Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot 2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View file

@ -17,7 +17,8 @@ namespace GPU {
// Returns index corresponding to the Regs member labeled by field_name
// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
// when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])).
// For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
// For details cf.
// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
// Hopefully, this will be fixed sometime in the future.
// For lack of better alternatives, we currently hardcode the offsets when constant
// expressions are needed via GPU_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
@ -30,8 +31,9 @@ namespace GPU {
// really is this annoying. This macro just forwards its first argument to GPU_REG_INDEX
// and then performs a (no-op) cast to size_t iff the second argument matches the expected
// field offset. Otherwise, the compiler will fail to compile this code.
#define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
((typename std::enable_if<backup_workaround_index == GPU_REG_INDEX(field_name), size_t>::type)GPU_REG_INDEX(field_name))
#define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
((typename std::enable_if<backup_workaround_index == GPU_REG_INDEX(field_name), size_t>::type) \
GPU_REG_INDEX(field_name))
#endif
// MMIO region 0x1EFxxxxx
@ -44,18 +46,18 @@ struct Regs {
// support for that.
#define ASSERT_MEMBER_SIZE(name, size_in_bytes)
#else
#define ASSERT_MEMBER_SIZE(name, size_in_bytes) \
static_assert(sizeof(name) == size_in_bytes, \
#define ASSERT_MEMBER_SIZE(name, size_in_bytes) \
static_assert(sizeof(name) == size_in_bytes, \
"Structure size and register block length don't match")
#endif
// Components are laid out in reverse byte order, most significant bits first.
enum class PixelFormat : u32 {
RGBA8 = 0,
RGB8 = 1,
RGBA8 = 0,
RGB8 = 1,
RGB565 = 2,
RGB5A1 = 3,
RGBA4 = 4,
RGBA4 = 4,
};
/**
@ -88,8 +90,8 @@ struct Regs {
BitField<0, 16, u32> value_16bit;
// TODO: Verify component order
BitField< 0, 8, u32> value_24bit_r;
BitField< 8, 8, u32> value_24bit_g;
BitField<0, 8, u32> value_24bit_r;
BitField<8, 8, u32> value_24bit_g;
BitField<16, 8, u32> value_24bit_b;
};
@ -126,7 +128,7 @@ struct Regs {
union {
u32 size;
BitField< 0, 16, u32> width;
BitField<0, 16, u32> width;
BitField<16, 16, u32> height;
};
@ -138,7 +140,7 @@ struct Regs {
union {
u32 format;
BitField< 0, 3, PixelFormat> color_format;
BitField<0, 3, PixelFormat> color_format;
};
INSERT_PADDING_WORDS(0x1);
@ -180,35 +182,37 @@ struct Regs {
union {
u32 output_size;
BitField< 0, 16, u32> output_width;
BitField<0, 16, u32> output_width;
BitField<16, 16, u32> output_height;
};
union {
u32 input_size;
BitField< 0, 16, u32> input_width;
BitField<0, 16, u32> input_width;
BitField<16, 16, u32> input_height;
};
enum ScalingMode : u32 {
NoScale = 0, // Doesn't scale the image
ScaleX = 1, // Downscales the image in half in the X axis and applies a box filter
ScaleXY = 2, // Downscales the image in half in both the X and Y axes and applies a box filter
NoScale = 0, // Doesn't scale the image
ScaleX = 1, // Downscales the image in half in the X axis and applies a box filter
ScaleXY =
2, // Downscales the image in half in both the X and Y axes and applies a box filter
};
union {
u32 flags;
BitField< 0, 1, u32> flip_vertically; // flips input data vertically
BitField< 1, 1, u32> input_linear; // Converts from linear to tiled format
BitField< 2, 1, u32> crop_input_lines;
BitField< 3, 1, u32> is_texture_copy; // Copies the data without performing any processing and respecting texture copy fields
BitField< 5, 1, u32> dont_swizzle;
BitField< 8, 3, PixelFormat> input_format;
BitField<0, 1, u32> flip_vertically; // flips input data vertically
BitField<1, 1, u32> input_linear; // Converts from linear to tiled format
BitField<2, 1, u32> crop_input_lines;
BitField<3, 1, u32> is_texture_copy; // Copies the data without performing any
// processing and respecting texture copy fields
BitField<5, 1, u32> dont_swizzle;
BitField<8, 3, PixelFormat> input_format;
BitField<12, 3, PixelFormat> output_format;
/// Uses some kind of 32x32 block swizzling mode, instead of the usual 8x8 one.
BitField<16, 1, u32> block_32; // TODO(yuriks): unimplemented
BitField<16, 1, u32> block_32; // TODO(yuriks): unimplemented
BitField<24, 2, ScalingMode> scaling; // Determines the scaling mode of the transfer
};
@ -225,14 +229,14 @@ struct Regs {
union {
u32 input_size;
BitField< 0, 16, u32> input_width;
BitField<0, 16, u32> input_width;
BitField<16, 16, u32> input_gap;
};
union {
u32 output_size;
BitField< 0, 16, u32> output_width;
BitField<0, 16, u32> output_width;
BitField<16, 16, u32> output_gap;
};
} texture_copy;
@ -267,12 +271,12 @@ struct Regs {
return sizeof(Regs) / sizeof(u32);
}
const u32& operator [] (int index) const {
const u32& operator[](int index) const {
const u32* content = reinterpret_cast<const u32*>(this);
return content[index];
}
u32& operator [] (int index) {
u32& operator[](int index) {
u32* content = reinterpret_cast<u32*>(this);
return content[index];
}
@ -294,28 +298,29 @@ static_assert(std::is_standard_layout<Regs>::value, "Structure does not use stan
// is technically allowed since C++11. This macro should be enabled once MSVC adds
// support for that.
#ifndef _MSC_VER
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(Regs, field_name) == position * 4, \
"Field "#field_name" has invalid position")
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(memory_fill_config[0], 0x00004);
ASSERT_REG_POSITION(memory_fill_config[1], 0x00008);
ASSERT_REG_POSITION(framebuffer_config[0], 0x00117);
ASSERT_REG_POSITION(framebuffer_config[1], 0x00157);
ASSERT_REG_POSITION(display_transfer_config, 0x00300);
ASSERT_REG_POSITION(memory_fill_config[0], 0x00004);
ASSERT_REG_POSITION(memory_fill_config[1], 0x00008);
ASSERT_REG_POSITION(framebuffer_config[0], 0x00117);
ASSERT_REG_POSITION(framebuffer_config[1], 0x00157);
ASSERT_REG_POSITION(display_transfer_config, 0x00300);
ASSERT_REG_POSITION(command_processor_config, 0x00638);
#undef ASSERT_REG_POSITION
#endif // !defined(_MSC_VER)
// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value
// anyway.
static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set");
extern Regs g_regs;
extern bool g_skip_frame;
template <typename T>
void Read(T &var, const u32 addr);
void Read(T& var, const u32 addr);
template <typename T>
void Write(u32 addr, const T data);
@ -326,5 +331,4 @@ void Init();
/// Shutdown hardware
void Shutdown();
} // namespace