common: Make use of [[nodiscard]] where applicable
Now that clang-format makes [[nodiscard]] attributes format sensibly, we can apply them to several functions within the common library to allow the compiler to complain about any misuses of the functions.
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34 changed files with 343 additions and 358 deletions
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@ -14,24 +14,24 @@ namespace Common {
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class WallClock {
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public:
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/// Returns current wall time in nanoseconds
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virtual std::chrono::nanoseconds GetTimeNS() = 0;
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[[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0;
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/// Returns current wall time in microseconds
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virtual std::chrono::microseconds GetTimeUS() = 0;
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[[nodiscard]] virtual std::chrono::microseconds GetTimeUS() = 0;
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/// Returns current wall time in milliseconds
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virtual std::chrono::milliseconds GetTimeMS() = 0;
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[[nodiscard]] virtual std::chrono::milliseconds GetTimeMS() = 0;
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/// Returns current wall time in emulated clock cycles
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virtual u64 GetClockCycles() = 0;
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[[nodiscard]] virtual u64 GetClockCycles() = 0;
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/// Returns current wall time in emulated cpu cycles
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virtual u64 GetCPUCycles() = 0;
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[[nodiscard]] virtual u64 GetCPUCycles() = 0;
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virtual void Pause(bool is_paused) = 0;
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/// Tells if the wall clock, uses the host CPU's hardware clock
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bool IsNative() const {
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[[nodiscard]] bool IsNative() const {
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return is_native;
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}
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@ -47,7 +47,7 @@ private:
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bool is_native;
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};
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std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
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u32 emulated_clock_frequency);
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[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
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u32 emulated_clock_frequency);
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} // namespace Common
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