glsl: Implement VOTE for subgroup size potentially larger
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parent
770b754afd
commit
e35ffbbeb0
5 changed files with 43 additions and 20 deletions
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@ -122,9 +122,11 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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void EmitContext::SetupExtensions(std::string&) {
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header += "#extension GL_ARB_separate_shader_objects : enable\n";
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header += "#extension GL_ARB_sparse_texture2 : enable\n";
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header += "#extension GL_EXT_texture_shadow_lod : enable\n";
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// header += "#extension GL_ARB_texture_cube_map_array : enable\n";
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if (stage != Stage::Compute) {
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// TODO: track this usage
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header += "#extension GL_ARB_sparse_texture2 : enable\n";
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header += "#extension GL_EXT_texture_shadow_lod : enable\n";
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}
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if (info.uses_int64) {
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header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
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}
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@ -149,6 +151,10 @@ void EmitContext::SetupExtensions(std::string&) {
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info.uses_subgroup_shuffles || info.uses_fswzadd) {
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header += "#extension GL_ARB_shader_ballot : enable\n";
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header += "#extension GL_ARB_shader_group_vote : enable\n";
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header += "#extension GL_KHR_shader_subgroup_basic : enable\n";
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if (!info.uses_int64) {
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header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
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}
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}
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}
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