Merge pull request #2222 from linkmauve/die-frameskip-die

Remove the broken frame_skip option
This commit is contained in:
Yuri Kunde Schlesner 2016-11-27 16:01:45 -08:00 committed by GitHub
commit e279a6955e
7 changed files with 1 additions and 33 deletions

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@ -52,10 +52,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (id >= regs.NumIds())
return;
// If we're skipping this frame, only allow trigger IRQ
if (GPU::g_skip_frame && id != PICA_REG_INDEX(trigger_irq))
return;
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
u32 old_value = regs[id];