KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
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12 changed files with 86 additions and 69 deletions
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@ -224,18 +224,10 @@ static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
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return ERR_NOT_FOUND;
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}
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
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// The hle_handler will be nullptr if this port was registered by the emulated
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// application by means of svcCreatePort with a defined name.
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auto hle_handler = std::get<std::shared_ptr<Service::Interface>>(it->second);
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auto client_port = it->second;
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// Create a new session pair
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auto sessions = Kernel::ServerSession::CreateSessionPair(port_name, hle_handler);
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auto client_session = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
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auto server_session = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
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// Add the server session to the port's queue
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client_port->AddWaitingSession(server_session);
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// Connect to the port and retrieve the client endpoint of the connection Session.
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auto client_session = client_port->Connect();
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// Note: Threads do not wait for the server endpoint to call
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// AcceptSession before returning from this call.
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@ -254,8 +246,8 @@ static ResultCode SendSyncRequest(Handle handle) {
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
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// TODO(Subv): Wait the current thread and reschedule if this request is not going to be handled by HLE code.
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return session->HandleSyncRequest();
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// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server responds and cause a reschedule.
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return session->SendSyncRequest();
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}
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/// Close a handle
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