fixed project includes to use new directory structure

This commit is contained in:
bunnei 2014-04-08 20:15:08 -04:00
parent 63e46abdb8
commit de0a034a84
95 changed files with 655 additions and 634 deletions

View file

@ -22,17 +22,17 @@
* http://code.google.com/p/gekko-gc-emu/
*/
#include "common.h"
#include "log_manager.h"
#include "file_util.h"
#include "common/common.h"
#include "common/log_manager.h"
#include "common/file_util.h"
#include "system.h"
#include "core.h"
#include "loader.h"
#include "core/system.h"
#include "core/core.h"
#include "core/loader.h"
#include "emu_window/emu_window_glfw.h"
#include "citra/emu_window/emu_window_glfw.h"
#include "citra.h"
#include "citra/citra.h"
#define E_ERR -1
@ -52,7 +52,7 @@ int __cdecl main(int argc, char **argv) {
System::Init(emu_window);
std::string boot_filename = "homebrew.elf";
std::string boot_filename = "C:\\Users\\eric\\Desktop\\3ds\\homebrew\\Mandelbrot3DS.elf";
std::string error_str;
bool res = Loader::LoadFile(boot_filename, &error_str);

View file

@ -199,20 +199,17 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\citra.cpp" />
<ClCompile Include="src\emu_window\emu_window_glfw.cpp" />
<ClCompile Include="citra.cpp" />
<ClCompile Include="emu_window\emu_window_glfw.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="citra.h" />
<ClInclude Include="emu_window\emu_window_glfw.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="src\citra.h" />
<ClInclude Include="src\emu_window\emu_window_glfw.h" />
<ClInclude Include="src\version.h" />
<ClInclude Include="version.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="citra.rc" />
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
<Text Include="CMakeLists.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -1,28 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\citra.cpp" />
<ClCompile Include="src\emu_window\emu_window_glfw.cpp">
<Filter>emu_window</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource.h" />
<ClInclude Include="src\version.h" />
<ClInclude Include="src\citra.h" />
<ClInclude Include="src\emu_window\emu_window_glfw.h">
<Filter>emu_window</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="citra.rc" />
</ItemGroup>
<ItemGroup>
<Filter Include="emu_window">
<UniqueIdentifier>{e3161526-9f53-4670-8dae-2be81ff01bc2}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
<ClCompile Include="citra.cpp" />
<ClCompile Include="emu_window\emu_window_glfw.cpp">
<Filter>emu_window</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="citra.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="version.h" />
<ClInclude Include="emu_window\emu_window_glfw.h">
<Filter>emu_window</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>

View file

@ -22,9 +22,9 @@
* http://code.google.com/p/gekko-gc-emu/
*/
#include "common.h"
#include "video_core.h"
#include "emu_window_glfw.h"
#include "common/common.h"
#include "video_core/video_core.h"
#include "citra/emu_window/emu_window_glfw.h"
static void OnKeyEvent(GLFWwindow* win, int key, int action) {
// EmuWindow_GLFW* emuwin = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);

View file

@ -27,7 +27,7 @@
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include "emu_window.h"
#include "common/emu_window.h"
class EmuWindow_GLFW : public EmuWindow {
public: