Common: Remove section measurement from profiler (#1731)

This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
This commit is contained in:
Yuri Kunde Schlesner 2016-04-29 00:07:10 -07:00
parent 90501f20e6
commit e3a8292495
13 changed files with 8 additions and 306 deletions

View file

@ -9,7 +9,6 @@
#include "common/hash.h"
#include "common/microprofile.h"
#include "common/profiler.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
@ -57,13 +56,11 @@ void Shutdown() {
#endif // ARCHITECTURE_x86_64
}
static Common::Profiling::TimingCategory shader_category("Vertex Shader");
MICROPROFILE_DEFINE(GPU_VertexShader, "GPU", "Vertex Shader", MP_RGB(50, 50, 240));
OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attributes) {
auto& config = g_state.regs.vs;
Common::Profiling::ScopeTimer timer(shader_category);
MICROPROFILE_SCOPE(GPU_VertexShader);
state.program_counter = config.main_offset;