Sources: Run clang-format on everything.
This commit is contained in:
parent
fe948af095
commit
dc8479928c
386 changed files with 19560 additions and 18080 deletions
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@ -28,8 +28,8 @@ using nihstro::Instruction;
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using nihstro::SourceRegister;
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using nihstro::SwizzlePattern;
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GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent): QAbstractTableModel(parent), par(parent) {
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GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent)
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: QAbstractTableModel(parent), par(parent) {
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}
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int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const {
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@ -40,10 +40,10 @@ int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const {
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return static_cast<int>(par->info.code.size());
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}
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QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation, int role) const {
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switch(role) {
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case Qt::DisplayRole:
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{
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QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation,
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int role) const {
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switch (role) {
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case Qt::DisplayRole: {
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if (section == 0) {
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return tr("Offset");
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} else if (section == 1) {
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@ -69,8 +69,8 @@ static std::string SelectorToString(u32 selector) {
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}
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// e.g. "-c92[a0.x].xyzw"
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static void print_input(std::ostringstream& output, const SourceRegister& input,
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bool negate, const std::string& swizzle_mask, bool align = true,
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static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate,
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const std::string& swizzle_mask, bool align = true,
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const std::string& address_register_name = std::string()) {
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if (align)
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output << std::setw(4) << std::right;
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@ -83,20 +83,18 @@ static void print_input(std::ostringstream& output, const SourceRegister& input,
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QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const {
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switch (role) {
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case Qt::DisplayRole:
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{
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case Qt::DisplayRole: {
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switch (index.column()) {
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case 0:
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if (par->info.HasLabel(index.row()))
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return QString::fromStdString(par->info.GetLabel(index.row()));
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return QString("%1").arg(4*index.row(), 4, 16, QLatin1Char('0'));
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return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0'));
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case 1:
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return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0'));
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case 2:
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{
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case 2: {
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std::ostringstream output;
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output.flags(std::ios::uppercase);
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@ -117,8 +115,9 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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const Instruction instr = par->info.code[index.row()];
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const OpCode opcode = instr.opcode;
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const OpCode::Info opcode_info = opcode.GetInfo();
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const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd ?
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instr.mad.operand_desc_id.Value() : instr.common.operand_desc_id.Value();
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const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd
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? instr.mad.operand_desc_id.Value()
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: instr.common.operand_desc_id.Value();
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const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern;
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// longest known instruction name: "setemit "
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@ -136,15 +135,14 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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break;
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case OpCode::Type::Arithmetic:
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case OpCode::Type::MultiplyAdd:
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{
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case OpCode::Type::MultiplyAdd: {
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// Use custom code for special instructions
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switch (opcode.EffectiveOpCode()) {
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case OpCode::Id::CMP:
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{
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case OpCode::Id::CMP: {
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AlignToColumn(kOpcodeColumnWidth);
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// NOTE: CMP always writes both cc components, so we do not consider the dest mask here.
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// NOTE: CMP always writes both cc components, so we do not consider the dest
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// mask here.
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output << " cc.xy";
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AlignToColumn(kOutputColumnWidth);
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@ -152,22 +150,29 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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SourceRegister src2 = instr.common.GetSrc2(false);
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output << ' ';
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print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false).substr(0,1), false, instr.common.AddressRegisterName());
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output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x) << ' ';
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print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true).substr(0,1), false);
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print_input(output, src1, swizzle.negate_src1,
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swizzle.SelectorToString(false).substr(0, 1), false,
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instr.common.AddressRegisterName());
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output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x)
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<< ' ';
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print_input(output, src2, swizzle.negate_src2,
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swizzle.SelectorToString(true).substr(0, 1), false);
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output << ", ";
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print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false).substr(1,1), false, instr.common.AddressRegisterName());
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output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y) << ' ';
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print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true).substr(1,1), false);
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print_input(output, src1, swizzle.negate_src1,
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swizzle.SelectorToString(false).substr(1, 1), false,
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instr.common.AddressRegisterName());
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output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y)
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<< ' ';
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print_input(output, src2, swizzle.negate_src2,
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swizzle.SelectorToString(true).substr(1, 1), false);
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break;
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}
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case OpCode::Id::MAD:
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case OpCode::Id::MADI:
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{
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case OpCode::Id::MADI: {
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AlignToColumn(kOpcodeColumnWidth);
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bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
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@ -175,34 +180,42 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted);
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SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted);
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output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.' << swizzle.DestMaskToString();
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output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.'
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<< swizzle.DestMaskToString();
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AlignToColumn(kOutputColumnWidth);
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print_input(output, src1, swizzle.negate_src1, SelectorToString(swizzle.src1_selector));
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print_input(output, src1, swizzle.negate_src1,
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SelectorToString(swizzle.src1_selector));
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AlignToColumn(kInputOperandColumnWidth);
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if (src_is_inverted) {
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print_input(output, src2, swizzle.negate_src2, SelectorToString(swizzle.src2_selector));
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print_input(output, src2, swizzle.negate_src2,
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SelectorToString(swizzle.src2_selector));
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} else {
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print_input(output, src2, swizzle.negate_src2, SelectorToString(swizzle.src2_selector), true, instr.mad.AddressRegisterName());
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print_input(output, src2, swizzle.negate_src2,
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SelectorToString(swizzle.src2_selector), true,
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instr.mad.AddressRegisterName());
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}
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AlignToColumn(kInputOperandColumnWidth);
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if (src_is_inverted) {
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print_input(output, src3, swizzle.negate_src3, SelectorToString(swizzle.src3_selector), true, instr.mad.AddressRegisterName());
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print_input(output, src3, swizzle.negate_src3,
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SelectorToString(swizzle.src3_selector), true,
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instr.mad.AddressRegisterName());
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} else {
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print_input(output, src3, swizzle.negate_src3, SelectorToString(swizzle.src3_selector));
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print_input(output, src3, swizzle.negate_src3,
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SelectorToString(swizzle.src3_selector));
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}
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AlignToColumn(kInputOperandColumnWidth);
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break;
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}
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default:
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{
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default: {
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AlignToColumn(kOpcodeColumnWidth);
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bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
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if (opcode_info.subtype & OpCode::Info::Dest) {
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// e.g. "r12.xy__"
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output << std::setw(3) << std::right << instr.common.dest.Value().GetName() << '.' << swizzle.DestMaskToString();
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output << std::setw(3) << std::right << instr.common.dest.Value().GetName()
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<< '.' << swizzle.DestMaskToString();
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} else if (opcode_info.subtype == OpCode::Info::MOVA) {
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output << " a0." << swizzle.DestMaskToString();
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}
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@ -210,14 +223,18 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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if (opcode_info.subtype & OpCode::Info::Src1) {
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SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
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print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false), true, instr.common.AddressRegisterName());
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print_input(output, src1, swizzle.negate_src1,
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swizzle.SelectorToString(false), true,
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instr.common.AddressRegisterName());
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AlignToColumn(kInputOperandColumnWidth);
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}
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// TODO: In some cases, the Address Register is used as an index for SRC2 instead of SRC1
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// TODO: In some cases, the Address Register is used as an index for SRC2
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// instead of SRC1
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if (opcode_info.subtype & OpCode::Info::Src2) {
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SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
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print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true));
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print_input(output, src2, swizzle.negate_src2,
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swizzle.SelectorToString(true));
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AlignToColumn(kInputOperandColumnWidth);
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}
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break;
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@ -228,8 +245,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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}
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case OpCode::Type::Conditional:
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case OpCode::Type::UniformFlowControl:
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{
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case OpCode::Type::UniformFlowControl: {
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output << ' ';
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switch (opcode.EffectiveOpCode()) {
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@ -242,7 +258,8 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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output << '(';
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if (instr.flow_control.op != instr.flow_control.JustY) {
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if (instr.flow_control.refx) output << '!';
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if (instr.flow_control.refx)
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output << '!';
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output << "cc.x";
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}
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@ -253,7 +270,8 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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}
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if (instr.flow_control.op != instr.flow_control.JustX) {
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if (instr.flow_control.refy) output << '!';
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if (instr.flow_control.refy)
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output << '!';
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output << "cc.y";
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}
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@ -266,17 +284,23 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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u32 target_addr_else = instr.flow_control.dest_offset;
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if (opcode_info.subtype & OpCode::Info::HasAlternative) {
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output << "else jump to 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex << (4 * instr.flow_control.dest_offset);
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output << "else jump to 0x" << std::setw(4) << std::right
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<< std::setfill('0') << std::hex
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<< (4 * instr.flow_control.dest_offset);
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} else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) {
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output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex << (4 * instr.flow_control.dest_offset);
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output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0')
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<< std::hex << (4 * instr.flow_control.dest_offset);
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} else {
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// TODO: Handle other cases
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output << "(unknown destination)";
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}
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if (opcode_info.subtype & OpCode::Info::HasFinishPoint) {
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output << " (return on 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex
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<< (4 * instr.flow_control.dest_offset + 4 * instr.flow_control.num_instructions) << ')';
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output << " (return on 0x" << std::setw(4) << std::right
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<< std::setfill('0') << std::hex
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<< (4 * instr.flow_control.dest_offset +
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4 * instr.flow_control.num_instructions)
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<< ')';
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}
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break;
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@ -300,8 +324,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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case Qt::FontRole:
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return GetMonospaceFont();
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case Qt::BackgroundRole:
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{
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case Qt::BackgroundRole: {
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// Highlight current instruction
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int current_record_index = par->cycle_index->value();
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if (current_record_index < static_cast<int>(par->debug_data.records.size())) {
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@ -319,10 +342,8 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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return QBrush(QColor(192, 192, 192));
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}
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// TODO: Draw arrows for each "reachable" instruction to visualize control flow
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default:
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break;
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}
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@ -331,23 +352,24 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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}
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void GraphicsVertexShaderWidget::DumpShader() {
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QString filename = QFileDialog::getSaveFileName(this, tr("Save Shader Dump"), "shader_dump.shbin",
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tr("Shader Binary (*.shbin)"));
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QString filename = QFileDialog::getSaveFileName(
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this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)"));
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if (filename.isEmpty()) {
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// If the user canceled the dialog, don't dump anything.
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return;
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}
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auto& setup = Pica::g_state.vs;
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auto& setup = Pica::g_state.vs;
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auto& config = Pica::g_state.regs.vs;
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Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup, Pica::g_state.regs.vs_output_attributes);
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Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup,
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Pica::g_state.regs.vs_output_attributes);
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}
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GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::DebugContext > debug_context,
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QWidget* parent)
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: BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) {
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GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
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std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
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: BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) {
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setObjectName("PicaVertexShader");
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// Clear input vertex data so that it contains valid float values in case a debug shader
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@ -365,7 +387,8 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
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input_data[i]->setValidator(new QDoubleValidator(input_data[i]));
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}
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breakpoint_warning = new QLabel(tr("(data only available at vertex shader invocation breakpoints)"));
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breakpoint_warning =
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new QLabel(tr("(data only available at vertex shader invocation breakpoints)"));
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// TODO: Add some button for jumping to the shader entry point
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@ -442,7 +465,8 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
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// Set a minimum height so that the size of this label doesn't cause the rest of the bottom
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// part of the UI to keep jumping up and down when cycling through instructions.
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instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() * 6);
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instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() *
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6);
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instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop);
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main_layout->addWidget(instruction_description);
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@ -471,7 +495,8 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
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memcpy(&input_vertex, vertex_data, sizeof(input_vertex));
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for (unsigned attr = 0; attr < 16; ++attr) {
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for (unsigned comp = 0; comp < 4; ++comp) {
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input_data[4 * attr + comp]->setText(QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
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input_data[4 * attr + comp]->setText(
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QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
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}
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}
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breakpoint_warning->hide();
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@ -498,10 +523,11 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
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info.swizzle_info.push_back({pattern});
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u32 entry_point = Pica::g_state.regs.vs.main_offset;
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info.labels.insert({ entry_point, "main" });
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info.labels.insert({entry_point, "main"});
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// Generate debug information
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debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup);
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debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config,
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shader_setup);
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// Reload widget state
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for (int attr = 0; attr < num_attributes; ++attr) {
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@ -537,29 +563,60 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
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auto& record = debug_data.records[index];
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if (record.mask & Pica::Shader::DebugDataRecord::SRC1)
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text += tr("SRC1: %1, %2, %3, %4\n").arg(record.src1.x.ToFloat32()).arg(record.src1.y.ToFloat32()).arg(record.src1.z.ToFloat32()).arg(record.src1.w.ToFloat32());
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text += tr("SRC1: %1, %2, %3, %4\n")
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.arg(record.src1.x.ToFloat32())
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.arg(record.src1.y.ToFloat32())
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.arg(record.src1.z.ToFloat32())
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.arg(record.src1.w.ToFloat32());
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if (record.mask & Pica::Shader::DebugDataRecord::SRC2)
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text += tr("SRC2: %1, %2, %3, %4\n").arg(record.src2.x.ToFloat32()).arg(record.src2.y.ToFloat32()).arg(record.src2.z.ToFloat32()).arg(record.src2.w.ToFloat32());
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text += tr("SRC2: %1, %2, %3, %4\n")
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.arg(record.src2.x.ToFloat32())
|
||||
.arg(record.src2.y.ToFloat32())
|
||||
.arg(record.src2.z.ToFloat32())
|
||||
.arg(record.src2.w.ToFloat32());
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::SRC3)
|
||||
text += tr("SRC3: %1, %2, %3, %4\n").arg(record.src3.x.ToFloat32()).arg(record.src3.y.ToFloat32()).arg(record.src3.z.ToFloat32()).arg(record.src3.w.ToFloat32());
|
||||
text += tr("SRC3: %1, %2, %3, %4\n")
|
||||
.arg(record.src3.x.ToFloat32())
|
||||
.arg(record.src3.y.ToFloat32())
|
||||
.arg(record.src3.z.ToFloat32())
|
||||
.arg(record.src3.w.ToFloat32());
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN)
|
||||
text += tr("DEST_IN: %1, %2, %3, %4\n").arg(record.dest_in.x.ToFloat32()).arg(record.dest_in.y.ToFloat32()).arg(record.dest_in.z.ToFloat32()).arg(record.dest_in.w.ToFloat32());
|
||||
text += tr("DEST_IN: %1, %2, %3, %4\n")
|
||||
.arg(record.dest_in.x.ToFloat32())
|
||||
.arg(record.dest_in.y.ToFloat32())
|
||||
.arg(record.dest_in.z.ToFloat32())
|
||||
.arg(record.dest_in.w.ToFloat32());
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT)
|
||||
text += tr("DEST_OUT: %1, %2, %3, %4\n").arg(record.dest_out.x.ToFloat32()).arg(record.dest_out.y.ToFloat32()).arg(record.dest_out.z.ToFloat32()).arg(record.dest_out.w.ToFloat32());
|
||||
text += tr("DEST_OUT: %1, %2, %3, %4\n")
|
||||
.arg(record.dest_out.x.ToFloat32())
|
||||
.arg(record.dest_out.y.ToFloat32())
|
||||
.arg(record.dest_out.z.ToFloat32())
|
||||
.arg(record.dest_out.w.ToFloat32());
|
||||
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT)
|
||||
text += tr("Addres Registers: %1, %2\n").arg(record.address_registers[0]).arg(record.address_registers[1]);
|
||||
text += tr("Addres Registers: %1, %2\n")
|
||||
.arg(record.address_registers[0])
|
||||
.arg(record.address_registers[1]);
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT)
|
||||
text += tr("Compare Result: %1, %2\n").arg(record.conditional_code[0] ? "true" : "false").arg(record.conditional_code[1] ? "true" : "false");
|
||||
text += tr("Compare Result: %1, %2\n")
|
||||
.arg(record.conditional_code[0] ? "true" : "false")
|
||||
.arg(record.conditional_code[1] ? "true" : "false");
|
||||
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN)
|
||||
text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false");
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN)
|
||||
text += tr("Dynamic Conditions: %1, %2\n").arg(record.cond_cmp[0] ? "true" : "false").arg(record.cond_cmp[1] ? "true" : "false");
|
||||
text += tr("Dynamic Conditions: %1, %2\n")
|
||||
.arg(record.cond_cmp[0] ? "true" : "false")
|
||||
.arg(record.cond_cmp[1] ? "true" : "false");
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN)
|
||||
text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n").arg(record.loop_int.x).arg(record.loop_int.y).arg(record.loop_int.z).arg(record.loop_int.w);
|
||||
text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n")
|
||||
.arg(record.loop_int.x)
|
||||
.arg(record.loop_int.y)
|
||||
.arg(record.loop_int.z)
|
||||
.arg(record.loop_int.w);
|
||||
|
||||
text += tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0'));
|
||||
text +=
|
||||
tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0'));
|
||||
if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) {
|
||||
text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0'));
|
||||
} else {
|
||||
|
@ -570,6 +627,7 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
|
|||
|
||||
// Emit model update notification and scroll to current instruction
|
||||
QModelIndex instr_index = model->index(record.instruction_offset, 0);
|
||||
emit model->dataChanged(instr_index, model->index(record.instruction_offset, model->columnCount()));
|
||||
emit model->dataChanged(instr_index,
|
||||
model->index(record.instruction_offset, model->columnCount()));
|
||||
binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue