video_core: Remove unused variables

Silences several compiler warnings about unused variables.
This commit is contained in:
Lioncash 2020-07-21 00:52:27 -04:00
parent ad0b295125
commit e17fb5ee97
8 changed files with 5 additions and 33 deletions

View file

@ -1260,13 +1260,6 @@ std::string ARBDecompiler::Visit(const Node& node) {
return "{0, 0, 0, 0}.x";
}
const auto buffer_index = [this, &abuf]() -> std::string {
if (stage != ShaderType::Geometry) {
return "";
}
return fmt::format("[{}]", Visit(abuf->GetBuffer()));
};
const Attribute::Index index = abuf->GetIndex();
const u32 element = abuf->GetElement();
const char swizzle = Swizzle(element);
@ -1375,7 +1368,7 @@ std::string ARBDecompiler::Visit(const Node& node) {
return {};
}
if (const auto cmt = std::get_if<CommentNode>(&*node)) {
if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
// Uncommenting this will generate invalid code. GLASM lacks comments.
// AddLine("// {}", cmt->GetText());
return {};

View file

@ -237,7 +237,6 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
const ShaderParameters& params, Maxwell::ShaderProgram program_type, ProgramCode code,
ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) {
const auto shader_type = GetShaderType(program_type);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto& gpu = params.system.GPU();
gpu.ShaderNotify().MarkSharderBuilding();
@ -287,8 +286,6 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
ProgramCode code) {
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto& gpu = params.system.GPU();
gpu.ShaderNotify().MarkSharderBuilding();

View file

@ -1952,10 +1952,6 @@ private:
return {fmt::format("({} != 0)", carry), Type::Bool};
}
Expression LogicalFIsNan(Operation operation) {
return GenerateUnary(operation, "isnan", Type::Bool, Type::Float);
}
Expression LogicalAssign(Operation operation) {
const Node& dest = operation[0];
const Node& src = operation[1];
@ -2771,15 +2767,6 @@ private:
return std::min<u32>(device.GetMaxVaryings(), Maxwell::NumVaryings);
}
bool IsRenderTargetEnabled(u32 render_target) const {
for (u32 component = 0; component < 4; ++component) {
if (header.ps.IsColorComponentOutputEnabled(render_target, component)) {
return true;
}
}
return false;
}
const Device& device;
const ShaderIR& ir;
const Registry& registry;