX(reg_name) && \
#define COMMAND_IN_RANGE(cmd_id, reg_name) \
(cmd_id >= PICA_REG_INDEX(reg_name) && \
cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4)
void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
const unsigned int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
if (COMMAND_IN_RANGE(command_id, texture0) ||
COMMAND_IN_RANGE(command_id, texture1) ||
const unsigned int command_id =
list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
if (COMMAND_IN_RANGE(command_id, texture0) || COMMAND_IN_RANGE(command_id, texture1) ||
COMMAND_IN_RANGE(command_id, texture2)) {
unsigned index;
@ -148,9 +147,9 @@ void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
QWidget* new_info_widget = nullptr;
const unsigned int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
if (COMMAND_IN_RANGE(command_id, texture0) ||
COMMAND_IN_RANGE(command_id, texture1) ||
const unsigned int command_id =
list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
if (COMMAND_IN_RANGE(command_id, texture0) || COMMAND_IN_RANGE(command_id, texture1) ||
COMMAND_IN_RANGE(command_id, texture2)) {
unsigned index;
@ -179,7 +178,8 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
}
#undef COMMAND_IN_RANGE
GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pica Command List"), parent) {
GPUCommandListWidget::GPUCommandListWidget(QWidget* parent)
: QDockWidget(tr("Pica Command List"), parent) {
setObjectName("Pica Command List");
GPUCommandListModel* model = new GPUCommandListModel(this);
@ -191,23 +191,24 @@ GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pi
list_widget->setRootIsDecorated(false);
list_widget->setUniformRowHeights(true);
#if QT_VERSION >= QT_VERSION_CHECK(5,0,0)
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
list_widget->header()->setSectionResizeMode(QHeaderView::ResizeToContents);
#else
list_widget->header()->setResizeMode(QHeaderView::ResizeToContents);
#endif
connect(list_widget->selectionModel(), SIGNAL(currentChanged(const QModelIndex&,const QModelIndex&)),
this, SLOT(SetCommandInfo(const QModelIndex&)));
connect(list_widget, SIGNAL(doubleClicked(const QModelIndex&)),
this, SLOT(OnCommandDoubleClicked(const QModelIndex&)));
connect(list_widget->selectionModel(),
SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), this,
SLOT(SetCommandInfo(const QModelIndex&)));
connect(list_widget, SIGNAL(doubleClicked(const QModelIndex&)), this,
SLOT(OnCommandDoubleClicked(const QModelIndex&)));
toggle_tracing = new QPushButton(tr("Start Tracing"));
QPushButton* copy_all = new QPushButton(tr("Copy All"));
connect(toggle_tracing, SIGNAL(clicked()), this, SLOT(OnToggleTracing()));
connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)),
model, SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&)));
connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)), model,
SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&)));
connect(copy_all, SIGNAL(clicked()), this, SLOT(CopyAllToClipboard()));

View file

@ -7,14 +7,13 @@
#include <QAbstractListModel>
#include <QDockWidget>
#include "video_core/gpu_debugger.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu_debugger.h"
class QPushButton;
class QTreeView;
class GPUCommandListModel : public QAbstractListModel
{
class GPUCommandListModel : public QAbstractListModel {
Q_OBJECT
public:
@ -27,7 +26,8 @@ public:
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
public slots:
void OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace);
@ -36,8 +36,7 @@ private:
Pica::DebugUtils::PicaTrace pica_trace;
};
class GPUCommandListWidget : public QDockWidget
{
class GPUCommandListWidget : public QDockWidget {
Q_OBJECT
public:

View file

@ -17,18 +17,20 @@
#include "common/color.h"
#include "core/memory.h"
#include "core/hw/gpu.h"
#include "core/memory.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/utils.h"
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) : QLabel(parent), surface_widget(surface_widget_) {}
SurfacePicture::~SurfacePicture() {}
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {
}
SurfacePicture::~SurfacePicture() {
}
void SurfacePicture::mousePressEvent(QMouseEvent* event)
{
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down
if (!(event->buttons() & Qt::LeftButton))
return;
@ -41,18 +43,15 @@ void SurfacePicture::mousePressEvent(QMouseEvent* event)
event->y() * pixmap()->height() / height());
}
void SurfacePicture::mouseMoveEvent(QMouseEvent* event)
{
void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
// We also want to handle the event if the user moves the mouse while holding down the LMB
mousePressEvent(event);
}
GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent)
QWidget* parent)
: BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent),
surface_source(Source::ColorBuffer)
{
surface_source(Source::ColorBuffer) {
setObjectName("PicaSurface");
surface_source_list = new QComboBox;
@ -124,13 +123,20 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext>
// Connections
connect(this, SIGNAL(Update()), this, SLOT(OnUpdate()));
connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this, SLOT(OnSurfaceSourceChanged(int)));
connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this, SLOT(OnSurfaceAddressChanged(qint64)));
connect(surface_width_control, SIGNAL(valueChanged(int)), this, SLOT(OnSurfaceWidthChanged(int)));
connect(surface_height_control, SIGNAL(valueChanged(int)), this, SLOT(OnSurfaceHeightChanged(int)));
connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this, SLOT(OnSurfaceFormatChanged(int)));
connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this, SLOT(OnSurfacePickerXChanged(int)));
connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this, SLOT(OnSurfacePickerYChanged(int)));
connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this,
SLOT(OnSurfaceSourceChanged(int)));
connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this,
SLOT(OnSurfaceAddressChanged(qint64)));
connect(surface_width_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfaceWidthChanged(int)));
connect(surface_height_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfaceHeightChanged(int)));
connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this,
SLOT(OnSurfaceFormatChanged(int)));
connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfacePickerXChanged(int)));
connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfacePickerYChanged(int)));
connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface()));
auto main_widget = new QWidget;
@ -203,25 +209,21 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext>
}
}
void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data)
{
void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
emit Update();
widget()->setEnabled(true);
}
void GraphicsSurfaceWidget::OnResumed()
{
void GraphicsSurfaceWidget::OnResumed() {
widget()->setEnabled(false);
}
void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value)
{
void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) {
surface_source = static_cast<Source>(new_value);
emit Update();
}
void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value)
{
void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) {
if (surface_address != new_value) {
surface_address = static_cast<unsigned>(new_value);
@ -230,8 +232,7 @@ void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value)
}
}
void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value)
{
void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) {
if (surface_width != static_cast<unsigned>(new_value)) {
surface_width = static_cast<unsigned>(new_value);
@ -240,8 +241,7 @@ void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value)
}
}
void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value)
{
void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) {
if (surface_height != static_cast<unsigned>(new_value)) {
surface_height = static_cast<unsigned>(new_value);
@ -250,8 +250,7 @@ void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value)
}
}
void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value)
{
void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) {
if (surface_format != static_cast<Format>(new_value)) {
surface_format = static_cast<Format>(new_value);
@ -260,24 +259,21 @@ void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value)
}
}
void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value)
{
void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) {
if (surface_picker_x != new_value) {
surface_picker_x = new_value;
Pick(surface_picker_x, surface_picker_y);
}
}
void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value)
{
void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) {
if (surface_picker_y != new_value) {
surface_picker_y = new_value;
Pick(surface_picker_x, surface_picker_y);
}
}
void GraphicsSurfaceWidget::Pick(int x, int y)
{
void GraphicsSurfaceWidget::Pick(int x, int y) {
surface_picker_x_control->setValue(x);
surface_picker_y_control->setValue(y);
@ -312,74 +308,63 @@ void GraphicsSurfaceWidget::Pick(int x, int y)
auto GetText = [offset](Format format, const u8* pixel) {
switch (format) {
case Format::RGBA8:
{
case Format::RGBA8: {
auto value = Color::DecodeRGBA8(pixel) / 255.0f;
return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4")
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2))
.arg(QString::number(value.a(), 'f', 2));
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2))
.arg(QString::number(value.a(), 'f', 2));
}
case Format::RGB8:
{
case Format::RGB8: {
auto value = Color::DecodeRGB8(pixel) / 255.0f;
return QString("Red: %1, Green: %2, Blue: %3")
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2));
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2));
}
case Format::RGB5A1:
{
case Format::RGB5A1: {
auto value = Color::DecodeRGB5A1(pixel) / 255.0f;
return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4")
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2))
.arg(QString::number(value.a(), 'f', 2));
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2))
.arg(QString::number(value.a(), 'f', 2));
}
case Format::RGB565:
{
case Format::RGB565: {
auto value = Color::DecodeRGB565(pixel) / 255.0f;
return QString("Red: %1, Green: %2, Blue: %3")
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2));
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2));
}
case Format::RGBA4:
{
case Format::RGBA4: {
auto value = Color::DecodeRGBA4(pixel) / 255.0f;
return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4")
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2))
.arg(QString::number(value.a(), 'f', 2));
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2))
.arg(QString::number(value.b(), 'f', 2))
.arg(QString::number(value.a(), 'f', 2));
}
case Format::IA8:
return QString("Index: %1, Alpha: %2")
.arg(pixel[0])
.arg(pixel[1]);
return QString("Index: %1, Alpha: %2").arg(pixel[0]).arg(pixel[1]);
case Format::RG8: {
auto value = Color::DecodeRG8(pixel) / 255.0f;
return QString("Red: %1, Green: %2")
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2));
.arg(QString::number(value.r(), 'f', 2))
.arg(QString::number(value.g(), 'f', 2));
}
case Format::I8:
return QString("Index: %1").arg(*pixel);
case Format::A8:
return QString("Alpha: %1").arg(QString::number(*pixel / 255.0f, 'f', 2));
case Format::IA4:
return QString("Index: %1, Alpha: %2")
.arg(*pixel & 0xF)
.arg((*pixel & 0xF0) >> 4);
case Format::I4:
{
return QString("Index: %1, Alpha: %2").arg(*pixel & 0xF).arg((*pixel & 0xF0) >> 4);
case Format::I4: {
u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF;
return QString("Index: %1").arg(i);
}
case Format::A4:
{
case Format::A4: {
u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF;
return QString("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2));
}
@ -387,21 +372,20 @@ void GraphicsSurfaceWidget::Pick(int x, int y)
case Format::ETC1A4:
// TODO: Display block information or channel values?
return QString("Compressed data");
case Format::D16:
{
case Format::D16: {
auto value = Color::DecodeD16(pixel);
return QString("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4));
}
case Format::D24:
{
case Format::D24: {
auto value = Color::DecodeD24(pixel);
return QString("Depth: %1").arg(QString::number(value / (float)0xFFFFFF, 'f', 4));
}
case Format::D24X8:
case Format::X24S8:
{
case Format::X24S8: {
auto values = Color::DecodeD24S8(pixel);
return QString("Depth: %1, Stencil: %2").arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4)).arg(values[1]);
return QString("Depth: %1, Stencil: %2")
.arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4))
.arg(values[1]);
}
case Format::Unknown:
return QString("Unknown format");
@ -422,18 +406,18 @@ void GraphicsSurfaceWidget::Pick(int x, int y)
nibbles.append(QString::number(nibble, 16).toUpper());
}
surface_info_label->setText(QString("Raw: 0x%3\n(%4)").arg(nibbles).arg(GetText(surface_format, pixel)));
surface_info_label->setText(
QString("Raw: 0x%3\n(%4)").arg(nibbles).arg(GetText(surface_format, pixel)));
surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
}
void GraphicsSurfaceWidget::OnUpdate()
{
void GraphicsSurfaceWidget::OnUpdate() {
QPixmap pixmap;
switch (surface_source) {
case Source::ColorBuffer:
{
// TODO: Store a reference to the registers in the debug context instead of accessing them directly...
case Source::ColorBuffer: {
// TODO: Store a reference to the registers in the debug context instead of accessing them
// directly...
const auto& framebuffer = Pica::g_state.regs.framebuffer;
@ -470,8 +454,7 @@ void GraphicsSurfaceWidget::OnUpdate()
break;
}
case Source::DepthBuffer:
{
case Source::DepthBuffer: {
const auto& framebuffer = Pica::g_state.regs.framebuffer;
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
@ -499,8 +482,7 @@ void GraphicsSurfaceWidget::OnUpdate()
break;
}
case Source::StencilBuffer:
{
case Source::StencilBuffer: {
const auto& framebuffer = Pica::g_state.regs.framebuffer;
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
@ -522,12 +504,14 @@ void GraphicsSurfaceWidget::OnUpdate()
case Source::Texture0:
case Source::Texture1:
case Source::Texture2:
{
case Source::Texture2: {
unsigned texture_index;
if (surface_source == Source::Texture0) texture_index = 0;
else if (surface_source == Source::Texture1) texture_index = 1;
else if (surface_source == Source::Texture2) texture_index = 2;
if (surface_source == Source::Texture0)
texture_index = 0;
else if (surface_source == Source::Texture1)
texture_index = 1;
else if (surface_source == Source::Texture2)
texture_index = 2;
else {
qDebug() << "Unknown texture source " << static_cast<int>(surface_source);
break;
@ -547,8 +531,7 @@ void GraphicsSurfaceWidget::OnUpdate()
break;
}
case Source::Custom:
{
case Source::Custom: {
// Keep user-specified values
break;
}
@ -613,7 +596,8 @@ void GraphicsSurfaceWidget::OnUpdate()
} else {
ASSERT_MSG(nibbles_per_pixel >= 2, "Depth decoder only supports formats with at least one byte per pixel");
ASSERT_MSG(nibbles_per_pixel >= 2,
"Depth decoder only supports formats with at least one byte per pixel");
unsigned bytes_per_pixel = nibbles_per_pixel / 2;
for (unsigned int y = 0; y < surface_height; ++y) {
@ -621,34 +605,30 @@ void GraphicsSurfaceWidget::OnUpdate()
const u32 coarse_y = y & ~7;
u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
const u8* pixel = buffer + offset;
Math::Vec4<u8> color = { 0, 0, 0, 0 };
Math::Vec4<u8> color = {0, 0, 0, 0};
switch(surface_format) {
case Format::D16:
{
switch (surface_format) {
case Format::D16: {
u32 data = Color::DecodeD16(pixel);
color.r() = data & 0xFF;
color.g() = (data >> 8) & 0xFF;
break;
}
case Format::D24:
{
case Format::D24: {
u32 data = Color::DecodeD24(pixel);
color.r() = data & 0xFF;
color.g() = (data >> 8) & 0xFF;
color.b() = (data >> 16) & 0xFF;
break;
}
case Format::D24X8:
{
case Format::D24X8: {
Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
color.r() = data.x & 0xFF;
color.g() = (data.x >> 8) & 0xFF;
color.b() = (data.x >> 16) & 0xFF;
break;
}
case Format::X24S8:
{
case Format::X24S8: {
Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
color.r() = color.g() = color.b() = data.y;
break;
@ -661,7 +641,6 @@ void GraphicsSurfaceWidget::OnUpdate()
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), 255));
}
}
}
pixmap = QPixmap::fromImage(decoded_image);
@ -682,8 +661,10 @@ void GraphicsSurfaceWidget::SaveSurface() {
QString bin_filter = tr("Binary data (*.bin)");
QString selectedFilter;
QString filename = QFileDialog::getSaveFileName(this, tr("Save Surface"), QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
QString filename = QFileDialog::getSaveFileName(
this, tr("Save Surface"),
QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
if (filename.isEmpty()) {
// If the user canceled the dialog, don't save anything.
@ -718,19 +699,19 @@ unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Forma
}
switch (format) {
case Format::D24X8:
case Format::X24S8:
return 4 * 2;
case Format::D24:
return 3 * 2;
case Format::D16:
return 2 * 2;
default:
UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this "
"should not be reached as this function should "
"be given a format which is in "
"GraphicsSurfaceWidget::Format. Instead got %i",
static_cast<int>(format));
return 0;
case Format::D24X8:
case Format::X24S8:
return 4 * 2;
case Format::D24:
return 3 * 2;
case Format::D16:
return 2 * 2;
default:
UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this "
"should not be reached as this function should "
"be given a format which is in "
"GraphicsSurfaceWidget::Format. Instead got %i",
static_cast<int>(format));
return 0;
}
}

View file

@ -15,8 +15,7 @@ class CSpinBox;
class GraphicsSurfaceWidget;
class SurfacePicture : public QLabel
{
class SurfacePicture : public QLabel {
Q_OBJECT
public:
@ -29,7 +28,6 @@ protected slots:
private:
GraphicsSurfaceWidget* surface_widget;
};
class GraphicsSurfaceWidget : public BreakPointObserverDock {
@ -38,43 +36,44 @@ class GraphicsSurfaceWidget : public BreakPointObserverDock {
using Event = Pica::DebugContext::Event;
enum class Source {
ColorBuffer = 0,
DepthBuffer = 1,
ColorBuffer = 0,
DepthBuffer = 1,
StencilBuffer = 2,
Texture0 = 3,
Texture1 = 4,
Texture2 = 5,
Custom = 6,
Texture0 = 3,
Texture1 = 4,
Texture2 = 5,
Custom = 6,
};
enum class Format {
// These must match the TextureFormat type!
RGBA8 = 0,
RGB8 = 1,
RGB5A1 = 2,
RGB565 = 3,
RGBA4 = 4,
IA8 = 5,
RG8 = 6, ///< @note Also called HILO8 in 3DBrew.
I8 = 7,
A8 = 8,
IA4 = 9,
I4 = 10,
A4 = 11,
ETC1 = 12, // compressed
ETC1A4 = 13,
RGBA8 = 0,
RGB8 = 1,
RGB5A1 = 2,
RGB565 = 3,
RGBA4 = 4,
IA8 = 5,
RG8 = 6, ///< @note Also called HILO8 in 3DBrew.
I8 = 7,
A8 = 8,
IA4 = 9,
I4 = 10,
A4 = 11,
ETC1 = 12, // compressed
ETC1A4 = 13,
MaxTextureFormat = 13,
D16 = 14,
D24 = 15,
D24X8 = 16,
X24S8 = 17,
Unknown = 18,
D16 = 14,
D24 = 15,
D24X8 = 16,
X24S8 = 17,
Unknown = 18,
};
static unsigned int NibblesPerPixel(Format format);
public:
GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent = nullptr);
GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent = nullptr);
void Pick(int x, int y);
public slots:
@ -97,7 +96,6 @@ signals:
void Update();
private:
QComboBox* surface_source_list;
CSpinBox* surface_address_control;
QSpinBox* surface_width_control;

View file

@ -35,12 +35,16 @@ GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext>
setObjectName("CiTracing");
QPushButton* start_recording = new QPushButton(tr("Start Recording"));
QPushButton* stop_recording = new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save"));
QPushButton* stop_recording =
new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save"));
QPushButton* abort_recording = new QPushButton(tr("Abort Recording"));
connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording, SLOT(setVisible(bool)));
connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording, SLOT(setVisible(bool)));
connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording, SLOT(setVisible(bool)));
connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording,
SLOT(setVisible(bool)));
connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording,
SLOT(setVisible(bool)));
connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording,
SLOT(setVisible(bool)));
connect(start_recording, SIGNAL(clicked()), this, SLOT(StartRecording()));
connect(stop_recording, SIGNAL(clicked()), this, SLOT(StopRecording()));
connect(abort_recording, SIGNAL(clicked()), this, SLOT(AbortRecording()));
@ -74,26 +78,31 @@ void GraphicsTracingWidget::StartRecording() {
std::array<u32, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
default_attributes[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
default_attributes[4 * i + comp] =
nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
}
}
std::array<u32, 4 * 96> vs_float_uniforms;
for (unsigned i = 0; i < 96; ++i)
for (unsigned comp = 0; comp < 3; ++comp)
vs_float_uniforms[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
vs_float_uniforms[4 * i + comp] =
nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
CiTrace::Recorder::InitialState state;
std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32), std::back_inserter(state.gpu_registers));
std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32), std::back_inserter(state.lcd_registers));
std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32), std::back_inserter(state.pica_registers));
std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32),
std::back_inserter(state.gpu_registers));
std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32),
std::back_inserter(state.lcd_registers));
std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32),
std::back_inserter(state.pica_registers));
boost::copy(default_attributes, std::back_inserter(state.default_attributes));
boost::copy(shader_binary, std::back_inserter(state.vs_program_binary));
boost::copy(swizzle_data, std::back_inserter(state.vs_swizzle_data));
boost::copy(vs_float_uniforms, std::back_inserter(state.vs_float_uniforms));
//boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary));
//boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data));
//boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms));
// boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary));
// boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data));
// boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms));
auto recorder = new CiTrace::Recorder(state);
context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder);
@ -156,11 +165,12 @@ void GraphicsTracingWidget::OnEmulationStopping() {
if (!context)
return;
if (context->recorder) {
auto reply = QMessageBox::question(this, tr("CiTracing still active"),
tr("A CiTrace is still being recorded. Do you want to save it? If not, all recorded data will be discarded."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
auto reply =
QMessageBox::question(this, tr("CiTracing still active"),
tr("A CiTrace is still being recorded. Do you want to save it? "
"If not, all recorded data will be discarded."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (reply == QMessageBox::Yes) {
StopRecording();

View file

@ -12,7 +12,8 @@ class GraphicsTracingWidget : public BreakPointObserverDock {
Q_OBJECT
public:
GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent = nullptr);
GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent = nullptr);
private slots:
void StartRecording();

View file

@ -28,8 +28,8 @@ using nihstro::Instruction;
using nihstro::SourceRegister;
using nihstro::SwizzlePattern;
GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent): QAbstractTableModel(parent), par(parent) {
GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent)
: QAbstractTableModel(parent), par(parent) {
}
int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const {
@ -40,10 +40,10 @@ int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const {
return static_cast<int>(par->info.code.size());
}
QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation, int role) const {
switch(role) {
case Qt::DisplayRole:
{
QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation,
int role) const {
switch (role) {
case Qt::DisplayRole: {
if (section == 0) {
return tr("Offset");
} else if (section == 1) {
@ -69,8 +69,8 @@ static std::string SelectorToString(u32 selector) {
}
// e.g. "-c92[a0.x].xyzw"
static void print_input(std::ostringstream& output, const SourceRegister& input,
bool negate, const std::string& swizzle_mask, bool align = true,
static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate,
const std::string& swizzle_mask, bool align = true,
const std::string& address_register_name = std::string()) {
if (align)
output << std::setw(4) << std::right;
@ -83,20 +83,18 @@ static void print_input(std::ostringstream& output, const SourceRegister& input,
QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const {
switch (role) {
case Qt::DisplayRole:
{
case Qt::DisplayRole: {
switch (index.column()) {
case 0:
if (par->info.HasLabel(index.row()))
return QString::fromStdString(par->info.GetLabel(index.row()));
return QString("%1").arg(4*index.row(), 4, 16, QLatin1Char('0'));
return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0'));
case 1:
return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0'));
case 2:
{
case 2: {
std::ostringstream output;
output.flags(std::ios::uppercase);
@ -117,8 +115,9 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
const Instruction instr = par->info.code[index.row()];
const OpCode opcode = instr.opcode;
const OpCode::Info opcode_info = opcode.GetInfo();
const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd ?
instr.mad.operand_desc_id.Value() : instr.common.operand_desc_id.Value();
const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd
? instr.mad.operand_desc_id.Value()
: instr.common.operand_desc_id.Value();
const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern;
// longest known instruction name: "setemit "
@ -136,15 +135,14 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
break;
case OpCode::Type::Arithmetic:
case OpCode::Type::MultiplyAdd:
{
case OpCode::Type::MultiplyAdd: {
// Use custom code for special instructions
switch (opcode.EffectiveOpCode()) {
case OpCode::Id::CMP:
{
case OpCode::Id::CMP: {
AlignToColumn(kOpcodeColumnWidth);
// NOTE: CMP always writes both cc components, so we do not consider the dest mask here.
// NOTE: CMP always writes both cc components, so we do not consider the dest
// mask here.
output << " cc.xy";
AlignToColumn(kOutputColumnWidth);
@ -152,22 +150,29 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
SourceRegister src2 = instr.common.GetSrc2(false);
output << ' ';
print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false).substr(0,1), false, instr.common.AddressRegisterName());
output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x) << ' ';
print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true).substr(0,1), false);
print_input(output, src1, swizzle.negate_src1,
swizzle.SelectorToString(false).substr(0, 1), false,
instr.common.AddressRegisterName());
output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x)
<< ' ';
print_input(output, src2, swizzle.negate_src2,
swizzle.SelectorToString(true).substr(0, 1), false);
output << ", ";
print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false).substr(1,1), false, instr.common.AddressRegisterName());
output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y) << ' ';
print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true).substr(1,1), false);
print_input(output, src1, swizzle.negate_src1,
swizzle.SelectorToString(false).substr(1, 1), false,
instr.common.AddressRegisterName());
output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y)
<< ' ';
print_input(output, src2, swizzle.negate_src2,
swizzle.SelectorToString(true).substr(1, 1), false);
break;
}
case OpCode::Id::MAD:
case OpCode::Id::MADI:
{
case OpCode::Id::MADI: {
AlignToColumn(kOpcodeColumnWidth);
bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
@ -175,34 +180,42 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted);
SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted);
output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.' << swizzle.DestMaskToString();
output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.'
<< swizzle.DestMaskToString();
AlignToColumn(kOutputColumnWidth);
print_input(output, src1, swizzle.negate_src1, SelectorToString(swizzle.src1_selector));
print_input(output, src1, swizzle.negate_src1,
SelectorToString(swizzle.src1_selector));
AlignToColumn(kInputOperandColumnWidth);
if (src_is_inverted) {
print_input(output, src2, swizzle.negate_src2, SelectorToString(swizzle.src2_selector));
print_input(output, src2, swizzle.negate_src2,
SelectorToString(swizzle.src2_selector));
} else {
print_input(output, src2, swizzle.negate_src2, SelectorToString(swizzle.src2_selector), true, instr.mad.AddressRegisterName());
print_input(output, src2, swizzle.negate_src2,
SelectorToString(swizzle.src2_selector), true,
instr.mad.AddressRegisterName());
}
AlignToColumn(kInputOperandColumnWidth);
if (src_is_inverted) {
print_input(output, src3, swizzle.negate_src3, SelectorToString(swizzle.src3_selector), true, instr.mad.AddressRegisterName());
print_input(output, src3, swizzle.negate_src3,
SelectorToString(swizzle.src3_selector), true,
instr.mad.AddressRegisterName());
} else {
print_input(output, src3, swizzle.negate_src3, SelectorToString(swizzle.src3_selector));
print_input(output, src3, swizzle.negate_src3,
SelectorToString(swizzle.src3_selector));
}
AlignToColumn(kInputOperandColumnWidth);
break;
}
default:
{
default: {
AlignToColumn(kOpcodeColumnWidth);
bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
if (opcode_info.subtype & OpCode::Info::Dest) {
// e.g. "r12.xy__"
output << std::setw(3) << std::right << instr.common.dest.Value().GetName() << '.' << swizzle.DestMaskToString();
output << std::setw(3) << std::right << instr.common.dest.Value().GetName()
<< '.' << swizzle.DestMaskToString();
} else if (opcode_info.subtype == OpCode::Info::MOVA) {
output << " a0." << swizzle.DestMaskToString();
}
@ -210,14 +223,18 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
if (opcode_info.subtype & OpCode::Info::Src1) {
SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false), true, instr.common.AddressRegisterName());
print_input(output, src1, swizzle.negate_src1,
swizzle.SelectorToString(false), true,
instr.common.AddressRegisterName());
AlignToColumn(kInputOperandColumnWidth);
}
// TODO: In some cases, the Address Register is used as an index for SRC2 instead of SRC1
// TODO: In some cases, the Address Register is used as an index for SRC2
// instead of SRC1
if (opcode_info.subtype & OpCode::Info::Src2) {
SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true));
print_input(output, src2, swizzle.negate_src2,
swizzle.SelectorToString(true));
AlignToColumn(kInputOperandColumnWidth);
}
break;
@ -228,8 +245,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
}
case OpCode::Type::Conditional:
case OpCode::Type::UniformFlowControl:
{
case OpCode::Type::UniformFlowControl: {
output << ' ';
switch (opcode.EffectiveOpCode()) {
@ -242,7 +258,8 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
output << '(';
if (instr.flow_control.op != instr.flow_control.JustY) {
if (instr.flow_control.refx) output << '!';
if (instr.flow_control.refx)
output << '!';
output << "cc.x";
}
@ -253,7 +270,8 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
}
if (instr.flow_control.op != instr.flow_control.JustX) {
if (instr.flow_control.refy) output << '!';
if (instr.flow_control.refy)
output << '!';
output << "cc.y";
}
@ -266,17 +284,23 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
u32 target_addr_else = instr.flow_control.dest_offset;
if (opcode_info.subtype & OpCode::Info::HasAlternative) {
output << "else jump to 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex << (4 * instr.flow_control.dest_offset);
output << "else jump to 0x" << std::setw(4) << std::right
<< std::setfill('0') << std::hex
<< (4 * instr.flow_control.dest_offset);
} else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) {
output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex << (4 * instr.flow_control.dest_offset);
output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0')
<< std::hex << (4 * instr.flow_control.dest_offset);
} else {
// TODO: Handle other cases
output << "(unknown destination)";
}
if (opcode_info.subtype & OpCode::Info::HasFinishPoint) {
output << " (return on 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex
<< (4 * instr.flow_control.dest_offset + 4 * instr.flow_control.num_instructions) << ')';
output << " (return on 0x" << std::setw(4) << std::right
<< std::setfill('0') << std::hex
<< (4 * instr.flow_control.dest_offset +
4 * instr.flow_control.num_instructions)
<< ')';
}
break;
@ -300,8 +324,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
case Qt::FontRole:
return GetMonospaceFont();
case Qt::BackgroundRole:
{
case Qt::BackgroundRole: {
// Highlight current instruction
int current_record_index = par->cycle_index->value();
if (current_record_index < static_cast<int>(par->debug_data.records.size())) {
@ -319,10 +342,8 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
return QBrush(QColor(192, 192, 192));
}
// TODO: Draw arrows for each "reachable" instruction to visualize control flow
default:
break;
}
@ -331,23 +352,24 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
}
void GraphicsVertexShaderWidget::DumpShader() {
QString filename = QFileDialog::getSaveFileName(this, tr("Save Shader Dump"), "shader_dump.shbin",
tr("Shader Binary (*.shbin)"));
QString filename = QFileDialog::getSaveFileName(
this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)"));
if (filename.isEmpty()) {
// If the user canceled the dialog, don't dump anything.
return;
}
auto& setup = Pica::g_state.vs;
auto& setup = Pica::g_state.vs;
auto& config = Pica::g_state.regs.vs;
Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup, Pica::g_state.regs.vs_output_attributes);
Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup,
Pica::g_state.regs.vs_output_attributes);
}
GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::DebugContext > debug_context,
QWidget* parent)
: BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) {
GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
: BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) {
setObjectName("PicaVertexShader");
// Clear input vertex data so that it contains valid float values in case a debug shader
@ -365,7 +387,8 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
input_data[i]->setValidator(new QDoubleValidator(input_data[i]));
}
breakpoint_warning = new QLabel(tr("(data only available at vertex shader invocation breakpoints)"));
breakpoint_warning =
new QLabel(tr("(data only available at vertex shader invocation breakpoints)"));
// TODO: Add some button for jumping to the shader entry point
@ -442,7 +465,8 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
// Set a minimum height so that the size of this label doesn't cause the rest of the bottom
// part of the UI to keep jumping up and down when cycling through instructions.
instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() * 6);
instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() *
6);
instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop);
main_layout->addWidget(instruction_description);
@ -471,7 +495,8 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
memcpy(&input_vertex, vertex_data, sizeof(input_vertex));
for (unsigned attr = 0; attr < 16; ++attr) {
for (unsigned comp = 0; comp < 4; ++comp) {
input_data[4 * attr + comp]->setText(QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
input_data[4 * attr + comp]->setText(
QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
}
}
breakpoint_warning->hide();
@ -498,10 +523,11 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
info.swizzle_info.push_back({pattern});
u32 entry_point = Pica::g_state.regs.vs.main_offset;
info.labels.insert({ entry_point, "main" });
info.labels.insert({entry_point, "main"});
// Generate debug information
debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup);
debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config,
shader_setup);
// Reload widget state
for (int attr = 0; attr < num_attributes; ++attr) {
@ -537,29 +563,60 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
auto& record = debug_data.records[index];
if (record.mask & Pica::Shader::DebugDataRecord::SRC1)
text += tr("SRC1: %1, %2, %3, %4\n").arg(record.src1.x.ToFloat32()).arg(record.src1.y.ToFloat32()).arg(record.src1.z.ToFloat32()).arg(record.src1.w.ToFloat32());
text += tr("SRC1: %1, %2, %3, %4\n")
.arg(record.src1.x.ToFloat32())
.arg(record.src1.y.ToFloat32())
.arg(record.src1.z.ToFloat32())
.arg(record.src1.w.ToFloat32());
if (record.mask & Pica::Shader::DebugDataRecord::SRC2)
text += tr("SRC2: %1, %2, %3, %4\n").arg(record.src2.x.ToFloat32()).arg(record.src2.y.ToFloat32()).arg(record.src2.z.ToFloat32()).arg(record.src2.w.ToFloat32());
text += tr("SRC2: %1, %2, %3, %4\n")
.arg(record.src2.x.ToFloat32())
.arg(record.src2.y.ToFloat32())
.arg(record.src2.z.ToFloat32())
.arg(record.src2.w.ToFloat32());
if (record.mask & Pica::Shader::DebugDataRecord::SRC3)
text += tr("SRC3: %1, %2, %3, %4\n").arg(record.src3.x.ToFloat32()).arg(record.src3.y.ToFloat32()).arg(record.src3.z.ToFloat32()).arg(record.src3.w.ToFloat32());
text += tr("SRC3: %1, %2, %3, %4\n")
.arg(record.src3.x.ToFloat32())
.arg(record.src3.y.ToFloat32())
.arg(record.src3.z.ToFloat32())
.arg(record.src3.w.ToFloat32());
if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN)
text += tr("DEST_IN: %1, %2, %3, %4\n").arg(record.dest_in.x.ToFloat32()).arg(record.dest_in.y.ToFloat32()).arg(record.dest_in.z.ToFloat32()).arg(record.dest_in.w.ToFloat32());
text += tr("DEST_IN: %1, %2, %3, %4\n")
.arg(record.dest_in.x.ToFloat32())
.arg(record.dest_in.y.ToFloat32())
.arg(record.dest_in.z.ToFloat32())
.arg(record.dest_in.w.ToFloat32());
if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT)
text += tr("DEST_OUT: %1, %2, %3, %4\n").arg(record.dest_out.x.ToFloat32()).arg(record.dest_out.y.ToFloat32()).arg(record.dest_out.z.ToFloat32()).arg(record.dest_out.w.ToFloat32());
text += tr("DEST_OUT: %1, %2, %3, %4\n")
.arg(record.dest_out.x.ToFloat32())
.arg(record.dest_out.y.ToFloat32())
.arg(record.dest_out.z.ToFloat32())
.arg(record.dest_out.w.ToFloat32());
if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT)
text += tr("Addres Registers: %1, %2\n").arg(record.address_registers[0]).arg(record.address_registers[1]);
text += tr("Addres Registers: %1, %2\n")
.arg(record.address_registers[0])
.arg(record.address_registers[1]);
if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT)
text += tr("Compare Result: %1, %2\n").arg(record.conditional_code[0] ? "true" : "false").arg(record.conditional_code[1] ? "true" : "false");
text += tr("Compare Result: %1, %2\n")
.arg(record.conditional_code[0] ? "true" : "false")
.arg(record.conditional_code[1] ? "true" : "false");
if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN)
text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false");
if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN)
text += tr("Dynamic Conditions: %1, %2\n").arg(record.cond_cmp[0] ? "true" : "false").arg(record.cond_cmp[1] ? "true" : "false");
text += tr("Dynamic Conditions: %1, %2\n")
.arg(record.cond_cmp[0] ? "true" : "false")
.arg(record.cond_cmp[1] ? "true" : "false");
if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN)
text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n").arg(record.loop_int.x).arg(record.loop_int.y).arg(record.loop_int.z).arg(record.loop_int.w);
text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n")
.arg(record.loop_int.x)
.arg(record.loop_int.y)
.arg(record.loop_int.z)
.arg(record.loop_int.w);
text += tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0'));
text +=
tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0'));
if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) {
text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0'));
} else {
@ -570,6 +627,7 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
// Emit model update notification and scroll to current instruction
QModelIndex instr_index = model->index(record.instruction_offset, 0);
emit model->dataChanged(instr_index, model->index(record.instruction_offset, model->columnCount()));
emit model->dataChanged(instr_index,
model->index(record.instruction_offset, model->columnCount()));
binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible);
}

View file

@ -26,7 +26,8 @@ public:
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
private:
GraphicsVertexShaderWidget* par;
@ -56,7 +57,9 @@ private slots:
/**
* Reload widget based on the current PICA200 state
* @param replace_vertex_data If true, invalidate all current vertex data
* @param vertex_data New vertex data to use, as passed to OnBreakPointHit. May be nullptr to specify that no valid vertex data can be retrieved currently. Only used if replace_vertex_data is true.
* @param vertex_data New vertex data to use, as passed to OnBreakPointHit. May be nullptr to
* specify that no valid vertex data can be retrieved currently. Only used if
* replace_vertex_data is true.
*/
void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr);
@ -66,9 +69,12 @@ private:
GraphicsVertexShaderModel* model;
/// TODO: Move these into a single struct
std::array<QLineEdit*, 4*16> input_data; // A text box for each of the 4 components of up to 16 vertex attributes
std::array<QWidget*, 16> input_data_container; // QWidget containing the QLayout containing each vertex attribute
std::array<QLabel*, 16> input_data_mapping; // A QLabel denoting the shader input attribute which the vertex attribute maps to
std::array<QLineEdit*, 4 * 16>
input_data; // A text box for each of the 4 components of up to 16 vertex attributes
std::array<QWidget*, 16>
input_data_container; // QWidget containing the QLayout containing each vertex attribute
std::array<QLabel*, 16> input_data_mapping; // A QLabel denoting the shader input attribute
// which the vertex attribute maps to
// Text to be shown when input vertex data is not retrievable
QLabel* breakpoint_warning;

View file

@ -22,57 +22,58 @@
using namespace Common::Profiling;
static QVariant GetDataForColumn(int col, const AggregatedDuration& duration)
{
static QVariant GetDataForColumn(int col, const AggregatedDuration& duration) {
static auto duration_to_float = [](Duration dur) -> float {
using FloatMs = std::chrono::duration<float, std::chrono::milliseconds::period>;
return std::chrono::duration_cast<FloatMs>(dur).count();
};
switch (col) {
case 1: return duration_to_float(duration.avg);
case 2: return duration_to_float(duration.min);
case 3: return duration_to_float(duration.max);
default: return QVariant();
case 1:
return duration_to_float(duration.avg);
case 2:
return duration_to_float(duration.min);
case 3:
return duration_to_float(duration.max);
default:
return QVariant();
}
}
ProfilerModel::ProfilerModel(QObject* parent) : QAbstractItemModel(parent)
{
ProfilerModel::ProfilerModel(QObject* parent) : QAbstractItemModel(parent) {
updateProfilingInfo();
}
QVariant ProfilerModel::headerData(int section, Qt::Orientation orientation, int role) const
{
QVariant ProfilerModel::headerData(int section, Qt::Orientation orientation, int role) const {
if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
switch (section) {
case 0: return tr("Category");
case 1: return tr("Avg");
case 2: return tr("Min");
case 3: return tr("Max");
case 0:
return tr("Category");
case 1:
return tr("Avg");
case 2:
return tr("Min");
case 3:
return tr("Max");
}
}
return QVariant();
}
QModelIndex ProfilerModel::index(int row, int column, const QModelIndex& parent) const
{
QModelIndex ProfilerModel::index(int row, int column, const QModelIndex& parent) const {
return createIndex(row, column);
}
QModelIndex ProfilerModel::parent(const QModelIndex& child) const
{
QModelIndex ProfilerModel::parent(const QModelIndex& child) const {
return QModelIndex();
}
int ProfilerModel::columnCount(const QModelIndex& parent) const
{
int ProfilerModel::columnCount(const QModelIndex& parent) const {
return 4;
}
int ProfilerModel::rowCount(const QModelIndex& parent) const
{
int ProfilerModel::rowCount(const QModelIndex& parent) const {
if (parent.isValid()) {
return 0;
} else {
@ -80,8 +81,7 @@ int ProfilerModel::rowCount(const QModelIndex& parent) const
}
}
QVariant ProfilerModel::data(const QModelIndex& index, int role) const
{
QVariant ProfilerModel::data(const QModelIndex& index, int role) const {
if (role == Qt::DisplayRole) {
if (index.row() == 0) {
if (index.column() == 0) {
@ -101,14 +101,12 @@ QVariant ProfilerModel::data(const QModelIndex& index, int role) const
return QVariant();
}
void ProfilerModel::updateProfilingInfo()
{
void ProfilerModel::updateProfilingInfo() {
results = GetTimingResultsAggregator()->GetAggregatedResults();
emit dataChanged(createIndex(0, 1), createIndex(rowCount() - 1, 3));
}
ProfilerWidget::ProfilerWidget(QWidget* parent) : QDockWidget(parent)
{
ProfilerWidget::ProfilerWidget(QWidget* parent) : QDockWidget(parent) {
ui.setupUi(this);
model = new ProfilerModel(this);
@ -118,8 +116,7 @@ ProfilerWidget::ProfilerWidget(QWidget* parent) : QDockWidget(parent)
connect(&update_timer, SIGNAL(timeout()), model, SLOT(updateProfilingInfo()));
}
void ProfilerWidget::setProfilingInfoUpdateEnabled(bool enable)
{
void ProfilerWidget::setProfilingInfoUpdateEnabled(bool enable) {
if (enable) {
update_timer.start(100);
model->updateProfilingInfo();
@ -157,9 +154,7 @@ private:
#endif
MicroProfileDialog::MicroProfileDialog(QWidget* parent)
: QWidget(parent, Qt::Dialog)
{
MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
setObjectName("MicroProfile");
setWindowTitle(tr("MicroProfile"));
resize(1000, 600);
@ -175,7 +170,8 @@ MicroProfileDialog::MicroProfileDialog(QWidget* parent)
layout->addWidget(widget);
setLayout(layout);
// Configure focus so that widget is focusable and the dialog automatically forwards focus to it.
// Configure focus so that widget is focusable and the dialog automatically forwards focus to
// it.
setFocusProxy(widget);
widget->setFocusPolicy(Qt::StrongFocus);
widget->setFocus();
@ -207,7 +203,6 @@ void MicroProfileDialog::hideEvent(QHideEvent* ev) {
QWidget::hideEvent(ev);
}
#if MICROPROFILE_ENABLED
/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the
@ -308,7 +303,8 @@ void MicroProfileDrawText(int x, int y, u32 hex_color, const char* text, u32 tex
}
}
void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color, MicroProfileBoxType type) {
void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color,
MicroProfileBoxType type) {
QColor color = QColor::fromRgba(hex_color);
QBrush brush = color;
if (type == MicroProfileBoxTypeBar) {
@ -326,7 +322,7 @@ void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color)
static std::vector<QPointF> point_buf;
for (u32 i = 0; i < vertices_length; ++i) {
point_buf.emplace_back(vertices[i*2 + 0], vertices[i*2 + 1]);
point_buf.emplace_back(vertices[i * 2 + 0], vertices[i * 2 + 1]);
}
// hex_color does not include an alpha, so it must be assumed to be 255

View file

@ -13,15 +13,16 @@
#include "common/microprofile.h"
#include "common/profiler_reporting.h"
class ProfilerModel : public QAbstractItemModel
{
class ProfilerModel : public QAbstractItemModel {
Q_OBJECT
public:
ProfilerModel(QObject* parent);
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const override;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
QModelIndex index(int row, int column,
const QModelIndex& parent = QModelIndex()) const override;
QModelIndex parent(const QModelIndex& child) const override;
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
@ -34,8 +35,7 @@ private:
Common::Profiling::AggregatedFrameResult results;
};
class ProfilerWidget : public QDockWidget
{
class ProfilerWidget : public QDockWidget {
Q_OBJECT
public:
@ -51,7 +51,6 @@ private:
QTimer update_timer;
};
class MicroProfileDialog : public QWidget {
Q_OBJECT

View file

@ -4,12 +4,10 @@
#include "citra_qt/debugger/ramview.h"
GRamView::GRamView(QWidget* parent) : QHexEdit(parent)
{
GRamView::GRamView(QWidget* parent) : QHexEdit(parent) {
}
void GRamView::OnCPUStepped()
{
void GRamView::OnCPUStepped() {
// TODO: QHexEdit doesn't show vertical scroll bars for > 10MB data streams...
//setData(QByteArray((const char*)Mem_RAM,sizeof(Mem_RAM)/8));
// setData(QByteArray((const char*)Mem_RAM,sizeof(Mem_RAM)/8));
}

View file

@ -4,8 +4,7 @@
#include "qhexedit.h"
class GRamView : public QHexEdit
{
class GRamView : public QHexEdit {
Q_OBJECT
public:

View file

@ -7,8 +7,8 @@
#include "citra_qt/debugger/registers.h"
#include "citra_qt/util/util.h"
#include "core/core.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
cpu_regs_ui.setupUi(this);
@ -16,7 +16,8 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
tree = cpu_regs_ui.treeWidget;
tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers"))));
tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers"))));
tree->addTopLevelItem(vfp_system_registers = new QTreeWidgetItem(QStringList(tr("VFP System Registers"))));
tree->addTopLevelItem(vfp_system_registers =
new QTreeWidgetItem(QStringList(tr("VFP System Registers"))));
tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR")));
for (int i = 0; i < 16; ++i) {
@ -63,10 +64,12 @@ void RegistersWidget::OnDebugModeEntered() {
return;
for (int i = 0; i < core_registers->childCount(); ++i)
core_registers->child(i)->setText(1, QString("0x%1").arg(Core::g_app_core->GetReg(i), 8, 16, QLatin1Char('0')));
core_registers->child(i)->setText(
1, QString("0x%1").arg(Core::g_app_core->GetReg(i), 8, 16, QLatin1Char('0')));
for (int i = 0; i < vfp_registers->childCount(); ++i)
vfp_registers->child(i)->setText(1, QString("0x%1").arg(Core::g_app_core->GetVFPReg(i), 8, 16, QLatin1Char('0')));
vfp_registers->child(i)->setText(
1, QString("0x%1").arg(Core::g_app_core->GetVFPReg(i), 8, 16, QLatin1Char('0')));
UpdateCPSRValues();
UpdateVFPSystemRegisterValues();
@ -130,21 +133,24 @@ void RegistersWidget::UpdateCPSRValues() {
const u32 cpsr_val = Core::g_app_core->GetCPSR();
cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0')));
cpsr->child(0)->setText(1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode
cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State
cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable
cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable
cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort
cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianess
cpsr->child(6)->setText(1, QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM)
cpsr->child(7)->setText(1, QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal
cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify
cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle
cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation
cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow
cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend
cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero
cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than
cpsr->child(0)->setText(
1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode
cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State
cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable
cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable
cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort
cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianess
cpsr->child(6)->setText(1,
QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM)
cpsr->child(7)->setText(1,
QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal
cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify
cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle
cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation
cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow
cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend
cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero
cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than
}
void RegistersWidget::CreateVFPSystemRegisterChildren() {
@ -188,9 +194,9 @@ void RegistersWidget::CreateVFPSystemRegisterChildren() {
}
void RegistersWidget::UpdateVFPSystemRegisterValues() {
const u32 fpscr_val = Core::g_app_core->GetVFPSystemReg(VFP_FPSCR);
const u32 fpexc_val = Core::g_app_core->GetVFPSystemReg(VFP_FPEXC);
const u32 fpinst_val = Core::g_app_core->GetVFPSystemReg(VFP_FPINST);
const u32 fpscr_val = Core::g_app_core->GetVFPSystemReg(VFP_FPSCR);
const u32 fpexc_val = Core::g_app_core->GetVFPSystemReg(VFP_FPEXC);
const u32 fpinst_val = Core::g_app_core->GetVFPSystemReg(VFP_FPINST);
const u32 fpinst2_val = Core::g_app_core->GetVFPSystemReg(VFP_FPINST2);
QTreeWidgetItem* const fpscr = vfp_system_registers->child(0);
@ -228,6 +234,8 @@ void RegistersWidget::UpdateVFPSystemRegisterValues() {
fpexc->child(6)->setText(1, QString::number((fpexc_val >> 30) & 1));
fpexc->child(7)->setText(1, QString::number((fpexc_val >> 31) & 1));
vfp_system_registers->child(2)->setText(1, QString("0x%1").arg(fpinst_val, 8, 16, QLatin1Char('0')));
vfp_system_registers->child(3)->setText(1, QString("0x%1").arg(fpinst2_val, 8, 16, QLatin1Char('0')));
vfp_system_registers->child(2)->setText(
1, QString("0x%1").arg(fpinst_val, 8, 16, QLatin1Char('0')));
vfp_system_registers->child(3)->setText(
1, QString("0x%1").arg(fpinst2_val, 8, 16, QLatin1Char('0')));
}

View file

@ -10,8 +10,7 @@ class QTreeWidget;
class QTreeWidgetItem;
class EmuThread;
class RegistersWidget : public QDockWidget
{
class RegistersWidget : public QDockWidget {
Q_OBJECT
public:

View file

@ -16,8 +16,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
GameList::GameList(QWidget* parent)
{
GameList::GameList(QWidget* parent) {
QVBoxLayout* layout = new QVBoxLayout;
tree_view = new QTreeView;
@ -38,9 +37,11 @@ GameList::GameList(QWidget* parent)
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type");
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size");
connect(tree_view, SIGNAL(activated(const QModelIndex&)), this, SLOT(ValidateEntry(const QModelIndex&)));
connect(tree_view, SIGNAL(activated(const QModelIndex&)), this,
SLOT(ValidateEntry(const QModelIndex&)));
// We must register all custom types with the Qt Automoc system so that we are able to use it with
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with
// signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
@ -48,18 +49,15 @@ GameList::GameList(QWidget* parent)
setLayout(layout);
}
GameList::~GameList()
{
GameList::~GameList() {
emit ShouldCancelWorker();
}
void GameList::AddEntry(QList<QStandardItem*> entry_items)
{
void GameList::AddEntry(QList<QStandardItem*> entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
}
void GameList::ValidateEntry(const QModelIndex& item)
{
void GameList::ValidateEntry(const QModelIndex& item) {
// We don't care about the individual QStandardItem that was selected, but its row.
int row = item_model->itemFromIndex(item)->row();
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
@ -73,14 +71,13 @@ void GameList::ValidateEntry(const QModelIndex& item)
emit GameChosen(file_path);
}
void GameList::DonePopulating()
{
void GameList::DonePopulating() {
tree_view->setEnabled(true);
}
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)
{
if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) {
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
if (!FileUtil::Exists(dir_path.toStdString()) ||
!FileUtil::IsDirectory(dir_path.toStdString())) {
LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());
return;
}
@ -92,22 +89,22 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)
emit ShouldCancelWorker();
GameListWorker* worker = new GameListWorker(dir_path, deep_scan);
connect(worker, SIGNAL(EntryReady(QList<QStandardItem*>)), this, SLOT(AddEntry(QList<QStandardItem*>)), Qt::QueuedConnection);
connect(worker, SIGNAL(EntryReady(QList<QStandardItem*>)), this,
SLOT(AddEntry(QList<QStandardItem*>)), Qt::QueuedConnection);
connect(worker, SIGNAL(Finished()), this, SLOT(DonePopulating()), Qt::QueuedConnection);
// Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel without delay.
// Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel
// without delay.
connect(this, SIGNAL(ShouldCancelWorker()), worker, SLOT(Cancel()), Qt::DirectConnection);
QThreadPool::globalInstance()->start(worker);
current_worker = std::move(worker);
}
void GameList::SaveInterfaceLayout()
{
void GameList::SaveInterfaceLayout() {
UISettings::values.gamelist_header_state = tree_view->header()->saveState();
}
void GameList::LoadInterfaceLayout()
{
void GameList::LoadInterfaceLayout() {
auto header = tree_view->header();
if (!header->restoreState(UISettings::values.gamelist_header_state)) {
// We are using the name column to display icons and titles
@ -118,10 +115,8 @@ void GameList::LoadInterfaceLayout()
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion)
{
const auto callback = [this, recursion](unsigned* num_entries_out,
const std::string& directory,
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
@ -138,7 +133,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
emit EntryReady({
new GameListItemPath(QString::fromStdString(physical_name), smdh),
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
} else if (recursion > 0) {
@ -151,15 +147,13 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
}
void GameListWorker::run()
{
void GameListWorker::run() {
stop_processing = false;
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
emit Finished();
}
void GameListWorker::Cancel()
{
void GameListWorker::Cancel() {
disconnect(this, 0, 0, 0);
stop_processing = true;
}

View file

@ -14,7 +14,6 @@
class GameListWorker;
class GameList : public QWidget {
Q_OBJECT

View file

@ -12,8 +12,8 @@
#include <QString>
#include "citra_qt/util/util.h"
#include "common/string_util.h"
#include "common/color.h"
#include "common/string_util.h"
#include "core/loader/smdh.h"
@ -51,19 +51,22 @@ static QPixmap GetDefaultIcon(bool large) {
* @param language title language
* @return QString short title
*/
static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) {
static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh,
Loader::SMDH::TitleLanguage language) {
return QString::fromUtf16(smdh.GetShortTitle(language).data());
}
class GameListItem : public QStandardItem {
public:
GameListItem(): QStandardItem() {}
GameListItem(const QString& string): QStandardItem(string) {}
virtual ~GameListItem() override {}
GameListItem() : QStandardItem() {
}
GameListItem(const QString& string) : QStandardItem(string) {
}
virtual ~GameListItem() override {
}
};
/**
* A specialization of GameListItem for path values.
* This class ensures that for every full path value it holds, a correct string representation
@ -76,9 +79,9 @@ public:
static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2;
GameListItemPath(): GameListItem() {}
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data): GameListItem()
{
GameListItemPath() : GameListItem() {
}
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data) : GameListItem() {
setData(game_path, FullPathRole);
if (!Loader::IsValidSMDH(smdh_data)) {
@ -94,13 +97,15 @@ public:
setData(GetQPixmapFromSMDH(smdh, true), Qt::DecorationRole);
// Get title form SMDH
setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole);
setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English),
TitleRole);
}
QVariant data(int role) const override {
if (role == Qt::DisplayRole) {
std::string filename;
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, nullptr);
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
nullptr);
QString title = data(TitleRole).toString();
return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title);
} else {
@ -109,7 +114,6 @@ public:
}
};
/**
* A specialization of GameListItem for size values.
* This class ensures that for every numerical size value it holds (in bytes), a correct
@ -120,14 +124,13 @@ class GameListItemSize : public GameListItem {
public:
static const int SizeRole = Qt::UserRole + 1;
GameListItemSize(): GameListItem() {}
GameListItemSize(const qulonglong size_bytes): GameListItem()
{
GameListItemSize() : GameListItem() {
}
GameListItemSize(const qulonglong size_bytes) : GameListItem() {
setData(size_bytes, SizeRole);
}
void setData(const QVariant& value, int role) override
{
void setData(const QVariant& value, int role) override {
// By specializing setData for SizeRole, we can ensure that the numerical and string
// representations of the data are always accurate and in the correct format.
if (role == SizeRole) {
@ -141,15 +144,14 @@ public:
/**
* This operator is, in practice, only used by the TreeView sorting systems.
* Override it so that it will correctly sort by numerical value instead of by string representation.
* Override it so that it will correctly sort by numerical value instead of by string
* representation.
*/
bool operator<(const QStandardItem& other) const override
{
bool operator<(const QStandardItem& other) const override {
return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong();
}
};
/**
* Asynchronous worker object for populating the game list.
* Communicates with other threads through Qt's signal/slot system.
@ -158,8 +160,9 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT
public:
GameListWorker(QString dir_path, bool deep_scan):
QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
GameListWorker(QString dir_path, bool deep_scan)
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {
}
public slots:
/// Starts the processing of directory tree information.

View file

@ -4,16 +4,16 @@
#include <map>
#include <QtGlobal>
#include <QKeySequence>
#include <QShortcut>
#include <QtGlobal>
#include "citra_qt/hotkeys.h"
#include "citra_qt/ui_settings.h"
struct Hotkey
{
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
struct Hotkey {
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {
}
QKeySequence keyseq;
QShortcut* shortcut;
@ -25,33 +25,28 @@ typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
HotkeyGroupMap hotkey_groups;
void SaveHotkeys()
{
void SaveHotkeys() {
UISettings::values.shortcuts.clear();
for (auto group : hotkey_groups)
{
for (auto hotkey : group.second)
{
for (auto group : hotkey_groups) {
for (auto hotkey : group.second) {
UISettings::values.shortcuts.emplace_back(
UISettings::Shortcut(group.first + "/" + hotkey.first,
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
hotkey.second.context)));
UISettings::Shortcut(group.first + "/" + hotkey.first,
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
hotkey.second.context)));
}
}
}
void LoadHotkeys()
{
// Make sure NOT to use a reference here because it would become invalid once we call beginGroup()
for (auto shortcut : UISettings::values.shortcuts)
{
void LoadHotkeys() {
// Make sure NOT to use a reference here because it would become invalid once we call
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
QStringList cat = shortcut.first.split("/");
Q_ASSERT(cat.size() >= 2);
// RegisterHotkey assigns default keybindings, so use old values as default parameters
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
if (!shortcut.second.first.isEmpty())
{
if (!shortcut.second.first.isEmpty()) {
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
hk.context = (Qt::ShortcutContext)shortcut.second.second;
}
@ -60,17 +55,15 @@ void LoadHotkeys()
}
}
void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, Qt::ShortcutContext default_context)
{
if (hotkey_groups[group].find(action) == hotkey_groups[group].end())
{
void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq,
Qt::ShortcutContext default_context) {
if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) {
hotkey_groups[group][action].keyseq = default_keyseq;
hotkey_groups[group][action].context = default_context;
}
}
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget)
{
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) {
Hotkey& hk = hotkey_groups[group][action];
if (!hk.shortcut)
@ -79,16 +72,12 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
return hk.shortcut;
}
GHotkeysDialog::GHotkeysDialog(QWidget* parent): QWidget(parent)
{
GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
ui.setupUi(this);
for (auto group : hotkey_groups)
{
for (auto group : hotkey_groups) {
QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
for (auto hotkey : group.second)
{
for (auto hotkey : group.second) {
QStringList columns;
columns << hotkey.first << hotkey.second.keyseq.toString();
QTreeWidgetItem* item = new QTreeWidgetItem(columns);

View file

@ -16,36 +16,42 @@ class QShortcut;
*
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
* @param action Name of the action (e.g. "Start Emulation", "Load Image")
* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings file before
* @param default_context Default context to assign if the hotkey wasn't present in the settings file before
* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings
* file before
* @param default_context Default context to assign if the hotkey wasn't present in the settings
* file before
* @warning Both the group and action strings will be displayed in the hotkey settings dialog
*/
void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq = QKeySequence(), Qt::ShortcutContext default_context = Qt::WindowShortcut);
void RegisterHotkey(const QString& group, const QString& action,
const QKeySequence& default_keyseq = QKeySequence(),
Qt::ShortcutContext default_context = Qt::WindowShortcut);
/**
* Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
*
* @param widget Parent widget of the returned QShortcut.
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
* will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
*/
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
/**
* Saves all registered hotkeys to the settings file.
*
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a settings group will be created to store the key sequence and the hotkey context.
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
* settings group will be created to store the key sequence and the hotkey context.
*/
void SaveHotkeys();
/**
* Loads hotkeys from the settings file.
*
* @note Yet unregistered hotkeys which are present in the settings will automatically be registered.
* @note Yet unregistered hotkeys which are present in the settings will automatically be
* registered.
*/
void LoadHotkeys();
class GHotkeysDialog : public QWidget
{
class GHotkeysDialog : public QWidget {
Q_OBJECT
public:

View file

@ -10,9 +10,9 @@
#define QT_NO_OPENGL
#include <QDesktopWidget>
#include <QtGui>
#include <QFileDialog>
#include <QMessageBox>
#include <QtGui>
#include "qhexedit.h"
#include "citra_qt/bootmanager.h"
@ -36,27 +36,26 @@
#include "citra_qt/debugger/ramview.h"
#include "citra_qt/debugger/registers.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/microprofile.h"
#include "common/platform.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "core/core.h"
#include "core/settings.h"
#include "core/system.h"
#include "core/arm/disassembler/load_symbol_map.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "core/system.h"
#include "video_core/video_core.h"
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
{
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
Pica::g_debug_context = Pica::DebugContext::Construct();
ui.setupUi(this);
@ -91,7 +90,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
graphicsWidget = new GPUCommandStreamWidget(this);
addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
graphicsWidget ->hide();
graphicsWidget->hide();
graphicsCommandsWidget = new GPUCommandListWidget(this);
addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
@ -110,7 +109,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
graphicsTracingWidget->hide();
auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica surface viewer"), this);
connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this, SLOT(OnCreateGraphicsSurfaceViewer()));
connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this,
SLOT(OnCreateGraphicsSurfaceViewer()));
QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
debug_menu->addAction(graphicsSurfaceViewerAction);
@ -167,35 +167,44 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
UpdateRecentFiles();
// Setup connections
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), Qt::DirectConnection);
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
Qt::DirectConnection);
connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),Qt::DirectConnection);
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
Qt::DirectConnection);
connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot()));
connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this,
SLOT(OnMenuSelectGameListRoot()));
connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget,
SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget, SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget,
SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget, SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget,
SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping()));
// Setup hotkeys
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
LoadHotkeys();
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
SLOT(OnMenuLoadFile()));
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
SLOT(OnStartGame()));
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
std::string window_title =
Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(window_title.c_str());
show();
@ -208,8 +217,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
}
}
GMainWindow::~GMainWindow()
{
GMainWindow::~GMainWindow() {
// will get automatically deleted otherwise
if (render_window->parent() == nullptr)
delete render_window;
@ -217,19 +225,18 @@ GMainWindow::~GMainWindow()
Pica::g_debug_context.reset();
}
void GMainWindow::OnDisplayTitleBars(bool show)
{
void GMainWindow::OnDisplayTitleBars(bool show) {
QList<QDockWidget*> widgets = findChildren<QDockWidget*>();
if (show) {
for (QDockWidget* widget: widgets) {
for (QDockWidget* widget : widgets) {
QWidget* old = widget->titleBarWidget();
widget->setTitleBarWidget(nullptr);
if (old != nullptr)
delete old;
}
} else {
for (QDockWidget* widget: widgets) {
for (QDockWidget* widget : widgets) {
QWidget* old = widget->titleBarWidget();
widget->setTitleBarWidget(new QWidget());
if (old != nullptr)
@ -249,7 +256,8 @@ bool GMainWindow::InitializeSystem() {
if (!gladLoadGL()) {
QMessageBox::critical(this, tr("Error while starting Citra!"),
tr("Failed to initialize the video core!\n\n"
"Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver."));
"Please ensure that your GPU supports OpenGL 3.3 and that you "
"have the latest graphics driver."));
return false;
}
@ -260,7 +268,8 @@ bool GMainWindow::InitializeSystem() {
case System::Result::ErrorInitVideoCore:
QMessageBox::critical(this, tr("Error while starting Citra!"),
tr("Failed to initialize the video core!\n\n"
"Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver."));
"Please ensure that your GPU supports OpenGL 3.3 and that you "
"have the latest graphics driver."));
break;
default:
@ -293,8 +302,12 @@ bool GMainWindow::LoadROM(const std::string& filename) {
QMessageBox popup_error;
popup_error.setTextFormat(Qt::RichText);
popup_error.setWindowTitle(tr("Error while loading ROM!"));
popup_error.setText(tr("The game that you are trying to load must be decrypted before being used with Citra.<br/><br/>"
"For more information on dumping and decrypting games, please see: <a href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
popup_error.setText(
tr("The game that you are trying to load must be decrypted before being used with "
"Citra.<br/><br/>"
"For more information on dumping and decrypting games, please see: <a "
"href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://"
"citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
popup_error.setIcon(QMessageBox::Critical);
popup_error.exec();
break;
@ -306,8 +319,7 @@ bool GMainWindow::LoadROM(const std::string& filename) {
case Loader::ResultStatus::Error:
default:
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Unknown error!"));
QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
break;
}
return false;
@ -332,13 +344,20 @@ void GMainWindow::BootGame(const std::string& filename) {
emu_thread->start();
connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
// before the CPU continues
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()),
Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget,
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget,
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()),
Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()),
Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()),
Qt::BlockingQueuedConnection);
// Update the GUI
registersWidget->OnDebugModeEntered();
@ -393,10 +412,12 @@ void GMainWindow::StoreRecentFile(const std::string& filename) {
}
void GMainWindow::UpdateRecentFiles() {
unsigned int num_recent_files = std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
unsigned int num_recent_files =
std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
for (unsigned int i = 0; i < num_recent_files; i++) {
QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(UISettings::values.recent_files[i]).fileName());
QString text = QString("&%1. %2").arg(i + 1).arg(
QFileInfo(UISettings::values.recent_files[i]).fileName());
actions_recent_files[i]->setText(text);
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
@ -420,7 +441,9 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
}
void GMainWindow::OnMenuLoadFile() {
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
QString filename =
QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path,
tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
if (!filename.isEmpty()) {
UISettings::values.roms_path = QFileInfo(filename).path();
@ -429,7 +452,8 @@ void GMainWindow::OnMenuLoadFile() {
}
void GMainWindow::OnMenuLoadSymbolMap() {
QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
QString filename = QFileDialog::getOpenFileName(
this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
if (!filename.isEmpty()) {
UISettings::values.symbols_path = QFileInfo(filename).path();
@ -455,7 +479,8 @@ void GMainWindow::OnMenuRecentFile() {
BootGame(filename.toStdString());
} else {
// Display an error message and remove the file from the list.
QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename));
QMessageBox::information(this, tr("File not found"),
tr("File \"%1\" not found").arg(filename));
UISettings::values.recent_files.removeOne(filename);
UpdateRecentFiles();
@ -512,8 +537,7 @@ void GMainWindow::ToggleWindowMode() {
void GMainWindow::OnConfigure() {
ConfigureDialog configureDialog(this);
auto result = configureDialog.exec();
if (result == QDialog::Accepted)
{
if (result == QDialog::Accepted) {
configureDialog.applyConfiguration();
render_window->ReloadSetKeymaps();
config->Save();
@ -531,9 +555,9 @@ bool GMainWindow::ConfirmClose() {
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
return true;
auto answer = QMessageBox::question(this, tr("Citra"),
tr("Are you sure you want to close Citra?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
auto answer =
QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
return answer != QMessageBox::No;
}
@ -575,9 +599,7 @@ int main(int argc, char* argv[]) {
Log::SetFilter(&log_filter);
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({
MicroProfileShutdown();
});
SCOPE_EXIT({ MicroProfileShutdown(); });
// Init settings params
QCoreApplication::setOrganizationName("Citra team");
@ -586,7 +608,8 @@ int main(int argc, char* argv[]) {
QApplication::setAttribute(Qt::AA_X11InitThreads);
QApplication app(argc, argv);
// Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
// Qt changes the locale and causes issues in float conversion using std::to_string() when
// generating shaders
setlocale(LC_ALL, "C");
GMainWindow main_window;

View file

@ -5,8 +5,8 @@
#ifndef _CITRA_QT_MAIN_HXX_
#define _CITRA_QT_MAIN_HXX_
#include <memory>
#include <QMainWindow>
#include <memory>
#include "ui_main.h"
@ -23,11 +23,11 @@ class CallstackWidget;
class GPUCommandStreamWidget;
class GPUCommandListWidget;
class GMainWindow : public QMainWindow
{
class GMainWindow : public QMainWindow {
Q_OBJECT
static const int max_recent_files_item = 10; ///< Max number of recently loaded items to keep track
static const int max_recent_files_item =
10; ///< Max number of recently loaded items to keep track
// TODO: Make use of this!
enum {

View file

@ -7,5 +7,4 @@
namespace UISettings {
Values values = {};
}

View file

@ -5,14 +5,14 @@
#pragma once
#include <QByteArray>
#include <QStringList>
#include <QString>
#include <QStringList>
#include <vector>
namespace UISettings {
using ContextualShortcut = std::pair<QString, int> ;
using ContextualShortcut = std::pair<QString, int>;
using Shortcut = std::pair<QString, ContextualShortcut>;
struct Values {
@ -43,5 +43,4 @@ struct Values {
};
extern Values values;
}

View file

@ -1,7 +1,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// Copyright 2014 Tony Wasserka
// All rights reserved.
//
@ -29,15 +28,15 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cstdlib>
#include <QLineEdit>
#include <QRegExpValidator>
#include <cstdlib>
#include "citra_qt/util/spinbox.h"
#include "common/assert.h"
CSpinBox::CSpinBox(QWidget* parent) : QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0)
{
CSpinBox::CSpinBox(QWidget* parent)
: QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) {
// TODO: Might be nice to not immediately call the slot.
// Think of an address that is being replaced by a different one, in which case a lot
// invalid intermediate addresses would be read from during editing.
@ -46,8 +45,7 @@ CSpinBox::CSpinBox(QWidget* parent) : QAbstractSpinBox(parent), min_value(-100),
UpdateText();
}
void CSpinBox::SetValue(qint64 val)
{
void CSpinBox::SetValue(qint64 val) {
auto old_value = value;
value = std::max(std::min(val, max_value), min_value);
@ -57,8 +55,7 @@ void CSpinBox::SetValue(qint64 val)
}
}
void CSpinBox::SetRange(qint64 min, qint64 max)
{
void CSpinBox::SetRange(qint64 min, qint64 max) {
min_value = min;
max_value = max;
@ -66,8 +63,7 @@ void CSpinBox::SetRange(qint64 min, qint64 max)
UpdateText();
}
void CSpinBox::stepBy(int steps)
{
void CSpinBox::stepBy(int steps) {
auto new_value = value;
// Scale number of steps by the currently selected digit
// TODO: Move this code elsewhere and enable it.
@ -93,8 +89,7 @@ void CSpinBox::stepBy(int steps)
UpdateText();
}
QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const
{
QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const {
StepEnabled ret = StepNone;
if (value > min_value)
@ -106,29 +101,25 @@ QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const
return ret;
}
void CSpinBox::SetBase(int base)
{
void CSpinBox::SetBase(int base) {
this->base = base;
UpdateText();
}
void CSpinBox::SetNumDigits(int num_digits)
{
void CSpinBox::SetNumDigits(int num_digits) {
this->num_digits = num_digits;
UpdateText();
}
void CSpinBox::SetPrefix(const QString& prefix)
{
void CSpinBox::SetPrefix(const QString& prefix) {
this->prefix = prefix;
UpdateText();
}
void CSpinBox::SetSuffix(const QString& suffix)
{
void CSpinBox::SetSuffix(const QString& suffix) {
this->suffix = suffix;
UpdateText();
@ -161,8 +152,7 @@ static QString StringToInputMask(const QString& input) {
return mask;
}
void CSpinBox::UpdateText()
{
void CSpinBox::UpdateText() {
// If a fixed number of digits is used, we put the line edit in insertion mode by setting an
// input mask.
QString mask;
@ -179,10 +169,9 @@ void CSpinBox::UpdateText()
// The greatest signed 64-bit number has 19 decimal digits.
// TODO: Could probably make this more generic with some logarithms.
// For reference, unsigned 64-bit can have up to 20 decimal digits.
int digits = (num_digits != 0) ? num_digits
: (base == 16) ? 16
: (base == 10) ? 19
: 0xFF; // fallback case...
int digits = (num_digits != 0)
? num_digits
: (base == 16) ? 16 : (base == 10) ? 19 : 0xFF; // fallback case...
// Match num_digits digits
// Digits irrelevant to the chosen number base are filtered in the validator
@ -203,29 +192,24 @@ void CSpinBox::UpdateText()
lineEdit()->setCursorPosition(cursor_position);
}
QString CSpinBox::TextFromValue()
{
return prefix
+ QString(HasSign() ? ((value < 0) ? "-" : "+") : "")
+ QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper()
+ suffix;
QString CSpinBox::TextFromValue() {
return prefix + QString(HasSign() ? ((value < 0) ? "-" : "+") : "") +
QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() +
suffix;
}
qint64 CSpinBox::ValueFromText()
{
qint64 CSpinBox::ValueFromText() {
unsigned strpos = prefix.length();
QString num_string = text().mid(strpos, text().length() - strpos - suffix.length());
return num_string.toLongLong(nullptr, base);
}
bool CSpinBox::HasSign() const
{
bool CSpinBox::HasSign() const {
return base == 10 && min_value < 0;
}
void CSpinBox::OnEditingFinished()
{
void CSpinBox::OnEditingFinished() {
// Only update for valid input
QString input = lineEdit()->text();
int pos = 0;
@ -233,8 +217,7 @@ void CSpinBox::OnEditingFinished()
SetValue(ValueFromText());
}
QValidator::State CSpinBox::validate(QString& input, int& pos) const
{
QValidator::State CSpinBox::validate(QString& input, int& pos) const {
if (!prefix.isEmpty() && input.left(prefix.length()) != prefix)
return QValidator::Invalid;

View file

@ -1,7 +1,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// Copyright 2014 Tony Wasserka
// All rights reserved.
//
@ -29,7 +28,6 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include <QAbstractSpinBox>

View file

@ -16,10 +16,12 @@ QFont GetMonospaceFont() {
}
QString ReadableByteSize(qulonglong size) {
static const std::array<const char*, 6> units = { "B", "KiB", "MiB", "GiB", "TiB", "PiB" };
static const std::array<const char*, 6> units = {"B", "KiB", "MiB", "GiB", "TiB", "PiB"};
if (size == 0)
return "0";
int digit_groups = std::min<int>(static_cast<int>(std::log10(size) / std::log10(1024)), static_cast<int>(units.size()));
return QString("%L1 %2").arg(size / std::pow(1024, digit_groups), 0, 'f', 1)
.arg(units[digit_groups]);
int digit_groups = std::min<int>(static_cast<int>(std::log10(size) / std::log10(1024)),
static_cast<int>(units.size()));
return QString("%L1 %2")
.arg(size / std::pow(1024, digit_groups), 0, 'f', 1)
.arg(units[digit_groups]);
}