glsl: Implement precise fp variable allocation

This commit is contained in:
ameerj 2021-05-30 22:44:28 -04:00
parent 14bfb4719a
commit e10366974e
4 changed files with 67 additions and 8 deletions

View file

@ -118,6 +118,16 @@ public:
Add<GlslVarType::F32x4>(format_str, inst, args...);
}
template <typename... Args>
void AddPrecF32(const char* format_str, IR::Inst& inst, Args&&... args) {
Add<GlslVarType::PrecF32>(format_str, inst, args...);
}
template <typename... Args>
void AddPrecF64(const char* format_str, IR::Inst& inst, Args&&... args) {
Add<GlslVarType::PrecF64>(format_str, inst, args...);
}
template <typename... Args>
void Add(const char* format_str, Args&&... args) {
code += fmt::format(format_str, std::forward<Args>(args)...);