core: Update input interpreter
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1b82d5bb4f
commit
e14ae06391
4 changed files with 18 additions and 54 deletions
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "core/hid/hid_types.h"
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#include "core/hid/input_interpreter.h"
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#include "core/hle/service/hid/controllers/npad.h"
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#include "core/hle/service/hid/hid.h"
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@ -38,25 +39,23 @@ void InputInterpreter::ResetButtonStates() {
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}
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}
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bool InputInterpreter::IsButtonPressed(HIDButton button) const {
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return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
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bool InputInterpreter::IsButtonPressed(Core::HID::NpadButton button) const {
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return (button_states[current_index] & static_cast<u32>(button)) != 0;
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}
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bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
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const bool current_press =
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(button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
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const bool previous_press =
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(button_states[previous_index] & (1U << static_cast<u8>(button))) != 0;
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bool InputInterpreter::IsButtonPressedOnce(Core::HID::NpadButton button) const {
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const bool current_press = (button_states[current_index] & static_cast<u32>(button)) != 0;
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const bool previous_press = (button_states[previous_index] & static_cast<u32>(button)) != 0;
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return current_press && !previous_press;
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}
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bool InputInterpreter::IsButtonHeld(HIDButton button) const {
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bool InputInterpreter::IsButtonHeld(Core::HID::NpadButton button) const {
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u32 held_buttons{button_states[0]};
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for (std::size_t i = 1; i < button_states.size(); ++i) {
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held_buttons &= button_states[i];
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}
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return (held_buttons & (1U << static_cast<u8>(button))) != 0;
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return (held_buttons & static_cast<u32>(button)) != 0;
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}
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