Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot 2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View file

@ -18,17 +18,17 @@
namespace Loader {
const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
{ 0x1FF50000, 0x8000, true }, // part of DSP RAM
{ 0x1FF70000, 0x8000, true }, // part of DSP RAM
{ 0x1F000000, 0x600000, false }, // entire VRAM
{0x1FF50000, 0x8000, true}, // part of DSP RAM
{0x1FF70000, 0x8000, true}, // part of DSP RAM
{0x1F000000, 0x600000, false}, // entire VRAM
};
FileType IdentifyFile(FileUtil::IOFile& file) {
FileType type;
#define CHECK_TYPE(loader) \
type = AppLoader_##loader::IdentifyType(file); \
if (FileType::Error != type) \
#define CHECK_TYPE(loader) \
type = AppLoader_##loader::IdentifyType(file); \
if (FileType::Error != type) \
return type;
CHECK_TYPE(THREEDSX)
@ -100,7 +100,8 @@ const char* GetFileTypeString(FileType type) {
* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
*/
static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileType type,
const std::string& filename, const std::string& filepath) {
const std::string& filename,
const std::string& filepath) {
switch (type) {
// 3DSX file format.