Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code can go when a simpler frametime/FPS meter is added to the GUI.
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90501f20e6
commit
e3a8292495
13 changed files with 8 additions and 306 deletions
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@ -47,7 +47,6 @@ set(HEADERS
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microprofile.h
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microprofileui.h
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platform.h
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profiler.h
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profiler_reporting.h
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scm_rev.h
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scope_exit.h
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@ -13,4 +13,7 @@
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#define MICROPROFILE_HELP_ALT "Right-Click"
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#define MICROPROFILE_HELP_MOD "Ctrl"
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// This isn't included by microprofileui.h :(
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#include <cstdlib> // For std::abs
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#include <microprofileui.h>
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@ -7,71 +7,16 @@
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#include <vector>
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#include "common/assert.h"
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#include "common/profiler.h"
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#include "common/profiler_reporting.h"
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#include "common/synchronized_wrapper.h"
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#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013.
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h> // For QueryPerformanceCounter/Frequency
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#endif
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namespace Common {
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namespace Profiling {
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#if ENABLE_PROFILING
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thread_local Timer* Timer::current_timer = nullptr;
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#endif
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#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013
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QPCClock::time_point QPCClock::now() {
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static LARGE_INTEGER freq;
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// Use this dummy local static to ensure this gets initialized once.
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static BOOL dummy = QueryPerformanceFrequency(&freq);
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LARGE_INTEGER ticks;
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QueryPerformanceCounter(&ticks);
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// This is prone to overflow when multiplying, which is why I'm using micro instead of nano. The
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// correct way to approach this would be to just return ticks as a time_point and then subtract
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// and do this conversion when creating a duration from two time_points, however, as far as I
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// could tell the C++ requirements for these types are incompatible with this approach.
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return time_point(duration(ticks.QuadPart * std::micro::den / freq.QuadPart));
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}
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#endif
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TimingCategory::TimingCategory(const char* name, TimingCategory* parent)
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: accumulated_duration(0) {
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ProfilingManager& manager = GetProfilingManager();
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category_id = manager.RegisterTimingCategory(this, name);
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if (parent != nullptr)
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manager.SetTimingCategoryParent(category_id, parent->category_id);
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}
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ProfilingManager::ProfilingManager()
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: last_frame_end(Clock::now()), this_frame_start(Clock::now()) {
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}
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unsigned int ProfilingManager::RegisterTimingCategory(TimingCategory* category, const char* name) {
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TimingCategoryInfo info;
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info.category = category;
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info.name = name;
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info.parent = TimingCategoryInfo::NO_PARENT;
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unsigned int id = (unsigned int)timing_categories.size();
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timing_categories.push_back(std::move(info));
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return id;
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}
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void ProfilingManager::SetTimingCategoryParent(unsigned int category, unsigned int parent) {
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ASSERT(category < timing_categories.size());
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ASSERT(parent < timing_categories.size());
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timing_categories[category].parent = parent;
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}
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void ProfilingManager::BeginFrame() {
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this_frame_start = Clock::now();
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}
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@ -82,11 +27,6 @@ void ProfilingManager::FinishFrame() {
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results.interframe_time = now - last_frame_end;
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results.frame_time = now - this_frame_start;
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results.time_per_category.resize(timing_categories.size());
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for (size_t i = 0; i < timing_categories.size(); ++i) {
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results.time_per_category[i] = timing_categories[i].category->GetAccumulatedTime();
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}
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last_frame_end = now;
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}
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@ -100,26 +40,9 @@ void TimingResultsAggregator::Clear() {
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window_size = cursor = 0;
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}
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void TimingResultsAggregator::SetNumberOfCategories(size_t n) {
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size_t old_size = times_per_category.size();
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if (n == old_size)
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return;
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times_per_category.resize(n);
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for (size_t i = old_size; i < n; ++i) {
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times_per_category[i].resize(max_window_size, Duration::zero());
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}
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}
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void TimingResultsAggregator::AddFrame(const ProfilingFrameResult& frame_result) {
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SetNumberOfCategories(frame_result.time_per_category.size());
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interframe_times[cursor] = frame_result.interframe_time;
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frame_times[cursor] = frame_result.frame_time;
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for (size_t i = 0; i < frame_result.time_per_category.size(); ++i) {
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times_per_category[i][cursor] = frame_result.time_per_category[i];
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}
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++cursor;
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if (cursor == max_window_size)
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@ -162,11 +85,6 @@ AggregatedFrameResult TimingResultsAggregator::GetAggregatedResults() const {
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result.fps = 0.0f;
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}
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result.time_per_category.resize(times_per_category.size());
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for (size_t i = 0; i < times_per_category.size(); ++i) {
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result.time_per_category[i] = AggregateField(times_per_category[i], window_size);
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}
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return result;
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}
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@ -1,152 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <chrono>
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#include "common/assert.h"
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#include "common/thread.h"
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namespace Common {
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namespace Profiling {
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// If this is defined to 0, it turns all Timers into no-ops.
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#ifndef ENABLE_PROFILING
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#define ENABLE_PROFILING 1
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#endif
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#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013
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// MSVC up to 2013 doesn't use QueryPerformanceCounter for high_resolution_clock, so it has bad
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// precision. We manually implement a clock based on QPC to get good results.
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struct QPCClock {
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using duration = std::chrono::microseconds;
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using time_point = std::chrono::time_point<QPCClock>;
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using rep = duration::rep;
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using period = duration::period;
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static const bool is_steady = false;
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static time_point now();
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};
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using Clock = QPCClock;
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#else
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using Clock = std::chrono::high_resolution_clock;
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#endif
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using Duration = Clock::duration;
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/**
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* Represents a timing category that measured time can be accounted towards. Should be declared as a
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* global variable and passed to Timers.
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*/
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class TimingCategory final {
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public:
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TimingCategory(const char* name, TimingCategory* parent = nullptr);
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unsigned int GetCategoryId() const {
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return category_id;
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}
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/// Adds some time to this category. Can safely be called from multiple threads at the same time.
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void AddTime(Duration amount) {
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std::atomic_fetch_add_explicit(
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&accumulated_duration, amount.count(),
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std::memory_order_relaxed);
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}
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/**
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* Atomically retrieves the accumulated measured time for this category and resets the counter
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* to zero. Can be safely called concurrently with AddTime.
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*/
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Duration GetAccumulatedTime() {
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return Duration(std::atomic_exchange_explicit(
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&accumulated_duration, (Duration::rep)0,
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std::memory_order_relaxed));
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}
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private:
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unsigned int category_id;
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std::atomic<Duration::rep> accumulated_duration;
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};
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/**
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* Measures time elapsed between a call to Start and a call to Stop and attributes it to the given
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* TimingCategory. Start/Stop can be called multiple times on the same timer, but each call must be
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* appropriately paired.
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*
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* When a Timer is started, it automatically pauses a previously running timer on the same thread,
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* which is resumed when it is stopped. As such, no special action needs to be taken to avoid
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* double-accounting of time on two categories.
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*/
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class Timer {
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public:
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Timer(TimingCategory& category) : category(category) {
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}
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void Start() {
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#if ENABLE_PROFILING
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ASSERT(!running);
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previous_timer = current_timer;
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current_timer = this;
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if (previous_timer != nullptr)
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previous_timer->StopTiming();
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StartTiming();
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#endif
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}
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void Stop() {
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#if ENABLE_PROFILING
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ASSERT(running);
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StopTiming();
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if (previous_timer != nullptr)
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previous_timer->StartTiming();
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current_timer = previous_timer;
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#endif
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}
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private:
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#if ENABLE_PROFILING
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void StartTiming() {
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start = Clock::now();
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running = true;
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}
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void StopTiming() {
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auto duration = Clock::now() - start;
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running = false;
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category.AddTime(std::chrono::duration_cast<Duration>(duration));
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}
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Clock::time_point start;
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bool running = false;
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Timer* previous_timer;
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static thread_local Timer* current_timer;
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#endif
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TimingCategory& category;
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};
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/**
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* A Timer that automatically starts timing when created and stops at the end of the scope. Should
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* be used in the majority of cases.
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*/
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class ScopeTimer : public Timer {
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public:
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ScopeTimer(TimingCategory& category) : Timer(category) {
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Start();
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}
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~ScopeTimer() {
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Stop();
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}
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};
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} // namespace Profiling
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} // namespace Common
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@ -4,22 +4,17 @@
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#pragma once
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#include <chrono>
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#include <cstddef>
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#include <vector>
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#include "common/profiler.h"
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#include "common/synchronized_wrapper.h"
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namespace Common {
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namespace Profiling {
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struct TimingCategoryInfo {
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static const unsigned int NO_PARENT = -1;
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TimingCategory* category;
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const char* name;
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unsigned int parent;
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};
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using Clock = std::chrono::high_resolution_clock;
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using Duration = Clock::duration;
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struct ProfilingFrameResult {
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/// Time since the last delivered frame
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/// Time spent processing a frame, excluding VSync
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Duration frame_time;
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/// Total amount of time spent inside each category in this frame. Indexed by the category id
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std::vector<Duration> time_per_category;
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};
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class ProfilingManager final {
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public:
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ProfilingManager();
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unsigned int RegisterTimingCategory(TimingCategory* category, const char* name);
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void SetTimingCategoryParent(unsigned int category, unsigned int parent);
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const std::vector<TimingCategoryInfo>& GetTimingCategoriesInfo() const {
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return timing_categories;
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}
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/// This should be called after swapping screen buffers.
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void BeginFrame();
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/// This should be called before swapping screen buffers.
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}
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private:
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std::vector<TimingCategoryInfo> timing_categories;
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Clock::time_point last_frame_end;
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Clock::time_point this_frame_start;
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@ -73,9 +57,6 @@ struct AggregatedFrameResult {
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AggregatedDuration frame_time;
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float fps;
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/// Total amount of time spent inside each category in this frame. Indexed by the category id
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std::vector<AggregatedDuration> time_per_category;
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};
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class TimingResultsAggregator final {
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TimingResultsAggregator(size_t window_size);
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void Clear();
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void SetNumberOfCategories(size_t n);
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void AddFrame(const ProfilingFrameResult& frame_result);
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@ -95,7 +75,6 @@ public:
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std::vector<Duration> interframe_times;
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std::vector<Duration> frame_times;
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std::vector<std::vector<Duration>> times_per_category;
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};
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ProfilingManager& GetProfilingManager();
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