Sources: Run clang-format on everything.
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386 changed files with 19560 additions and 18080 deletions
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@ -20,7 +20,8 @@ namespace VideoCore {
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class RasterizerInterface {
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public:
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virtual ~RasterizerInterface() {}
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virtual ~RasterizerInterface() {
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}
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/// Queues the primitive formed by the given vertices for rendering
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virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
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@ -39,17 +40,25 @@ public:
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
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virtual void FlushRegion(PAddr addr, u32 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory and invalidated
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
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/// and invalidated
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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/// Attempt to use a faster method to perform a display transfer
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { return false; }
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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}
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/// Attempt to use a faster method to fill a region
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virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { return false; }
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virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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return false;
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}
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/// Attempt to use a faster method to display the framebuffer to screen
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virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr, u32 pixel_stride, ScreenInfo& screen_info) { return false; }
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virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config,
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PAddr framebuffer_addr, u32 pixel_stride,
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ScreenInfo& screen_info) {
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return false;
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}
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};
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}
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