shader: Add denorm flush support

This commit is contained in:
ReinUsesLisp 2021-02-20 03:30:13 -03:00 committed by ameerj
parent 6db69990da
commit e2bc05b17d
20 changed files with 260 additions and 93 deletions

View file

@ -32,6 +32,7 @@ add_library(shader_recompiler STATIC
frontend/ir/ir_emitter.h
frontend/ir/microinstruction.cpp
frontend/ir/microinstruction.h
frontend/ir/modifiers.h
frontend/ir/opcodes.cpp
frontend/ir/opcodes.h
frontend/ir/opcodes.inc
@ -94,9 +95,7 @@ add_library(shader_recompiler STATIC
shader_info.h
)
target_include_directories(shader_recompiler PRIVATE sirit)
target_link_libraries(shader_recompiler PRIVATE fmt::fmt sirit)
target_link_libraries(shader_recompiler INTERFACE fmt::fmt sirit)
target_link_libraries(shader_recompiler PUBLIC fmt::fmt sirit)
add_executable(shader_util main.cpp)
target_link_libraries(shader_util PRIVATE shader_recompiler)