Merge pull request #2514 from ReinUsesLisp/opengl-compat
video_core: Drop OpenGL core in favor of OpenGL compatibility
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commit
de33ad25f5
24 changed files with 45 additions and 252 deletions
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@ -90,7 +90,6 @@ void LogSettings() {
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LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
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LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
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LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
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LogSetting("Renderer_UseCompatibilityProfile", Settings::values.use_compatibility_profile);
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LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
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LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
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LogSetting("Renderer_UseAsynchronousGpuEmulation",
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@ -390,7 +390,6 @@ struct Values {
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float resolution_factor;
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bool use_frame_limit;
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u16 frame_limit;
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bool use_compatibility_profile;
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bool use_disk_shader_cache;
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bool use_accurate_gpu_emulation;
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bool use_asynchronous_gpu_emulation;
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