Implemented Tile Width Spacing
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8 changed files with 55 additions and 36 deletions
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@ -16,12 +16,12 @@ namespace VideoCore {
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using Surface::GetBytesPerPixel;
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using Surface::PixelFormat;
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using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
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using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
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using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
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template <bool morton_to_linear, PixelFormat format>
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static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
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u8* buffer, std::size_t buffer_size, VAddr addr) {
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u32 tile_width_spacing, u8* buffer, std::size_t buffer_size, VAddr addr) {
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constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
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// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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@ -31,12 +31,13 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth
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if constexpr (morton_to_linear) {
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Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
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stride, height, depth, block_height, block_depth);
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stride, height, depth, block_height, block_depth,
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tile_width_spacing);
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} else {
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Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
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(height + tile_size_y - 1) / tile_size_y, depth,
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bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
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buffer, false, block_height, block_depth);
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Tegra::Texture::CopySwizzledData(
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(stride + tile_size_x - 1) / tile_size_x, (height + tile_size_y - 1) / tile_size_y,
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depth, bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), buffer, false,
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block_height, block_depth, tile_width_spacing);
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}
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}
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@ -325,11 +326,11 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
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}
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void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
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u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer,
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std::size_t buffer_size, VAddr addr) {
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u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
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u8* buffer, std::size_t buffer_size, VAddr addr) {
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GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer,
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buffer_size, addr);
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GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth,
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tile_width_spacing, buffer, buffer_size, addr);
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}
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void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
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@ -350,4 +351,4 @@ void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_
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}
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}
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} // namespace VideoCore
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} // namespace VideoCore
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