shader/memory_util: Deduplicate code
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as well as shader decoder code. While we are at it, fix a bug in gl_shader_cache where compute shaders had an start offset of a stage shader.
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26f2820ae3
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9 changed files with 153 additions and 159 deletions
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@ -27,12 +27,18 @@
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/shader/compiler_settings.h"
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#include "video_core/shader/memory_util.h"
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namespace Vulkan {
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MICROPROFILE_DECLARE(Vulkan_PipelineCache);
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using Tegra::Engines::ShaderType;
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using VideoCommon::Shader::GetShaderAddress;
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using VideoCommon::Shader::GetShaderCode;
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using VideoCommon::Shader::KERNEL_MAIN_OFFSET;
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using VideoCommon::Shader::ProgramCode;
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using VideoCommon::Shader::STAGE_MAIN_OFFSET;
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namespace {
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@ -45,60 +51,6 @@ constexpr VkDescriptorType STORAGE_IMAGE = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
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constexpr VideoCommon::Shader::CompilerSettings compiler_settings{
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VideoCommon::Shader::CompileDepth::FullDecompile};
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/// Gets the address for the specified shader stage program
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GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {
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const auto& gpu{system.GPU().Maxwell3D()};
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const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
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return gpu.regs.code_address.CodeAddress() + shader_config.offset;
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}
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/// Gets if the current instruction offset is a scheduler instruction
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constexpr bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
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// Sched instructions appear once every 4 instructions.
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constexpr std::size_t SchedPeriod = 4;
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const std::size_t absolute_offset = offset - main_offset;
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return (absolute_offset % SchedPeriod) == 0;
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}
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/// Calculates the size of a program stream
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std::size_t CalculateProgramSize(const ProgramCode& program, bool is_compute) {
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const std::size_t start_offset = is_compute ? 0 : 10;
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// This is the encoded version of BRA that jumps to itself. All Nvidia
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// shaders end with one.
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constexpr u64 self_jumping_branch = 0xE2400FFFFF07000FULL;
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constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL;
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std::size_t offset = start_offset;
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while (offset < program.size()) {
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const u64 instruction = program[offset];
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if (!IsSchedInstruction(offset, start_offset)) {
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if ((instruction & mask) == self_jumping_branch) {
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// End on Maxwell's "nop" instruction
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break;
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}
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if (instruction == 0) {
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break;
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}
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}
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++offset;
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}
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// The last instruction is included in the program size
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return std::min(offset + 1, program.size());
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}
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/// Gets the shader program code from memory for the specified address
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ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr,
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const u8* host_ptr, bool is_compute) {
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ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
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ASSERT_OR_EXECUTE(host_ptr != nullptr, {
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std::fill(program_code.begin(), program_code.end(), 0);
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return program_code;
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});
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memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(),
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program_code.size() * sizeof(u64));
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program_code.resize(CalculateProgramSize(program_code, is_compute));
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return program_code;
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}
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constexpr std::size_t GetStageFromProgram(std::size_t program) {
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return program == 0 ? 0 : program - 1;
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}
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@ -212,9 +164,9 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
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const auto host_ptr{memory_manager.GetPointer(program_addr)};
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// No shader found - create a new one
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constexpr u32 stage_offset = 10;
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constexpr u32 stage_offset = STAGE_MAIN_OFFSET;
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const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
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auto code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
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ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
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shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
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std::move(code), stage_offset);
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@ -270,11 +222,10 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
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// No shader found - create a new one
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const auto host_ptr = memory_manager.GetPointer(program_addr);
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auto code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
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constexpr u32 kernel_main_offset = 0;
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ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
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shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
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program_addr, *cpu_addr, std::move(code),
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kernel_main_offset);
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KERNEL_MAIN_OFFSET);
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if (cpu_addr) {
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Register(shader);
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} else {
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@ -25,6 +25,7 @@
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/shader/memory_util.h"
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#include "video_core/shader/registry.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/surface.h"
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@ -47,8 +48,6 @@ class CachedShader;
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using Shader = std::shared_ptr<CachedShader>;
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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using ProgramCode = std::vector<u64>;
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struct GraphicsPipelineCacheKey {
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FixedPipelineState fixed_state;
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std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
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@ -113,7 +112,8 @@ namespace Vulkan {
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class CachedShader final : public RasterizerCacheObject {
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public:
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explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
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VAddr cpu_addr, ProgramCode program_code, u32 main_offset);
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VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code,
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u32 main_offset);
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~CachedShader();
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GPUVAddr GetGpuAddr() const {
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@ -145,7 +145,7 @@ private:
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Tegra::Engines::ShaderType stage);
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GPUVAddr gpu_addr{};
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ProgramCode program_code;
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VideoCommon::Shader::ProgramCode program_code;
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VideoCommon::Shader::Registry registry;
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VideoCommon::Shader::ShaderIR shader_ir;
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ShaderEntries entries;
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