shader: Address feedback
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5 changed files with 54 additions and 53 deletions
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@ -76,8 +76,8 @@ public:
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[[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
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void SetAttribute(IR::Attribute attribute, const F32& value);
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[[nodiscard]] F32 GetAttributeIndexed(IR::U32 phys_address);
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void SetAttributeIndexed(IR::U32 phys_address, const F32& value);
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[[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address);
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void SetAttributeIndexed(const U32& phys_address, const F32& value);
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void SetFragColor(u32 index, u32 component, const F32& value);
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void SetFragDepth(const F32& value);
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