spirv: Implement ViewportMask with NV_viewport_array2
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@ -690,6 +690,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
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.support_vote = true,
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.support_viewport_index_layer_non_geometry =
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device.IsExtShaderViewportIndexLayerSupported(),
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.support_viewport_mask = device.IsNvViewportArray2Supported(),
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.support_typeless_image_loads = device.IsFormatlessImageLoadSupported(),
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.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
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.support_int64_atomics = device.IsExtShaderAtomicInt64Supported(),
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