shader/texture: Implement TLD4.PTP
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5 changed files with 120 additions and 56 deletions
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@ -374,6 +374,7 @@ struct MetaTexture {
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Node array;
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Node depth_compare;
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std::vector<Node> aoffi;
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std::vector<Node> ptp;
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std::vector<Node> derivates;
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Node bias;
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Node lod;
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