Merge branch 'yuzu-emu:master' into convert_legacy
This commit is contained in:
commit
e49184e606
360 changed files with 43056 additions and 27212 deletions
|
@ -24,6 +24,7 @@ if (MSVC)
|
|||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
# /Zm - Specifies the precompiled header memory allocation limit
|
||||
# /Zo - Enhanced debug info for optimized builds
|
||||
# /permissive- - Enables stricter C++ standards conformance checks
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
|
@ -36,6 +37,7 @@ if (MSVC)
|
|||
add_compile_options(
|
||||
/MP
|
||||
/Zi
|
||||
/Zm200
|
||||
/Zo
|
||||
/permissive-
|
||||
/EHsc
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
// Copyright 2021 yuzu Emulator Project
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||||
// Licensed under GPLv2 or any later version
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||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "audio_core/delay_line.h"
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||||
|
||||
|
|
|
@ -1,3 +1,7 @@
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|||
// Copyright 2021 yuzu Emulator Project
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||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
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||||
|
||||
#pragma once
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#include "common/common_types.h"
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|
|
|
@ -73,6 +73,7 @@ add_library(common STATIC
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hex_util.h
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host_memory.cpp
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host_memory.h
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input.h
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||||
intrusive_red_black_tree.h
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||||
literals.h
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logging/backend.cpp
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|
|
|
@ -7,6 +7,7 @@
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|||
#include <bit>
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#include <climits>
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#include <cstddef>
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#include <type_traits>
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#include "common/common_types.h"
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|
||||
|
@ -44,4 +45,10 @@ template <typename T>
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|||
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
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||||
}
|
||||
|
||||
template <typename T>
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||||
requires std::is_integral_v<T>
|
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[[nodiscard]] T NextPow2(T value) {
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||||
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
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}
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||||
|
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} // namespace Common
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||||
|
|
|
@ -1,3 +1,7 @@
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|||
// Copyright 2021 yuzu Emulator Project
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||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
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||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <iterator>
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||||
|
|
366
src/common/input.h
Normal file
366
src/common/input.h
Normal file
|
@ -0,0 +1,366 @@
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|||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
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|
||||
#pragma once
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|
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include "common/logging/log.h"
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#include "common/param_package.h"
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#include "common/uuid.h"
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|
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namespace Common::Input {
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// Type of data that is expected to recieve or send
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enum class InputType {
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None,
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Battery,
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Button,
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Stick,
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Analog,
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||||
Trigger,
|
||||
Motion,
|
||||
Touch,
|
||||
Color,
|
||||
Vibration,
|
||||
Nfc,
|
||||
Ir,
|
||||
};
|
||||
|
||||
// Internal battery charge level
|
||||
enum class BatteryLevel : u32 {
|
||||
None,
|
||||
Empty,
|
||||
Critical,
|
||||
Low,
|
||||
Medium,
|
||||
Full,
|
||||
Charging,
|
||||
};
|
||||
|
||||
enum class PollingMode {
|
||||
// Constant polling of buttons, analogs and motion data
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||||
Active,
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||||
// Only update on button change, digital analogs
|
||||
Pasive,
|
||||
// Enable near field communication polling
|
||||
NFC,
|
||||
// Enable infrared camera polling
|
||||
IR,
|
||||
};
|
||||
|
||||
// Vibration reply from the controller
|
||||
enum class VibrationError {
|
||||
None,
|
||||
NotSupported,
|
||||
Disabled,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Polling mode reply from the controller
|
||||
enum class PollingError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Hint for amplification curve to be used
|
||||
enum class VibrationAmplificationType {
|
||||
Linear,
|
||||
Exponential,
|
||||
};
|
||||
|
||||
// Analog properties for calibration
|
||||
struct AnalogProperties {
|
||||
// Anything below this value will be detected as zero
|
||||
float deadzone{};
|
||||
// Anyting above this values will be detected as one
|
||||
float range{1.0f};
|
||||
// Minimum value to be detected as active
|
||||
float threshold{0.5f};
|
||||
// Drift correction applied to the raw data
|
||||
float offset{};
|
||||
// Invert direction of the sensor data
|
||||
bool inverted{};
|
||||
};
|
||||
|
||||
// Single analog sensor data
|
||||
struct AnalogStatus {
|
||||
float value{};
|
||||
float raw_value{};
|
||||
AnalogProperties properties{};
|
||||
};
|
||||
|
||||
// Button data
|
||||
struct ButtonStatus {
|
||||
Common::UUID uuid{};
|
||||
bool value{};
|
||||
bool inverted{};
|
||||
bool toggle{};
|
||||
bool locked{};
|
||||
};
|
||||
|
||||
// Internal battery data
|
||||
using BatteryStatus = BatteryLevel;
|
||||
|
||||
// Analog and digital joystick data
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||||
struct StickStatus {
|
||||
Common::UUID uuid{};
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||||
AnalogStatus x{};
|
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AnalogStatus y{};
|
||||
bool left{};
|
||||
bool right{};
|
||||
bool up{};
|
||||
bool down{};
|
||||
};
|
||||
|
||||
// Analog and digital trigger data
|
||||
struct TriggerStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus analog{};
|
||||
ButtonStatus pressed{};
|
||||
};
|
||||
|
||||
// 3D vector representing motion input
|
||||
struct MotionSensor {
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
AnalogStatus z{};
|
||||
};
|
||||
|
||||
// Motion data used to calculate controller orientation
|
||||
struct MotionStatus {
|
||||
// Gyroscope vector measurement in radians/s.
|
||||
MotionSensor gyro{};
|
||||
// Acceleration vector measurement in G force
|
||||
MotionSensor accel{};
|
||||
// Time since last measurement in microseconds
|
||||
u64 delta_timestamp{};
|
||||
// Request to update after reading the value
|
||||
bool force_update{};
|
||||
};
|
||||
|
||||
// Data of a single point on a touch screen
|
||||
struct TouchStatus {
|
||||
ButtonStatus pressed{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
int id{};
|
||||
};
|
||||
|
||||
// Physical controller color in RGB format
|
||||
struct BodyColorStatus {
|
||||
u32 body{};
|
||||
u32 buttons{};
|
||||
};
|
||||
|
||||
// HD rumble data
|
||||
struct VibrationStatus {
|
||||
f32 low_amplitude{};
|
||||
f32 low_frequency{};
|
||||
f32 high_amplitude{};
|
||||
f32 high_frequency{};
|
||||
VibrationAmplificationType type;
|
||||
};
|
||||
|
||||
// Physical controller LED pattern
|
||||
struct LedStatus {
|
||||
bool led_1{};
|
||||
bool led_2{};
|
||||
bool led_3{};
|
||||
bool led_4{};
|
||||
};
|
||||
|
||||
// List of buttons to be passed to Qt that can be translated
|
||||
enum class ButtonNames {
|
||||
Undefined,
|
||||
Invalid,
|
||||
// This will display the engine name instead of the button name
|
||||
Engine,
|
||||
// This will display the button by value instead of the button name
|
||||
Value,
|
||||
ButtonLeft,
|
||||
ButtonRight,
|
||||
ButtonDown,
|
||||
ButtonUp,
|
||||
TriggerZ,
|
||||
TriggerR,
|
||||
TriggerL,
|
||||
ButtonA,
|
||||
ButtonB,
|
||||
ButtonX,
|
||||
ButtonY,
|
||||
ButtonStart,
|
||||
|
||||
// DS4 button names
|
||||
L1,
|
||||
L2,
|
||||
L3,
|
||||
R1,
|
||||
R2,
|
||||
R3,
|
||||
Circle,
|
||||
Cross,
|
||||
Square,
|
||||
Triangle,
|
||||
Share,
|
||||
Options,
|
||||
};
|
||||
|
||||
// Callback data consisting of an input type and the equivalent data status
|
||||
struct CallbackStatus {
|
||||
InputType type{InputType::None};
|
||||
ButtonStatus button_status{};
|
||||
StickStatus stick_status{};
|
||||
AnalogStatus analog_status{};
|
||||
TriggerStatus trigger_status{};
|
||||
MotionStatus motion_status{};
|
||||
TouchStatus touch_status{};
|
||||
BodyColorStatus color_status{};
|
||||
BatteryStatus battery_status{};
|
||||
VibrationStatus vibration_status{};
|
||||
};
|
||||
|
||||
// Triggered once every input change
|
||||
struct InputCallback {
|
||||
std::function<void(const CallbackStatus&)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
class InputDevice {
|
||||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
|
||||
// Request input device to update if necessary
|
||||
virtual void SoftUpdate() {}
|
||||
|
||||
// Force input device to update data regardless of the current state
|
||||
virtual void ForceUpdate() {}
|
||||
|
||||
// Sets the function to be triggered when input changes
|
||||
void SetCallback(InputCallback callback_) {
|
||||
callback = std::move(callback_);
|
||||
}
|
||||
|
||||
// Triggers the function set in the callback
|
||||
void TriggerOnChange(const CallbackStatus& status) {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(status);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
InputCallback callback;
|
||||
};
|
||||
|
||||
/// An abstract class template for an output device (rumble, LED pattern, polling mode).
|
||||
class OutputDevice {
|
||||
public:
|
||||
virtual ~OutputDevice() = default;
|
||||
|
||||
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
|
||||
|
||||
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
|
||||
return VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
|
||||
return PollingError::NotSupported;
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
template <typename InputDeviceType>
|
||||
class Factory {
|
||||
public:
|
||||
virtual ~Factory() = default;
|
||||
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
|
||||
};
|
||||
|
||||
namespace Impl {
|
||||
|
||||
template <typename InputDeviceType>
|
||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
|
||||
|
||||
template <typename InputDeviceType>
|
||||
struct FactoryList {
|
||||
static FactoryListType<InputDeviceType> list;
|
||||
};
|
||||
|
||||
template <typename InputDeviceType>
|
||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
/**
|
||||
* Registers an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
|
||||
* a device
|
||||
* @param factory the factory object to register
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
|
||||
auto pair = std::make_pair(name, std::move(factory));
|
||||
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
|
||||
LOG_ERROR(Input, "Factory '{}' already registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory to unregister
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void UnregisterFactory(const std::string& name) {
|
||||
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
|
||||
LOG_ERROR(Input, "Factory '{}' not registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param params a serialized ParamPackage string that contains all parameters for creating the
|
||||
* device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& params) {
|
||||
const Common::ParamPackage package(params);
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param A ParamPackage that contains all parameters for creating the device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
} // namespace Common::Input
|
|
@ -114,6 +114,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
|||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
|
|
|
@ -82,6 +82,7 @@ enum class Class : u8 {
|
|||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
|
|
|
@ -183,6 +183,7 @@ void RestoreGlobalState(bool is_powered_on) {
|
|||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_speed_limit.SetGlobal(true);
|
||||
values.speed_limit.SetGlobal(true);
|
||||
values.fps_cap.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
@ -525,7 +524,7 @@ struct Values {
|
|||
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
||||
Setting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||
Setting<bool> use_vsync{true, "use_vsync"};
|
||||
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
RangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
|
||||
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
||||
ShaderBackend::SPIRV, "shader_backend"};
|
||||
|
@ -560,25 +559,19 @@ struct Values {
|
|||
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
|
||||
|
||||
Setting<bool> motion_enabled{true, "motion_enabled"};
|
||||
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
|
||||
"motion_device"};
|
||||
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
|
||||
BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
|
||||
|
||||
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
|
||||
BasicSetting<bool> tas_enable{false, "tas_enable"};
|
||||
BasicSetting<bool> tas_loop{false, "tas_loop"};
|
||||
BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
|
||||
|
||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||
std::string mouse_device;
|
||||
MouseButtonsRaw mouse_buttons;
|
||||
|
||||
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
||||
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
|
||||
KeyboardKeysRaw keyboard_keys;
|
||||
KeyboardModsRaw keyboard_mods;
|
||||
|
||||
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
|
||||
ButtonsRaw debug_pad_buttons;
|
||||
|
@ -586,14 +579,11 @@ struct Values {
|
|||
|
||||
TouchscreenInput touchscreen;
|
||||
|
||||
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
|
||||
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
|
||||
"touch_device"};
|
||||
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
|
||||
// Data Storage
|
||||
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||
|
@ -614,6 +604,7 @@ struct Values {
|
|||
BasicSetting<bool> extended_logging{false, "extended_logging"};
|
||||
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
|
||||
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
|
||||
BasicSetting<bool> enable_all_controllers{false, "enable_all_controllers"};
|
||||
|
||||
// Miscellaneous
|
||||
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
|
||||
|
|
|
@ -62,11 +62,22 @@ enum Values : int {
|
|||
|
||||
constexpr int STICK_HID_BEGIN = LStick;
|
||||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
constexpr int NUM_STICKS_HID = NumAnalogs;
|
||||
|
||||
extern const std::array<const char*, NumAnalogs> mapping;
|
||||
} // namespace NativeAnalog
|
||||
|
||||
namespace NativeTrigger {
|
||||
enum Values : int {
|
||||
LTrigger,
|
||||
RTrigger,
|
||||
|
||||
NumTriggers,
|
||||
};
|
||||
|
||||
constexpr int TRIGGER_HID_BEGIN = LTrigger;
|
||||
constexpr int TRIGGER_HID_END = NumTriggers;
|
||||
} // namespace NativeTrigger
|
||||
|
||||
namespace NativeVibration {
|
||||
enum Values : int {
|
||||
LeftVibrationDevice,
|
||||
|
@ -115,10 +126,20 @@ constexpr int NUM_MOUSE_HID = NumMouseButtons;
|
|||
extern const std::array<const char*, NumMouseButtons> mapping;
|
||||
} // namespace NativeMouseButton
|
||||
|
||||
namespace NativeMouseWheel {
|
||||
enum Values {
|
||||
X,
|
||||
Y,
|
||||
|
||||
NumMouseWheels,
|
||||
};
|
||||
|
||||
extern const std::array<const char*, NumMouseWheels> mapping;
|
||||
} // namespace NativeMouseWheel
|
||||
|
||||
namespace NativeKeyboard {
|
||||
enum Keys {
|
||||
None,
|
||||
Error,
|
||||
|
||||
A = 4,
|
||||
B,
|
||||
|
@ -156,22 +177,22 @@ enum Keys {
|
|||
N8,
|
||||
N9,
|
||||
N0,
|
||||
Enter,
|
||||
Return,
|
||||
Escape,
|
||||
Backspace,
|
||||
Tab,
|
||||
Space,
|
||||
Minus,
|
||||
Equal,
|
||||
LeftBrace,
|
||||
RightBrace,
|
||||
Backslash,
|
||||
Plus,
|
||||
OpenBracket,
|
||||
CloseBracket,
|
||||
Pipe,
|
||||
Tilde,
|
||||
Semicolon,
|
||||
Apostrophe,
|
||||
Grave,
|
||||
Quote,
|
||||
Backquote,
|
||||
Comma,
|
||||
Dot,
|
||||
Period,
|
||||
Slash,
|
||||
CapsLockKey,
|
||||
|
||||
|
@ -188,7 +209,7 @@ enum Keys {
|
|||
F11,
|
||||
F12,
|
||||
|
||||
SystemRequest,
|
||||
PrintScreen,
|
||||
ScrollLockKey,
|
||||
Pause,
|
||||
Insert,
|
||||
|
@ -257,8 +278,18 @@ enum Keys {
|
|||
ScrollLockActive,
|
||||
KPComma,
|
||||
|
||||
KPLeftParenthesis,
|
||||
KPRightParenthesis,
|
||||
Ro = 0x87,
|
||||
KatakanaHiragana,
|
||||
Yen,
|
||||
Henkan,
|
||||
Muhenkan,
|
||||
NumPadCommaPc98,
|
||||
|
||||
HangulEnglish = 0x90,
|
||||
Hanja,
|
||||
KatakanaKey,
|
||||
HiraganaKey,
|
||||
ZenkakuHankaku,
|
||||
|
||||
LeftControlKey = 0xE0,
|
||||
LeftShiftKey,
|
||||
|
@ -307,6 +338,8 @@ enum Modifiers {
|
|||
CapsLock,
|
||||
ScrollLock,
|
||||
NumLock,
|
||||
Katakana,
|
||||
Hiragana,
|
||||
|
||||
NumKeyboardMods,
|
||||
};
|
||||
|
@ -324,11 +357,6 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
|
|||
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
|
||||
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
|
||||
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
|
||||
using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
|
||||
|
||||
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
|
||||
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
|
||||
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
|
@ -342,6 +370,11 @@ enum class ControllerType {
|
|||
RightJoycon,
|
||||
Handheld,
|
||||
GameCube,
|
||||
Pokeball,
|
||||
NES,
|
||||
SNES,
|
||||
N64,
|
||||
SegaGenesis,
|
||||
};
|
||||
|
||||
struct PlayerInput {
|
||||
|
@ -349,7 +382,6 @@ struct PlayerInput {
|
|||
ControllerType controller_type;
|
||||
ButtonsRaw buttons;
|
||||
AnalogsRaw analogs;
|
||||
VibrationsRaw vibrations;
|
||||
MotionsRaw motions;
|
||||
|
||||
bool vibration_enabled;
|
||||
|
|
|
@ -71,9 +71,6 @@ static CPUCaps Detect() {
|
|||
else
|
||||
caps.manufacturer = Manufacturer::Unknown;
|
||||
|
||||
u32 family = {};
|
||||
u32 model = {};
|
||||
|
||||
__cpuid(cpu_id, 0x80000000);
|
||||
|
||||
u32 max_ex_fn = cpu_id[0];
|
||||
|
@ -84,15 +81,6 @@ static CPUCaps Detect() {
|
|||
// Detect family and other miscellaneous features
|
||||
if (max_std_fn >= 1) {
|
||||
__cpuid(cpu_id, 0x00000001);
|
||||
family = (cpu_id[0] >> 8) & 0xf;
|
||||
model = (cpu_id[0] >> 4) & 0xf;
|
||||
if (family == 0xf) {
|
||||
family += (cpu_id[0] >> 20) & 0xff;
|
||||
}
|
||||
if (family >= 6) {
|
||||
model += ((cpu_id[0] >> 16) & 0xf) << 4;
|
||||
}
|
||||
|
||||
if ((cpu_id[3] >> 25) & 1)
|
||||
caps.sse = true;
|
||||
if ((cpu_id[3] >> 26) & 1)
|
||||
|
|
|
@ -15,26 +15,26 @@
|
|||
namespace Common {
|
||||
|
||||
u64 EstimateRDTSCFrequency() {
|
||||
const auto milli_10 = std::chrono::milliseconds{10};
|
||||
// get current time
|
||||
// Discard the first result measuring the rdtsc.
|
||||
_mm_mfence();
|
||||
const u64 tscStart = __rdtsc();
|
||||
const auto startTime = std::chrono::high_resolution_clock::now();
|
||||
// wait roughly 3 seconds
|
||||
while (true) {
|
||||
auto milli = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::high_resolution_clock::now() - startTime);
|
||||
if (milli.count() >= 3000)
|
||||
break;
|
||||
std::this_thread::sleep_for(milli_10);
|
||||
}
|
||||
const auto endTime = std::chrono::high_resolution_clock::now();
|
||||
__rdtsc();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{1});
|
||||
_mm_mfence();
|
||||
const u64 tscEnd = __rdtsc();
|
||||
// calculate difference
|
||||
const u64 timer_diff =
|
||||
std::chrono::duration_cast<std::chrono::nanoseconds>(endTime - startTime).count();
|
||||
const u64 tsc_diff = tscEnd - tscStart;
|
||||
__rdtsc();
|
||||
|
||||
// Get the current time.
|
||||
const auto start_time = std::chrono::steady_clock::now();
|
||||
_mm_mfence();
|
||||
const u64 tsc_start = __rdtsc();
|
||||
// Wait for 200 milliseconds.
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{200});
|
||||
const auto end_time = std::chrono::steady_clock::now();
|
||||
_mm_mfence();
|
||||
const u64 tsc_end = __rdtsc();
|
||||
// Calculate differences.
|
||||
const u64 timer_diff = static_cast<u64>(
|
||||
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
|
||||
const u64 tsc_diff = tsc_end - tsc_start;
|
||||
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
|
||||
return tsc_freq;
|
||||
}
|
||||
|
|
|
@ -132,11 +132,23 @@ add_library(core STATIC
|
|||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input_interpreter.cpp
|
||||
frontend/input_interpreter.h
|
||||
frontend/input.h
|
||||
hardware_interrupt_manager.cpp
|
||||
hardware_interrupt_manager.h
|
||||
hid/emulated_console.cpp
|
||||
hid/emulated_console.h
|
||||
hid/emulated_controller.cpp
|
||||
hid/emulated_controller.h
|
||||
hid/emulated_devices.cpp
|
||||
hid/emulated_devices.h
|
||||
hid/hid_core.cpp
|
||||
hid/hid_core.h
|
||||
hid/hid_types.h
|
||||
hid/input_converter.cpp
|
||||
hid/input_converter.h
|
||||
hid/input_interpreter.cpp
|
||||
hid/input_interpreter.h
|
||||
hid/motion_input.cpp
|
||||
hid/motion_input.h
|
||||
hle/api_version.h
|
||||
hle/ipc.h
|
||||
hle/ipc_helpers.h
|
||||
|
@ -167,12 +179,15 @@ add_library(core STATIC
|
|||
hle/kernel/k_client_port.h
|
||||
hle/kernel/k_client_session.cpp
|
||||
hle/kernel/k_client_session.h
|
||||
hle/kernel/k_code_memory.cpp
|
||||
hle/kernel/k_code_memory.h
|
||||
hle/kernel/k_condition_variable.cpp
|
||||
hle/kernel/k_condition_variable.h
|
||||
hle/kernel/k_event.cpp
|
||||
hle/kernel/k_event.h
|
||||
hle/kernel/k_handle_table.cpp
|
||||
hle/kernel/k_handle_table.h
|
||||
hle/kernel/k_light_condition_variable.cpp
|
||||
hle/kernel/k_light_condition_variable.h
|
||||
hle/kernel/k_light_lock.cpp
|
||||
hle/kernel/k_light_lock.h
|
||||
|
@ -225,6 +240,7 @@ add_library(core STATIC
|
|||
hle/kernel/k_system_control.h
|
||||
hle/kernel/k_thread.cpp
|
||||
hle/kernel/k_thread.h
|
||||
hle/kernel/k_thread_queue.cpp
|
||||
hle/kernel/k_thread_queue.h
|
||||
hle/kernel/k_trace.h
|
||||
hle/kernel/k_transfer_memory.cpp
|
||||
|
@ -396,12 +412,15 @@ add_library(core STATIC
|
|||
hle/service/glue/glue.h
|
||||
hle/service/glue/glue_manager.cpp
|
||||
hle/service/glue/glue_manager.h
|
||||
hle/service/glue/notif.cpp
|
||||
hle/service/glue/notif.h
|
||||
hle/service/grc/grc.cpp
|
||||
hle/service/grc/grc.h
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/hid/hid.h
|
||||
hle/service/hid/irs.cpp
|
||||
hle/service/hid/irs.h
|
||||
hle/service/hid/ring_lifo.h
|
||||
hle/service/hid/xcd.cpp
|
||||
hle/service/hid/xcd.h
|
||||
hle/service/hid/errors.h
|
||||
|
@ -466,6 +485,8 @@ add_library(core STATIC
|
|||
hle/service/ns/language.h
|
||||
hle/service/ns/ns.cpp
|
||||
hle/service/ns/ns.h
|
||||
hle/service/ns/pdm_qry.cpp
|
||||
hle/service/ns/pdm_qry.h
|
||||
hle/service/ns/pl_u.cpp
|
||||
hle/service/ns/pl_u.h
|
||||
hle/service/nvdrv/devices/nvdevice.h
|
||||
|
|
|
@ -86,6 +86,26 @@ public:
|
|||
num_instructions, MemoryReadCode(pc));
|
||||
}
|
||||
|
||||
void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
|
||||
VAddr value) override {
|
||||
switch (op) {
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
|
||||
static constexpr u64 ICACHE_LINE_SIZE = 64;
|
||||
|
||||
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
|
||||
parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
|
||||
break;
|
||||
}
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoU:
|
||||
parent.ClearInstructionCache();
|
||||
break;
|
||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoUInnerSharable:
|
||||
default:
|
||||
LOG_DEBUG(Core_ARM, "Unprocesseed instruction cache operation: {}", op);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
|
||||
switch (exception) {
|
||||
case Dynarmic::A64::Exception::WaitForInterrupt:
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hardware_interrupt_manager.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
@ -126,7 +127,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
|||
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
: kernel{system}, fs_controller{system}, memory{system}, hid_core{},
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
SystemResultStatus Run() {
|
||||
|
@ -391,6 +392,7 @@ struct System::Impl {
|
|||
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
|
||||
std::unique_ptr<Core::DeviceMemory> device_memory;
|
||||
Core::Memory::Memory memory;
|
||||
Core::HID::HIDCore hid_core;
|
||||
CpuManager cpu_manager;
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool exit_lock = false;
|
||||
|
@ -519,12 +521,6 @@ const ARM_Interface& System::CurrentArmInterface() const {
|
|||
return impl->kernel.CurrentPhysicalCore().ArmInterface();
|
||||
}
|
||||
|
||||
std::size_t System::CurrentCoreIndex() const {
|
||||
std::size_t core = impl->kernel.GetCurrentHostThreadID();
|
||||
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
|
||||
return core;
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
|
||||
return impl->kernel.CurrentPhysicalCore();
|
||||
}
|
||||
|
@ -615,6 +611,14 @@ const Kernel::KernelCore& System::Kernel() const {
|
|||
return impl->kernel;
|
||||
}
|
||||
|
||||
HID::HIDCore& System::HIDCore() {
|
||||
return impl->hid_core;
|
||||
}
|
||||
|
||||
const HID::HIDCore& System::HIDCore() const {
|
||||
return impl->hid_core;
|
||||
}
|
||||
|
||||
Timing::CoreTiming& System::CoreTiming() {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
@ -825,8 +829,6 @@ void System::ApplySettings() {
|
|||
if (IsPoweredOn()) {
|
||||
Renderer().RefreshBaseSettings();
|
||||
}
|
||||
|
||||
Service::HID::ReloadInputDevices();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
|
|
@ -89,6 +89,10 @@ namespace Core::Hardware {
|
|||
class InterruptManager;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
|
@ -204,9 +208,6 @@ public:
|
|||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
|
||||
|
||||
/// Gets the index of the currently running CPU core
|
||||
[[nodiscard]] std::size_t CurrentCoreIndex() const;
|
||||
|
||||
/// Gets the physical core for the CPU core that is currently running
|
||||
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
|
||||
|
||||
|
@ -285,6 +286,12 @@ public:
|
|||
/// Provides a constant reference to the kernel instance.
|
||||
[[nodiscard]] const Kernel::KernelCore& Kernel() const;
|
||||
|
||||
/// Gets a mutable reference to the HID interface.
|
||||
[[nodiscard]] HID::HIDCore& HIDCore();
|
||||
|
||||
/// Gets an immutable reference to the HID interface.
|
||||
[[nodiscard]] const HID::HIDCore& HIDCore() const;
|
||||
|
||||
/// Provides a reference to the internal PerfStats instance.
|
||||
[[nodiscard]] Core::PerfStats& GetPerfStats();
|
||||
|
||||
|
|
|
@ -117,17 +117,18 @@ void CpuManager::MultiCoreRunGuestLoop() {
|
|||
physical_core = &kernel.CurrentPhysicalCore();
|
||||
}
|
||||
system.ExitDynarmicProfile();
|
||||
physical_core->ArmInterface().ClearExclusiveState();
|
||||
kernel.CurrentScheduler()->RescheduleCurrentCore();
|
||||
{
|
||||
Kernel::KScopedDisableDispatch dd(kernel);
|
||||
physical_core->ArmInterface().ClearExclusiveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::MultiCoreRunIdleThread() {
|
||||
auto& kernel = system.Kernel();
|
||||
while (true) {
|
||||
auto& physical_core = kernel.CurrentPhysicalCore();
|
||||
physical_core.Idle();
|
||||
kernel.CurrentScheduler()->RescheduleCurrentCore();
|
||||
Kernel::KScopedDisableDispatch dd(kernel);
|
||||
kernel.CurrentPhysicalCore().Idle();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -135,12 +136,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
|
|||
auto& kernel = system.Kernel();
|
||||
kernel.CurrentScheduler()->OnThreadStart();
|
||||
while (true) {
|
||||
auto core = kernel.GetCurrentHostThreadID();
|
||||
auto core = kernel.CurrentPhysicalCoreIndex();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
|
||||
ASSERT(scheduler.ContextSwitchPending());
|
||||
ASSERT(core == kernel.GetCurrentHostThreadID());
|
||||
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
|
||||
scheduler.RescheduleCurrentCore();
|
||||
}
|
||||
}
|
||||
|
@ -346,13 +347,9 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
|
|||
sc_sync_first_use = false;
|
||||
}
|
||||
|
||||
// Abort if emulation was killed before the session really starts
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Emulation was stopped
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
return;
|
||||
}
|
||||
|
||||
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
|
||||
|
|
|
@ -5,16 +5,15 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ControllerApplet::~ControllerApplet() = default;
|
||||
|
||||
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
|
||||
: service_manager{service_manager_} {}
|
||||
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {}
|
||||
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
|
@ -22,24 +21,20 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
|||
const ControllerParameters& parameters) const {
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
auto& npad =
|
||||
service_manager.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
|
||||
const std::size_t min_supported_players =
|
||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||
|
||||
// Disconnect Handheld first.
|
||||
npad.DisconnectNpadAtIndex(8);
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
handheld->Disconnect();
|
||||
|
||||
// Deduce the best configuration based on the input parameters.
|
||||
for (std::size_t index = 0; index < players.size() - 2; ++index) {
|
||||
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
||||
|
||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||
// This makes it easy to connect the desired controllers.
|
||||
npad.DisconnectNpadAtIndex(index);
|
||||
controller->Disconnect();
|
||||
|
||||
// Only connect the minimum number of required players.
|
||||
if (index >= min_supported_players) {
|
||||
|
@ -49,27 +44,27 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
|||
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
||||
if (parameters.allow_pro_controller) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->Connect();
|
||||
} else if (parameters.allow_dual_joycons) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
|
||||
controller->Connect();
|
||||
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
|
||||
// Assign left joycons to even player indices and right joycons to odd player indices.
|
||||
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
|
||||
// a right Joycon for Player 2 in 2 Player Assist mode.
|
||||
if (index % 2 == 0) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
|
||||
controller->Connect();
|
||||
} else {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
|
||||
controller->Connect();
|
||||
}
|
||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||
!Settings::values.use_docked_mode.GetValue()) {
|
||||
// We should *never* reach here under any normal circumstances.
|
||||
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
|
||||
index);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->Connect();
|
||||
} else {
|
||||
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
|
||||
}
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
@ -44,14 +44,14 @@ public:
|
|||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
public:
|
||||
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
|
||||
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const override;
|
||||
|
||||
private:
|
||||
Service::SM::ServiceManager& service_manager;
|
||||
HID::HIDCore& hid_core;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
|
|
@ -3,66 +3,31 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
GraphicsContext::~GraphicsContext() = default;
|
||||
|
||||
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
|
||||
public std::enable_shared_from_this<TouchState> {
|
||||
public:
|
||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage&) override {
|
||||
return std::make_unique<Device>(shared_from_this());
|
||||
}
|
||||
|
||||
std::mutex mutex;
|
||||
|
||||
Input::TouchStatus status;
|
||||
|
||||
private:
|
||||
class Device : public Input::TouchDevice {
|
||||
public:
|
||||
explicit Device(std::weak_ptr<TouchState>&& touch_state_) : touch_state(touch_state_) {}
|
||||
Input::TouchStatus GetStatus() const override {
|
||||
if (auto state = touch_state.lock()) {
|
||||
std::lock_guard guard{state->mutex};
|
||||
return state->status;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
private:
|
||||
std::weak_ptr<TouchState> touch_state;
|
||||
};
|
||||
};
|
||||
|
||||
EmuWindow::EmuWindow() {
|
||||
// TODO: Find a better place to set this.
|
||||
config.min_client_area_size =
|
||||
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
|
||||
active_config = config;
|
||||
touch_state = std::make_shared<TouchState>();
|
||||
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
|
||||
}
|
||||
|
||||
EmuWindow::~EmuWindow() {
|
||||
Input::UnregisterFactory<Input::TouchDevice>("emu_window");
|
||||
}
|
||||
EmuWindow::~EmuWindow() {}
|
||||
|
||||
/**
|
||||
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
|
||||
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
|
||||
* @param framebuffer_x Framebuffer x-coordinate to check
|
||||
* @param framebuffer_y Framebuffer y-coordinate to check
|
||||
* @return True if the coordinates are within the touchpad, otherwise false
|
||||
*/
|
||||
static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, u32 framebuffer_x,
|
||||
u32 framebuffer_y) {
|
||||
return (framebuffer_y >= layout.screen.top && framebuffer_y < layout.screen.bottom &&
|
||||
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
|
||||
std::pair<f32, f32> EmuWindow::MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const {
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
const float x =
|
||||
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
const float y =
|
||||
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
|
||||
|
||||
return std::make_pair(x, y);
|
||||
}
|
||||
|
||||
std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
|
||||
|
@ -75,49 +40,6 @@ std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
|
|||
return std::make_pair(new_x, new_y);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
|
||||
return;
|
||||
}
|
||||
if (id >= touch_state->status.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
const float x =
|
||||
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
const float y =
|
||||
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
|
||||
|
||||
touch_state->status[id] = std::make_tuple(x, y, true);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchReleased(size_t id) {
|
||||
if (id >= touch_state->status.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
|
||||
if (id >= touch_state->status.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!std::get<2>(touch_state->status[id])) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
}
|
||||
|
||||
TouchPressed(framebuffer_x, framebuffer_y, id);
|
||||
}
|
||||
|
||||
void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) {
|
||||
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
|
||||
}
|
||||
|
|
|
@ -112,28 +112,6 @@ public:
|
|||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
/**
|
||||
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
|
||||
* @param framebuffer_x Framebuffer x-coordinate that was pressed
|
||||
* @param framebuffer_y Framebuffer y-coordinate that was pressed
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id);
|
||||
|
||||
/**
|
||||
* Signal that a touch released event has occurred (e.g. mouse click released)
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchReleased(size_t id);
|
||||
|
||||
/**
|
||||
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
|
||||
* @param framebuffer_x Framebuffer x-coordinate
|
||||
* @param framebuffer_y Framebuffer y-coordinate
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id);
|
||||
|
||||
/**
|
||||
* Returns currently active configuration.
|
||||
* @note Accesses to the returned object need not be consistent because it may be modified in
|
||||
|
@ -212,6 +190,11 @@ protected:
|
|||
client_area_height = size.second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a screen postion into the equivalent touchscreen position.
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
private:
|
||||
|
@ -237,9 +220,6 @@ private:
|
|||
WindowConfig config; ///< Internal configuration (changes pending for being applied in
|
||||
/// ProcessConfigurationChanges)
|
||||
WindowConfig active_config; ///< Internal active configuration
|
||||
|
||||
class TouchState;
|
||||
std::shared_ptr<TouchState> touch_state;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
|
|
@ -25,7 +25,12 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
|||
ASSERT(height > 0);
|
||||
// The drawing code needs at least somewhat valid values for both screens
|
||||
// so just calculate them both even if the other isn't showing.
|
||||
FramebufferLayout res{width, height, false, {}};
|
||||
FramebufferLayout res{
|
||||
.width = width,
|
||||
.height = height,
|
||||
.screen = {},
|
||||
.is_srgb = false,
|
||||
};
|
||||
|
||||
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
|
||||
const float emulation_aspect_ratio = EmulationAspectRatio(
|
||||
|
|
|
@ -35,17 +35,8 @@ enum class AspectRatio {
|
|||
struct FramebufferLayout {
|
||||
u32 width{ScreenUndocked::Width};
|
||||
u32 height{ScreenUndocked::Height};
|
||||
bool is_srgb{};
|
||||
|
||||
Common::Rectangle<u32> screen;
|
||||
|
||||
/**
|
||||
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
||||
* Switch screen.
|
||||
*/
|
||||
float GetScalingRatio() const {
|
||||
return static_cast<float>(screen.GetWidth()) / ScreenUndocked::Width;
|
||||
}
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -1,217 +0,0 @@
|
|||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Input {
|
||||
|
||||
enum class AnalogDirection : u8 {
|
||||
RIGHT,
|
||||
LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
struct AnalogProperties {
|
||||
float deadzone;
|
||||
float range;
|
||||
float threshold;
|
||||
};
|
||||
template <typename StatusType>
|
||||
struct InputCallback {
|
||||
std::function<void(StatusType)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
class InputDevice {
|
||||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual StatusType GetRawStatus() const {
|
||||
return GetStatus();
|
||||
}
|
||||
virtual AnalogProperties GetAnalogProperties() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus([[maybe_unused]] AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
virtual bool SetRumblePlay([[maybe_unused]] f32 amp_low, [[maybe_unused]] f32 freq_low,
|
||||
[[maybe_unused]] f32 amp_high,
|
||||
[[maybe_unused]] f32 freq_high) const {
|
||||
return {};
|
||||
}
|
||||
void SetCallback(InputCallback<StatusType> callback_) {
|
||||
callback = std::move(callback_);
|
||||
}
|
||||
void TriggerOnChange() {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(GetStatus());
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
InputCallback<StatusType> callback;
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
template <typename InputDeviceType>
|
||||
class Factory {
|
||||
public:
|
||||
virtual ~Factory() = default;
|
||||
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
|
||||
};
|
||||
|
||||
namespace Impl {
|
||||
|
||||
template <typename InputDeviceType>
|
||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
|
||||
|
||||
template <typename InputDeviceType>
|
||||
struct FactoryList {
|
||||
static FactoryListType<InputDeviceType> list;
|
||||
};
|
||||
|
||||
template <typename InputDeviceType>
|
||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
/**
|
||||
* Registers an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
|
||||
* a device
|
||||
* @param factory the factory object to register
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
|
||||
auto pair = std::make_pair(name, std::move(factory));
|
||||
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
|
||||
LOG_ERROR(Input, "Factory '{}' already registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory to unregister
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void UnregisterFactory(const std::string& name) {
|
||||
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
|
||||
LOG_ERROR(Input, "Factory '{}' not registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param params a serialized ParamPackage string contains all parameters for creating the device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) {
|
||||
const Common::ParamPackage package(params);
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
/**
|
||||
* A button device is an input device that returns bool as status.
|
||||
* true for pressed; false for released.
|
||||
*/
|
||||
using ButtonDevice = InputDevice<bool>;
|
||||
|
||||
/**
|
||||
* An analog device is an input device that returns a tuple of x and y coordinates as status. The
|
||||
* coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up
|
||||
* direction
|
||||
*/
|
||||
using AnalogDevice = InputDevice<std::tuple<float, float>>;
|
||||
|
||||
/**
|
||||
* A vibration device is an input device that returns an unsigned byte as status.
|
||||
* It represents whether the vibration device supports vibration or not.
|
||||
* If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
|
||||
*/
|
||||
using VibrationDevice = InputDevice<u8>;
|
||||
|
||||
/**
|
||||
* A motion status is an object that returns a tuple of accelerometer state vector,
|
||||
* gyroscope state vector, rotation state vector, orientation state matrix and quaterion state
|
||||
* vector.
|
||||
*
|
||||
* For both 3D vectors:
|
||||
* x+ is the same direction as RIGHT on D-pad.
|
||||
* y+ is normal to the touch screen, pointing outward.
|
||||
* z+ is the same direction as UP on D-pad.
|
||||
*
|
||||
* For accelerometer state vector
|
||||
* Units: g (gravitational acceleration)
|
||||
*
|
||||
* For gyroscope state vector:
|
||||
* Orientation is determined by right-hand rule.
|
||||
* Units: deg/sec
|
||||
*
|
||||
* For rotation state vector
|
||||
* Units: rotations
|
||||
*
|
||||
* For orientation state matrix
|
||||
* x vector
|
||||
* y vector
|
||||
* z vector
|
||||
*
|
||||
* For quaternion state vector
|
||||
* xyz vector
|
||||
* w float
|
||||
*/
|
||||
using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common::Vec3<float>,
|
||||
std::array<Common::Vec3f, 3>, Common::Quaternion<f32>>;
|
||||
|
||||
/**
|
||||
* A motion device is an input device that returns a motion status object
|
||||
*/
|
||||
using MotionDevice = InputDevice<MotionStatus>;
|
||||
|
||||
/**
|
||||
* A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
|
||||
* The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
|
||||
* pressed.
|
||||
*/
|
||||
using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
|
||||
|
||||
/**
|
||||
* A touch device is an input device that returns a touch status object
|
||||
*/
|
||||
using TouchDevice = InputDevice<TouchStatus>;
|
||||
|
||||
/**
|
||||
* A mouse device is an input device that returns a tuple of two floats and four ints.
|
||||
* The first two floats are X and Y device coordinates of the mouse (from 0-1).
|
||||
* The s32s are the mouse wheel.
|
||||
*/
|
||||
using MouseDevice = InputDevice<std::tuple<float, float, s32, s32>>;
|
||||
|
||||
} // namespace Input
|
232
src/core/hid/emulated_console.cpp
Normal file
232
src/core/hid/emulated_console.cpp
Normal file
|
@ -0,0 +1,232 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/hid/emulated_console.h"
|
||||
#include "core/hid/input_converter.h"
|
||||
|
||||
namespace Core::HID {
|
||||
EmulatedConsole::EmulatedConsole() = default;
|
||||
|
||||
EmulatedConsole::~EmulatedConsole() = default;
|
||||
|
||||
void EmulatedConsole::ReloadFromSettings() {
|
||||
// Using first motion device from player 1. No need to assign any unique config at the moment
|
||||
const auto& player = Settings::values.players.GetValue()[0];
|
||||
motion_params = Common::ParamPackage(player.motions[0]);
|
||||
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetTouchParams() {
|
||||
// TODO(german77): Support any number of fingers
|
||||
std::size_t index = 0;
|
||||
|
||||
// Hardcode mouse, touchscreen and cemuhook parameters
|
||||
if (!Settings::values.mouse_enabled) {
|
||||
// We can't use mouse as touch if native mouse is enabled
|
||||
touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"};
|
||||
}
|
||||
touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
|
||||
touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
|
||||
touch_params[index++] =
|
||||
Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
|
||||
touch_params[index++] =
|
||||
Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
|
||||
|
||||
const auto button_index =
|
||||
static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
|
||||
const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons;
|
||||
|
||||
// Map the rest of the fingers from touch from button configuration
|
||||
for (const auto& config_entry : touch_buttons) {
|
||||
if (index >= touch_params.size()) {
|
||||
continue;
|
||||
}
|
||||
Common::ParamPackage params{config_entry};
|
||||
Common::ParamPackage touch_button_params;
|
||||
const int x = params.Get("x", 0);
|
||||
const int y = params.Get("y", 0);
|
||||
params.Erase("x");
|
||||
params.Erase("y");
|
||||
touch_button_params.Set("engine", "touch_from_button");
|
||||
touch_button_params.Set("button", params.Serialize());
|
||||
touch_button_params.Set("x", x);
|
||||
touch_button_params.Set("y", y);
|
||||
touch_button_params.Set("touch_id", static_cast<int>(index));
|
||||
touch_params[index] = touch_button_params;
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::ReloadInput() {
|
||||
// If you load any device here add the equivalent to the UnloadInput() function
|
||||
SetTouchParams();
|
||||
|
||||
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
|
||||
if (motion_devices) {
|
||||
motion_devices->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
|
||||
});
|
||||
}
|
||||
|
||||
// Unique index for identifying touch device source
|
||||
std::size_t index = 0;
|
||||
for (auto& touch_device : touch_devices) {
|
||||
touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]);
|
||||
if (!touch_device) {
|
||||
continue;
|
||||
}
|
||||
touch_device->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetTouch(callback, index);
|
||||
},
|
||||
});
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::UnloadInput() {
|
||||
motion_devices.reset();
|
||||
for (auto& touch : touch_devices) {
|
||||
touch.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::EnableConfiguration() {
|
||||
is_configuring = true;
|
||||
SaveCurrentConfig();
|
||||
}
|
||||
|
||||
void EmulatedConsole::DisableConfiguration() {
|
||||
is_configuring = false;
|
||||
}
|
||||
|
||||
bool EmulatedConsole::IsConfiguring() const {
|
||||
return is_configuring;
|
||||
}
|
||||
|
||||
void EmulatedConsole::SaveCurrentConfig() {
|
||||
if (!is_configuring) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedConsole::RestoreConfig() {
|
||||
if (!is_configuring) {
|
||||
return;
|
||||
}
|
||||
ReloadFromSettings();
|
||||
}
|
||||
|
||||
Common::ParamPackage EmulatedConsole::GetMotionParam() const {
|
||||
return motion_params;
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
|
||||
motion_params = param;
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
auto& raw_status = console.motion_values.raw_status;
|
||||
auto& emulated = console.motion_values.emulated;
|
||||
|
||||
raw_status = TransformToMotion(callback);
|
||||
emulated.SetAcceleration(Common::Vec3f{
|
||||
raw_status.accel.x.value,
|
||||
raw_status.accel.y.value,
|
||||
raw_status.accel.z.value,
|
||||
});
|
||||
emulated.SetGyroscope(Common::Vec3f{
|
||||
raw_status.gyro.x.value,
|
||||
raw_status.gyro.y.value,
|
||||
raw_status.gyro.z.value,
|
||||
});
|
||||
emulated.UpdateRotation(raw_status.delta_timestamp);
|
||||
emulated.UpdateOrientation(raw_status.delta_timestamp);
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
return;
|
||||
}
|
||||
|
||||
auto& motion = console.motion_state;
|
||||
motion.accel = emulated.GetAcceleration();
|
||||
motion.gyro = emulated.GetGyroscope();
|
||||
motion.rotation = emulated.GetGyroscope();
|
||||
motion.orientation = emulated.GetOrientation();
|
||||
motion.quaternion = emulated.GetQuaternion();
|
||||
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
|
||||
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
|
||||
if (index >= console.touch_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
console.touch_values[index] = TransformToTouch(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(german77): Remap touch id in sequential order
|
||||
console.touch_state[index] = {
|
||||
.position = {console.touch_values[index].x.value, console.touch_values[index].y.value},
|
||||
.id = static_cast<u32>(console.touch_values[index].id),
|
||||
.pressed = console.touch_values[index].pressed.value,
|
||||
};
|
||||
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
}
|
||||
|
||||
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
|
||||
return console.motion_values;
|
||||
}
|
||||
|
||||
TouchValues EmulatedConsole::GetTouchValues() const {
|
||||
return console.touch_values;
|
||||
}
|
||||
|
||||
ConsoleMotion EmulatedConsole::GetMotion() const {
|
||||
return console.motion_state;
|
||||
}
|
||||
|
||||
TouchFingerState EmulatedConsole::GetTouch() const {
|
||||
return console.touch_state;
|
||||
}
|
||||
|
||||
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ConsoleUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
poller.on_change(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedConsole::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
return;
|
||||
}
|
||||
callback_list.erase(iterator);
|
||||
}
|
||||
} // namespace Core::HID
|
190
src/core/hid/emulated_console.h
Normal file
190
src/core/hid/emulated_console.h
Normal file
|
@ -0,0 +1,190 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/input.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/point.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hid/motion_input.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
struct ConsoleMotionInfo {
|
||||
Common::Input::MotionStatus raw_status{};
|
||||
MotionInput emulated{};
|
||||
};
|
||||
|
||||
using ConsoleMotionDevices = std::unique_ptr<Common::Input::InputDevice>;
|
||||
using TouchDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, 16>;
|
||||
|
||||
using ConsoleMotionParams = Common::ParamPackage;
|
||||
using TouchParams = std::array<Common::ParamPackage, 16>;
|
||||
|
||||
using ConsoleMotionValues = ConsoleMotionInfo;
|
||||
using TouchValues = std::array<Common::Input::TouchStatus, 16>;
|
||||
|
||||
struct TouchFinger {
|
||||
u64 last_touch{};
|
||||
Common::Point<float> position{};
|
||||
u32 id{};
|
||||
TouchAttribute attribute{};
|
||||
bool pressed{};
|
||||
};
|
||||
|
||||
// Contains all motion related data that is used on the services
|
||||
struct ConsoleMotion {
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
Common::Quaternion<f32> quaternion{};
|
||||
bool is_at_rest{};
|
||||
};
|
||||
|
||||
using TouchFingerState = std::array<TouchFinger, 16>;
|
||||
|
||||
struct ConsoleStatus {
|
||||
// Data from input_common
|
||||
ConsoleMotionValues motion_values{};
|
||||
TouchValues touch_values{};
|
||||
|
||||
// Data for HID services
|
||||
ConsoleMotion motion_state{};
|
||||
TouchFingerState touch_state{};
|
||||
};
|
||||
|
||||
enum class ConsoleTriggerType {
|
||||
Motion,
|
||||
Touch,
|
||||
All,
|
||||
};
|
||||
|
||||
struct ConsoleUpdateCallback {
|
||||
std::function<void(ConsoleTriggerType)> on_change;
|
||||
};
|
||||
|
||||
class EmulatedConsole {
|
||||
public:
|
||||
/**
|
||||
* Contains all input data within the emulated switch console tablet such as touch and motion
|
||||
*/
|
||||
explicit EmulatedConsole();
|
||||
~EmulatedConsole();
|
||||
|
||||
YUZU_NON_COPYABLE(EmulatedConsole);
|
||||
YUZU_NON_MOVEABLE(EmulatedConsole);
|
||||
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
/**
|
||||
* Sets the emulated console into configuring mode
|
||||
* This prevents the modification of the HID state of the emulated console by input commands
|
||||
*/
|
||||
void EnableConfiguration();
|
||||
|
||||
/// Returns the emulated console into normal mode, allowing the modification of the HID state
|
||||
void DisableConfiguration();
|
||||
|
||||
/// Returns true if the emulated console is in configuring mode
|
||||
bool IsConfiguring() const;
|
||||
|
||||
/// Reload all input devices
|
||||
void ReloadInput();
|
||||
|
||||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
/// Reverts any mapped changes made that weren't saved
|
||||
void RestoreConfig();
|
||||
|
||||
// Returns the current mapped motion device
|
||||
Common::ParamPackage GetMotionParam() const;
|
||||
|
||||
/**
|
||||
* Updates the current mapped motion device
|
||||
* @param param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetMotionParam(Common::ParamPackage param);
|
||||
|
||||
/// Returns the latest status of motion input from the console with parameters
|
||||
ConsoleMotionValues GetMotionValues() const;
|
||||
|
||||
/// Returns the latest status of touch input from the console with parameters
|
||||
TouchValues GetTouchValues() const;
|
||||
|
||||
/// Returns the latest status of motion input from the console
|
||||
ConsoleMotion GetMotion() const;
|
||||
|
||||
/// Returns the latest status of touch input from the console
|
||||
TouchFingerState GetTouch() const;
|
||||
|
||||
/**
|
||||
* Adds a callback to the list of events
|
||||
* @param update_callback A ConsoleUpdateCallback that will be triggered
|
||||
* @return an unique key corresponding to the callback index in the list
|
||||
*/
|
||||
int SetCallback(ConsoleUpdateCallback update_callback);
|
||||
|
||||
/**
|
||||
* Removes a callback from the list stopping any future events to this object
|
||||
* @param key Key corresponding to the callback index in the list
|
||||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
private:
|
||||
/// Creates and stores the touch params
|
||||
void SetTouchParams();
|
||||
|
||||
/**
|
||||
* Updates the motion status of the console
|
||||
* @param callback A CallbackStatus containing gyro and accelerometer data
|
||||
*/
|
||||
void SetMotion(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Updates the touch status of the console
|
||||
* @param callback A CallbackStatus containing the touch position
|
||||
* @param index Finger ID to be updated
|
||||
*/
|
||||
void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the console status
|
||||
* @param type Input type of the event to trigger
|
||||
*/
|
||||
void TriggerOnChange(ConsoleTriggerType type);
|
||||
|
||||
bool is_configuring{false};
|
||||
f32 motion_sensitivity{0.01f};
|
||||
|
||||
ConsoleMotionParams motion_params;
|
||||
TouchParams touch_params;
|
||||
|
||||
ConsoleMotionDevices motion_devices;
|
||||
TouchDevices touch_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
// Stores the current status of all console input
|
||||
ConsoleStatus console;
|
||||
};
|
||||
|
||||
} // namespace Core::HID
|
1139
src/core/hid/emulated_controller.cpp
Normal file
1139
src/core/hid/emulated_controller.cpp
Normal file
File diff suppressed because it is too large
Load diff
411
src/core/hid/emulated_controller.h
Normal file
411
src/core/hid/emulated_controller.h
Normal file
|
@ -0,0 +1,411 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/input.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/point.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hid/motion_input.h"
|
||||
|
||||
namespace Core::HID {
|
||||
const std::size_t max_emulated_controllers = 2;
|
||||
struct ControllerMotionInfo {
|
||||
Common::Input::MotionStatus raw_status{};
|
||||
MotionInput emulated{};
|
||||
};
|
||||
|
||||
using ButtonDevices =
|
||||
std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeButton::NumButtons>;
|
||||
using StickDevices =
|
||||
std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeAnalog::NumAnalogs>;
|
||||
using ControllerMotionDevices =
|
||||
std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeMotion::NumMotions>;
|
||||
using TriggerDevices =
|
||||
std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeTrigger::NumTriggers>;
|
||||
using BatteryDevices =
|
||||
std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
|
||||
using OutputDevices =
|
||||
std::array<std::unique_ptr<Common::Input::OutputDevice>, max_emulated_controllers>;
|
||||
|
||||
using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
|
||||
using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
|
||||
using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>;
|
||||
using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
|
||||
using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>;
|
||||
using OutputParams = std::array<Common::ParamPackage, max_emulated_controllers>;
|
||||
|
||||
using ButtonValues = std::array<Common::Input::ButtonStatus, Settings::NativeButton::NumButtons>;
|
||||
using SticksValues = std::array<Common::Input::StickStatus, Settings::NativeAnalog::NumAnalogs>;
|
||||
using TriggerValues =
|
||||
std::array<Common::Input::TriggerStatus, Settings::NativeTrigger::NumTriggers>;
|
||||
using ControllerMotionValues = std::array<ControllerMotionInfo, Settings::NativeMotion::NumMotions>;
|
||||
using ColorValues = std::array<Common::Input::BodyColorStatus, max_emulated_controllers>;
|
||||
using BatteryValues = std::array<Common::Input::BatteryStatus, max_emulated_controllers>;
|
||||
using VibrationValues = std::array<Common::Input::VibrationStatus, max_emulated_controllers>;
|
||||
|
||||
struct AnalogSticks {
|
||||
AnalogStickState left{};
|
||||
AnalogStickState right{};
|
||||
};
|
||||
|
||||
struct ControllerColors {
|
||||
NpadControllerColor fullkey{};
|
||||
NpadControllerColor left{};
|
||||
NpadControllerColor right{};
|
||||
};
|
||||
|
||||
struct BatteryLevelState {
|
||||
NpadPowerInfo dual{};
|
||||
NpadPowerInfo left{};
|
||||
NpadPowerInfo right{};
|
||||
};
|
||||
|
||||
struct ControllerMotion {
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
bool is_at_rest{};
|
||||
};
|
||||
|
||||
enum EmulatedDeviceIndex : u8 {
|
||||
LeftIndex,
|
||||
RightIndex,
|
||||
DualIndex,
|
||||
AllDevices,
|
||||
};
|
||||
|
||||
using MotionState = std::array<ControllerMotion, 2>;
|
||||
|
||||
struct ControllerStatus {
|
||||
// Data from input_common
|
||||
ButtonValues button_values{};
|
||||
SticksValues stick_values{};
|
||||
ControllerMotionValues motion_values{};
|
||||
TriggerValues trigger_values{};
|
||||
ColorValues color_values{};
|
||||
BatteryValues battery_values{};
|
||||
VibrationValues vibration_values{};
|
||||
|
||||
// Data for HID serices
|
||||
NpadButtonState npad_button_state{};
|
||||
DebugPadButton debug_pad_button_state{};
|
||||
AnalogSticks analog_stick_state{};
|
||||
MotionState motion_state{};
|
||||
NpadGcTriggerState gc_trigger_state{};
|
||||
ControllerColors colors_state{};
|
||||
BatteryLevelState battery_state{};
|
||||
};
|
||||
|
||||
enum class ControllerTriggerType {
|
||||
Button,
|
||||
Stick,
|
||||
Trigger,
|
||||
Motion,
|
||||
Color,
|
||||
Battery,
|
||||
Vibration,
|
||||
Connected,
|
||||
Disconnected,
|
||||
Type,
|
||||
All,
|
||||
};
|
||||
|
||||
struct ControllerUpdateCallback {
|
||||
std::function<void(ControllerTriggerType)> on_change;
|
||||
bool is_npad_service;
|
||||
};
|
||||
|
||||
class EmulatedController {
|
||||
public:
|
||||
/**
|
||||
* Contains all input data (buttons, joysticks, vibration, and motion) within this controller.
|
||||
* @param npad_id_type npad id type for this specific controller
|
||||
*/
|
||||
explicit EmulatedController(NpadIdType npad_id_type_);
|
||||
~EmulatedController();
|
||||
|
||||
YUZU_NON_COPYABLE(EmulatedController);
|
||||
YUZU_NON_MOVEABLE(EmulatedController);
|
||||
|
||||
/// Converts the controller type from settings to npad type
|
||||
static NpadStyleIndex MapSettingsTypeToNPad(Settings::ControllerType type);
|
||||
|
||||
/// Converts npad type to the equivalent of controller type from settings
|
||||
static Settings::ControllerType MapNPadToSettingsType(NpadStyleIndex type);
|
||||
|
||||
/// Gets the NpadIdType for this controller
|
||||
NpadIdType GetNpadIdType() const;
|
||||
|
||||
/// Sets the NpadStyleIndex for this controller
|
||||
void SetNpadStyleIndex(NpadStyleIndex npad_type_);
|
||||
|
||||
/**
|
||||
* Gets the NpadStyleIndex for this controller
|
||||
* @param get_temporary_value If true tmp_npad_type will be returned
|
||||
* @return NpadStyleIndex set on the controller
|
||||
*/
|
||||
NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
|
||||
|
||||
/**
|
||||
* Sets the supported controller types. Disconnects the controller if current type is not
|
||||
* supported
|
||||
* @param supported_styles bitflag with supported types
|
||||
*/
|
||||
void SetSupportedNpadStyleTag(NpadStyleTag supported_styles);
|
||||
|
||||
/// Sets the connected status to true
|
||||
void Connect();
|
||||
|
||||
/// Sets the connected status to false
|
||||
void Disconnect();
|
||||
|
||||
/**
|
||||
* Is the emulated connected
|
||||
* @param get_temporary_value If true tmp_is_connected will be returned
|
||||
* @return true if the controller has the connected status
|
||||
*/
|
||||
bool IsConnected(bool get_temporary_value = false) const;
|
||||
|
||||
/// Returns true if vibration is enabled
|
||||
bool IsVibrationEnabled() const;
|
||||
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
/**
|
||||
* Sets the emulated controller into configuring mode
|
||||
* This prevents the modification of the HID state of the emulated controller by input commands
|
||||
*/
|
||||
void EnableConfiguration();
|
||||
|
||||
/// Returns the emulated controller into normal mode, allowing the modification of the HID state
|
||||
void DisableConfiguration();
|
||||
|
||||
/// Returns true if the emulated controller is in configuring mode
|
||||
bool IsConfiguring() const;
|
||||
|
||||
/// Reload all input devices
|
||||
void ReloadInput();
|
||||
|
||||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
/// Reverts any mapped changes made that weren't saved
|
||||
void RestoreConfig();
|
||||
|
||||
/// Returns a vector of mapped devices from the mapped button and stick parameters
|
||||
std::vector<Common::ParamPackage> GetMappedDevices(EmulatedDeviceIndex device_index) const;
|
||||
|
||||
// Returns the current mapped button device
|
||||
Common::ParamPackage GetButtonParam(std::size_t index) const;
|
||||
|
||||
// Returns the current mapped stick device
|
||||
Common::ParamPackage GetStickParam(std::size_t index) const;
|
||||
|
||||
// Returns the current mapped motion device
|
||||
Common::ParamPackage GetMotionParam(std::size_t index) const;
|
||||
|
||||
/**
|
||||
* Updates the current mapped button device
|
||||
* @param param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetButtonParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/**
|
||||
* Updates the current mapped stick device
|
||||
* @param param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetStickParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/**
|
||||
* Updates the current mapped motion device
|
||||
* @param param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetMotionParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/// Returns the latest button status from the controller with parameters
|
||||
ButtonValues GetButtonsValues() const;
|
||||
|
||||
/// Returns the latest analog stick status from the controller with parameters
|
||||
SticksValues GetSticksValues() const;
|
||||
|
||||
/// Returns the latest trigger status from the controller with parameters
|
||||
TriggerValues GetTriggersValues() const;
|
||||
|
||||
/// Returns the latest motion status from the controller with parameters
|
||||
ControllerMotionValues GetMotionValues() const;
|
||||
|
||||
/// Returns the latest color status from the controller with parameters
|
||||
ColorValues GetColorsValues() const;
|
||||
|
||||
/// Returns the latest battery status from the controller with parameters
|
||||
BatteryValues GetBatteryValues() const;
|
||||
|
||||
/// Returns the latest status of button input for the npad service
|
||||
NpadButtonState GetNpadButtons() const;
|
||||
|
||||
/// Returns the latest status of button input for the debug pad service
|
||||
DebugPadButton GetDebugPadButtons() const;
|
||||
|
||||
/// Returns the latest status of stick input from the mouse
|
||||
AnalogSticks GetSticks() const;
|
||||
|
||||
/// Returns the latest status of trigger input from the mouse
|
||||
NpadGcTriggerState GetTriggers() const;
|
||||
|
||||
/// Returns the latest status of motion input from the mouse
|
||||
MotionState GetMotions() const;
|
||||
|
||||
/// Returns the latest color value from the controller
|
||||
ControllerColors GetColors() const;
|
||||
|
||||
/// Returns the latest battery status from the controller
|
||||
BatteryLevelState GetBattery() const;
|
||||
|
||||
/**
|
||||
* Sends a specific vibration to the output device
|
||||
* @return returns true if vibration had no errors
|
||||
*/
|
||||
bool SetVibration(std::size_t device_index, VibrationValue vibration);
|
||||
|
||||
/**
|
||||
* Sends a small vibration to the output device
|
||||
* @return returns true if SetVibration was successfull
|
||||
*/
|
||||
bool TestVibration(std::size_t device_index);
|
||||
|
||||
/// Returns the led pattern corresponding to this emulated controller
|
||||
LedPattern GetLedPattern() const;
|
||||
|
||||
/// Asks the output device to change the player led pattern
|
||||
void SetLedPattern();
|
||||
|
||||
/**
|
||||
* Adds a callback to the list of events
|
||||
* @param update_callback A ConsoleUpdateCallback that will be triggered
|
||||
* @return an unique key corresponding to the callback index in the list
|
||||
*/
|
||||
int SetCallback(ControllerUpdateCallback update_callback);
|
||||
|
||||
/**
|
||||
* Removes a callback from the list stopping any future events to this object
|
||||
* @param key Key corresponding to the callback index in the list
|
||||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
private:
|
||||
/// creates input devices from params
|
||||
void LoadDevices();
|
||||
|
||||
/// Set the params for TAS devices
|
||||
void LoadTASParams();
|
||||
|
||||
/**
|
||||
* Checks the current controller type against the supported_style_tag
|
||||
* @return true if the controller is supported
|
||||
*/
|
||||
bool IsControllerSupported() const;
|
||||
|
||||
/**
|
||||
* Updates the button status of the controller
|
||||
* @param callback A CallbackStatus containing the button status
|
||||
* @param index Button ID of the to be updated
|
||||
*/
|
||||
void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid);
|
||||
|
||||
/**
|
||||
* Updates the analog stick status of the controller
|
||||
* @param callback A CallbackStatus containing the analog stick status
|
||||
* @param index stick ID of the to be updated
|
||||
*/
|
||||
void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid);
|
||||
|
||||
/**
|
||||
* Updates the trigger status of the controller
|
||||
* @param callback A CallbackStatus containing the trigger status
|
||||
* @param index trigger ID of the to be updated
|
||||
*/
|
||||
void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid);
|
||||
|
||||
/**
|
||||
* Updates the motion status of the controller
|
||||
* @param callback A CallbackStatus containing gyro and accelerometer data
|
||||
* @param index motion ID of the to be updated
|
||||
*/
|
||||
void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the battery status of the controller
|
||||
* @param callback A CallbackStatus containing the battery status
|
||||
* @param index Button ID of the to be updated
|
||||
*/
|
||||
void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the controller status
|
||||
* @param type Input type of the event to trigger
|
||||
* @param is_service_update indicates if this event should only be sent to HID services
|
||||
*/
|
||||
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
|
||||
|
||||
NpadIdType npad_id_type;
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
bool is_configuring{false};
|
||||
f32 motion_sensitivity{0.01f};
|
||||
bool force_update_motion{false};
|
||||
|
||||
// Temporary values to avoid doing changes while the controller is in configuring mode
|
||||
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
|
||||
bool tmp_is_connected{false};
|
||||
|
||||
ButtonParams button_params;
|
||||
StickParams stick_params;
|
||||
ControllerMotionParams motion_params;
|
||||
TriggerParams trigger_params;
|
||||
BatteryParams battery_params;
|
||||
OutputParams output_params;
|
||||
|
||||
ButtonDevices button_devices;
|
||||
StickDevices stick_devices;
|
||||
ControllerMotionDevices motion_devices;
|
||||
TriggerDevices trigger_devices;
|
||||
BatteryDevices battery_devices;
|
||||
OutputDevices output_devices;
|
||||
|
||||
// TAS related variables
|
||||
ButtonParams tas_button_params;
|
||||
StickParams tas_stick_params;
|
||||
ButtonDevices tas_button_devices;
|
||||
StickDevices tas_stick_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
// Stores the current status of all controller input
|
||||
ControllerStatus controller;
|
||||
};
|
||||
|
||||
} // namespace Core::HID
|
459
src/core/hid/emulated_devices.cpp
Normal file
459
src/core/hid/emulated_devices.cpp
Normal file
|
@ -0,0 +1,459 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "core/hid/emulated_devices.h"
|
||||
#include "core/hid/input_converter.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
EmulatedDevices::EmulatedDevices() = default;
|
||||
|
||||
EmulatedDevices::~EmulatedDevices() = default;
|
||||
|
||||
void EmulatedDevices::ReloadFromSettings() {
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedDevices::ReloadInput() {
|
||||
// If you load any device here add the equivalent to the UnloadInput() function
|
||||
std::size_t key_index = 0;
|
||||
for (auto& mouse_device : mouse_button_devices) {
|
||||
Common::ParamPackage mouse_params;
|
||||
mouse_params.Set("engine", "mouse");
|
||||
mouse_params.Set("button", static_cast<int>(key_index));
|
||||
mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params);
|
||||
key_index++;
|
||||
}
|
||||
|
||||
mouse_stick_device = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
|
||||
"engine:mouse,axis_x:0,axis_y:1");
|
||||
|
||||
// First two axis are reserved for mouse position
|
||||
key_index = 2;
|
||||
for (auto& mouse_device : mouse_analog_devices) {
|
||||
Common::ParamPackage mouse_params;
|
||||
mouse_params.Set("engine", "mouse");
|
||||
mouse_params.Set("axis", static_cast<int>(key_index));
|
||||
mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params);
|
||||
key_index++;
|
||||
}
|
||||
|
||||
key_index = 0;
|
||||
for (auto& keyboard_device : keyboard_devices) {
|
||||
// Keyboard keys are only mapped on port 1, pad 0
|
||||
Common::ParamPackage keyboard_params;
|
||||
keyboard_params.Set("engine", "keyboard");
|
||||
keyboard_params.Set("button", static_cast<int>(key_index));
|
||||
keyboard_params.Set("port", 1);
|
||||
keyboard_params.Set("pad", 0);
|
||||
keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params);
|
||||
key_index++;
|
||||
}
|
||||
|
||||
key_index = 0;
|
||||
for (auto& keyboard_device : keyboard_modifier_devices) {
|
||||
// Keyboard moddifiers are only mapped on port 1, pad 1
|
||||
Common::ParamPackage keyboard_params;
|
||||
keyboard_params.Set("engine", "keyboard");
|
||||
keyboard_params.Set("button", static_cast<int>(key_index));
|
||||
keyboard_params.Set("port", 1);
|
||||
keyboard_params.Set("pad", 1);
|
||||
keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params);
|
||||
key_index++;
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) {
|
||||
if (!mouse_button_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
mouse_button_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetMouseButton(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
|
||||
if (!mouse_analog_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
mouse_analog_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetMouseAnalog(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
if (mouse_stick_device) {
|
||||
mouse_stick_device->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
|
||||
if (!keyboard_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
keyboard_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetKeyboardButton(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
|
||||
if (!keyboard_modifier_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
keyboard_modifier_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetKeyboardModifier(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedDevices::UnloadInput() {
|
||||
for (auto& button : mouse_button_devices) {
|
||||
button.reset();
|
||||
}
|
||||
for (auto& analog : mouse_analog_devices) {
|
||||
analog.reset();
|
||||
}
|
||||
mouse_stick_device.reset();
|
||||
for (auto& button : keyboard_devices) {
|
||||
button.reset();
|
||||
}
|
||||
for (auto& button : keyboard_modifier_devices) {
|
||||
button.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedDevices::EnableConfiguration() {
|
||||
is_configuring = true;
|
||||
SaveCurrentConfig();
|
||||
}
|
||||
|
||||
void EmulatedDevices::DisableConfiguration() {
|
||||
is_configuring = false;
|
||||
}
|
||||
|
||||
bool EmulatedDevices::IsConfiguring() const {
|
||||
return is_configuring;
|
||||
}
|
||||
|
||||
void EmulatedDevices::SaveCurrentConfig() {
|
||||
if (!is_configuring) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedDevices::RestoreConfig() {
|
||||
if (!is_configuring) {
|
||||
return;
|
||||
}
|
||||
ReloadFromSettings();
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.keyboard_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_values[index];
|
||||
current_status.toggle = new_status.toggle;
|
||||
|
||||
// Update button status with current status
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button, ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
return;
|
||||
}
|
||||
|
||||
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
|
||||
UpdateKey(index, current_status.value);
|
||||
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
}
|
||||
|
||||
void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
|
||||
constexpr std::size_t KEYS_PER_BYTE = 8;
|
||||
auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE];
|
||||
const u8 mask = static_cast<u8>(1 << (key_index % KEYS_PER_BYTE));
|
||||
if (status) {
|
||||
entry = entry | mask;
|
||||
} else {
|
||||
entry = static_cast<u8>(entry & ~mask);
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.keyboard_moddifier_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_moddifier_values[index];
|
||||
current_status.toggle = new_status.toggle;
|
||||
|
||||
// Update button status with current
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeKeyboard::LeftControl:
|
||||
case Settings::NativeKeyboard::RightControl:
|
||||
device_status.keyboard_moddifier_state.control.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeKeyboard::LeftShift:
|
||||
case Settings::NativeKeyboard::RightShift:
|
||||
device_status.keyboard_moddifier_state.shift.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeKeyboard::LeftAlt:
|
||||
device_status.keyboard_moddifier_state.left_alt.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeKeyboard::RightAlt:
|
||||
device_status.keyboard_moddifier_state.right_alt.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeKeyboard::CapsLock:
|
||||
device_status.keyboard_moddifier_state.caps_lock.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeKeyboard::ScrollLock:
|
||||
device_status.keyboard_moddifier_state.scroll_lock.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeKeyboard::NumLock:
|
||||
device_status.keyboard_moddifier_state.num_lock.Assign(current_status.value);
|
||||
break;
|
||||
}
|
||||
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.mouse_button_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.mouse_button_values[index];
|
||||
current_status.toggle = new_status.toggle;
|
||||
|
||||
// Update button status with current
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeMouseButton::Left:
|
||||
device_status.mouse_button_state.left.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeMouseButton::Right:
|
||||
device_status.mouse_button_state.right.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeMouseButton::Middle:
|
||||
device_status.mouse_button_state.middle.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeMouseButton::Forward:
|
||||
device_status.mouse_button_state.forward.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeMouseButton::Back:
|
||||
device_status.mouse_button_state.back.Assign(current_status.value);
|
||||
break;
|
||||
}
|
||||
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.mouse_analog_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
const auto analog_value = TransformToAnalog(callback);
|
||||
|
||||
device_status.mouse_analog_values[index] = analog_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeMouseWheel::X:
|
||||
device_status.mouse_wheel_state.x = static_cast<s32>(analog_value.value);
|
||||
break;
|
||||
case Settings::NativeMouseWheel::Y:
|
||||
device_status.mouse_wheel_state.y = static_cast<s32>(analog_value.value);
|
||||
break;
|
||||
}
|
||||
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto touch_value = TransformToTouch(callback);
|
||||
|
||||
device_status.mouse_stick_value = touch_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
|
||||
device_status.mouse_position_state.x = touch_value.x.value;
|
||||
device_status.mouse_position_state.y = touch_value.y.value;
|
||||
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
|
||||
return device_status.keyboard_values;
|
||||
}
|
||||
|
||||
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
|
||||
return device_status.keyboard_moddifier_values;
|
||||
}
|
||||
|
||||
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
|
||||
return device_status.mouse_button_values;
|
||||
}
|
||||
|
||||
KeyboardKey EmulatedDevices::GetKeyboard() const {
|
||||
return device_status.keyboard_state;
|
||||
}
|
||||
|
||||
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
|
||||
return device_status.keyboard_moddifier_state;
|
||||
}
|
||||
|
||||
MouseButton EmulatedDevices::GetMouseButtons() const {
|
||||
return device_status.mouse_button_state;
|
||||
}
|
||||
|
||||
MousePosition EmulatedDevices::GetMousePosition() const {
|
||||
return device_status.mouse_position_state;
|
||||
}
|
||||
|
||||
AnalogStickState EmulatedDevices::GetMouseWheel() const {
|
||||
return device_status.mouse_wheel_state;
|
||||
}
|
||||
|
||||
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InterfaceUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
poller.on_change(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedDevices::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
return;
|
||||
}
|
||||
callback_list.erase(iterator);
|
||||
}
|
||||
} // namespace Core::HID
|
210
src/core/hid/emulated_devices.h
Normal file
210
src/core/hid/emulated_devices.h
Normal file
|
@ -0,0 +1,210 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/input.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
namespace Core::HID {
|
||||
using KeyboardDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
|
||||
Settings::NativeKeyboard::NumKeyboardKeys>;
|
||||
using KeyboardModifierDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
|
||||
Settings::NativeKeyboard::NumKeyboardMods>;
|
||||
using MouseButtonDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
|
||||
Settings::NativeMouseButton::NumMouseButtons>;
|
||||
using MouseAnalogDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
|
||||
Settings::NativeMouseWheel::NumMouseWheels>;
|
||||
using MouseStickDevice = std::unique_ptr<Common::Input::InputDevice>;
|
||||
|
||||
using MouseButtonParams =
|
||||
std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons>;
|
||||
|
||||
using KeyboardValues =
|
||||
std::array<Common::Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardKeys>;
|
||||
using KeyboardModifierValues =
|
||||
std::array<Common::Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardMods>;
|
||||
using MouseButtonValues =
|
||||
std::array<Common::Input::ButtonStatus, Settings::NativeMouseButton::NumMouseButtons>;
|
||||
using MouseAnalogValues =
|
||||
std::array<Common::Input::AnalogStatus, Settings::NativeMouseWheel::NumMouseWheels>;
|
||||
using MouseStickValue = Common::Input::TouchStatus;
|
||||
|
||||
struct MousePosition {
|
||||
f32 x;
|
||||
f32 y;
|
||||
};
|
||||
|
||||
struct DeviceStatus {
|
||||
// Data from input_common
|
||||
KeyboardValues keyboard_values{};
|
||||
KeyboardModifierValues keyboard_moddifier_values{};
|
||||
MouseButtonValues mouse_button_values{};
|
||||
MouseAnalogValues mouse_analog_values{};
|
||||
MouseStickValue mouse_stick_value{};
|
||||
|
||||
// Data for HID serices
|
||||
KeyboardKey keyboard_state{};
|
||||
KeyboardModifier keyboard_moddifier_state{};
|
||||
MouseButton mouse_button_state{};
|
||||
MousePosition mouse_position_state{};
|
||||
AnalogStickState mouse_wheel_state{};
|
||||
};
|
||||
|
||||
enum class DeviceTriggerType {
|
||||
Keyboard,
|
||||
KeyboardModdifier,
|
||||
Mouse,
|
||||
};
|
||||
|
||||
struct InterfaceUpdateCallback {
|
||||
std::function<void(DeviceTriggerType)> on_change;
|
||||
};
|
||||
|
||||
class EmulatedDevices {
|
||||
public:
|
||||
/**
|
||||
* Contains all input data related to external devices that aren't necesarily a controller
|
||||
* This includes devices such as the keyboard or mouse
|
||||
*/
|
||||
explicit EmulatedDevices();
|
||||
~EmulatedDevices();
|
||||
|
||||
YUZU_NON_COPYABLE(EmulatedDevices);
|
||||
YUZU_NON_MOVEABLE(EmulatedDevices);
|
||||
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
/**
|
||||
* Sets the emulated devices into configuring mode
|
||||
* This prevents the modification of the HID state of the emulated devices by input commands
|
||||
*/
|
||||
void EnableConfiguration();
|
||||
|
||||
/// Returns the emulated devices into normal mode, allowing the modification of the HID state
|
||||
void DisableConfiguration();
|
||||
|
||||
/// Returns true if the emulated device is in configuring mode
|
||||
bool IsConfiguring() const;
|
||||
|
||||
/// Reload all input devices
|
||||
void ReloadInput();
|
||||
|
||||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
/// Reverts any mapped changes made that weren't saved
|
||||
void RestoreConfig();
|
||||
|
||||
/// Returns the latest status of button input from the keyboard with parameters
|
||||
KeyboardValues GetKeyboardValues() const;
|
||||
|
||||
/// Returns the latest status of button input from the keyboard modifiers with parameters
|
||||
KeyboardModifierValues GetKeyboardModdifierValues() const;
|
||||
|
||||
/// Returns the latest status of button input from the mouse with parameters
|
||||
MouseButtonValues GetMouseButtonsValues() const;
|
||||
|
||||
/// Returns the latest status of button input from the keyboard
|
||||
KeyboardKey GetKeyboard() const;
|
||||
|
||||
/// Returns the latest status of button input from the keyboard modifiers
|
||||
KeyboardModifier GetKeyboardModifier() const;
|
||||
|
||||
/// Returns the latest status of button input from the mouse
|
||||
MouseButton GetMouseButtons() const;
|
||||
|
||||
/// Returns the latest mouse coordinates
|
||||
MousePosition GetMousePosition() const;
|
||||
|
||||
/// Returns the latest mouse wheel change
|
||||
AnalogStickState GetMouseWheel() const;
|
||||
|
||||
/**
|
||||
* Adds a callback to the list of events
|
||||
* @param update_callback InterfaceUpdateCallback that will be triggered
|
||||
* @return an unique key corresponding to the callback index in the list
|
||||
*/
|
||||
int SetCallback(InterfaceUpdateCallback update_callback);
|
||||
|
||||
/**
|
||||
* Removes a callback from the list stopping any future events to this object
|
||||
* @param key Key corresponding to the callback index in the list
|
||||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
private:
|
||||
/// Helps assigning a value to keyboard_state
|
||||
void UpdateKey(std::size_t key_index, bool status);
|
||||
|
||||
/**
|
||||
* Updates the touch status of the keyboard device
|
||||
* @param callback A CallbackStatus containing the key status
|
||||
* @param index key ID to be updated
|
||||
*/
|
||||
void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the keyboard status of the keyboard device
|
||||
* @param callback A CallbackStatus containing the modifier key status
|
||||
* @param index modifier key ID to be updated
|
||||
*/
|
||||
void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse button status of the mouse device
|
||||
* @param callback A CallbackStatus containing the button status
|
||||
* @param index Button ID to be updated
|
||||
*/
|
||||
void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse wheel status of the mouse device
|
||||
* @param callback A CallbackStatus containing the wheel status
|
||||
* @param index wheel ID to be updated
|
||||
*/
|
||||
void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse position status of the mouse device
|
||||
* @param callback A CallbackStatus containing the position status
|
||||
*/
|
||||
void SetMouseStick(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the device status
|
||||
* @param type Input type of the event to trigger
|
||||
*/
|
||||
void TriggerOnChange(DeviceTriggerType type);
|
||||
|
||||
bool is_configuring{false};
|
||||
|
||||
KeyboardDevices keyboard_devices;
|
||||
KeyboardModifierDevices keyboard_modifier_devices;
|
||||
MouseButtonDevices mouse_button_devices;
|
||||
MouseAnalogDevices mouse_analog_devices;
|
||||
MouseStickDevice mouse_stick_device;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
// Stores the current status of all external device input
|
||||
DeviceStatus device_status;
|
||||
};
|
||||
|
||||
} // namespace Core::HID
|
214
src/core/hid/hid_core.cpp
Normal file
214
src/core/hid/hid_core.cpp
Normal file
|
@ -0,0 +1,214 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hid/emulated_console.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/emulated_devices.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
HIDCore::HIDCore()
|
||||
: player_1{std::make_unique<EmulatedController>(NpadIdType::Player1)},
|
||||
player_2{std::make_unique<EmulatedController>(NpadIdType::Player2)},
|
||||
player_3{std::make_unique<EmulatedController>(NpadIdType::Player3)},
|
||||
player_4{std::make_unique<EmulatedController>(NpadIdType::Player4)},
|
||||
player_5{std::make_unique<EmulatedController>(NpadIdType::Player5)},
|
||||
player_6{std::make_unique<EmulatedController>(NpadIdType::Player6)},
|
||||
player_7{std::make_unique<EmulatedController>(NpadIdType::Player7)},
|
||||
player_8{std::make_unique<EmulatedController>(NpadIdType::Player8)},
|
||||
other{std::make_unique<EmulatedController>(NpadIdType::Other)},
|
||||
handheld{std::make_unique<EmulatedController>(NpadIdType::Handheld)},
|
||||
console{std::make_unique<EmulatedConsole>()}, devices{std::make_unique<EmulatedDevices>()} {}
|
||||
|
||||
HIDCore::~HIDCore() = default;
|
||||
|
||||
EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) {
|
||||
switch (npad_id_type) {
|
||||
case NpadIdType::Player1:
|
||||
return player_1.get();
|
||||
case NpadIdType::Player2:
|
||||
return player_2.get();
|
||||
case NpadIdType::Player3:
|
||||
return player_3.get();
|
||||
case NpadIdType::Player4:
|
||||
return player_4.get();
|
||||
case NpadIdType::Player5:
|
||||
return player_5.get();
|
||||
case NpadIdType::Player6:
|
||||
return player_6.get();
|
||||
case NpadIdType::Player7:
|
||||
return player_7.get();
|
||||
case NpadIdType::Player8:
|
||||
return player_8.get();
|
||||
case NpadIdType::Other:
|
||||
return other.get();
|
||||
case NpadIdType::Handheld:
|
||||
return handheld.get();
|
||||
case NpadIdType::Invalid:
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
const EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) const {
|
||||
switch (npad_id_type) {
|
||||
case NpadIdType::Player1:
|
||||
return player_1.get();
|
||||
case NpadIdType::Player2:
|
||||
return player_2.get();
|
||||
case NpadIdType::Player3:
|
||||
return player_3.get();
|
||||
case NpadIdType::Player4:
|
||||
return player_4.get();
|
||||
case NpadIdType::Player5:
|
||||
return player_5.get();
|
||||
case NpadIdType::Player6:
|
||||
return player_6.get();
|
||||
case NpadIdType::Player7:
|
||||
return player_7.get();
|
||||
case NpadIdType::Player8:
|
||||
return player_8.get();
|
||||
case NpadIdType::Other:
|
||||
return other.get();
|
||||
case NpadIdType::Handheld:
|
||||
return handheld.get();
|
||||
case NpadIdType::Invalid:
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
EmulatedConsole* HIDCore::GetEmulatedConsole() {
|
||||
return console.get();
|
||||
}
|
||||
|
||||
const EmulatedConsole* HIDCore::GetEmulatedConsole() const {
|
||||
return console.get();
|
||||
}
|
||||
|
||||
EmulatedDevices* HIDCore::GetEmulatedDevices() {
|
||||
return devices.get();
|
||||
}
|
||||
|
||||
const EmulatedDevices* HIDCore::GetEmulatedDevices() const {
|
||||
return devices.get();
|
||||
}
|
||||
|
||||
EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) {
|
||||
return GetEmulatedController(IndexToNpadIdType(index));
|
||||
}
|
||||
|
||||
const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const {
|
||||
return GetEmulatedController(IndexToNpadIdType(index));
|
||||
}
|
||||
|
||||
void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {
|
||||
supported_style_tag.raw = style_tag.raw;
|
||||
player_1->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_2->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_3->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_4->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_5->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_6->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_7->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
player_8->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
other->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
handheld->SetSupportedNpadStyleTag(supported_style_tag);
|
||||
}
|
||||
|
||||
NpadStyleTag HIDCore::GetSupportedStyleTag() const {
|
||||
return supported_style_tag;
|
||||
}
|
||||
|
||||
s8 HIDCore::GetPlayerCount() const {
|
||||
s8 active_players = 0;
|
||||
for (std::size_t player_index = 0; player_index < available_controllers - 2; ++player_index) {
|
||||
const auto* const controller = GetEmulatedControllerByIndex(player_index);
|
||||
if (controller->IsConnected()) {
|
||||
active_players++;
|
||||
}
|
||||
}
|
||||
return active_players;
|
||||
}
|
||||
|
||||
NpadIdType HIDCore::GetFirstNpadId() const {
|
||||
for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) {
|
||||
const auto* const controller = GetEmulatedControllerByIndex(player_index);
|
||||
if (controller->IsConnected()) {
|
||||
return controller->GetNpadIdType();
|
||||
}
|
||||
}
|
||||
return NpadIdType::Player1;
|
||||
}
|
||||
|
||||
NpadIdType HIDCore::GetFirstDisconnectedNpadId() const {
|
||||
for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) {
|
||||
const auto* const controller = GetEmulatedControllerByIndex(player_index);
|
||||
if (!controller->IsConnected()) {
|
||||
return controller->GetNpadIdType();
|
||||
}
|
||||
}
|
||||
return NpadIdType::Player1;
|
||||
}
|
||||
|
||||
void HIDCore::EnableAllControllerConfiguration() {
|
||||
player_1->EnableConfiguration();
|
||||
player_2->EnableConfiguration();
|
||||
player_3->EnableConfiguration();
|
||||
player_4->EnableConfiguration();
|
||||
player_5->EnableConfiguration();
|
||||
player_6->EnableConfiguration();
|
||||
player_7->EnableConfiguration();
|
||||
player_8->EnableConfiguration();
|
||||
other->EnableConfiguration();
|
||||
handheld->EnableConfiguration();
|
||||
}
|
||||
|
||||
void HIDCore::DisableAllControllerConfiguration() {
|
||||
player_1->DisableConfiguration();
|
||||
player_2->DisableConfiguration();
|
||||
player_3->DisableConfiguration();
|
||||
player_4->DisableConfiguration();
|
||||
player_5->DisableConfiguration();
|
||||
player_6->DisableConfiguration();
|
||||
player_7->DisableConfiguration();
|
||||
player_8->DisableConfiguration();
|
||||
other->DisableConfiguration();
|
||||
handheld->DisableConfiguration();
|
||||
}
|
||||
|
||||
void HIDCore::ReloadInputDevices() {
|
||||
player_1->ReloadFromSettings();
|
||||
player_2->ReloadFromSettings();
|
||||
player_3->ReloadFromSettings();
|
||||
player_4->ReloadFromSettings();
|
||||
player_5->ReloadFromSettings();
|
||||
player_6->ReloadFromSettings();
|
||||
player_7->ReloadFromSettings();
|
||||
player_8->ReloadFromSettings();
|
||||
other->ReloadFromSettings();
|
||||
handheld->ReloadFromSettings();
|
||||
console->ReloadFromSettings();
|
||||
devices->ReloadFromSettings();
|
||||
}
|
||||
|
||||
void HIDCore::UnloadInputDevices() {
|
||||
player_1->UnloadInput();
|
||||
player_2->UnloadInput();
|
||||
player_3->UnloadInput();
|
||||
player_4->UnloadInput();
|
||||
player_5->UnloadInput();
|
||||
player_6->UnloadInput();
|
||||
player_7->UnloadInput();
|
||||
player_8->UnloadInput();
|
||||
other->UnloadInput();
|
||||
handheld->UnloadInput();
|
||||
console->UnloadInput();
|
||||
devices->UnloadInput();
|
||||
}
|
||||
|
||||
} // namespace Core::HID
|
82
src/core/hid/hid_core.h
Normal file
82
src/core/hid/hid_core.h
Normal file
|
@ -0,0 +1,82 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedConsole;
|
||||
class EmulatedController;
|
||||
class EmulatedDevices;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
class HIDCore {
|
||||
public:
|
||||
explicit HIDCore();
|
||||
~HIDCore();
|
||||
|
||||
YUZU_NON_COPYABLE(HIDCore);
|
||||
YUZU_NON_MOVEABLE(HIDCore);
|
||||
|
||||
EmulatedController* GetEmulatedController(NpadIdType npad_id_type);
|
||||
const EmulatedController* GetEmulatedController(NpadIdType npad_id_type) const;
|
||||
|
||||
EmulatedController* GetEmulatedControllerByIndex(std::size_t index);
|
||||
const EmulatedController* GetEmulatedControllerByIndex(std::size_t index) const;
|
||||
|
||||
EmulatedConsole* GetEmulatedConsole();
|
||||
const EmulatedConsole* GetEmulatedConsole() const;
|
||||
|
||||
EmulatedDevices* GetEmulatedDevices();
|
||||
const EmulatedDevices* GetEmulatedDevices() const;
|
||||
|
||||
void SetSupportedStyleTag(NpadStyleTag style_tag);
|
||||
NpadStyleTag GetSupportedStyleTag() const;
|
||||
|
||||
/// Counts the connected players from P1-P8
|
||||
s8 GetPlayerCount() const;
|
||||
|
||||
/// Returns the first connected npad id
|
||||
NpadIdType GetFirstNpadId() const;
|
||||
|
||||
/// Returns the first disconnected npad id
|
||||
NpadIdType GetFirstDisconnectedNpadId() const;
|
||||
|
||||
/// Sets all emulated controllers into configuring mode.
|
||||
void EnableAllControllerConfiguration();
|
||||
|
||||
/// Sets all emulated controllers into normal mode.
|
||||
void DisableAllControllerConfiguration();
|
||||
|
||||
/// Reloads all input devices from settings
|
||||
void ReloadInputDevices();
|
||||
|
||||
/// Removes all callbacks from input common
|
||||
void UnloadInputDevices();
|
||||
|
||||
/// Number of emulated controllers
|
||||
static constexpr std::size_t available_controllers{10};
|
||||
|
||||
private:
|
||||
std::unique_ptr<EmulatedController> player_1;
|
||||
std::unique_ptr<EmulatedController> player_2;
|
||||
std::unique_ptr<EmulatedController> player_3;
|
||||
std::unique_ptr<EmulatedController> player_4;
|
||||
std::unique_ptr<EmulatedController> player_5;
|
||||
std::unique_ptr<EmulatedController> player_6;
|
||||
std::unique_ptr<EmulatedController> player_7;
|
||||
std::unique_ptr<EmulatedController> player_8;
|
||||
std::unique_ptr<EmulatedController> other;
|
||||
std::unique_ptr<EmulatedController> handheld;
|
||||
std::unique_ptr<EmulatedConsole> console;
|
||||
std::unique_ptr<EmulatedDevices> devices;
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
};
|
||||
|
||||
} // namespace Core::HID
|
635
src/core/hid/hid_types.h
Normal file
635
src/core/hid/hid_types.h
Normal file
|
@ -0,0 +1,635 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
enum class DeviceIndex : u8 {
|
||||
Left = 0,
|
||||
Right = 1,
|
||||
None = 2,
|
||||
MaxDeviceIndex = 3,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadButton
|
||||
enum class NpadButton : u64 {
|
||||
None = 0,
|
||||
A = 1U << 0,
|
||||
B = 1U << 1,
|
||||
X = 1U << 2,
|
||||
Y = 1U << 3,
|
||||
StickL = 1U << 4,
|
||||
StickR = 1U << 5,
|
||||
L = 1U << 6,
|
||||
R = 1U << 7,
|
||||
ZL = 1U << 8,
|
||||
ZR = 1U << 9,
|
||||
Plus = 1U << 10,
|
||||
Minus = 1U << 11,
|
||||
|
||||
Left = 1U << 12,
|
||||
Up = 1U << 13,
|
||||
Right = 1U << 14,
|
||||
Down = 1U << 15,
|
||||
|
||||
StickLLeft = 1U << 16,
|
||||
StickLUp = 1U << 17,
|
||||
StickLRight = 1U << 18,
|
||||
StickLDown = 1U << 19,
|
||||
|
||||
StickRLeft = 1U << 20,
|
||||
StickRUp = 1U << 21,
|
||||
StickRRight = 1U << 22,
|
||||
StickRDown = 1U << 23,
|
||||
|
||||
LeftSL = 1U << 24,
|
||||
LeftSR = 1U << 25,
|
||||
|
||||
RightSL = 1U << 26,
|
||||
RightSR = 1U << 27,
|
||||
|
||||
Palma = 1U << 28,
|
||||
Verification = 1U << 29,
|
||||
HandheldLeftB = 1U << 30,
|
||||
LagonCLeft = 1U << 31,
|
||||
LagonCUp = 1ULL << 32,
|
||||
LagonCRight = 1ULL << 33,
|
||||
LagonCDown = 1ULL << 34,
|
||||
|
||||
All = 0xFFFFFFFFFFFFFFFFULL,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(NpadButton);
|
||||
|
||||
enum class KeyboardKeyIndex : u32 {
|
||||
A = 4,
|
||||
B = 5,
|
||||
C = 6,
|
||||
D = 7,
|
||||
E = 8,
|
||||
F = 9,
|
||||
G = 10,
|
||||
H = 11,
|
||||
I = 12,
|
||||
J = 13,
|
||||
K = 14,
|
||||
L = 15,
|
||||
M = 16,
|
||||
N = 17,
|
||||
O = 18,
|
||||
P = 19,
|
||||
Q = 20,
|
||||
R = 21,
|
||||
S = 22,
|
||||
T = 23,
|
||||
U = 24,
|
||||
V = 25,
|
||||
W = 26,
|
||||
X = 27,
|
||||
Y = 28,
|
||||
Z = 29,
|
||||
D1 = 30,
|
||||
D2 = 31,
|
||||
D3 = 32,
|
||||
D4 = 33,
|
||||
D5 = 34,
|
||||
D6 = 35,
|
||||
D7 = 36,
|
||||
D8 = 37,
|
||||
D9 = 38,
|
||||
D0 = 39,
|
||||
Return = 40,
|
||||
Escape = 41,
|
||||
Backspace = 42,
|
||||
Tab = 43,
|
||||
Space = 44,
|
||||
Minus = 45,
|
||||
Plus = 46,
|
||||
OpenBracket = 47,
|
||||
CloseBracket = 48,
|
||||
Pipe = 49,
|
||||
Tilde = 50,
|
||||
Semicolon = 51,
|
||||
Quote = 52,
|
||||
Backquote = 53,
|
||||
Comma = 54,
|
||||
Period = 55,
|
||||
Slash = 56,
|
||||
CapsLock = 57,
|
||||
F1 = 58,
|
||||
F2 = 59,
|
||||
F3 = 60,
|
||||
F4 = 61,
|
||||
F5 = 62,
|
||||
F6 = 63,
|
||||
F7 = 64,
|
||||
F8 = 65,
|
||||
F9 = 66,
|
||||
F10 = 67,
|
||||
F11 = 68,
|
||||
F12 = 69,
|
||||
PrintScreen = 70,
|
||||
ScrollLock = 71,
|
||||
Pause = 72,
|
||||
Insert = 73,
|
||||
Home = 74,
|
||||
PageUp = 75,
|
||||
Delete = 76,
|
||||
End = 77,
|
||||
PageDown = 78,
|
||||
RightArrow = 79,
|
||||
LeftArrow = 80,
|
||||
DownArrow = 81,
|
||||
UpArrow = 82,
|
||||
NumLock = 83,
|
||||
NumPadDivide = 84,
|
||||
NumPadMultiply = 85,
|
||||
NumPadSubtract = 86,
|
||||
NumPadAdd = 87,
|
||||
NumPadEnter = 88,
|
||||
NumPad1 = 89,
|
||||
NumPad2 = 90,
|
||||
NumPad3 = 91,
|
||||
NumPad4 = 92,
|
||||
NumPad5 = 93,
|
||||
NumPad6 = 94,
|
||||
NumPad7 = 95,
|
||||
NumPad8 = 96,
|
||||
NumPad9 = 97,
|
||||
NumPad0 = 98,
|
||||
NumPadDot = 99,
|
||||
Backslash = 100,
|
||||
Application = 101,
|
||||
Power = 102,
|
||||
NumPadEquals = 103,
|
||||
F13 = 104,
|
||||
F14 = 105,
|
||||
F15 = 106,
|
||||
F16 = 107,
|
||||
F17 = 108,
|
||||
F18 = 109,
|
||||
F19 = 110,
|
||||
F20 = 111,
|
||||
F21 = 112,
|
||||
F22 = 113,
|
||||
F23 = 114,
|
||||
F24 = 115,
|
||||
NumPadComma = 133,
|
||||
Ro = 135,
|
||||
KatakanaHiragana = 136,
|
||||
Yen = 137,
|
||||
Henkan = 138,
|
||||
Muhenkan = 139,
|
||||
NumPadCommaPc98 = 140,
|
||||
HangulEnglish = 144,
|
||||
Hanja = 145,
|
||||
Katakana = 146,
|
||||
Hiragana = 147,
|
||||
ZenkakuHankaku = 148,
|
||||
LeftControl = 224,
|
||||
LeftShift = 225,
|
||||
LeftAlt = 226,
|
||||
LeftGui = 227,
|
||||
RightControl = 228,
|
||||
RightShift = 229,
|
||||
RightAlt = 230,
|
||||
RightGui = 231,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadIdType
|
||||
enum class NpadIdType : u32 {
|
||||
Player1 = 0x0,
|
||||
Player2 = 0x1,
|
||||
Player3 = 0x2,
|
||||
Player4 = 0x3,
|
||||
Player5 = 0x4,
|
||||
Player6 = 0x5,
|
||||
Player7 = 0x6,
|
||||
Player8 = 0x7,
|
||||
Other = 0x10,
|
||||
Handheld = 0x20,
|
||||
|
||||
Invalid = 0xFFFFFFFF,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadStyleIndex
|
||||
enum class NpadStyleIndex : u8 {
|
||||
None = 0,
|
||||
ProController = 3,
|
||||
Handheld = 4,
|
||||
HandheldNES = 4,
|
||||
JoyconDual = 5,
|
||||
JoyconLeft = 6,
|
||||
JoyconRight = 7,
|
||||
GameCube = 8,
|
||||
Pokeball = 9,
|
||||
NES = 10,
|
||||
SNES = 12,
|
||||
N64 = 13,
|
||||
SegaGenesis = 14,
|
||||
SystemExt = 32,
|
||||
System = 33,
|
||||
MaxNpadType = 34,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadStyleSet
|
||||
enum class NpadStyleSet : u32 {
|
||||
None = 0,
|
||||
Fullkey = 1U << 0,
|
||||
Handheld = 1U << 1,
|
||||
JoyDual = 1U << 2,
|
||||
JoyLeft = 1U << 3,
|
||||
JoyRight = 1U << 4,
|
||||
Gc = 1U << 5,
|
||||
Palma = 1U << 6,
|
||||
Lark = 1U << 7,
|
||||
HandheldLark = 1U << 8,
|
||||
Lucia = 1U << 9,
|
||||
Lagoon = 1U << 10,
|
||||
Lager = 1U << 11,
|
||||
SystemExt = 1U << 29,
|
||||
System = 1U << 30,
|
||||
|
||||
All = 0xFFFFFFFFU,
|
||||
};
|
||||
static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
|
||||
|
||||
// This is nn::hid::VibrationDevicePosition
|
||||
enum class VibrationDevicePosition : u32 {
|
||||
None = 0,
|
||||
Left = 1,
|
||||
Right = 2,
|
||||
};
|
||||
|
||||
// This is nn::hid::VibrationDeviceType
|
||||
enum class VibrationDeviceType : u32 {
|
||||
Unknown = 0,
|
||||
LinearResonantActuator = 1,
|
||||
GcErm = 2,
|
||||
};
|
||||
|
||||
// This is nn::hid::VibrationGcErmCommand
|
||||
enum class VibrationGcErmCommand : u64 {
|
||||
Stop = 0,
|
||||
Start = 1,
|
||||
StopHard = 2,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadStyleTag
|
||||
struct NpadStyleTag {
|
||||
union {
|
||||
NpadStyleSet raw{};
|
||||
|
||||
BitField<0, 1, u32> fullkey;
|
||||
BitField<1, 1, u32> handheld;
|
||||
BitField<2, 1, u32> joycon_dual;
|
||||
BitField<3, 1, u32> joycon_left;
|
||||
BitField<4, 1, u32> joycon_right;
|
||||
BitField<5, 1, u32> gamecube;
|
||||
BitField<6, 1, u32> palma;
|
||||
BitField<7, 1, u32> lark;
|
||||
BitField<8, 1, u32> handheld_lark;
|
||||
BitField<9, 1, u32> lucia;
|
||||
BitField<10, 1, u32> lagoon;
|
||||
BitField<11, 1, u32> lager;
|
||||
BitField<29, 1, u32> system_ext;
|
||||
BitField<30, 1, u32> system;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NpadStyleTag) == 4, "NpadStyleTag is an invalid size");
|
||||
|
||||
// This is nn::hid::TouchAttribute
|
||||
struct TouchAttribute {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> start_touch;
|
||||
BitField<1, 1, u32> end_touch;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(TouchAttribute) == 0x4, "TouchAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::TouchState
|
||||
struct TouchState {
|
||||
u64 delta_time;
|
||||
TouchAttribute attribute;
|
||||
u32 finger;
|
||||
Common::Point<u32> position;
|
||||
u32 diameter_x;
|
||||
u32 diameter_y;
|
||||
u32 rotation_angle;
|
||||
};
|
||||
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
|
||||
|
||||
// This is nn::hid::NpadControllerColor
|
||||
struct NpadControllerColor {
|
||||
u32 body;
|
||||
u32 button;
|
||||
};
|
||||
static_assert(sizeof(NpadControllerColor) == 8, "NpadControllerColor is an invalid size");
|
||||
|
||||
// This is nn::hid::AnalogStickState
|
||||
struct AnalogStickState {
|
||||
s32 x;
|
||||
s32 y;
|
||||
};
|
||||
static_assert(sizeof(AnalogStickState) == 8, "AnalogStickState is an invalid size");
|
||||
|
||||
// This is nn::hid::server::NpadGcTriggerState
|
||||
struct NpadGcTriggerState {
|
||||
s64 sampling_number{};
|
||||
s32 left{};
|
||||
s32 right{};
|
||||
};
|
||||
static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size");
|
||||
|
||||
// This is nn::hid::system::NpadBatteryLevel
|
||||
using NpadBatteryLevel = u32;
|
||||
static_assert(sizeof(NpadBatteryLevel) == 0x4, "NpadBatteryLevel is an invalid size");
|
||||
|
||||
// This is nn::hid::system::NpadPowerInfo
|
||||
struct NpadPowerInfo {
|
||||
bool is_powered;
|
||||
bool is_charging;
|
||||
INSERT_PADDING_BYTES(0x6);
|
||||
NpadBatteryLevel battery_level;
|
||||
};
|
||||
static_assert(sizeof(NpadPowerInfo) == 0xC, "NpadPowerInfo is an invalid size");
|
||||
|
||||
struct LedPattern {
|
||||
explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
|
||||
position1.Assign(light1);
|
||||
position2.Assign(light2);
|
||||
position3.Assign(light3);
|
||||
position4.Assign(light4);
|
||||
}
|
||||
union {
|
||||
u64 raw{};
|
||||
BitField<0, 1, u64> position1;
|
||||
BitField<1, 1, u64> position2;
|
||||
BitField<2, 1, u64> position3;
|
||||
BitField<3, 1, u64> position4;
|
||||
};
|
||||
};
|
||||
|
||||
struct NpadButtonState {
|
||||
union {
|
||||
NpadButton raw{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> a;
|
||||
BitField<1, 1, u64> b;
|
||||
BitField<2, 1, u64> x;
|
||||
BitField<3, 1, u64> y;
|
||||
BitField<4, 1, u64> stick_l;
|
||||
BitField<5, 1, u64> stick_r;
|
||||
BitField<6, 1, u64> l;
|
||||
BitField<7, 1, u64> r;
|
||||
BitField<8, 1, u64> zl;
|
||||
BitField<9, 1, u64> zr;
|
||||
BitField<10, 1, u64> plus;
|
||||
BitField<11, 1, u64> minus;
|
||||
|
||||
// D-Pad
|
||||
BitField<12, 1, u64> left;
|
||||
BitField<13, 1, u64> up;
|
||||
BitField<14, 1, u64> right;
|
||||
BitField<15, 1, u64> down;
|
||||
|
||||
// Left JoyStick
|
||||
BitField<16, 1, u64> stick_l_left;
|
||||
BitField<17, 1, u64> stick_l_up;
|
||||
BitField<18, 1, u64> stick_l_right;
|
||||
BitField<19, 1, u64> stick_l_down;
|
||||
|
||||
// Right JoyStick
|
||||
BitField<20, 1, u64> stick_r_left;
|
||||
BitField<21, 1, u64> stick_r_up;
|
||||
BitField<22, 1, u64> stick_r_right;
|
||||
BitField<23, 1, u64> stick_r_down;
|
||||
|
||||
BitField<24, 1, u64> left_sl;
|
||||
BitField<25, 1, u64> left_sr;
|
||||
|
||||
BitField<26, 1, u64> right_sl;
|
||||
BitField<27, 1, u64> right_sr;
|
||||
|
||||
BitField<28, 1, u64> palma;
|
||||
BitField<29, 1, u64> verification;
|
||||
BitField<30, 1, u64> handheld_left_b;
|
||||
BitField<31, 1, u64> lagon_c_left;
|
||||
BitField<32, 1, u64> lagon_c_up;
|
||||
BitField<33, 1, u64> lagon_c_right;
|
||||
BitField<34, 1, u64> lagon_c_down;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NpadButtonState) == 0x8, "NpadButtonState has incorrect size.");
|
||||
|
||||
// This is nn::hid::DebugPadButton
|
||||
struct DebugPadButton {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> a;
|
||||
BitField<1, 1, u32> b;
|
||||
BitField<2, 1, u32> x;
|
||||
BitField<3, 1, u32> y;
|
||||
BitField<4, 1, u32> l;
|
||||
BitField<5, 1, u32> r;
|
||||
BitField<6, 1, u32> zl;
|
||||
BitField<7, 1, u32> zr;
|
||||
BitField<8, 1, u32> plus;
|
||||
BitField<9, 1, u32> minus;
|
||||
BitField<10, 1, u32> d_left;
|
||||
BitField<11, 1, u32> d_up;
|
||||
BitField<12, 1, u32> d_right;
|
||||
BitField<13, 1, u32> d_down;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(DebugPadButton) == 0x4, "DebugPadButton is an invalid size");
|
||||
|
||||
// This is nn::hid::ConsoleSixAxisSensorHandle
|
||||
struct ConsoleSixAxisSensorHandle {
|
||||
u8 unknown_1;
|
||||
u8 unknown_2;
|
||||
INSERT_PADDING_BYTES_NOINIT(2);
|
||||
};
|
||||
static_assert(sizeof(ConsoleSixAxisSensorHandle) == 4,
|
||||
"ConsoleSixAxisSensorHandle is an invalid size");
|
||||
|
||||
// This is nn::hid::SixAxisSensorHandle
|
||||
struct SixAxisSensorHandle {
|
||||
NpadStyleIndex npad_type;
|
||||
u8 npad_id;
|
||||
DeviceIndex device_index;
|
||||
INSERT_PADDING_BYTES_NOINIT(1);
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorHandle) == 4, "SixAxisSensorHandle is an invalid size");
|
||||
|
||||
struct SixAxisSensorFusionParameters {
|
||||
f32 parameter1;
|
||||
f32 parameter2;
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorFusionParameters) == 8,
|
||||
"SixAxisSensorFusionParameters is an invalid size");
|
||||
|
||||
// This is nn::hid::VibrationDeviceHandle
|
||||
struct VibrationDeviceHandle {
|
||||
NpadStyleIndex npad_type;
|
||||
u8 npad_id;
|
||||
DeviceIndex device_index;
|
||||
INSERT_PADDING_BYTES_NOINIT(1);
|
||||
};
|
||||
static_assert(sizeof(VibrationDeviceHandle) == 4, "SixAxisSensorHandle is an invalid size");
|
||||
|
||||
// This is nn::hid::VibrationValue
|
||||
struct VibrationValue {
|
||||
f32 low_amplitude;
|
||||
f32 low_frequency;
|
||||
f32 high_amplitude;
|
||||
f32 high_frequency;
|
||||
};
|
||||
static_assert(sizeof(VibrationValue) == 0x10, "VibrationValue has incorrect size.");
|
||||
|
||||
// This is nn::hid::VibrationDeviceInfo
|
||||
struct VibrationDeviceInfo {
|
||||
VibrationDeviceType type{};
|
||||
VibrationDevicePosition position{};
|
||||
};
|
||||
static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
|
||||
|
||||
// This is nn::hid::KeyboardModifier
|
||||
struct KeyboardModifier {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> control;
|
||||
BitField<1, 1, u32> shift;
|
||||
BitField<2, 1, u32> left_alt;
|
||||
BitField<3, 1, u32> right_alt;
|
||||
BitField<4, 1, u32> gui;
|
||||
BitField<8, 1, u32> caps_lock;
|
||||
BitField<9, 1, u32> scroll_lock;
|
||||
BitField<10, 1, u32> num_lock;
|
||||
BitField<11, 1, u32> katakana;
|
||||
BitField<12, 1, u32> hiragana;
|
||||
};
|
||||
};
|
||||
|
||||
static_assert(sizeof(KeyboardModifier) == 0x4, "KeyboardModifier is an invalid size");
|
||||
|
||||
// This is nn::hid::KeyboardAttribute
|
||||
struct KeyboardAttribute {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> is_connected;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(KeyboardAttribute) == 0x4, "KeyboardAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::KeyboardKey
|
||||
struct KeyboardKey {
|
||||
// This should be a 256 bit flag
|
||||
std::array<u8, 32> key;
|
||||
};
|
||||
static_assert(sizeof(KeyboardKey) == 0x20, "KeyboardKey is an invalid size");
|
||||
|
||||
// This is nn::hid::MouseButton
|
||||
struct MouseButton {
|
||||
union {
|
||||
u32_le raw{};
|
||||
BitField<0, 1, u32> left;
|
||||
BitField<1, 1, u32> right;
|
||||
BitField<2, 1, u32> middle;
|
||||
BitField<3, 1, u32> forward;
|
||||
BitField<4, 1, u32> back;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(MouseButton) == 0x4, "MouseButton is an invalid size");
|
||||
|
||||
// This is nn::hid::MouseAttribute
|
||||
struct MouseAttribute {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> transferable;
|
||||
BitField<1, 1, u32> is_connected;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(MouseAttribute) == 0x4, "MouseAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::detail::MouseState
|
||||
struct MouseState {
|
||||
s64 sampling_number;
|
||||
s32 x;
|
||||
s32 y;
|
||||
s32 delta_x;
|
||||
s32 delta_y;
|
||||
// Axis Order in HW is switched for the wheel
|
||||
s32 delta_wheel_y;
|
||||
s32 delta_wheel_x;
|
||||
MouseButton button;
|
||||
MouseAttribute attribute;
|
||||
};
|
||||
static_assert(sizeof(MouseState) == 0x28, "MouseState is an invalid size");
|
||||
|
||||
/// Converts a NpadIdType to an array index.
|
||||
constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) {
|
||||
switch (npad_id_type) {
|
||||
case NpadIdType::Player1:
|
||||
return 0;
|
||||
case NpadIdType::Player2:
|
||||
return 1;
|
||||
case NpadIdType::Player3:
|
||||
return 2;
|
||||
case NpadIdType::Player4:
|
||||
return 3;
|
||||
case NpadIdType::Player5:
|
||||
return 4;
|
||||
case NpadIdType::Player6:
|
||||
return 5;
|
||||
case NpadIdType::Player7:
|
||||
return 6;
|
||||
case NpadIdType::Player8:
|
||||
return 7;
|
||||
case NpadIdType::Handheld:
|
||||
return 8;
|
||||
case NpadIdType::Other:
|
||||
return 9;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts an array index to a NpadIdType
|
||||
constexpr NpadIdType IndexToNpadIdType(size_t index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
return NpadIdType::Player1;
|
||||
case 1:
|
||||
return NpadIdType::Player2;
|
||||
case 2:
|
||||
return NpadIdType::Player3;
|
||||
case 3:
|
||||
return NpadIdType::Player4;
|
||||
case 4:
|
||||
return NpadIdType::Player5;
|
||||
case 5:
|
||||
return NpadIdType::Player6;
|
||||
case 6:
|
||||
return NpadIdType::Player7;
|
||||
case 7:
|
||||
return NpadIdType::Player8;
|
||||
case 8:
|
||||
return NpadIdType::Handheld;
|
||||
case 9:
|
||||
return NpadIdType::Other;
|
||||
default:
|
||||
return NpadIdType::Invalid;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core::HID
|
383
src/core/hid/input_converter.cpp
Normal file
383
src/core/hid/input_converter.cpp
Normal file
|
@ -0,0 +1,383 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include <random>
|
||||
|
||||
#include "common/input.h"
|
||||
#include "core/hid/input_converter.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::BatteryStatus battery{Common::Input::BatteryStatus::None};
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Analog:
|
||||
case Common::Input::InputType::Trigger: {
|
||||
const auto value = TransformToTrigger(callback).analog.value;
|
||||
battery = Common::Input::BatteryLevel::Empty;
|
||||
if (value > 0.2f) {
|
||||
battery = Common::Input::BatteryLevel::Critical;
|
||||
}
|
||||
if (value > 0.4f) {
|
||||
battery = Common::Input::BatteryLevel::Low;
|
||||
}
|
||||
if (value > 0.6f) {
|
||||
battery = Common::Input::BatteryLevel::Medium;
|
||||
}
|
||||
if (value > 0.8f) {
|
||||
battery = Common::Input::BatteryLevel::Full;
|
||||
}
|
||||
if (value >= 1.0f) {
|
||||
battery = Common::Input::BatteryLevel::Charging;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Common::Input::InputType::Button:
|
||||
battery = callback.button_status.value ? Common::Input::BatteryLevel::Charging
|
||||
: Common::Input::BatteryLevel::Critical;
|
||||
break;
|
||||
case Common::Input::InputType::Battery:
|
||||
battery = callback.battery_status;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to battery not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
|
||||
return battery;
|
||||
}
|
||||
|
||||
Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::ButtonStatus status{};
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Analog:
|
||||
case Common::Input::InputType::Trigger:
|
||||
status.value = TransformToTrigger(callback).pressed.value;
|
||||
break;
|
||||
case Common::Input::InputType::Button:
|
||||
status = callback.button_status;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to button not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
|
||||
if (status.inverted) {
|
||||
status.value = !status.value;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::MotionStatus status{};
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Button: {
|
||||
Common::Input::AnalogProperties properties{
|
||||
.deadzone = 0.0f,
|
||||
.range = 1.0f,
|
||||
.offset = 0.0f,
|
||||
};
|
||||
status.delta_timestamp = 5000;
|
||||
status.force_update = true;
|
||||
status.accel.x = {
|
||||
.value = 0.0f,
|
||||
.raw_value = 0.0f,
|
||||
.properties = properties,
|
||||
};
|
||||
status.accel.y = {
|
||||
.value = 0.0f,
|
||||
.raw_value = 0.0f,
|
||||
.properties = properties,
|
||||
};
|
||||
status.accel.z = {
|
||||
.value = 0.0f,
|
||||
.raw_value = -1.0f,
|
||||
.properties = properties,
|
||||
};
|
||||
status.gyro.x = {
|
||||
.value = 0.0f,
|
||||
.raw_value = 0.0f,
|
||||
.properties = properties,
|
||||
};
|
||||
status.gyro.y = {
|
||||
.value = 0.0f,
|
||||
.raw_value = 0.0f,
|
||||
.properties = properties,
|
||||
};
|
||||
status.gyro.z = {
|
||||
.value = 0.0f,
|
||||
.raw_value = 0.0f,
|
||||
.properties = properties,
|
||||
};
|
||||
if (TransformToButton(callback).value) {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<s16> distribution(-1000, 1000);
|
||||
status.accel.x.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.accel.y.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.accel.z.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.gyro.x.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.gyro.y.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.gyro.z.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Common::Input::InputType::Motion:
|
||||
status = callback.motion_status;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to motion not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
SanitizeAnalog(status.accel.x, false);
|
||||
SanitizeAnalog(status.accel.y, false);
|
||||
SanitizeAnalog(status.accel.z, false);
|
||||
SanitizeAnalog(status.gyro.x, false);
|
||||
SanitizeAnalog(status.gyro.y, false);
|
||||
SanitizeAnalog(status.gyro.z, false);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::StickStatus status{};
|
||||
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Stick:
|
||||
status = callback.stick_status;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to stick not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
|
||||
SanitizeStick(status.x, status.y, true);
|
||||
const auto& properties_x = status.x.properties;
|
||||
const auto& properties_y = status.y.properties;
|
||||
const float x = status.x.value;
|
||||
const float y = status.y.value;
|
||||
|
||||
// Set directional buttons
|
||||
status.right = x > properties_x.threshold;
|
||||
status.left = x < -properties_x.threshold;
|
||||
status.up = y > properties_y.threshold;
|
||||
status.down = y < -properties_y.threshold;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::TouchStatus status{};
|
||||
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Touch:
|
||||
status = callback.touch_status;
|
||||
break;
|
||||
case Common::Input::InputType::Stick:
|
||||
status.x = callback.stick_status.x;
|
||||
status.y = callback.stick_status.y;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to touch not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
|
||||
SanitizeAnalog(status.x, true);
|
||||
SanitizeAnalog(status.y, true);
|
||||
float& x = status.x.value;
|
||||
float& y = status.y.value;
|
||||
|
||||
// Adjust if value is inverted
|
||||
x = status.x.properties.inverted ? 1.0f + x : x;
|
||||
y = status.y.properties.inverted ? 1.0f + y : y;
|
||||
|
||||
// clamp value
|
||||
x = std::clamp(x, 0.0f, 1.0f);
|
||||
y = std::clamp(y, 0.0f, 1.0f);
|
||||
|
||||
if (status.pressed.inverted) {
|
||||
status.pressed.value = !status.pressed.value;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::TriggerStatus status{};
|
||||
float& raw_value = status.analog.raw_value;
|
||||
bool calculate_button_value = true;
|
||||
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Analog:
|
||||
status.analog.properties = callback.analog_status.properties;
|
||||
raw_value = callback.analog_status.raw_value;
|
||||
break;
|
||||
case Common::Input::InputType::Button:
|
||||
status.analog.properties.range = 1.0f;
|
||||
status.analog.properties.inverted = callback.button_status.inverted;
|
||||
raw_value = callback.button_status.value ? 1.0f : 0.0f;
|
||||
break;
|
||||
case Common::Input::InputType::Trigger:
|
||||
status = callback.trigger_status;
|
||||
calculate_button_value = false;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to trigger not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
|
||||
SanitizeAnalog(status.analog, true);
|
||||
const auto& properties = status.analog.properties;
|
||||
float& value = status.analog.value;
|
||||
|
||||
// Set button status
|
||||
if (calculate_button_value) {
|
||||
status.pressed.value = value > properties.threshold;
|
||||
}
|
||||
|
||||
// Adjust if value is inverted
|
||||
value = properties.inverted ? 1.0f + value : value;
|
||||
|
||||
// clamp value
|
||||
value = std::clamp(value, 0.0f, 1.0f);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback) {
|
||||
Common::Input::AnalogStatus status{};
|
||||
|
||||
switch (callback.type) {
|
||||
case Common::Input::InputType::Analog:
|
||||
status.properties = callback.analog_status.properties;
|
||||
status.raw_value = callback.analog_status.raw_value;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Input, "Conversion from type {} to analog not implemented", callback.type);
|
||||
break;
|
||||
}
|
||||
|
||||
SanitizeAnalog(status, false);
|
||||
|
||||
// Adjust if value is inverted
|
||||
status.value = status.properties.inverted ? -status.value : status.value;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
|
||||
const auto& properties = analog.properties;
|
||||
float& raw_value = analog.raw_value;
|
||||
float& value = analog.value;
|
||||
|
||||
if (!std::isnormal(raw_value)) {
|
||||
raw_value = 0;
|
||||
}
|
||||
|
||||
// Apply center offset
|
||||
raw_value -= properties.offset;
|
||||
|
||||
// Set initial values to be formated
|
||||
value = raw_value;
|
||||
|
||||
// Calculate vector size
|
||||
const float r = std::abs(value);
|
||||
|
||||
// Return zero if value is smaller than the deadzone
|
||||
if (r <= properties.deadzone || properties.deadzone == 1.0f) {
|
||||
analog.value = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Adjust range of value
|
||||
const float deadzone_factor =
|
||||
1.0f / r * (r - properties.deadzone) / (1.0f - properties.deadzone);
|
||||
value = value * deadzone_factor / properties.range;
|
||||
|
||||
// Invert direction if needed
|
||||
if (properties.inverted) {
|
||||
value = -value;
|
||||
}
|
||||
|
||||
// Clamp value
|
||||
if (clamp_value) {
|
||||
value = std::clamp(value, -1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y,
|
||||
bool clamp_value) {
|
||||
const auto& properties_x = analog_x.properties;
|
||||
const auto& properties_y = analog_y.properties;
|
||||
float& raw_x = analog_x.raw_value;
|
||||
float& raw_y = analog_y.raw_value;
|
||||
float& x = analog_x.value;
|
||||
float& y = analog_y.value;
|
||||
|
||||
if (!std::isnormal(raw_x)) {
|
||||
raw_x = 0;
|
||||
}
|
||||
if (!std::isnormal(raw_y)) {
|
||||
raw_y = 0;
|
||||
}
|
||||
|
||||
// Apply center offset
|
||||
raw_x += properties_x.offset;
|
||||
raw_y += properties_y.offset;
|
||||
|
||||
// Apply X scale correction from offset
|
||||
if (std::abs(properties_x.offset) < 0.5f) {
|
||||
if (raw_x > 0) {
|
||||
raw_x /= 1 + properties_x.offset;
|
||||
} else {
|
||||
raw_x /= 1 - properties_x.offset;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply Y scale correction from offset
|
||||
if (std::abs(properties_y.offset) < 0.5f) {
|
||||
if (raw_y > 0) {
|
||||
raw_y /= 1 + properties_y.offset;
|
||||
} else {
|
||||
raw_y /= 1 - properties_y.offset;
|
||||
}
|
||||
}
|
||||
|
||||
// Invert direction if needed
|
||||
raw_x = properties_x.inverted ? -raw_x : raw_x;
|
||||
raw_y = properties_y.inverted ? -raw_y : raw_y;
|
||||
|
||||
// Set initial values to be formated
|
||||
x = raw_x;
|
||||
y = raw_y;
|
||||
|
||||
// Calculate vector size
|
||||
float r = x * x + y * y;
|
||||
r = std::sqrt(r);
|
||||
|
||||
// TODO(German77): Use deadzone and range of both axis
|
||||
|
||||
// Return zero if values are smaller than the deadzone
|
||||
if (r <= properties_x.deadzone || properties_x.deadzone >= 1.0f) {
|
||||
x = 0;
|
||||
y = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Adjust range of joystick
|
||||
const float deadzone_factor =
|
||||
1.0f / r * (r - properties_x.deadzone) / (1.0f - properties_x.deadzone);
|
||||
x = x * deadzone_factor / properties_x.range;
|
||||
y = y * deadzone_factor / properties_x.range;
|
||||
r = r * deadzone_factor / properties_x.range;
|
||||
|
||||
// Normalize joystick
|
||||
if (clamp_value && r > 1.0f) {
|
||||
x /= r;
|
||||
y /= r;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core::HID
|
96
src/core/hid/input_converter.h
Normal file
96
src/core/hid/input_converter.h
Normal file
|
@ -0,0 +1,96 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::Input {
|
||||
struct CallbackStatus;
|
||||
enum class BatteryLevel : u32;
|
||||
using BatteryStatus = BatteryLevel;
|
||||
struct AnalogStatus;
|
||||
struct ButtonStatus;
|
||||
struct MotionStatus;
|
||||
struct StickStatus;
|
||||
struct TouchStatus;
|
||||
struct TriggerStatus;
|
||||
}; // namespace Common::Input
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid battery status.
|
||||
*
|
||||
* @param callback Supported callbacks: Analog, Battery, Trigger.
|
||||
* @return A valid BatteryStatus object.
|
||||
*/
|
||||
Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid button status. Applies invert properties to the output.
|
||||
*
|
||||
* @param callback Supported callbacks: Analog, Button, Trigger.
|
||||
* @return A valid TouchStatus object.
|
||||
*/
|
||||
Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid motion status.
|
||||
*
|
||||
* @param callback Supported callbacks: Motion.
|
||||
* @return A valid TouchStatus object.
|
||||
*/
|
||||
Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid stick status. Applies offset, deadzone, range and invert
|
||||
* properties to the output.
|
||||
*
|
||||
* @param callback Supported callbacks: Stick.
|
||||
* @return A valid StickStatus object.
|
||||
*/
|
||||
Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid touch status.
|
||||
*
|
||||
* @param callback Supported callbacks: Touch.
|
||||
* @return A valid TouchStatus object.
|
||||
*/
|
||||
Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid trigger status. Applies offset, deadzone, range and
|
||||
* invert properties to the output. Button status uses the threshold property if necessary.
|
||||
*
|
||||
* @param callback Supported callbacks: Analog, Button, Trigger.
|
||||
* @return A valid TriggerStatus object.
|
||||
*/
|
||||
Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw input data into a valid analog status. Applies offset, deadzone, range and
|
||||
* invert properties to the output.
|
||||
*
|
||||
* @param callback Supported callbacks: Analog.
|
||||
* @return A valid AnalogStatus object.
|
||||
*/
|
||||
Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Converts raw analog data into a valid analog value
|
||||
* @param analog An analog object containing raw data and properties
|
||||
* @param clamp_value determines if the value needs to be clamped between -1.0f and 1.0f.
|
||||
*/
|
||||
void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value);
|
||||
|
||||
/**
|
||||
* Converts raw stick data into a valid stick value
|
||||
* @param analog_x raw analog data and properties for the x-axis
|
||||
* @param analog_y raw analog data and properties for the y-axis
|
||||
* @param clamp_value bool that determines if the value needs to be clamped into the unit circle.
|
||||
*/
|
||||
void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y,
|
||||
bool clamp_value);
|
||||
|
||||
} // namespace Core::HID
|
|
@ -3,7 +3,8 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/input_interpreter.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hid/input_interpreter.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
@ -19,7 +20,7 @@ InputInterpreter::InputInterpreter(Core::System& system)
|
|||
InputInterpreter::~InputInterpreter() = default;
|
||||
|
||||
void InputInterpreter::PollInput() {
|
||||
const u32 button_state = npad.GetAndResetPressState();
|
||||
const auto button_state = npad.GetAndResetPressState();
|
||||
|
||||
previous_index = current_index;
|
||||
current_index = (current_index + 1) % button_states.size();
|
||||
|
@ -31,32 +32,30 @@ void InputInterpreter::ResetButtonStates() {
|
|||
previous_index = 0;
|
||||
current_index = 0;
|
||||
|
||||
button_states[0] = 0xFFFFFFFF;
|
||||
button_states[0] = Core::HID::NpadButton::All;
|
||||
|
||||
for (std::size_t i = 1; i < button_states.size(); ++i) {
|
||||
button_states[i] = 0;
|
||||
button_states[i] = Core::HID::NpadButton::None;
|
||||
}
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonPressed(HIDButton button) const {
|
||||
return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
bool InputInterpreter::IsButtonPressed(Core::HID::NpadButton button) const {
|
||||
return True(button_states[current_index] & button);
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
|
||||
const bool current_press =
|
||||
(button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
const bool previous_press =
|
||||
(button_states[previous_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
bool InputInterpreter::IsButtonPressedOnce(Core::HID::NpadButton button) const {
|
||||
const bool current_press = True(button_states[current_index] & button);
|
||||
const bool previous_press = True(button_states[previous_index] & button);
|
||||
|
||||
return current_press && !previous_press;
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonHeld(HIDButton button) const {
|
||||
u32 held_buttons{button_states[0]};
|
||||
bool InputInterpreter::IsButtonHeld(Core::HID::NpadButton button) const {
|
||||
Core::HID::NpadButton held_buttons{button_states[0]};
|
||||
|
||||
for (std::size_t i = 1; i < button_states.size(); ++i) {
|
||||
held_buttons &= button_states[i];
|
||||
}
|
||||
|
||||
return (held_buttons & (1U << static_cast<u8>(button))) != 0;
|
||||
return True(held_buttons & button);
|
||||
}
|
|
@ -12,46 +12,14 @@ namespace Core {
|
|||
class System;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
enum class NpadButton : u64;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_NPad;
|
||||
}
|
||||
|
||||
enum class HIDButton : u8 {
|
||||
A,
|
||||
B,
|
||||
X,
|
||||
Y,
|
||||
LStick,
|
||||
RStick,
|
||||
L,
|
||||
R,
|
||||
ZL,
|
||||
ZR,
|
||||
Plus,
|
||||
Minus,
|
||||
|
||||
DLeft,
|
||||
DUp,
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
LStickLeft,
|
||||
LStickUp,
|
||||
LStickRight,
|
||||
LStickDown,
|
||||
|
||||
RStickLeft,
|
||||
RStickUp,
|
||||
RStickRight,
|
||||
RStickDown,
|
||||
|
||||
LeftSL,
|
||||
LeftSR,
|
||||
|
||||
RightSL,
|
||||
RightSR,
|
||||
};
|
||||
|
||||
/**
|
||||
* The InputInterpreter class interfaces with HID to retrieve button press states.
|
||||
* Input is intended to be polled every 50ms so that a button is considered to be
|
||||
|
@ -76,7 +44,7 @@ public:
|
|||
*
|
||||
* @returns True when the button is pressed.
|
||||
*/
|
||||
[[nodiscard]] bool IsButtonPressed(HIDButton button) const;
|
||||
[[nodiscard]] bool IsButtonPressed(Core::HID::NpadButton button) const;
|
||||
|
||||
/**
|
||||
* Checks whether any of the buttons in the parameter list is pressed.
|
||||
|
@ -85,7 +53,7 @@ public:
|
|||
*
|
||||
* @returns True when at least one of the buttons is pressed.
|
||||
*/
|
||||
template <HIDButton... T>
|
||||
template <Core::HID::NpadButton... T>
|
||||
[[nodiscard]] bool IsAnyButtonPressed() {
|
||||
return (IsButtonPressed(T) || ...);
|
||||
}
|
||||
|
@ -98,7 +66,7 @@ public:
|
|||
*
|
||||
* @returns True when the button is pressed once.
|
||||
*/
|
||||
[[nodiscard]] bool IsButtonPressedOnce(HIDButton button) const;
|
||||
[[nodiscard]] bool IsButtonPressedOnce(Core::HID::NpadButton button) const;
|
||||
|
||||
/**
|
||||
* Checks whether any of the buttons in the parameter list is pressed once.
|
||||
|
@ -107,7 +75,7 @@ public:
|
|||
*
|
||||
* @returns True when at least one of the buttons is pressed once.
|
||||
*/
|
||||
template <HIDButton... T>
|
||||
template <Core::HID::NpadButton... T>
|
||||
[[nodiscard]] bool IsAnyButtonPressedOnce() const {
|
||||
return (IsButtonPressedOnce(T) || ...);
|
||||
}
|
||||
|
@ -119,7 +87,7 @@ public:
|
|||
*
|
||||
* @returns True when the button is held down.
|
||||
*/
|
||||
[[nodiscard]] bool IsButtonHeld(HIDButton button) const;
|
||||
[[nodiscard]] bool IsButtonHeld(Core::HID::NpadButton button) const;
|
||||
|
||||
/**
|
||||
* Checks whether any of the buttons in the parameter list is held down.
|
||||
|
@ -128,7 +96,7 @@ public:
|
|||
*
|
||||
* @returns True when at least one of the buttons is held down.
|
||||
*/
|
||||
template <HIDButton... T>
|
||||
template <Core::HID::NpadButton... T>
|
||||
[[nodiscard]] bool IsAnyButtonHeld() const {
|
||||
return (IsButtonHeld(T) || ...);
|
||||
}
|
||||
|
@ -137,7 +105,7 @@ private:
|
|||
Service::HID::Controller_NPad& npad;
|
||||
|
||||
/// Stores 9 consecutive button states polled from HID.
|
||||
std::array<u32, 9> button_states{};
|
||||
std::array<Core::HID::NpadButton, 9> button_states{};
|
||||
|
||||
std::size_t previous_index{};
|
||||
std::size_t current_index{};
|
|
@ -2,13 +2,21 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include <random>
|
||||
#include "common/math_util.h"
|
||||
#include "input_common/motion_input.h"
|
||||
#include "core/hid/motion_input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
namespace Core::HID {
|
||||
|
||||
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {}
|
||||
MotionInput::MotionInput() {
|
||||
// Initialize PID constants with default values
|
||||
SetPID(0.3f, 0.005f, 0.0f);
|
||||
}
|
||||
|
||||
void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
|
||||
kp = new_kp;
|
||||
ki = new_ki;
|
||||
kd = new_kd;
|
||||
}
|
||||
|
||||
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
||||
accel = acceleration;
|
||||
|
@ -65,6 +73,8 @@ void MotionInput::UpdateRotation(u64 elapsed_time) {
|
|||
rotations += gyro * sample_period;
|
||||
}
|
||||
|
||||
// Based on Madgwick's implementation of Mayhony's AHRS algorithm.
|
||||
// https://github.com/xioTechnologies/Open-Source-AHRS-With-x-IMU/blob/master/x-IMU%20IMU%20and%20AHRS%20Algorithms/x-IMU%20IMU%20and%20AHRS%20Algorithms/AHRS/MahonyAHRS.cs
|
||||
void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
if (!IsCalibrated(0.1f)) {
|
||||
ResetOrientation();
|
||||
|
@ -190,43 +200,6 @@ Common::Vec3f MotionInput::GetRotations() const {
|
|||
return rotations;
|
||||
}
|
||||
|
||||
Input::MotionStatus MotionInput::GetMotion() const {
|
||||
const Common::Vec3f gyroscope = GetGyroscope();
|
||||
const Common::Vec3f accelerometer = GetAcceleration();
|
||||
const Common::Vec3f rotation = GetRotations();
|
||||
const std::array<Common::Vec3f, 3> orientation = GetOrientation();
|
||||
const Common::Quaternion<f32> quaternion = GetQuaternion();
|
||||
return {accelerometer, gyroscope, rotation, orientation, quaternion};
|
||||
}
|
||||
|
||||
Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<s16> distribution(-1000, 1000);
|
||||
const Common::Vec3f gyroscope{
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f accelerometer{
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
};
|
||||
constexpr Common::Vec3f rotation;
|
||||
constexpr std::array orientation{
|
||||
Common::Vec3f{1.0f, 0.0f, 0.0f},
|
||||
Common::Vec3f{0.0f, 1.0f, 0.0f},
|
||||
Common::Vec3f{0.0f, 0.0f, 1.0f},
|
||||
};
|
||||
constexpr Common::Quaternion<f32> quaternion{
|
||||
{0.0f, 0.0f, 0.0f},
|
||||
1.0f,
|
||||
};
|
||||
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation,
|
||||
quaternion};
|
||||
}
|
||||
|
||||
void MotionInput::ResetOrientation() {
|
||||
if (!reset_enabled || only_accelerometer) {
|
||||
return;
|
||||
|
@ -304,4 +277,4 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||
quat = quat.Normalized();
|
||||
}
|
||||
}
|
||||
} // namespace InputCommon
|
||||
} // namespace Core::HID
|
|
@ -7,13 +7,12 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
namespace Core::HID {
|
||||
|
||||
class MotionInput {
|
||||
public:
|
||||
explicit MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||
explicit MotionInput();
|
||||
|
||||
MotionInput(const MotionInput&) = default;
|
||||
MotionInput& operator=(const MotionInput&) = default;
|
||||
|
@ -21,6 +20,7 @@ public:
|
|||
MotionInput(MotionInput&&) = default;
|
||||
MotionInput& operator=(MotionInput&&) = default;
|
||||
|
||||
void SetPID(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||
void SetAcceleration(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& gyroscope);
|
||||
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
|
||||
|
@ -38,9 +38,6 @@ public:
|
|||
[[nodiscard]] Common::Vec3f GetGyroscope() const;
|
||||
[[nodiscard]] Common::Vec3f GetRotations() const;
|
||||
[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
|
||||
[[nodiscard]] Input::MotionStatus GetMotion() const;
|
||||
[[nodiscard]] Input::MotionStatus GetRandomMotion(int accel_magnitude,
|
||||
int gyro_magnitude) const;
|
||||
|
||||
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
|
||||
[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
|
||||
|
@ -59,16 +56,32 @@ private:
|
|||
Common::Vec3f integral_error;
|
||||
Common::Vec3f derivative_error;
|
||||
|
||||
// Quaternion containing the device orientation
|
||||
Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f};
|
||||
|
||||
// Number of full rotations in each axis
|
||||
Common::Vec3f rotations;
|
||||
|
||||
// Acceleration vector measurement in G force
|
||||
Common::Vec3f accel;
|
||||
|
||||
// Gyroscope vector measurement in radians/s.
|
||||
Common::Vec3f gyro;
|
||||
|
||||
// Vector to be substracted from gyro measurements
|
||||
Common::Vec3f gyro_drift;
|
||||
|
||||
// Minimum gyro amplitude to detect if the device is moving
|
||||
f32 gyro_threshold = 0.0f;
|
||||
|
||||
// Number of invalid sequential data
|
||||
u32 reset_counter = 0;
|
||||
|
||||
// If the provided data is invalid the device will be autocalibrated
|
||||
bool reset_enabled = true;
|
||||
|
||||
// Use accelerometer values to calculate position
|
||||
bool only_accelerometer = true;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
} // namespace Core::HID
|
|
@ -9,6 +9,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/init/init_slab_setup.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_memory_layout.h"
|
||||
#include "core/hle/kernel/k_memory_manager.h"
|
||||
|
@ -32,6 +33,7 @@ namespace Kernel::Init {
|
|||
HANDLER(KPort, (SLAB_COUNT(KPort)), ##__VA_ARGS__) \
|
||||
HANDLER(KSharedMemory, (SLAB_COUNT(KSharedMemory)), ##__VA_ARGS__) \
|
||||
HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ##__VA_ARGS__) \
|
||||
HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ##__VA_ARGS__) \
|
||||
HANDLER(KSession, (SLAB_COUNT(KSession)), ##__VA_ARGS__) \
|
||||
HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ##__VA_ARGS__)
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
@ -28,7 +29,7 @@ bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
|
|||
|
||||
bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
|
||||
auto& monitor = system.Monitor();
|
||||
const auto current_core = system.CurrentCoreIndex();
|
||||
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
|
||||
|
||||
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
|
||||
// TODO(bunnei): We should call CanAccessAtomic(..) here.
|
||||
|
@ -58,7 +59,7 @@ bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 valu
|
|||
|
||||
bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
|
||||
auto& monitor = system.Monitor();
|
||||
const auto current_core = system.CurrentCoreIndex();
|
||||
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
|
||||
|
||||
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
|
||||
// TODO(bunnei): We should call CanAccessAtomic(..) here.
|
||||
|
@ -85,6 +86,27 @@ bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32
|
|||
return true;
|
||||
}
|
||||
|
||||
class ThreadQueueImplForKAddressArbiter final : public KThreadQueue {
|
||||
public:
|
||||
explicit ThreadQueueImplForKAddressArbiter(KernelCore& kernel_, KAddressArbiter::ThreadTree* t)
|
||||
: KThreadQueue(kernel_), m_tree(t) {}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// If the thread is waiting on an address arbiter, remove it from the tree.
|
||||
if (waiting_thread->IsWaitingForAddressArbiter()) {
|
||||
m_tree->erase(m_tree->iterator_to(*waiting_thread));
|
||||
waiting_thread->ClearAddressArbiter();
|
||||
}
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
|
||||
private:
|
||||
KAddressArbiter::ThreadTree* m_tree;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
|
||||
|
@ -96,14 +118,14 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
|
|||
auto it = thread_tree.nfind_light({addr, -1});
|
||||
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
|
||||
(it->GetAddressArbiterKey() == addr)) {
|
||||
// End the thread's wait.
|
||||
KThread* target_thread = std::addressof(*it);
|
||||
target_thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
target_thread->EndWait(ResultSuccess);
|
||||
|
||||
ASSERT(target_thread->IsWaitingForAddressArbiter());
|
||||
target_thread->Wakeup();
|
||||
target_thread->ClearAddressArbiter();
|
||||
|
||||
it = thread_tree.erase(it);
|
||||
target_thread->ClearAddressArbiter();
|
||||
++num_waiters;
|
||||
}
|
||||
}
|
||||
|
@ -129,14 +151,14 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
|
|||
auto it = thread_tree.nfind_light({addr, -1});
|
||||
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
|
||||
(it->GetAddressArbiterKey() == addr)) {
|
||||
// End the thread's wait.
|
||||
KThread* target_thread = std::addressof(*it);
|
||||
target_thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
target_thread->EndWait(ResultSuccess);
|
||||
|
||||
ASSERT(target_thread->IsWaitingForAddressArbiter());
|
||||
target_thread->Wakeup();
|
||||
target_thread->ClearAddressArbiter();
|
||||
|
||||
it = thread_tree.erase(it);
|
||||
target_thread->ClearAddressArbiter();
|
||||
++num_waiters;
|
||||
}
|
||||
}
|
||||
|
@ -197,14 +219,14 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
|
|||
|
||||
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
|
||||
(it->GetAddressArbiterKey() == addr)) {
|
||||
// End the thread's wait.
|
||||
KThread* target_thread = std::addressof(*it);
|
||||
target_thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
target_thread->EndWait(ResultSuccess);
|
||||
|
||||
ASSERT(target_thread->IsWaitingForAddressArbiter());
|
||||
target_thread->Wakeup();
|
||||
target_thread->ClearAddressArbiter();
|
||||
|
||||
it = thread_tree.erase(it);
|
||||
target_thread->ClearAddressArbiter();
|
||||
++num_waiters;
|
||||
}
|
||||
}
|
||||
|
@ -214,6 +236,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
|
|||
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
|
||||
// Prepare to wait.
|
||||
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
|
||||
|
||||
{
|
||||
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
|
||||
|
@ -224,9 +247,6 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
|
|||
return ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Set the synced object.
|
||||
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
|
||||
// Read the value from userspace.
|
||||
s32 user_value{};
|
||||
bool succeeded{};
|
||||
|
@ -256,31 +276,20 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
|
|||
// Set the arbiter.
|
||||
cur_thread->SetAddressArbiter(&thread_tree, addr);
|
||||
thread_tree.insert(*cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
|
||||
// Wait for the thread to finish.
|
||||
cur_thread->BeginWait(std::addressof(wait_queue));
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
|
||||
}
|
||||
|
||||
// Cancel the timer wait.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
|
||||
|
||||
// Remove from the address arbiter.
|
||||
{
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
if (cur_thread->IsWaitingForAddressArbiter()) {
|
||||
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
|
||||
cur_thread->ClearAddressArbiter();
|
||||
}
|
||||
}
|
||||
|
||||
// Get the result.
|
||||
KSynchronizationObject* dummy{};
|
||||
return cur_thread->GetWaitResult(&dummy);
|
||||
return cur_thread->GetWaitResult();
|
||||
}
|
||||
|
||||
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
||||
// Prepare to wait.
|
||||
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
|
||||
|
||||
{
|
||||
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
|
||||
|
@ -291,9 +300,6 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
|||
return ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Set the synced object.
|
||||
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
|
||||
// Read the value from userspace.
|
||||
s32 user_value{};
|
||||
if (!ReadFromUser(system, &user_value, addr)) {
|
||||
|
@ -316,26 +322,14 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
|||
// Set the arbiter.
|
||||
cur_thread->SetAddressArbiter(&thread_tree, addr);
|
||||
thread_tree.insert(*cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
|
||||
// Wait for the thread to finish.
|
||||
cur_thread->BeginWait(std::addressof(wait_queue));
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
|
||||
}
|
||||
|
||||
// Cancel the timer wait.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
|
||||
|
||||
// Remove from the address arbiter.
|
||||
{
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
if (cur_thread->IsWaitingForAddressArbiter()) {
|
||||
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
|
||||
cur_thread->ClearAddressArbiter();
|
||||
}
|
||||
}
|
||||
|
||||
// Get the result.
|
||||
KSynchronizationObject* dummy{};
|
||||
return cur_thread->GetWaitResult(&dummy);
|
||||
return cur_thread->GetWaitResult();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -170,6 +170,10 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
const std::string& GetName() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
private:
|
||||
void RegisterWithKernel();
|
||||
void UnregisterWithKernel();
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "core/hle/kernel/k_class_token.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_port.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
|
@ -48,7 +49,7 @@ static_assert(ClassToken<KWritableEvent> == 0b10001001'00000000);
|
|||
static_assert(ClassToken<KTransferMemory> == 0b10010001'00000000);
|
||||
// static_assert(ClassToken<KDeviceAddressSpace> == 0b01100001'00000000);
|
||||
// static_assert(ClassToken<KSessionRequest> == 0b10100001'00000000);
|
||||
// static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
|
||||
static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
|
||||
|
||||
// Ensure that the token hierarchy is correct.
|
||||
|
||||
|
@ -79,7 +80,7 @@ static_assert(ClassToken<KWritableEvent> == ((0b10001001 << 8) | ClassToken<KAut
|
|||
static_assert(ClassToken<KTransferMemory> == ((0b10010001 << 8) | ClassToken<KAutoObject>));
|
||||
// static_assert(ClassToken<KDeviceAddressSpace> == ((0b01100001 << 8) | ClassToken<KAutoObject>));
|
||||
// static_assert(ClassToken<KSessionRequest> == ((0b10100001 << 8) | ClassToken<KAutoObject>));
|
||||
// static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
|
||||
static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
|
||||
|
||||
// Ensure that the token hierarchy reflects the class hierarchy.
|
||||
|
||||
|
|
146
src/core/hle/kernel/k_code_memory.cpp
Normal file
146
src/core/hle/kernel/k_code_memory.cpp
Normal file
|
@ -0,0 +1,146 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/device_memory.h"
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_memory_block.h"
|
||||
#include "core/hle/kernel/k_page_linked_list.h"
|
||||
#include "core/hle/kernel/k_page_table.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
KCodeMemory::KCodeMemory(KernelCore& kernel_)
|
||||
: KAutoObjectWithSlabHeapAndContainer{kernel_}, m_lock(kernel_) {}
|
||||
|
||||
ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, size_t size) {
|
||||
// Set members.
|
||||
m_owner = kernel.CurrentProcess();
|
||||
|
||||
// Get the owner page table.
|
||||
auto& page_table = m_owner->PageTable();
|
||||
|
||||
// Construct the page group.
|
||||
KMemoryInfo kBlockInfo = page_table.QueryInfo(addr);
|
||||
m_page_group = KPageLinkedList(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
|
||||
|
||||
// Lock the memory.
|
||||
R_TRY(page_table.LockForCodeMemory(addr, size))
|
||||
|
||||
// Clear the memory.
|
||||
for (const auto& block : m_page_group.Nodes()) {
|
||||
std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize());
|
||||
}
|
||||
|
||||
// Set remaining tracking members.
|
||||
m_address = addr;
|
||||
m_is_initialized = true;
|
||||
m_is_owner_mapped = false;
|
||||
m_is_mapped = false;
|
||||
|
||||
// We succeeded.
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void KCodeMemory::Finalize() {
|
||||
// Unlock.
|
||||
if (!m_is_mapped && !m_is_owner_mapped) {
|
||||
const size_t size = m_page_group.GetNumPages() * PageSize;
|
||||
m_owner->PageTable().UnlockForCodeMemory(m_address, size);
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::Map(VAddr address, size_t size) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Ensure we're not already mapped.
|
||||
R_UNLESS(!m_is_mapped, ResultInvalidState);
|
||||
|
||||
// Map the memory.
|
||||
R_TRY(kernel.CurrentProcess()->PageTable().MapPages(
|
||||
address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite));
|
||||
|
||||
// Mark ourselves as mapped.
|
||||
m_is_mapped = true;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::Unmap(VAddr address, size_t size) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group,
|
||||
KMemoryState::CodeOut));
|
||||
|
||||
// Mark ourselves as unmapped.
|
||||
m_is_mapped = false;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Ensure we're not already mapped.
|
||||
R_UNLESS(!m_is_owner_mapped, ResultInvalidState);
|
||||
|
||||
// Convert the memory permission.
|
||||
KMemoryPermission k_perm{};
|
||||
switch (perm) {
|
||||
case Svc::MemoryPermission::Read:
|
||||
k_perm = KMemoryPermission::UserRead;
|
||||
break;
|
||||
case Svc::MemoryPermission::ReadExecute:
|
||||
k_perm = KMemoryPermission::UserReadExecute;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Map the memory.
|
||||
R_TRY(
|
||||
m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm));
|
||||
|
||||
// Mark ourselves as mapped.
|
||||
m_is_owner_mapped = true;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode));
|
||||
|
||||
// Mark ourselves as unmapped.
|
||||
m_is_owner_mapped = false;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
66
src/core/hle/kernel/k_code_memory.h
Normal file
66
src/core/hle/kernel/k_code_memory.h
Normal file
|
@ -0,0 +1,66 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/device_memory.h"
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_page_linked_list.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
enum class CodeMemoryOperation : u32 {
|
||||
Map = 0,
|
||||
MapToOwner = 1,
|
||||
Unmap = 2,
|
||||
UnmapFromOwner = 3,
|
||||
};
|
||||
|
||||
class KCodeMemory final
|
||||
: public KAutoObjectWithSlabHeapAndContainer<KCodeMemory, KAutoObjectWithList> {
|
||||
KERNEL_AUTOOBJECT_TRAITS(KCodeMemory, KAutoObject);
|
||||
|
||||
public:
|
||||
explicit KCodeMemory(KernelCore& kernel_);
|
||||
|
||||
ResultCode Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
|
||||
void Finalize();
|
||||
|
||||
ResultCode Map(VAddr address, size_t size);
|
||||
ResultCode Unmap(VAddr address, size_t size);
|
||||
ResultCode MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm);
|
||||
ResultCode UnmapFromOwner(VAddr address, size_t size);
|
||||
|
||||
bool IsInitialized() const {
|
||||
return m_is_initialized;
|
||||
}
|
||||
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
|
||||
|
||||
KProcess* GetOwner() const {
|
||||
return m_owner;
|
||||
}
|
||||
VAddr GetSourceAddress() const {
|
||||
return m_address;
|
||||
}
|
||||
size_t GetSize() const {
|
||||
return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0;
|
||||
}
|
||||
|
||||
private:
|
||||
KPageLinkedList m_page_group{};
|
||||
KProcess* m_owner{};
|
||||
VAddr m_address{};
|
||||
KLightLock m_lock;
|
||||
bool m_is_initialized{};
|
||||
bool m_is_owner_mapped{};
|
||||
bool m_is_mapped{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
|
@ -11,6 +11,7 @@
|
|||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/svc_common.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
@ -33,7 +34,7 @@ bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
|
|||
bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
|
||||
u32 new_orr_mask) {
|
||||
auto& monitor = system.Monitor();
|
||||
const auto current_core = system.CurrentCoreIndex();
|
||||
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
|
||||
|
||||
// Load the value from the address.
|
||||
const auto expected = monitor.ExclusiveRead32(current_core, address);
|
||||
|
@ -57,6 +58,48 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
|
|||
return true;
|
||||
}
|
||||
|
||||
class ThreadQueueImplForKConditionVariableWaitForAddress final : public KThreadQueue {
|
||||
public:
|
||||
explicit ThreadQueueImplForKConditionVariableWaitForAddress(KernelCore& kernel_)
|
||||
: KThreadQueue(kernel_) {}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// Remove the thread as a waiter from its owner.
|
||||
waiting_thread->GetLockOwner()->RemoveWaiter(waiting_thread);
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
};
|
||||
|
||||
class ThreadQueueImplForKConditionVariableWaitConditionVariable final : public KThreadQueue {
|
||||
private:
|
||||
KConditionVariable::ThreadTree* m_tree;
|
||||
|
||||
public:
|
||||
explicit ThreadQueueImplForKConditionVariableWaitConditionVariable(
|
||||
KernelCore& kernel_, KConditionVariable::ThreadTree* t)
|
||||
: KThreadQueue(kernel_), m_tree(t) {}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// Remove the thread as a waiter from its owner.
|
||||
if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
|
||||
owner->RemoveWaiter(waiting_thread);
|
||||
}
|
||||
|
||||
// If the thread is waiting on a condvar, remove it from the tree.
|
||||
if (waiting_thread->IsWaitingForConditionVariable()) {
|
||||
m_tree->erase(m_tree->iterator_to(*waiting_thread));
|
||||
waiting_thread->ClearConditionVariable();
|
||||
}
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
KConditionVariable::KConditionVariable(Core::System& system_)
|
||||
|
@ -78,84 +121,77 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
|
|||
|
||||
// Determine the next tag.
|
||||
u32 next_value{};
|
||||
if (next_owner_thread) {
|
||||
if (next_owner_thread != nullptr) {
|
||||
next_value = next_owner_thread->GetAddressKeyValue();
|
||||
if (num_waiters > 1) {
|
||||
next_value |= Svc::HandleWaitMask;
|
||||
}
|
||||
|
||||
next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
next_owner_thread->Wakeup();
|
||||
}
|
||||
|
||||
// Write the value to userspace.
|
||||
if (!WriteToUser(system, addr, std::addressof(next_value))) {
|
||||
if (next_owner_thread) {
|
||||
next_owner_thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
|
||||
// Write the value to userspace.
|
||||
ResultCode result{ResultSuccess};
|
||||
if (WriteToUser(system, addr, std::addressof(next_value))) [[likely]] {
|
||||
result = ResultSuccess;
|
||||
} else {
|
||||
result = ResultInvalidCurrentMemory;
|
||||
}
|
||||
|
||||
return ResultInvalidCurrentMemory;
|
||||
// Signal the next owner thread.
|
||||
next_owner_thread->EndWait(result);
|
||||
return result;
|
||||
} else {
|
||||
// Just write the value to userspace.
|
||||
R_UNLESS(WriteToUser(system, addr, std::addressof(next_value)),
|
||||
ResultInvalidCurrentMemory);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
|
||||
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
|
||||
|
||||
// Wait for the address.
|
||||
{
|
||||
KScopedAutoObject<KThread> owner_thread;
|
||||
ASSERT(owner_thread.IsNull());
|
||||
{
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
cur_thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
|
||||
// Check if the thread should terminate.
|
||||
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
|
||||
|
||||
{
|
||||
// Read the tag from userspace.
|
||||
u32 test_tag{};
|
||||
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr),
|
||||
ResultInvalidCurrentMemory);
|
||||
|
||||
// If the tag isn't the handle (with wait mask), we're done.
|
||||
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), ResultSuccess);
|
||||
|
||||
// Get the lock owner thread.
|
||||
owner_thread =
|
||||
kernel.CurrentProcess()->GetHandleTable().GetObjectWithoutPseudoHandle<KThread>(
|
||||
handle);
|
||||
R_UNLESS(owner_thread.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// Update the lock.
|
||||
cur_thread->SetAddressKey(addr, value);
|
||||
owner_thread->AddWaiter(cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
|
||||
cur_thread->SetMutexWaitAddressForDebugging(addr);
|
||||
}
|
||||
}
|
||||
ASSERT(owner_thread.IsNotNull());
|
||||
}
|
||||
|
||||
// Remove the thread as a waiter from the lock owner.
|
||||
KThread* owner_thread{};
|
||||
{
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
KThread* owner_thread = cur_thread->GetLockOwner();
|
||||
if (owner_thread != nullptr) {
|
||||
owner_thread->RemoveWaiter(cur_thread);
|
||||
}
|
||||
|
||||
// Check if the thread should terminate.
|
||||
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
|
||||
|
||||
// Read the tag from userspace.
|
||||
u32 test_tag{};
|
||||
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
|
||||
|
||||
// If the tag isn't the handle (with wait mask), we're done.
|
||||
R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
|
||||
|
||||
// Get the lock owner thread.
|
||||
owner_thread = kernel.CurrentProcess()
|
||||
->GetHandleTable()
|
||||
.GetObjectWithoutPseudoHandle<KThread>(handle)
|
||||
.ReleasePointerUnsafe();
|
||||
R_UNLESS(owner_thread != nullptr, ResultInvalidHandle);
|
||||
|
||||
// Update the lock.
|
||||
cur_thread->SetAddressKey(addr, value);
|
||||
owner_thread->AddWaiter(cur_thread);
|
||||
|
||||
// Begin waiting.
|
||||
cur_thread->BeginWait(std::addressof(wait_queue));
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
|
||||
cur_thread->SetMutexWaitAddressForDebugging(addr);
|
||||
}
|
||||
|
||||
// Close our reference to the owner thread, now that the wait is over.
|
||||
owner_thread->Close();
|
||||
|
||||
// Get the wait result.
|
||||
KSynchronizationObject* dummy{};
|
||||
return cur_thread->GetWaitResult(std::addressof(dummy));
|
||||
return cur_thread->GetWaitResult();
|
||||
}
|
||||
|
||||
KThread* KConditionVariable::SignalImpl(KThread* thread) {
|
||||
void KConditionVariable::SignalImpl(KThread* thread) {
|
||||
// Check pre-conditions.
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
|
@ -169,18 +205,16 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
|
|||
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
|
||||
// TODO(bunnei): We should call CanAccessAtomic(..) here.
|
||||
can_access = true;
|
||||
if (can_access) {
|
||||
if (can_access) [[likely]] {
|
||||
UpdateLockAtomic(system, std::addressof(prev_tag), address, own_tag,
|
||||
Svc::HandleWaitMask);
|
||||
}
|
||||
}
|
||||
|
||||
KThread* thread_to_close = nullptr;
|
||||
if (can_access) {
|
||||
if (can_access) [[likely]] {
|
||||
if (prev_tag == Svc::InvalidHandle) {
|
||||
// If nobody held the lock previously, we're all good.
|
||||
thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
thread->Wakeup();
|
||||
thread->EndWait(ResultSuccess);
|
||||
} else {
|
||||
// Get the previous owner.
|
||||
KThread* owner_thread = kernel.CurrentProcess()
|
||||
|
@ -189,33 +223,22 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
|
|||
static_cast<Handle>(prev_tag & ~Svc::HandleWaitMask))
|
||||
.ReleasePointerUnsafe();
|
||||
|
||||
if (owner_thread) {
|
||||
if (owner_thread) [[likely]] {
|
||||
// Add the thread as a waiter on the owner.
|
||||
owner_thread->AddWaiter(thread);
|
||||
thread_to_close = owner_thread;
|
||||
owner_thread->Close();
|
||||
} else {
|
||||
// The lock was tagged with a thread that doesn't exist.
|
||||
thread->SetSyncedObject(nullptr, ResultInvalidState);
|
||||
thread->Wakeup();
|
||||
thread->EndWait(ResultInvalidState);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// If the address wasn't accessible, note so.
|
||||
thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
|
||||
thread->Wakeup();
|
||||
thread->EndWait(ResultInvalidCurrentMemory);
|
||||
}
|
||||
|
||||
return thread_to_close;
|
||||
}
|
||||
|
||||
void KConditionVariable::Signal(u64 cv_key, s32 count) {
|
||||
// Prepare for signaling.
|
||||
constexpr int MaxThreads = 16;
|
||||
|
||||
KLinkedList<KThread> thread_list{kernel};
|
||||
std::array<KThread*, MaxThreads> thread_array;
|
||||
s32 num_to_close{};
|
||||
|
||||
// Perform signaling.
|
||||
s32 num_waiters{};
|
||||
{
|
||||
|
@ -226,14 +249,7 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
|
|||
(it->GetConditionVariableKey() == cv_key)) {
|
||||
KThread* target_thread = std::addressof(*it);
|
||||
|
||||
if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
|
||||
if (num_to_close < MaxThreads) {
|
||||
thread_array[num_to_close++] = thread;
|
||||
} else {
|
||||
thread_list.push_back(*thread);
|
||||
}
|
||||
}
|
||||
|
||||
this->SignalImpl(target_thread);
|
||||
it = thread_tree.erase(it);
|
||||
target_thread->ClearConditionVariable();
|
||||
++num_waiters;
|
||||
|
@ -245,27 +261,16 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
|
|||
WriteToUser(system, cv_key, std::addressof(has_waiter_flag));
|
||||
}
|
||||
}
|
||||
|
||||
// Close threads in the array.
|
||||
for (auto i = 0; i < num_to_close; ++i) {
|
||||
thread_array[i]->Close();
|
||||
}
|
||||
|
||||
// Close threads in the list.
|
||||
for (auto it = thread_list.begin(); it != thread_list.end(); it = thread_list.erase(it)) {
|
||||
(*it).Close();
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
|
||||
// Prepare to wait.
|
||||
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
KThread* cur_thread = GetCurrentThreadPointer(kernel);
|
||||
ThreadQueueImplForKConditionVariableWaitConditionVariable wait_queue(
|
||||
kernel, std::addressof(thread_tree));
|
||||
|
||||
{
|
||||
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
|
||||
|
||||
// Set the synced object.
|
||||
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
KScopedSchedulerLockAndSleep slp(kernel, cur_thread, timeout);
|
||||
|
||||
// Check that the thread isn't terminating.
|
||||
if (cur_thread->IsTerminationRequested()) {
|
||||
|
@ -290,8 +295,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
|
|||
}
|
||||
|
||||
// Wake up the next owner.
|
||||
next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
|
||||
next_owner_thread->Wakeup();
|
||||
next_owner_thread->EndWait(ResultSuccess);
|
||||
}
|
||||
|
||||
// Write to the cv key.
|
||||
|
@ -308,40 +312,21 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
|
|||
}
|
||||
}
|
||||
|
||||
// If timeout is zero, time out.
|
||||
R_UNLESS(timeout != 0, ResultTimedOut);
|
||||
|
||||
// Update condition variable tracking.
|
||||
{
|
||||
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
|
||||
thread_tree.insert(*cur_thread);
|
||||
}
|
||||
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
|
||||
thread_tree.insert(*cur_thread);
|
||||
|
||||
// If the timeout is non-zero, set the thread as waiting.
|
||||
if (timeout != 0) {
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
|
||||
cur_thread->SetMutexWaitAddressForDebugging(addr);
|
||||
}
|
||||
// Begin waiting.
|
||||
cur_thread->BeginWait(std::addressof(wait_queue));
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
|
||||
cur_thread->SetMutexWaitAddressForDebugging(addr);
|
||||
}
|
||||
|
||||
// Cancel the timer wait.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
|
||||
|
||||
// Remove from the condition variable.
|
||||
{
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
|
||||
owner->RemoveWaiter(cur_thread);
|
||||
}
|
||||
|
||||
if (cur_thread->IsWaitingForConditionVariable()) {
|
||||
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
|
||||
cur_thread->ClearConditionVariable();
|
||||
}
|
||||
}
|
||||
|
||||
// Get the result.
|
||||
KSynchronizationObject* dummy{};
|
||||
return cur_thread->GetWaitResult(std::addressof(dummy));
|
||||
// Get the wait result.
|
||||
return cur_thread->GetWaitResult();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -34,7 +34,7 @@ public:
|
|||
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
|
||||
|
||||
private:
|
||||
[[nodiscard]] KThread* SignalImpl(KThread* thread);
|
||||
void SignalImpl(KThread* thread);
|
||||
|
||||
ThreadTree thread_tree;
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@ ResultCode KHandleTable::Finalize() {
|
|||
// Get the table and clear our record of it.
|
||||
u16 saved_table_size = 0;
|
||||
{
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
std::swap(m_table_size, saved_table_size);
|
||||
|
@ -43,6 +44,7 @@ bool KHandleTable::Remove(Handle handle) {
|
|||
// Find the object and free the entry.
|
||||
KAutoObject* obj = nullptr;
|
||||
{
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
if (this->IsValidHandle(handle)) {
|
||||
|
@ -62,6 +64,7 @@ bool KHandleTable::Remove(Handle handle) {
|
|||
}
|
||||
|
||||
ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
// Never exceed our capacity.
|
||||
|
@ -84,6 +87,7 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
|
|||
}
|
||||
|
||||
ResultCode KHandleTable::Reserve(Handle* out_handle) {
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
// Never exceed our capacity.
|
||||
|
@ -94,6 +98,7 @@ ResultCode KHandleTable::Reserve(Handle* out_handle) {
|
|||
}
|
||||
|
||||
void KHandleTable::Unreserve(Handle handle) {
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
// Unpack the handle.
|
||||
|
@ -112,6 +117,7 @@ void KHandleTable::Unreserve(Handle handle) {
|
|||
}
|
||||
|
||||
void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
// Unpack the handle.
|
||||
|
|
|
@ -68,6 +68,7 @@ public:
|
|||
template <typename T = KAutoObject>
|
||||
KScopedAutoObject<T> GetObjectWithoutPseudoHandle(Handle handle) const {
|
||||
// Lock and look up in table.
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
|
||||
if constexpr (std::is_same_v<T, KAutoObject>) {
|
||||
|
@ -122,6 +123,7 @@ public:
|
|||
size_t num_opened;
|
||||
{
|
||||
// Lock the table.
|
||||
KScopedDisableDispatch dd(kernel);
|
||||
KScopedSpinLock lk(m_lock);
|
||||
for (num_opened = 0; num_opened < num_handles; num_opened++) {
|
||||
// Get the current handle.
|
||||
|
|
80
src/core/hle/kernel/k_light_condition_variable.cpp
Normal file
80
src/core/hle/kernel/k_light_condition_variable.cpp
Normal file
|
@ -0,0 +1,80 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/k_light_condition_variable.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace {
|
||||
|
||||
class ThreadQueueImplForKLightConditionVariable final : public KThreadQueue {
|
||||
public:
|
||||
ThreadQueueImplForKLightConditionVariable(KernelCore& kernel_, KThread::WaiterList* wl,
|
||||
bool term)
|
||||
: KThreadQueue(kernel_), m_wait_list(wl), m_allow_terminating_thread(term) {}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// Only process waits if we're allowed to.
|
||||
if (ResultTerminationRequested == wait_result && m_allow_terminating_thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove the thread from the waiting thread from the light condition variable.
|
||||
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
|
||||
private:
|
||||
KThread::WaiterList* m_wait_list;
|
||||
bool m_allow_terminating_thread;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
void KLightConditionVariable::Wait(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
|
||||
// Create thread queue.
|
||||
KThread* owner = GetCurrentThreadPointer(kernel);
|
||||
|
||||
ThreadQueueImplForKLightConditionVariable wait_queue(kernel, std::addressof(wait_list),
|
||||
allow_terminating_thread);
|
||||
|
||||
// Sleep the thread.
|
||||
{
|
||||
KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
|
||||
|
||||
if (!allow_terminating_thread && owner->IsTerminationRequested()) {
|
||||
lk.CancelSleep();
|
||||
return;
|
||||
}
|
||||
|
||||
lock->Unlock();
|
||||
|
||||
// Add the thread to the queue.
|
||||
wait_list.push_back(*owner);
|
||||
|
||||
// Begin waiting.
|
||||
owner->BeginWait(std::addressof(wait_queue));
|
||||
}
|
||||
|
||||
// Re-acquire the lock.
|
||||
lock->Lock();
|
||||
}
|
||||
|
||||
void KLightConditionVariable::Broadcast() {
|
||||
KScopedSchedulerLock lk(kernel);
|
||||
|
||||
// Signal all threads.
|
||||
for (auto it = wait_list.begin(); it != wait_list.end(); it = wait_list.erase(it)) {
|
||||
it->EndWait(ResultSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
|
@ -2,72 +2,24 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class KLightLock;
|
||||
|
||||
class KLightConditionVariable {
|
||||
public:
|
||||
explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
|
||||
|
||||
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true) {
|
||||
WaitImpl(lock, timeout, allow_terminating_thread);
|
||||
}
|
||||
|
||||
void Broadcast() {
|
||||
KScopedSchedulerLock lk{kernel};
|
||||
|
||||
// Signal all threads.
|
||||
for (auto& thread : wait_list) {
|
||||
thread.SetState(ThreadState::Runnable);
|
||||
}
|
||||
}
|
||||
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true);
|
||||
void Broadcast();
|
||||
|
||||
private:
|
||||
void WaitImpl(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
|
||||
KThread* owner = GetCurrentThreadPointer(kernel);
|
||||
|
||||
// Sleep the thread.
|
||||
{
|
||||
KScopedSchedulerLockAndSleep lk{kernel, owner, timeout};
|
||||
|
||||
if (!allow_terminating_thread && owner->IsTerminationRequested()) {
|
||||
lk.CancelSleep();
|
||||
return;
|
||||
}
|
||||
|
||||
lock->Unlock();
|
||||
|
||||
// Set the thread as waiting.
|
||||
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
|
||||
|
||||
// Add the thread to the queue.
|
||||
wait_list.push_back(GetCurrentThread(kernel));
|
||||
}
|
||||
|
||||
// Remove the thread from the wait list.
|
||||
{
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
wait_list.erase(wait_list.iterator_to(GetCurrentThread(kernel)));
|
||||
}
|
||||
|
||||
// Cancel the task that the sleep setup.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(owner);
|
||||
|
||||
// Re-acquire the lock.
|
||||
lock->Lock();
|
||||
}
|
||||
|
||||
KernelCore& kernel;
|
||||
KThread::WaiterList wait_list{};
|
||||
};
|
||||
|
|
|
@ -5,44 +5,59 @@
|
|||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace {
|
||||
|
||||
class ThreadQueueImplForKLightLock final : public KThreadQueue {
|
||||
public:
|
||||
explicit ThreadQueueImplForKLightLock(KernelCore& kernel_) : KThreadQueue(kernel_) {}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// Remove the thread as a waiter from its owner.
|
||||
if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
|
||||
owner->RemoveWaiter(waiting_thread);
|
||||
}
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
void KLightLock::Lock() {
|
||||
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
|
||||
const uintptr_t cur_thread_tag = (cur_thread | 1);
|
||||
|
||||
while (true) {
|
||||
uintptr_t old_tag = tag.load(std::memory_order_relaxed);
|
||||
|
||||
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
|
||||
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : (old_tag | 1),
|
||||
std::memory_order_acquire)) {
|
||||
if ((old_tag | 1) == cur_thread_tag) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
|
||||
if (old_tag == 0 || this->LockSlowPath(old_tag | 1, cur_thread)) {
|
||||
break;
|
||||
}
|
||||
|
||||
LockSlowPath(old_tag | 1, cur_thread);
|
||||
}
|
||||
}
|
||||
|
||||
void KLightLock::Unlock() {
|
||||
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
|
||||
|
||||
uintptr_t expected = cur_thread;
|
||||
do {
|
||||
if (expected != cur_thread) {
|
||||
return UnlockSlowPath(cur_thread);
|
||||
}
|
||||
} while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
|
||||
if (!tag.compare_exchange_strong(expected, 0, std::memory_order_release)) {
|
||||
this->UnlockSlowPath(cur_thread);
|
||||
}
|
||||
}
|
||||
|
||||
void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
|
||||
bool KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
|
||||
KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
|
||||
ThreadQueueImplForKLightLock wait_queue(kernel);
|
||||
|
||||
// Pend the current thread waiting on the owner thread.
|
||||
{
|
||||
|
@ -50,7 +65,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
|
|||
|
||||
// Ensure we actually have locking to do.
|
||||
if (tag.load(std::memory_order_relaxed) != _owner) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Add the current thread as a waiter on the owner.
|
||||
|
@ -58,22 +73,15 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
|
|||
cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
|
||||
owner_thread->AddWaiter(cur_thread);
|
||||
|
||||
// Set thread states.
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
// Begin waiting to hold the lock.
|
||||
cur_thread->BeginWait(std::addressof(wait_queue));
|
||||
|
||||
if (owner_thread->IsSuspended()) {
|
||||
owner_thread->ContinueIfHasKernelWaiters();
|
||||
}
|
||||
}
|
||||
|
||||
// We're no longer waiting on the lock owner.
|
||||
{
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
if (KThread* owner_thread = cur_thread->GetLockOwner(); owner_thread != nullptr) {
|
||||
owner_thread->RemoveWaiter(cur_thread);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
|
||||
|
@ -81,22 +89,20 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
|
|||
|
||||
// Unlock.
|
||||
{
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// Get the next owner.
|
||||
s32 num_waiters = 0;
|
||||
s32 num_waiters;
|
||||
KThread* next_owner = owner_thread->RemoveWaiterByKey(
|
||||
std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
|
||||
|
||||
// Pass the lock to the next owner.
|
||||
uintptr_t next_tag = 0;
|
||||
if (next_owner != nullptr) {
|
||||
next_tag = reinterpret_cast<uintptr_t>(next_owner);
|
||||
if (num_waiters > 1) {
|
||||
next_tag |= 0x1;
|
||||
}
|
||||
next_tag =
|
||||
reinterpret_cast<uintptr_t>(next_owner) | static_cast<uintptr_t>(num_waiters > 1);
|
||||
|
||||
next_owner->SetState(ThreadState::Runnable);
|
||||
next_owner->EndWait(ResultSuccess);
|
||||
|
||||
if (next_owner->IsSuspended()) {
|
||||
next_owner->ContinueIfHasKernelWaiters();
|
||||
|
@ -110,7 +116,7 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
|
|||
}
|
||||
|
||||
// Write the new tag value.
|
||||
tag.store(next_tag);
|
||||
tag.store(next_tag, std::memory_order_release);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@ public:
|
|||
|
||||
void Unlock();
|
||||
|
||||
void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
|
||||
bool LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
|
||||
|
||||
void UnlockSlowPath(uintptr_t cur_thread);
|
||||
|
||||
|
|
|
@ -131,6 +131,26 @@ enum class KMemoryPermission : u8 {
|
|||
|
||||
UserMask = static_cast<u8>(Svc::MemoryPermission::Read | Svc::MemoryPermission::Write |
|
||||
Svc::MemoryPermission::Execute),
|
||||
|
||||
KernelShift = 3,
|
||||
|
||||
KernelRead = Read << KernelShift,
|
||||
KernelWrite = Write << KernelShift,
|
||||
KernelExecute = Execute << KernelShift,
|
||||
|
||||
NotMapped = (1 << (2 * KernelShift)),
|
||||
|
||||
KernelReadWrite = KernelRead | KernelWrite,
|
||||
KernelReadExecute = KernelRead | KernelExecute,
|
||||
|
||||
UserRead = Read | KernelRead,
|
||||
UserWrite = Write | KernelWrite,
|
||||
UserExecute = Execute,
|
||||
|
||||
UserReadWrite = UserRead | UserWrite,
|
||||
UserReadExecute = UserRead | UserExecute,
|
||||
|
||||
IpcLockChangeMask = NotMapped | UserReadWrite
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(KMemoryPermission);
|
||||
|
||||
|
|
|
@ -27,6 +27,10 @@ public:
|
|||
return num_pages;
|
||||
}
|
||||
|
||||
constexpr std::size_t GetSize() const {
|
||||
return GetNumPages() * PageSize;
|
||||
}
|
||||
|
||||
private:
|
||||
u64 addr{};
|
||||
std::size_t num_pages{};
|
||||
|
|
|
@ -368,6 +368,33 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
|
|||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
|
||||
KPageTable& src_page_table, VAddr src_addr) {
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
const std::size_t num_pages{size / PageSize};
|
||||
|
||||
// Check that the memory is mapped in the destination process.
|
||||
size_t num_allocator_blocks;
|
||||
R_TRY(CheckMemoryState(&num_allocator_blocks, dst_addr, size, KMemoryState::All,
|
||||
KMemoryState::SharedCode, KMemoryPermission::UserReadWrite,
|
||||
KMemoryPermission::UserReadWrite, KMemoryAttribute::All,
|
||||
KMemoryAttribute::None));
|
||||
|
||||
// Check that the memory is mapped in the source process.
|
||||
R_TRY(src_page_table.CheckMemoryState(src_addr, size, KMemoryState::FlagCanMapProcess,
|
||||
KMemoryState::FlagCanMapProcess, KMemoryPermission::None,
|
||||
KMemoryPermission::None, KMemoryAttribute::All,
|
||||
KMemoryAttribute::None));
|
||||
|
||||
CASCADE_CODE(Operate(dst_addr, num_pages, KMemoryPermission::None, OperationType::Unmap));
|
||||
|
||||
// Apply the memory block update.
|
||||
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
|
||||
KMemoryAttribute::None);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
void KPageTable::MapPhysicalMemory(KPageLinkedList& page_linked_list, VAddr start, VAddr end) {
|
||||
auto node{page_linked_list.Nodes().begin()};
|
||||
PAddr map_addr{node->GetAddress()};
|
||||
|
@ -685,8 +712,8 @@ ResultCode KPageTable::UnmapPages(VAddr addr, KPageLinkedList& page_linked_list,
|
|||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::SetCodeMemoryPermission(VAddr addr, std::size_t size,
|
||||
KMemoryPermission perm) {
|
||||
ResultCode KPageTable::SetProcessMemoryPermission(VAddr addr, std::size_t size,
|
||||
KMemoryPermission perm) {
|
||||
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
|
@ -942,6 +969,60 @@ ResultCode KPageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size)
|
|||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::LockForCodeMemory(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
KMemoryPermission new_perm = KMemoryPermission::NotMapped | KMemoryPermission::KernelReadWrite;
|
||||
|
||||
KMemoryPermission old_perm{};
|
||||
|
||||
if (const ResultCode result{CheckMemoryState(
|
||||
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
|
||||
KMemoryState::FlagCanCodeMemory, KMemoryPermission::Mask,
|
||||
KMemoryPermission::UserReadWrite, KMemoryAttribute::All, KMemoryAttribute::None)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
|
||||
|
||||
block_manager->UpdateLock(
|
||||
addr, size / PageSize,
|
||||
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
|
||||
block->ShareToDevice(permission);
|
||||
},
|
||||
new_perm);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
KMemoryPermission new_perm = KMemoryPermission::UserReadWrite;
|
||||
|
||||
KMemoryPermission old_perm{};
|
||||
|
||||
if (const ResultCode result{CheckMemoryState(
|
||||
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
|
||||
KMemoryState::FlagCanCodeMemory, KMemoryPermission::None, KMemoryPermission::None,
|
||||
KMemoryAttribute::All, KMemoryAttribute::Locked)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
|
||||
|
||||
block_manager->UpdateLock(
|
||||
addr, size / PageSize,
|
||||
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
|
||||
block->UnshareToDevice(permission);
|
||||
},
|
||||
new_perm);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::InitializeMemoryLayout(VAddr start, VAddr end) {
|
||||
block_manager = std::make_unique<KMemoryBlockManager>(start, end);
|
||||
|
||||
|
@ -1231,4 +1312,42 @@ ResultCode KPageTable::CheckMemoryState(KMemoryState* out_state, KMemoryPermissi
|
|||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
|
||||
KMemoryState state_mask, KMemoryState state,
|
||||
KMemoryPermission perm_mask, KMemoryPermission perm,
|
||||
KMemoryAttribute attr_mask, KMemoryAttribute attr) const {
|
||||
// Get information about the first block.
|
||||
const VAddr last_addr = addr + size - 1;
|
||||
KMemoryBlockManager::const_iterator it{block_manager->FindIterator(addr)};
|
||||
KMemoryInfo info = it->GetMemoryInfo();
|
||||
|
||||
// If the start address isn't aligned, we need a block.
|
||||
const size_t blocks_for_start_align =
|
||||
(Common::AlignDown(addr, PageSize) != info.GetAddress()) ? 1 : 0;
|
||||
|
||||
while (true) {
|
||||
// Validate against the provided masks.
|
||||
R_TRY(CheckMemoryState(info, state_mask, state, perm_mask, perm, attr_mask, attr));
|
||||
|
||||
// Break once we're done.
|
||||
if (last_addr <= info.GetLastAddress()) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Advance our iterator.
|
||||
it++;
|
||||
info = it->GetMemoryInfo();
|
||||
}
|
||||
|
||||
// If the end address isn't aligned, we need a block.
|
||||
const size_t blocks_for_end_align =
|
||||
(Common::AlignUp(addr + size, PageSize) != info.GetEndAddress()) ? 1 : 0;
|
||||
|
||||
if (out_blocks_needed != nullptr) {
|
||||
*out_blocks_needed = blocks_for_start_align + blocks_for_end_align;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -33,6 +33,8 @@ public:
|
|||
KMemoryPermission perm);
|
||||
ResultCode MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
|
||||
ResultCode UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
|
||||
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
|
||||
VAddr src_addr);
|
||||
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
|
||||
ResultCode UnmapPhysicalMemory(VAddr addr, std::size_t size);
|
||||
ResultCode UnmapMemory(VAddr addr, std::size_t size);
|
||||
|
@ -41,7 +43,7 @@ public:
|
|||
ResultCode MapPages(VAddr addr, KPageLinkedList& page_linked_list, KMemoryState state,
|
||||
KMemoryPermission perm);
|
||||
ResultCode UnmapPages(VAddr addr, KPageLinkedList& page_linked_list, KMemoryState state);
|
||||
ResultCode SetCodeMemoryPermission(VAddr addr, std::size_t size, KMemoryPermission perm);
|
||||
ResultCode SetProcessMemoryPermission(VAddr addr, std::size_t size, KMemoryPermission perm);
|
||||
KMemoryInfo QueryInfo(VAddr addr);
|
||||
ResultCode ReserveTransferMemory(VAddr addr, std::size_t size, KMemoryPermission perm);
|
||||
ResultCode ResetTransferMemory(VAddr addr, std::size_t size);
|
||||
|
@ -55,6 +57,8 @@ public:
|
|||
KMemoryPermission perm, PAddr map_addr = 0);
|
||||
ResultCode LockForDeviceAddressSpace(VAddr addr, std::size_t size);
|
||||
ResultCode UnlockForDeviceAddressSpace(VAddr addr, std::size_t size);
|
||||
ResultCode LockForCodeMemory(VAddr addr, std::size_t size);
|
||||
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size);
|
||||
|
||||
Common::PageTable& PageTableImpl() {
|
||||
return page_table_impl;
|
||||
|
@ -115,6 +119,10 @@ private:
|
|||
return CheckMemoryState(nullptr, nullptr, nullptr, addr, size, state_mask, state, perm_mask,
|
||||
perm, attr_mask, attr, ignore_attr);
|
||||
}
|
||||
ResultCode CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
|
||||
KMemoryState state_mask, KMemoryState state,
|
||||
KMemoryPermission perm_mask, KMemoryPermission perm,
|
||||
KMemoryAttribute attr_mask, KMemoryAttribute attr) const;
|
||||
|
||||
std::recursive_mutex page_table_lock;
|
||||
std::unique_ptr<KMemoryBlockManager> block_manager;
|
||||
|
|
|
@ -60,6 +60,7 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
|
|||
thread->GetContext64().cpu_registers[0] = 0;
|
||||
thread->GetContext32().cpu_registers[1] = thread_handle;
|
||||
thread->GetContext64().cpu_registers[1] = thread_handle;
|
||||
thread->DisableDispatch();
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
|
@ -227,12 +228,15 @@ void KProcess::PinCurrentThread() {
|
|||
const s32 core_id = GetCurrentCoreId(kernel);
|
||||
KThread* cur_thread = GetCurrentThreadPointer(kernel);
|
||||
|
||||
// Pin it.
|
||||
PinThread(core_id, cur_thread);
|
||||
cur_thread->Pin();
|
||||
// If the thread isn't terminated, pin it.
|
||||
if (!cur_thread->IsTerminationRequested()) {
|
||||
// Pin it.
|
||||
PinThread(core_id, cur_thread);
|
||||
cur_thread->Pin();
|
||||
|
||||
// An update is needed.
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
// An update is needed.
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
}
|
||||
|
||||
void KProcess::UnpinCurrentThread() {
|
||||
|
@ -250,6 +254,20 @@ void KProcess::UnpinCurrentThread() {
|
|||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
|
||||
void KProcess::UnpinThread(KThread* thread) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Get the thread's core id.
|
||||
const auto core_id = thread->GetActiveCore();
|
||||
|
||||
// Unpin it.
|
||||
UnpinThread(core_id, thread);
|
||||
thread->Unpin();
|
||||
|
||||
// An update is needed.
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
|
||||
ResultCode KProcess::AddSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAddr address,
|
||||
[[maybe_unused]] size_t size) {
|
||||
// Lock ourselves, to prevent concurrent access.
|
||||
|
@ -528,7 +546,7 @@ void KProcess::LoadModule(CodeSet code_set, VAddr base_addr) {
|
|||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
const auto ReprotectSegment = [&](const CodeSet::Segment& segment,
|
||||
KMemoryPermission permission) {
|
||||
page_table->SetCodeMemoryPermission(segment.addr + base_addr, segment.size, permission);
|
||||
page_table->SetProcessMemoryPermission(segment.addr + base_addr, segment.size, permission);
|
||||
};
|
||||
|
||||
kernel.System().Memory().WriteBlock(*this, base_addr, code_set.memory.data(),
|
||||
|
|
|
@ -347,6 +347,7 @@ public:
|
|||
|
||||
void PinCurrentThread();
|
||||
void UnpinCurrentThread();
|
||||
void UnpinThread(KThread* thread);
|
||||
|
||||
KLightLock& GetStateLock() {
|
||||
return state_lock;
|
||||
|
|
|
@ -240,8 +240,8 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s3
|
|||
|
||||
// If the thread is runnable, we want to change its priority in the queue.
|
||||
if (thread->GetRawState() == ThreadState::Runnable) {
|
||||
GetPriorityQueue(kernel).ChangePriority(
|
||||
old_priority, thread == kernel.CurrentScheduler()->GetCurrentThread(), thread);
|
||||
GetPriorityQueue(kernel).ChangePriority(old_priority,
|
||||
thread == kernel.GetCurrentEmuThread(), thread);
|
||||
IncrementScheduledCount(thread);
|
||||
SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
|
@ -360,7 +360,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
|
|||
}
|
||||
|
||||
bool KScheduler::CanSchedule(KernelCore& kernel) {
|
||||
return kernel.CurrentScheduler()->GetCurrentThread()->GetDisableDispatchCount() <= 1;
|
||||
return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() <= 1;
|
||||
}
|
||||
|
||||
bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
|
||||
|
@ -376,20 +376,30 @@ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
|
|||
}
|
||||
|
||||
void KScheduler::DisableScheduling(KernelCore& kernel) {
|
||||
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
|
||||
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
|
||||
scheduler->GetCurrentThread()->DisableDispatch();
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (kernel.IsShuttingDown()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
|
||||
GetCurrentThreadPointer(kernel)->DisableDispatch();
|
||||
}
|
||||
|
||||
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
|
||||
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
|
||||
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
|
||||
if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
|
||||
scheduler->GetCurrentThread()->EnableDispatch();
|
||||
}
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (kernel.IsShuttingDown()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* current_thread = GetCurrentThreadPointer(kernel);
|
||||
|
||||
ASSERT(current_thread->GetDisableDispatchCount() >= 1);
|
||||
|
||||
if (current_thread->GetDisableDispatchCount() > 1) {
|
||||
current_thread->EnableDispatch();
|
||||
} else {
|
||||
RescheduleCores(kernel, cores_needing_scheduling);
|
||||
}
|
||||
RescheduleCores(kernel, cores_needing_scheduling);
|
||||
}
|
||||
|
||||
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
|
||||
|
@ -617,13 +627,17 @@ KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, c
|
|||
state.highest_priority_thread = nullptr;
|
||||
}
|
||||
|
||||
KScheduler::~KScheduler() {
|
||||
void KScheduler::Finalize() {
|
||||
if (idle_thread) {
|
||||
idle_thread->Close();
|
||||
idle_thread = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
KScheduler::~KScheduler() {
|
||||
ASSERT(!idle_thread);
|
||||
}
|
||||
|
||||
KThread* KScheduler::GetCurrentThread() const {
|
||||
if (auto result = current_thread.load(); result) {
|
||||
return result;
|
||||
|
@ -642,10 +656,12 @@ void KScheduler::RescheduleCurrentCore() {
|
|||
if (phys_core.IsInterrupted()) {
|
||||
phys_core.ClearInterrupt();
|
||||
}
|
||||
|
||||
guard.Lock();
|
||||
if (state.needs_scheduling.load()) {
|
||||
Schedule();
|
||||
} else {
|
||||
GetCurrentThread()->EnableDispatch();
|
||||
guard.Unlock();
|
||||
}
|
||||
}
|
||||
|
@ -655,26 +671,33 @@ void KScheduler::OnThreadStart() {
|
|||
}
|
||||
|
||||
void KScheduler::Unload(KThread* thread) {
|
||||
ASSERT(thread);
|
||||
|
||||
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
|
||||
|
||||
if (thread) {
|
||||
if (thread->IsCallingSvc()) {
|
||||
thread->ClearIsCallingSvc();
|
||||
}
|
||||
if (!thread->IsTerminationRequested()) {
|
||||
prev_thread = thread;
|
||||
|
||||
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
|
||||
cpu_core.SaveContext(thread->GetContext32());
|
||||
cpu_core.SaveContext(thread->GetContext64());
|
||||
// Save the TPIDR_EL0 system register in case it was modified.
|
||||
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
|
||||
cpu_core.ClearExclusiveState();
|
||||
} else {
|
||||
prev_thread = nullptr;
|
||||
}
|
||||
thread->context_guard.Unlock();
|
||||
if (thread->IsCallingSvc()) {
|
||||
thread->ClearIsCallingSvc();
|
||||
}
|
||||
|
||||
auto& physical_core = system.Kernel().PhysicalCore(core_id);
|
||||
if (!physical_core.IsInitialized()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
|
||||
cpu_core.SaveContext(thread->GetContext32());
|
||||
cpu_core.SaveContext(thread->GetContext64());
|
||||
// Save the TPIDR_EL0 system register in case it was modified.
|
||||
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
|
||||
cpu_core.ClearExclusiveState();
|
||||
|
||||
if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
|
||||
prev_thread = thread;
|
||||
} else {
|
||||
prev_thread = nullptr;
|
||||
}
|
||||
|
||||
thread->context_guard.Unlock();
|
||||
}
|
||||
|
||||
void KScheduler::Reload(KThread* thread) {
|
||||
|
@ -683,11 +706,6 @@ void KScheduler::Reload(KThread* thread) {
|
|||
if (thread) {
|
||||
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
|
||||
|
||||
auto* const thread_owner_process = thread->GetOwnerProcess();
|
||||
if (thread_owner_process != nullptr) {
|
||||
system.Kernel().MakeCurrentProcess(thread_owner_process);
|
||||
}
|
||||
|
||||
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
|
||||
cpu_core.LoadContext(thread->GetContext32());
|
||||
cpu_core.LoadContext(thread->GetContext64());
|
||||
|
@ -705,7 +723,7 @@ void KScheduler::SwitchContextStep2() {
|
|||
}
|
||||
|
||||
void KScheduler::ScheduleImpl() {
|
||||
KThread* previous_thread = current_thread.load();
|
||||
KThread* previous_thread = GetCurrentThread();
|
||||
KThread* next_thread = state.highest_priority_thread;
|
||||
|
||||
state.needs_scheduling = false;
|
||||
|
@ -717,10 +735,15 @@ void KScheduler::ScheduleImpl() {
|
|||
|
||||
// If we're not actually switching thread, there's nothing to do.
|
||||
if (next_thread == current_thread.load()) {
|
||||
previous_thread->EnableDispatch();
|
||||
guard.Unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
if (next_thread->GetCurrentCore() != core_id) {
|
||||
next_thread->SetCurrentCore(core_id);
|
||||
}
|
||||
|
||||
current_thread.store(next_thread);
|
||||
|
||||
KProcess* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
@ -731,11 +754,7 @@ void KScheduler::ScheduleImpl() {
|
|||
Unload(previous_thread);
|
||||
|
||||
std::shared_ptr<Common::Fiber>* old_context;
|
||||
if (previous_thread != nullptr) {
|
||||
old_context = &previous_thread->GetHostContext();
|
||||
} else {
|
||||
old_context = &idle_thread->GetHostContext();
|
||||
}
|
||||
old_context = &previous_thread->GetHostContext();
|
||||
guard.Unlock();
|
||||
|
||||
Common::Fiber::YieldTo(*old_context, *switch_fiber);
|
||||
|
|
|
@ -33,6 +33,8 @@ public:
|
|||
explicit KScheduler(Core::System& system_, s32 core_id_);
|
||||
~KScheduler();
|
||||
|
||||
void Finalize();
|
||||
|
||||
/// Reschedules to the next available thread (call after current thread is suspended)
|
||||
void RescheduleCurrentCore();
|
||||
|
||||
|
|
|
@ -23,6 +23,11 @@ public:
|
|||
}
|
||||
|
||||
void Lock() {
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (kernel.IsShuttingDown()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsLockedByCurrentThread()) {
|
||||
// If we already own the lock, we can just increment the count.
|
||||
ASSERT(lock_count > 0);
|
||||
|
@ -43,6 +48,11 @@ public:
|
|||
}
|
||||
|
||||
void Unlock() {
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (kernel.IsShuttingDown()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(IsLockedByCurrentThread());
|
||||
ASSERT(lock_count > 0);
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/global_scheduler_context.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
|
|
@ -175,8 +175,7 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
|
|||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
if (!context.IsThreadWaiting()) {
|
||||
context.GetThread().Wakeup();
|
||||
context.GetThread().SetSyncedObject(nullptr, result);
|
||||
context.GetThread().EndWait(result);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -8,11 +8,66 @@
|
|||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace {
|
||||
|
||||
class ThreadQueueImplForKSynchronizationObjectWait final : public KThreadQueueWithoutEndWait {
|
||||
public:
|
||||
ThreadQueueImplForKSynchronizationObjectWait(KernelCore& kernel_, KSynchronizationObject** o,
|
||||
KSynchronizationObject::ThreadListNode* n, s32 c)
|
||||
: KThreadQueueWithoutEndWait(kernel_), m_objects(o), m_nodes(n), m_count(c) {}
|
||||
|
||||
void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
|
||||
ResultCode wait_result) override {
|
||||
// Determine the sync index, and unlink all nodes.
|
||||
s32 sync_index = -1;
|
||||
for (auto i = 0; i < m_count; ++i) {
|
||||
// Check if this is the signaled object.
|
||||
if (m_objects[i] == signaled_object && sync_index == -1) {
|
||||
sync_index = i;
|
||||
}
|
||||
|
||||
// Unlink the current node from the current object.
|
||||
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
|
||||
}
|
||||
|
||||
// Set the waiting thread's sync index.
|
||||
waiting_thread->SetSyncedIndex(sync_index);
|
||||
|
||||
// Set the waiting thread as not cancellable.
|
||||
waiting_thread->ClearCancellable();
|
||||
|
||||
// Invoke the base end wait handler.
|
||||
KThreadQueue::EndWait(waiting_thread, wait_result);
|
||||
}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// Remove all nodes from our list.
|
||||
for (auto i = 0; i < m_count; ++i) {
|
||||
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
|
||||
}
|
||||
|
||||
// Set the waiting thread as not cancellable.
|
||||
waiting_thread->ClearCancellable();
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
|
||||
private:
|
||||
KSynchronizationObject** m_objects;
|
||||
KSynchronizationObject::ThreadListNode* m_nodes;
|
||||
s32 m_count;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
void KSynchronizationObject::Finalize() {
|
||||
this->OnFinalizeSynchronizationObject();
|
||||
KAutoObject::Finalize();
|
||||
|
@ -25,11 +80,19 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
|
|||
std::vector<ThreadListNode> thread_nodes(num_objects);
|
||||
|
||||
// Prepare for wait.
|
||||
KThread* thread = kernel_ctx.CurrentScheduler()->GetCurrentThread();
|
||||
KThread* thread = GetCurrentThreadPointer(kernel_ctx);
|
||||
ThreadQueueImplForKSynchronizationObjectWait wait_queue(kernel_ctx, objects,
|
||||
thread_nodes.data(), num_objects);
|
||||
|
||||
{
|
||||
// Setup the scheduling lock and sleep.
|
||||
KScopedSchedulerLockAndSleep slp{kernel_ctx, thread, timeout};
|
||||
KScopedSchedulerLockAndSleep slp(kernel_ctx, thread, timeout);
|
||||
|
||||
// Check if the thread should terminate.
|
||||
if (thread->IsTerminationRequested()) {
|
||||
slp.CancelSleep();
|
||||
return ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Check if any of the objects are already signaled.
|
||||
for (auto i = 0; i < num_objects; ++i) {
|
||||
|
@ -48,12 +111,6 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
|
|||
return ResultTimedOut;
|
||||
}
|
||||
|
||||
// Check if the thread should terminate.
|
||||
if (thread->IsTerminationRequested()) {
|
||||
slp.CancelSleep();
|
||||
return ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Check if waiting was canceled.
|
||||
if (thread->IsWaitCancelled()) {
|
||||
slp.CancelSleep();
|
||||
|
@ -66,73 +123,25 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
|
|||
thread_nodes[i].thread = thread;
|
||||
thread_nodes[i].next = nullptr;
|
||||
|
||||
if (objects[i]->thread_list_tail == nullptr) {
|
||||
objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
|
||||
} else {
|
||||
objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
|
||||
}
|
||||
|
||||
objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
|
||||
objects[i]->LinkNode(std::addressof(thread_nodes[i]));
|
||||
}
|
||||
|
||||
// For debugging only
|
||||
thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
|
||||
|
||||
// Mark the thread as waiting.
|
||||
// Mark the thread as cancellable.
|
||||
thread->SetCancellable();
|
||||
thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
thread->SetState(ThreadState::Waiting);
|
||||
|
||||
// Clear the thread's synced index.
|
||||
thread->SetSyncedIndex(-1);
|
||||
|
||||
// Wait for an object to be signaled.
|
||||
thread->BeginWait(std::addressof(wait_queue));
|
||||
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
|
||||
}
|
||||
|
||||
// The lock/sleep is done, so we should be able to get our result.
|
||||
|
||||
// Thread is no longer cancellable.
|
||||
thread->ClearCancellable();
|
||||
|
||||
// For debugging only
|
||||
thread->SetWaitObjectsForDebugging({});
|
||||
|
||||
// Cancel the timer as needed.
|
||||
kernel_ctx.TimeManager().UnscheduleTimeEvent(thread);
|
||||
// Set the output index.
|
||||
*out_index = thread->GetSyncedIndex();
|
||||
|
||||
// Get the wait result.
|
||||
ResultCode wait_result{ResultSuccess};
|
||||
s32 sync_index = -1;
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel_ctx);
|
||||
KSynchronizationObject* synced_obj;
|
||||
wait_result = thread->GetWaitResult(std::addressof(synced_obj));
|
||||
|
||||
for (auto i = 0; i < num_objects; ++i) {
|
||||
// Unlink the object from the list.
|
||||
ThreadListNode* prev_ptr =
|
||||
reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
|
||||
ThreadListNode* prev_val = nullptr;
|
||||
ThreadListNode *prev, *tail_prev;
|
||||
|
||||
do {
|
||||
prev = prev_ptr;
|
||||
prev_ptr = prev_ptr->next;
|
||||
tail_prev = prev_val;
|
||||
prev_val = prev_ptr;
|
||||
} while (prev_ptr != std::addressof(thread_nodes[i]));
|
||||
|
||||
if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
|
||||
objects[i]->thread_list_tail = tail_prev;
|
||||
}
|
||||
|
||||
prev->next = thread_nodes[i].next;
|
||||
|
||||
if (objects[i] == synced_obj) {
|
||||
sync_index = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set output.
|
||||
*out_index = sync_index;
|
||||
return wait_result;
|
||||
return thread->GetWaitResult();
|
||||
}
|
||||
|
||||
KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
|
||||
|
@ -141,7 +150,7 @@ KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
|
|||
KSynchronizationObject::~KSynchronizationObject() = default;
|
||||
|
||||
void KSynchronizationObject::NotifyAvailable(ResultCode result) {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// If we're not signaled, we've nothing to notify.
|
||||
if (!this->IsSignaled()) {
|
||||
|
@ -150,11 +159,7 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
|
|||
|
||||
// Iterate over each thread.
|
||||
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
|
||||
KThread* thread = cur_node->thread;
|
||||
if (thread->GetState() == ThreadState::Waiting) {
|
||||
thread->SetSyncedObject(this, result);
|
||||
thread->SetState(ThreadState::Runnable);
|
||||
}
|
||||
cur_node->thread->NotifyAvailable(this, result);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -35,6 +35,38 @@ public:
|
|||
|
||||
[[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
|
||||
|
||||
void LinkNode(ThreadListNode* node_) {
|
||||
// Link the node to the list.
|
||||
if (thread_list_tail == nullptr) {
|
||||
thread_list_head = node_;
|
||||
} else {
|
||||
thread_list_tail->next = node_;
|
||||
}
|
||||
|
||||
thread_list_tail = node_;
|
||||
}
|
||||
|
||||
void UnlinkNode(ThreadListNode* node_) {
|
||||
// Unlink the node from the list.
|
||||
ThreadListNode* prev_ptr =
|
||||
reinterpret_cast<ThreadListNode*>(std::addressof(thread_list_head));
|
||||
ThreadListNode* prev_val = nullptr;
|
||||
ThreadListNode *prev, *tail_prev;
|
||||
|
||||
do {
|
||||
prev = prev_ptr;
|
||||
prev_ptr = prev_ptr->next;
|
||||
tail_prev = prev_val;
|
||||
prev_val = prev_ptr;
|
||||
} while (prev_ptr != node_);
|
||||
|
||||
if (thread_list_tail == node_) {
|
||||
thread_list_tail = tail_prev;
|
||||
}
|
||||
|
||||
prev->next = node_->next;
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit KSynchronizationObject(KernelCore& kernel);
|
||||
~KSynchronizationObject() override;
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/fiber.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/core.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/hardware_properties.h"
|
||||
|
@ -56,6 +59,34 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
namespace {
|
||||
|
||||
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
|
||||
public:
|
||||
explicit ThreadQueueImplForKThreadSleep(KernelCore& kernel_)
|
||||
: KThreadQueueWithoutEndWait(kernel_) {}
|
||||
};
|
||||
|
||||
class ThreadQueueImplForKThreadSetProperty final : public KThreadQueue {
|
||||
public:
|
||||
explicit ThreadQueueImplForKThreadSetProperty(KernelCore& kernel_, KThread::WaiterList* wl)
|
||||
: KThreadQueue(kernel_), m_wait_list(wl) {}
|
||||
|
||||
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) override {
|
||||
// Remove the thread from the wait list.
|
||||
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
|
||||
|
||||
// Invoke the base cancel wait handler.
|
||||
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
||||
}
|
||||
|
||||
private:
|
||||
KThread::WaiterList* m_wait_list;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
KThread::KThread(KernelCore& kernel_)
|
||||
: KAutoObjectWithSlabHeapAndContainer{kernel_}, activity_pause_lock{kernel_} {}
|
||||
KThread::~KThread() = default;
|
||||
|
@ -82,6 +113,8 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
|
|||
[[fallthrough]];
|
||||
case ThreadType::HighPriority:
|
||||
[[fallthrough]];
|
||||
case ThreadType::Dummy:
|
||||
[[fallthrough]];
|
||||
case ThreadType::User:
|
||||
ASSERT(((owner == nullptr) ||
|
||||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
|
||||
|
@ -127,11 +160,8 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
|
|||
priority = prio;
|
||||
base_priority = prio;
|
||||
|
||||
// Set sync object and waiting lock to null.
|
||||
synced_object = nullptr;
|
||||
|
||||
// Initialize sleeping queue.
|
||||
sleeping_queue = nullptr;
|
||||
wait_queue = nullptr;
|
||||
|
||||
// Set suspend flags.
|
||||
suspend_request_flags = 0;
|
||||
|
@ -184,7 +214,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
|
|||
// Setup the stack parameters.
|
||||
StackParameters& sp = GetStackParameters();
|
||||
sp.cur_thread = this;
|
||||
sp.disable_count = 1;
|
||||
sp.disable_count = 0;
|
||||
SetInExceptionHandler();
|
||||
|
||||
// Set thread ID.
|
||||
|
@ -211,15 +241,16 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
|
|||
// Initialize the thread.
|
||||
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
|
||||
|
||||
// Initialize host context.
|
||||
// Initialize emulation parameters.
|
||||
thread->host_context =
|
||||
std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
|
||||
thread->is_single_core = !Settings::values.use_multi_core.GetValue();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KThread::InitializeDummyThread(KThread* thread) {
|
||||
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Main);
|
||||
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Dummy);
|
||||
}
|
||||
|
||||
ResultCode KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
|
||||
|
@ -273,11 +304,14 @@ void KThread::Finalize() {
|
|||
|
||||
auto it = waiter_list.begin();
|
||||
while (it != waiter_list.end()) {
|
||||
// The thread shouldn't be a kernel waiter.
|
||||
// Clear the lock owner
|
||||
it->SetLockOwner(nullptr);
|
||||
it->SetSyncedObject(nullptr, ResultInvalidState);
|
||||
it->Wakeup();
|
||||
|
||||
// Erase the waiter from our list.
|
||||
it = waiter_list.erase(it);
|
||||
|
||||
// Cancel the thread's wait.
|
||||
it->CancelWait(ResultInvalidState, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -294,15 +328,12 @@ bool KThread::IsSignaled() const {
|
|||
return signaled;
|
||||
}
|
||||
|
||||
void KThread::Wakeup() {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
void KThread::OnTimer() {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// If we're waiting, cancel the wait.
|
||||
if (GetState() == ThreadState::Waiting) {
|
||||
if (sleeping_queue != nullptr) {
|
||||
sleeping_queue->WakeupThread(this);
|
||||
} else {
|
||||
SetState(ThreadState::Runnable);
|
||||
}
|
||||
wait_queue->CancelWait(this, ResultTimedOut, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -327,7 +358,7 @@ void KThread::StartTermination() {
|
|||
|
||||
// Signal.
|
||||
signaled = true;
|
||||
NotifyAvailable();
|
||||
KSynchronizationObject::NotifyAvailable();
|
||||
|
||||
// Clear previous thread in KScheduler.
|
||||
KScheduler::ClearPreviousThread(kernel, this);
|
||||
|
@ -475,30 +506,32 @@ ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_m
|
|||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
|
||||
ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
|
||||
ASSERT(parent != nullptr);
|
||||
ASSERT(v_affinity_mask != 0);
|
||||
KScopedLightLock lk{activity_pause_lock};
|
||||
KScopedLightLock lk(activity_pause_lock);
|
||||
|
||||
// Set the core mask.
|
||||
u64 p_affinity_mask = 0;
|
||||
{
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
ASSERT(num_core_migration_disables >= 0);
|
||||
|
||||
// If the core id is no-update magic, preserve the ideal core id.
|
||||
if (cpu_core_id == Svc::IdealCoreNoUpdate) {
|
||||
cpu_core_id = virtual_ideal_core_id;
|
||||
R_UNLESS(((1ULL << cpu_core_id) & v_affinity_mask) != 0, ResultInvalidCombination);
|
||||
// If we're updating, set our ideal virtual core.
|
||||
if (core_id_ != Svc::IdealCoreNoUpdate) {
|
||||
virtual_ideal_core_id = core_id_;
|
||||
} else {
|
||||
// Preserve our ideal core id.
|
||||
core_id_ = virtual_ideal_core_id;
|
||||
R_UNLESS(((1ULL << core_id_) & v_affinity_mask) != 0, ResultInvalidCombination);
|
||||
}
|
||||
|
||||
// Set the virtual core/affinity mask.
|
||||
virtual_ideal_core_id = cpu_core_id;
|
||||
// Set our affinity mask.
|
||||
virtual_affinity_mask = v_affinity_mask;
|
||||
|
||||
// Translate the virtual core to a physical core.
|
||||
if (cpu_core_id >= 0) {
|
||||
cpu_core_id = Core::Hardware::VirtualToPhysicalCoreMap[cpu_core_id];
|
||||
if (core_id_ >= 0) {
|
||||
core_id_ = Core::Hardware::VirtualToPhysicalCoreMap[core_id_];
|
||||
}
|
||||
|
||||
// Translate the virtual affinity mask to a physical one.
|
||||
|
@ -513,7 +546,7 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
|
|||
const KAffinityMask old_mask = physical_affinity_mask;
|
||||
|
||||
// Set our new ideals.
|
||||
physical_ideal_core_id = cpu_core_id;
|
||||
physical_ideal_core_id = core_id_;
|
||||
physical_affinity_mask.SetAffinityMask(p_affinity_mask);
|
||||
|
||||
if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
|
||||
|
@ -531,18 +564,18 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
|
|||
}
|
||||
} else {
|
||||
// Otherwise, we edit the original affinity for restoration later.
|
||||
original_physical_ideal_core_id = cpu_core_id;
|
||||
original_physical_ideal_core_id = core_id_;
|
||||
original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
|
||||
}
|
||||
}
|
||||
|
||||
// Update the pinned waiter list.
|
||||
ThreadQueueImplForKThreadSetProperty wait_queue_(kernel, std::addressof(pinned_waiter_list));
|
||||
{
|
||||
bool retry_update{};
|
||||
bool thread_is_pinned{};
|
||||
do {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// Don't do any further management if our termination has been requested.
|
||||
R_SUCCEED_IF(IsTerminationRequested());
|
||||
|
@ -570,12 +603,9 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
|
|||
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
|
||||
ResultTerminationRequested);
|
||||
|
||||
// Note that the thread was pinned.
|
||||
thread_is_pinned = true;
|
||||
|
||||
// Wait until the thread isn't pinned any more.
|
||||
pinned_waiter_list.push_back(GetCurrentThread(kernel));
|
||||
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
|
||||
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
|
||||
} else {
|
||||
// If the thread isn't pinned, release the scheduler lock and retry until it's
|
||||
// not current.
|
||||
|
@ -583,16 +613,6 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
|
|||
}
|
||||
}
|
||||
} while (retry_update);
|
||||
|
||||
// If the thread was pinned, it no longer is, and we should remove the current thread from
|
||||
// our waiter list.
|
||||
if (thread_is_pinned) {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// Remove from the list.
|
||||
pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
|
||||
}
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
|
@ -641,15 +661,9 @@ void KThread::WaitCancel() {
|
|||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// Check if we're waiting and cancellable.
|
||||
if (GetState() == ThreadState::Waiting && cancellable) {
|
||||
if (sleeping_queue != nullptr) {
|
||||
sleeping_queue->WakeupThread(this);
|
||||
wait_cancelled = true;
|
||||
} else {
|
||||
SetSyncedObject(nullptr, ResultCancelled);
|
||||
SetState(ThreadState::Runnable);
|
||||
wait_cancelled = false;
|
||||
}
|
||||
if (this->GetState() == ThreadState::Waiting && cancellable) {
|
||||
wait_cancelled = false;
|
||||
wait_queue->CancelWait(this, ResultCancelled, true);
|
||||
} else {
|
||||
// Otherwise, note that we cancelled a wait.
|
||||
wait_cancelled = true;
|
||||
|
@ -700,60 +714,59 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
|
|||
// Set the activity.
|
||||
{
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// Verify our state.
|
||||
const auto cur_state = GetState();
|
||||
const auto cur_state = this->GetState();
|
||||
R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
|
||||
ResultInvalidState);
|
||||
|
||||
// Either pause or resume.
|
||||
if (activity == Svc::ThreadActivity::Paused) {
|
||||
// Verify that we're not suspended.
|
||||
R_UNLESS(!IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
|
||||
R_UNLESS(!this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
|
||||
|
||||
// Suspend.
|
||||
RequestSuspend(SuspendType::Thread);
|
||||
this->RequestSuspend(SuspendType::Thread);
|
||||
} else {
|
||||
ASSERT(activity == Svc::ThreadActivity::Runnable);
|
||||
|
||||
// Verify that we're suspended.
|
||||
R_UNLESS(IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
|
||||
R_UNLESS(this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
|
||||
|
||||
// Resume.
|
||||
Resume(SuspendType::Thread);
|
||||
this->Resume(SuspendType::Thread);
|
||||
}
|
||||
}
|
||||
|
||||
// If the thread is now paused, update the pinned waiter list.
|
||||
if (activity == Svc::ThreadActivity::Paused) {
|
||||
bool thread_is_pinned{};
|
||||
bool thread_is_current{};
|
||||
ThreadQueueImplForKThreadSetProperty wait_queue_(kernel,
|
||||
std::addressof(pinned_waiter_list));
|
||||
|
||||
bool thread_is_current;
|
||||
do {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// Don't do any further management if our termination has been requested.
|
||||
R_SUCCEED_IF(IsTerminationRequested());
|
||||
R_SUCCEED_IF(this->IsTerminationRequested());
|
||||
|
||||
// By default, treat the thread as not current.
|
||||
thread_is_current = false;
|
||||
|
||||
// Check whether the thread is pinned.
|
||||
if (GetStackParameters().is_pinned) {
|
||||
if (this->GetStackParameters().is_pinned) {
|
||||
// Verify that the current thread isn't terminating.
|
||||
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
|
||||
ResultTerminationRequested);
|
||||
|
||||
// Note that the thread was pinned and not current.
|
||||
thread_is_pinned = true;
|
||||
thread_is_current = false;
|
||||
|
||||
// Wait until the thread isn't pinned any more.
|
||||
pinned_waiter_list.push_back(GetCurrentThread(kernel));
|
||||
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
|
||||
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
|
||||
} else {
|
||||
// Check if the thread is currently running.
|
||||
// If it is, we'll need to retry.
|
||||
thread_is_current = false;
|
||||
|
||||
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
|
||||
if (kernel.Scheduler(i).GetCurrentThread() == this) {
|
||||
thread_is_current = true;
|
||||
|
@ -762,16 +775,6 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
|
|||
}
|
||||
}
|
||||
} while (thread_is_current);
|
||||
|
||||
// If the thread was pinned, it no longer is, and we should remove the current thread from
|
||||
// our waiter list.
|
||||
if (thread_is_pinned) {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// Remove from the list.
|
||||
pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
|
||||
}
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
|
@ -966,6 +969,9 @@ ResultCode KThread::Run() {
|
|||
|
||||
// Set our state and finish.
|
||||
SetState(ThreadState::Runnable);
|
||||
|
||||
DisableDispatch();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
}
|
||||
|
@ -996,29 +1002,63 @@ ResultCode KThread::Sleep(s64 timeout) {
|
|||
ASSERT(this == GetCurrentThreadPointer(kernel));
|
||||
ASSERT(timeout > 0);
|
||||
|
||||
ThreadQueueImplForKThreadSleep wait_queue_(kernel);
|
||||
{
|
||||
// Setup the scheduling lock and sleep.
|
||||
KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
|
||||
KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
|
||||
|
||||
// Check if the thread should terminate.
|
||||
if (IsTerminationRequested()) {
|
||||
if (this->IsTerminationRequested()) {
|
||||
slp.CancelSleep();
|
||||
return ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Mark the thread as waiting.
|
||||
SetState(ThreadState::Waiting);
|
||||
// Wait for the sleep to end.
|
||||
this->BeginWait(std::addressof(wait_queue_));
|
||||
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
|
||||
}
|
||||
|
||||
// The lock/sleep is done.
|
||||
|
||||
// Cancel the timer.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(this);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void KThread::BeginWait(KThreadQueue* queue) {
|
||||
// Set our state as waiting.
|
||||
SetState(ThreadState::Waiting);
|
||||
|
||||
// Set our wait queue.
|
||||
wait_queue = queue;
|
||||
}
|
||||
|
||||
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// If we're waiting, notify our queue that we're available.
|
||||
if (GetState() == ThreadState::Waiting) {
|
||||
wait_queue->NotifyAvailable(this, signaled_object, wait_result_);
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::EndWait(ResultCode wait_result_) {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// If we're waiting, notify our queue that we're available.
|
||||
if (GetState() == ThreadState::Waiting) {
|
||||
wait_queue->EndWait(this, wait_result_);
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
// If we're waiting, notify our queue that we're available.
|
||||
if (GetState() == ThreadState::Waiting) {
|
||||
wait_queue->CancelWait(this, wait_result_, cancel_timer_task);
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::SetState(ThreadState state) {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
|
@ -1050,4 +1090,26 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
|
|||
return GetCurrentThread(kernel).GetCurrentCore();
|
||||
}
|
||||
|
||||
KScopedDisableDispatch::~KScopedDisableDispatch() {
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (kernel.IsShuttingDown()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Skip the reschedule if single-core, as dispatch tracking is disabled here.
|
||||
if (!Settings::values.use_multi_core.GetValue()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
|
||||
auto scheduler = kernel.CurrentScheduler();
|
||||
|
||||
if (scheduler) {
|
||||
scheduler->RescheduleCurrentCore();
|
||||
}
|
||||
} else {
|
||||
GetCurrentThread(kernel).EnableDispatch();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -48,6 +48,7 @@ enum class ThreadType : u32 {
|
|||
Kernel = 1,
|
||||
HighPriority = 2,
|
||||
User = 3,
|
||||
Dummy = 100, // Special thread type for emulation purposes only
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
|
||||
|
||||
|
@ -161,8 +162,6 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
void Wakeup();
|
||||
|
||||
void SetBasePriority(s32 value);
|
||||
|
||||
[[nodiscard]] ResultCode Run();
|
||||
|
@ -197,13 +196,19 @@ public:
|
|||
|
||||
void Suspend();
|
||||
|
||||
void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
|
||||
synced_object = obj;
|
||||
constexpr void SetSyncedIndex(s32 index) {
|
||||
synced_index = index;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr s32 GetSyncedIndex() const {
|
||||
return synced_index;
|
||||
}
|
||||
|
||||
constexpr void SetWaitResult(ResultCode wait_res) {
|
||||
wait_result = wait_res;
|
||||
}
|
||||
|
||||
[[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
|
||||
*out = synced_object;
|
||||
[[nodiscard]] constexpr ResultCode GetWaitResult() const {
|
||||
return wait_result;
|
||||
}
|
||||
|
||||
|
@ -374,6 +379,8 @@ public:
|
|||
|
||||
[[nodiscard]] bool IsSignaled() const override;
|
||||
|
||||
void OnTimer();
|
||||
|
||||
static void PostDestroy(uintptr_t arg);
|
||||
|
||||
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
|
||||
|
@ -446,20 +453,39 @@ public:
|
|||
return per_core_priority_queue_entry[core];
|
||||
}
|
||||
|
||||
void SetSleepingQueue(KThreadQueue* q) {
|
||||
sleeping_queue = q;
|
||||
[[nodiscard]] bool IsKernelThread() const {
|
||||
return GetActiveCore() == 3;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
|
||||
return is_single_core || IsKernelThread();
|
||||
}
|
||||
|
||||
[[nodiscard]] s32 GetDisableDispatchCount() const {
|
||||
if (IsDispatchTrackingDisabled()) {
|
||||
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
|
||||
return 1;
|
||||
}
|
||||
|
||||
return this->GetStackParameters().disable_count;
|
||||
}
|
||||
|
||||
void DisableDispatch() {
|
||||
if (IsDispatchTrackingDisabled()) {
|
||||
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
|
||||
this->GetStackParameters().disable_count++;
|
||||
}
|
||||
|
||||
void EnableDispatch() {
|
||||
if (IsDispatchTrackingDisabled()) {
|
||||
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
|
||||
this->GetStackParameters().disable_count--;
|
||||
}
|
||||
|
@ -573,6 +599,15 @@ public:
|
|||
address_key_value = val;
|
||||
}
|
||||
|
||||
void ClearWaitQueue() {
|
||||
wait_queue = nullptr;
|
||||
}
|
||||
|
||||
void BeginWait(KThreadQueue* queue);
|
||||
void NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_);
|
||||
void EndWait(ResultCode wait_result_);
|
||||
void CancelWait(ResultCode wait_result_, bool cancel_timer_task);
|
||||
|
||||
[[nodiscard]] bool HasWaiters() const {
|
||||
return !waiter_list.empty();
|
||||
}
|
||||
|
@ -667,7 +702,6 @@ private:
|
|||
KAffinityMask physical_affinity_mask{};
|
||||
u64 thread_id{};
|
||||
std::atomic<s64> cpu_time{};
|
||||
KSynchronizationObject* synced_object{};
|
||||
VAddr address_key{};
|
||||
KProcess* parent{};
|
||||
VAddr kernel_stack_top{};
|
||||
|
@ -677,13 +711,14 @@ private:
|
|||
s64 schedule_count{};
|
||||
s64 last_scheduled_tick{};
|
||||
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
|
||||
KThreadQueue* sleeping_queue{};
|
||||
KThreadQueue* wait_queue{};
|
||||
WaiterList waiter_list{};
|
||||
WaiterList pinned_waiter_list{};
|
||||
KThread* lock_owner{};
|
||||
u32 address_key_value{};
|
||||
u32 suspend_request_flags{};
|
||||
u32 suspend_allowed_flags{};
|
||||
s32 synced_index{};
|
||||
ResultCode wait_result{ResultSuccess};
|
||||
s32 base_priority{};
|
||||
s32 physical_ideal_core_id{};
|
||||
|
@ -708,6 +743,7 @@ private:
|
|||
|
||||
// For emulation
|
||||
std::shared_ptr<Common::Fiber> host_context{};
|
||||
bool is_single_core{};
|
||||
|
||||
// For debugging
|
||||
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
|
||||
|
@ -752,4 +788,20 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class KScopedDisableDispatch {
|
||||
public:
|
||||
[[nodiscard]] explicit KScopedDisableDispatch(KernelCore& kernel_) : kernel{kernel_} {
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (kernel.IsShuttingDown()) {
|
||||
return;
|
||||
}
|
||||
GetCurrentThread(kernel).DisableDispatch();
|
||||
}
|
||||
|
||||
~KScopedDisableDispatch();
|
||||
|
||||
private:
|
||||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
49
src/core/hle/kernel/k_thread_queue.cpp
Normal file
49
src/core/hle/kernel/k_thread_queue.cpp
Normal file
|
@ -0,0 +1,49 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
void KThreadQueue::NotifyAvailable([[maybe_unused]] KThread* waiting_thread,
|
||||
[[maybe_unused]] KSynchronizationObject* signaled_object,
|
||||
[[maybe_unused]] ResultCode wait_result) {}
|
||||
|
||||
void KThreadQueue::EndWait(KThread* waiting_thread, ResultCode wait_result) {
|
||||
// Set the thread's wait result.
|
||||
waiting_thread->SetWaitResult(wait_result);
|
||||
|
||||
// Set the thread as runnable.
|
||||
waiting_thread->SetState(ThreadState::Runnable);
|
||||
|
||||
// Clear the thread's wait queue.
|
||||
waiting_thread->ClearWaitQueue();
|
||||
|
||||
// Cancel the thread task.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
|
||||
}
|
||||
|
||||
void KThreadQueue::CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task) {
|
||||
// Set the thread's wait result.
|
||||
waiting_thread->SetWaitResult(wait_result);
|
||||
|
||||
// Set the thread as runnable.
|
||||
waiting_thread->SetState(ThreadState::Runnable);
|
||||
|
||||
// Clear the thread's wait queue.
|
||||
waiting_thread->ClearWaitQueue();
|
||||
|
||||
// Cancel the thread task.
|
||||
if (cancel_timer_task) {
|
||||
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
|
||||
}
|
||||
}
|
||||
|
||||
void KThreadQueueWithoutEndWait::EndWait([[maybe_unused]] KThread* waiting_thread,
|
||||
[[maybe_unused]] ResultCode wait_result) {}
|
||||
|
||||
} // namespace Kernel
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
@ -11,71 +12,24 @@ namespace Kernel {
|
|||
class KThreadQueue {
|
||||
public:
|
||||
explicit KThreadQueue(KernelCore& kernel_) : kernel{kernel_} {}
|
||||
virtual ~KThreadQueue() = default;
|
||||
|
||||
bool IsEmpty() const {
|
||||
return wait_list.empty();
|
||||
}
|
||||
|
||||
KThread::WaiterList::iterator begin() {
|
||||
return wait_list.begin();
|
||||
}
|
||||
KThread::WaiterList::iterator end() {
|
||||
return wait_list.end();
|
||||
}
|
||||
|
||||
bool SleepThread(KThread* t) {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// If the thread needs terminating, don't enqueue it.
|
||||
if (t->IsTerminationRequested()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the thread's queue and mark it as waiting.
|
||||
t->SetSleepingQueue(this);
|
||||
t->SetState(ThreadState::Waiting);
|
||||
|
||||
// Add the thread to the queue.
|
||||
wait_list.push_back(*t);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WakeupThread(KThread* t) {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// Remove the thread from the queue.
|
||||
wait_list.erase(wait_list.iterator_to(*t));
|
||||
|
||||
// Mark the thread as no longer sleeping.
|
||||
t->SetState(ThreadState::Runnable);
|
||||
t->SetSleepingQueue(nullptr);
|
||||
}
|
||||
|
||||
KThread* WakeupFrontThread() {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
if (wait_list.empty()) {
|
||||
return nullptr;
|
||||
} else {
|
||||
// Remove the thread from the queue.
|
||||
auto it = wait_list.begin();
|
||||
KThread* thread = std::addressof(*it);
|
||||
wait_list.erase(it);
|
||||
|
||||
ASSERT(thread->GetState() == ThreadState::Waiting);
|
||||
|
||||
// Mark the thread as no longer sleeping.
|
||||
thread->SetState(ThreadState::Runnable);
|
||||
thread->SetSleepingQueue(nullptr);
|
||||
|
||||
return thread;
|
||||
}
|
||||
}
|
||||
virtual void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
|
||||
ResultCode wait_result);
|
||||
virtual void EndWait(KThread* waiting_thread, ResultCode wait_result);
|
||||
virtual void CancelWait(KThread* waiting_thread, ResultCode wait_result,
|
||||
bool cancel_timer_task);
|
||||
|
||||
private:
|
||||
KernelCore& kernel;
|
||||
KThread::WaiterList wait_list{};
|
||||
};
|
||||
|
||||
class KThreadQueueWithoutEndWait : public KThreadQueue {
|
||||
public:
|
||||
explicit KThreadQueueWithoutEndWait(KernelCore& kernel_) : KThreadQueue(kernel_) {}
|
||||
|
||||
void EndWait(KThread* waiting_thread, ResultCode wait_result) override final;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/thread_worker.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
|
@ -83,12 +84,16 @@ struct KernelCore::Impl {
|
|||
}
|
||||
|
||||
void InitializeCores() {
|
||||
for (auto& core : cores) {
|
||||
core.Initialize(current_process->Is64BitProcess());
|
||||
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
|
||||
cores[core_id].Initialize(current_process->Is64BitProcess());
|
||||
system.Memory().SetCurrentPageTable(*current_process, core_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
is_shutting_down.store(true, std::memory_order_relaxed);
|
||||
SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
|
||||
|
||||
process_list.clear();
|
||||
|
||||
// Close all open server ports.
|
||||
|
@ -123,15 +128,6 @@ struct KernelCore::Impl {
|
|||
next_user_process_id = KProcess::ProcessIDMin;
|
||||
next_thread_id = 1;
|
||||
|
||||
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
|
||||
if (suspend_threads[core_id]) {
|
||||
suspend_threads[core_id]->Close();
|
||||
suspend_threads[core_id] = nullptr;
|
||||
}
|
||||
|
||||
schedulers[core_id].reset();
|
||||
}
|
||||
|
||||
cores.clear();
|
||||
|
||||
global_handle_table->Finalize();
|
||||
|
@ -159,6 +155,16 @@ struct KernelCore::Impl {
|
|||
CleanupObject(time_shared_mem);
|
||||
CleanupObject(system_resource_limit);
|
||||
|
||||
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
|
||||
if (suspend_threads[core_id]) {
|
||||
suspend_threads[core_id]->Close();
|
||||
suspend_threads[core_id] = nullptr;
|
||||
}
|
||||
|
||||
schedulers[core_id]->Finalize();
|
||||
schedulers[core_id].reset();
|
||||
}
|
||||
|
||||
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
|
||||
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
|
||||
|
||||
|
@ -245,13 +251,11 @@ struct KernelCore::Impl {
|
|||
KScopedSchedulerLock lock(kernel);
|
||||
global_scheduler_context->PreemptThreads();
|
||||
}
|
||||
const auto time_interval = std::chrono::nanoseconds{
|
||||
Core::Timing::msToCycles(std::chrono::milliseconds(10))};
|
||||
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
|
||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||
});
|
||||
|
||||
const auto time_interval =
|
||||
std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))};
|
||||
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
|
||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||
}
|
||||
|
||||
|
@ -267,14 +271,6 @@ struct KernelCore::Impl {
|
|||
|
||||
void MakeCurrentProcess(KProcess* process) {
|
||||
current_process = process;
|
||||
if (process == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const u32 core_id = GetCurrentHostThreadID();
|
||||
if (core_id < Core::Hardware::NUM_CPU_CORES) {
|
||||
system.Memory().SetCurrentPageTable(*process, core_id);
|
||||
}
|
||||
}
|
||||
|
||||
static inline thread_local u32 host_thread_id = UINT32_MAX;
|
||||
|
@ -300,15 +296,16 @@ struct KernelCore::Impl {
|
|||
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
|
||||
KThread* GetHostDummyThread() {
|
||||
auto make_thread = [this]() {
|
||||
std::unique_ptr<KThread> thread = std::make_unique<KThread>(system.Kernel());
|
||||
std::lock_guard lk(dummy_thread_lock);
|
||||
auto& thread = dummy_threads.emplace_back(std::make_unique<KThread>(system.Kernel()));
|
||||
KAutoObject::Create(thread.get());
|
||||
ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess());
|
||||
thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
|
||||
return thread;
|
||||
return thread.get();
|
||||
};
|
||||
|
||||
thread_local auto thread = make_thread();
|
||||
return thread.get();
|
||||
thread_local KThread* saved_thread = make_thread();
|
||||
return saved_thread;
|
||||
}
|
||||
|
||||
/// Registers a CPU core thread by allocating a host thread ID for it
|
||||
|
@ -343,7 +340,16 @@ struct KernelCore::Impl {
|
|||
is_phantom_mode_for_singlecore = value;
|
||||
}
|
||||
|
||||
bool IsShuttingDown() const {
|
||||
return is_shutting_down.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
KThread* GetCurrentEmuThread() {
|
||||
// If we are shutting down the kernel, none of this is relevant anymore.
|
||||
if (IsShuttingDown()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto thread_id = GetCurrentHostThreadID();
|
||||
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
|
||||
return GetHostDummyThread();
|
||||
|
@ -695,6 +701,12 @@ struct KernelCore::Impl {
|
|||
return port;
|
||||
}
|
||||
|
||||
std::mutex server_ports_lock;
|
||||
std::mutex server_sessions_lock;
|
||||
std::mutex registered_objects_lock;
|
||||
std::mutex registered_in_use_objects_lock;
|
||||
std::mutex dummy_thread_lock;
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
|
||||
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
|
||||
|
@ -725,10 +737,6 @@ struct KernelCore::Impl {
|
|||
std::unordered_set<KServerSession*> server_sessions;
|
||||
std::unordered_set<KAutoObject*> registered_objects;
|
||||
std::unordered_set<KAutoObject*> registered_in_use_objects;
|
||||
std::mutex server_ports_lock;
|
||||
std::mutex server_sessions_lock;
|
||||
std::mutex registered_objects_lock;
|
||||
std::mutex registered_in_use_objects_lock;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
|
@ -753,7 +761,11 @@ struct KernelCore::Impl {
|
|||
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
|
||||
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
|
||||
|
||||
// Specifically tracked to be automatically destroyed with kernel
|
||||
std::vector<std::unique_ptr<KThread>> dummy_threads;
|
||||
|
||||
bool is_multicore{};
|
||||
std::atomic_bool is_shutting_down{};
|
||||
bool is_phantom_mode_for_singlecore{};
|
||||
u32 single_core_thread_id{};
|
||||
|
||||
|
@ -839,16 +851,20 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
|
|||
return impl->cores[id];
|
||||
}
|
||||
|
||||
size_t KernelCore::CurrentPhysicalCoreIndex() const {
|
||||
const u32 core_id = impl->GetCurrentHostThreadID();
|
||||
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
|
||||
return Core::Hardware::NUM_CPU_CORES - 1;
|
||||
}
|
||||
return core_id;
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
|
||||
u32 core_id = impl->GetCurrentHostThreadID();
|
||||
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
return impl->cores[core_id];
|
||||
return impl->cores[CurrentPhysicalCoreIndex()];
|
||||
}
|
||||
|
||||
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
|
||||
u32 core_id = impl->GetCurrentHostThreadID();
|
||||
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
return impl->cores[core_id];
|
||||
return impl->cores[CurrentPhysicalCoreIndex()];
|
||||
}
|
||||
|
||||
Kernel::KScheduler* KernelCore::CurrentScheduler() {
|
||||
|
@ -1051,6 +1067,9 @@ void KernelCore::Suspend(bool in_suspention) {
|
|||
impl->suspend_threads[core_id]->SetState(state);
|
||||
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
|
||||
ThreadWaitReasonForDebugging::Suspended);
|
||||
if (!should_suspend) {
|
||||
impl->suspend_threads[core_id]->DisableDispatch();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1059,19 +1078,21 @@ bool KernelCore::IsMulticore() const {
|
|||
return impl->is_multicore;
|
||||
}
|
||||
|
||||
bool KernelCore::IsShuttingDown() const {
|
||||
return impl->IsShuttingDown();
|
||||
}
|
||||
|
||||
void KernelCore::ExceptionalExit() {
|
||||
exception_exited = true;
|
||||
Suspend(true);
|
||||
}
|
||||
|
||||
void KernelCore::EnterSVCProfile() {
|
||||
std::size_t core = impl->GetCurrentHostThreadID();
|
||||
impl->svc_ticks[core] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
|
||||
impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
|
||||
}
|
||||
|
||||
void KernelCore::ExitSVCProfile() {
|
||||
std::size_t core = impl->GetCurrentHostThreadID();
|
||||
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
|
||||
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
|
||||
}
|
||||
|
||||
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
|
||||
|
|
|
@ -53,6 +53,7 @@ class KSharedMemoryInfo;
|
|||
class KThread;
|
||||
class KTransferMemory;
|
||||
class KWritableEvent;
|
||||
class KCodeMemory;
|
||||
class PhysicalCore;
|
||||
class ServiceThread;
|
||||
class Synchronization;
|
||||
|
@ -148,6 +149,9 @@ public:
|
|||
/// Gets the an instance of the respective physical CPU core.
|
||||
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
|
||||
|
||||
/// Gets the current physical core index for the running host thread.
|
||||
std::size_t CurrentPhysicalCoreIndex() const;
|
||||
|
||||
/// Gets the sole instance of the Scheduler at the current running core.
|
||||
Kernel::KScheduler* CurrentScheduler();
|
||||
|
||||
|
@ -271,6 +275,8 @@ public:
|
|||
|
||||
bool IsMulticore() const;
|
||||
|
||||
bool IsShuttingDown() const;
|
||||
|
||||
void EnterSVCProfile();
|
||||
|
||||
void ExitSVCProfile();
|
||||
|
@ -326,6 +332,8 @@ public:
|
|||
return slab_heap_container->transfer_memory;
|
||||
} else if constexpr (std::is_same_v<T, KWritableEvent>) {
|
||||
return slab_heap_container->writeable_event;
|
||||
} else if constexpr (std::is_same_v<T, KCodeMemory>) {
|
||||
return slab_heap_container->code_memory;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -377,6 +385,7 @@ private:
|
|||
KSlabHeap<KThread> thread;
|
||||
KSlabHeap<KTransferMemory> transfer_memory;
|
||||
KSlabHeap<KWritableEvent> writeable_event;
|
||||
KSlabHeap<KCodeMemory> code_memory;
|
||||
};
|
||||
|
||||
std::unique_ptr<SlabHeapContainer> slab_heap_container;
|
||||
|
|
|
@ -25,24 +25,27 @@ public:
|
|||
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
|
||||
|
||||
private:
|
||||
std::vector<std::thread> threads;
|
||||
std::vector<std::jthread> threads;
|
||||
std::queue<std::function<void()>> requests;
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable condition;
|
||||
std::condition_variable_any condition;
|
||||
const std::string service_name;
|
||||
bool stop{};
|
||||
};
|
||||
|
||||
ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
|
||||
: service_name{name} {
|
||||
for (std::size_t i = 0; i < num_threads; ++i)
|
||||
threads.emplace_back([this, &kernel] {
|
||||
for (std::size_t i = 0; i < num_threads; ++i) {
|
||||
threads.emplace_back([this, &kernel](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str());
|
||||
|
||||
// Wait for first request before trying to acquire a render context
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
|
||||
}
|
||||
|
||||
if (stop_token.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel.RegisterHostThread();
|
||||
|
@ -52,10 +55,16 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
|
|||
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
if (stop || requests.empty()) {
|
||||
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
|
||||
|
||||
if (stop_token.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (requests.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
task = std::move(requests.front());
|
||||
requests.pop();
|
||||
}
|
||||
|
@ -63,6 +72,7 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
|
|||
task();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void ServiceThread::Impl::QueueSyncRequest(KSession& session,
|
||||
|
@ -88,12 +98,9 @@ void ServiceThread::Impl::QueueSyncRequest(KSession& session,
|
|||
}
|
||||
|
||||
ServiceThread::Impl::~Impl() {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
stop = true;
|
||||
}
|
||||
condition.notify_all();
|
||||
for (std::thread& thread : threads) {
|
||||
for (auto& thread : threads) {
|
||||
thread.request_stop();
|
||||
thread.join();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_handle_table.h"
|
||||
#include "core/hle/kernel/k_memory_block.h"
|
||||
|
@ -31,6 +32,7 @@
|
|||
#include "core/hle/kernel/k_shared_memory.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/k_transfer_memory.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
@ -307,26 +309,29 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
|
|||
|
||||
/// Makes a blocking IPC call to an OS service.
|
||||
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
// Create the wait queue.
|
||||
KThreadQueue wait_queue(kernel);
|
||||
|
||||
// Get the client session from its handle.
|
||||
KScopedAutoObject session =
|
||||
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
|
||||
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
|
||||
|
||||
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
thread->SetState(ThreadState::Waiting);
|
||||
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
|
||||
|
||||
{
|
||||
KScopedAutoObject session =
|
||||
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
|
||||
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
|
||||
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
|
||||
session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
|
||||
}
|
||||
// This is a synchronous request, so we should wait for our request to complete.
|
||||
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
|
||||
GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
|
||||
session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
|
||||
}
|
||||
|
||||
KSynchronizationObject* dummy{};
|
||||
return thread->GetWaitResult(std::addressof(dummy));
|
||||
return thread->GetWaitResult();
|
||||
}
|
||||
|
||||
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
|
||||
|
@ -873,7 +878,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
|
|||
const u64 thread_ticks = current_thread->GetCpuTime();
|
||||
|
||||
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
|
||||
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
|
||||
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
|
||||
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
|
||||
}
|
||||
|
||||
|
@ -887,7 +892,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
|
|||
return ResultInvalidHandle;
|
||||
}
|
||||
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF &&
|
||||
info_sub_id != system.Kernel().CurrentPhysicalCoreIndex()) {
|
||||
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
|
||||
return ResultInvalidCombination;
|
||||
}
|
||||
|
@ -1169,6 +1175,8 @@ static u32 GetCurrentProcessorNumber32(Core::System& system) {
|
|||
return GetCurrentProcessorNumber(system);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr bool IsValidSharedMemoryPermission(Svc::MemoryPermission perm) {
|
||||
switch (perm) {
|
||||
case Svc::MemoryPermission::Read:
|
||||
|
@ -1179,10 +1187,40 @@ constexpr bool IsValidSharedMemoryPermission(Svc::MemoryPermission perm) {
|
|||
}
|
||||
}
|
||||
|
||||
constexpr bool IsValidRemoteSharedMemoryPermission(Svc::MemoryPermission perm) {
|
||||
[[maybe_unused]] constexpr bool IsValidRemoteSharedMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return IsValidSharedMemoryPermission(perm) || perm == Svc::MemoryPermission::DontCare;
|
||||
}
|
||||
|
||||
constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) {
|
||||
switch (perm) {
|
||||
case Svc::MemoryPermission::None:
|
||||
case Svc::MemoryPermission::Read:
|
||||
case Svc::MemoryPermission::ReadWrite:
|
||||
case Svc::MemoryPermission::ReadExecute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool IsValidMapCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::ReadWrite;
|
||||
}
|
||||
|
||||
constexpr bool IsValidMapToOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::Read || perm == Svc::MemoryPermission::ReadExecute;
|
||||
}
|
||||
|
||||
constexpr bool IsValidUnmapCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::None;
|
||||
}
|
||||
|
||||
constexpr bool IsValidUnmapFromOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::None;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
static ResultCode MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address,
|
||||
u64 size, Svc::MemoryPermission map_perm) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
|
@ -1262,6 +1300,223 @@ static ResultCode UnmapSharedMemory32(Core::System& system, Handle shmem_handle,
|
|||
return UnmapSharedMemory(system, shmem_handle, address, size);
|
||||
}
|
||||
|
||||
static ResultCode SetProcessMemoryPermission(Core::System& system, Handle process_handle,
|
||||
VAddr address, u64 size, Svc::MemoryPermission perm) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, process_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
|
||||
process_handle, address, size, perm);
|
||||
|
||||
// Validate the address/size.
|
||||
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Validate the memory permission.
|
||||
R_UNLESS(IsValidProcessMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Get the process from its handle.
|
||||
KScopedAutoObject process =
|
||||
system.CurrentProcess()->GetHandleTable().GetObject<KProcess>(process_handle);
|
||||
R_UNLESS(process.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// Validate that the address is in range.
|
||||
auto& page_table = process->PageTable();
|
||||
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Set the memory permission.
|
||||
return page_table.SetProcessMemoryPermission(address, size, ConvertToKMemoryPermission(perm));
|
||||
}
|
||||
|
||||
static ResultCode MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
|
||||
VAddr src_address, u64 size) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
|
||||
dst_address, process_handle, src_address, size);
|
||||
|
||||
// Validate the address/size.
|
||||
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Get the processes.
|
||||
KProcess* dst_process = system.CurrentProcess();
|
||||
KScopedAutoObject src_process =
|
||||
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
|
||||
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// Get the page tables.
|
||||
auto& dst_pt = dst_process->PageTable();
|
||||
auto& src_pt = src_process->PageTable();
|
||||
|
||||
// Validate that the mapping is in range.
|
||||
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Create a new page group.
|
||||
KMemoryInfo kBlockInfo = dst_pt.QueryInfo(dst_address);
|
||||
KPageLinkedList pg(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
|
||||
|
||||
// Map the group.
|
||||
R_TRY(dst_pt.MapPages(dst_address, pg, KMemoryState::SharedCode,
|
||||
KMemoryPermission::UserReadWrite));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
|
||||
VAddr src_address, u64 size) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
|
||||
dst_address, process_handle, src_address, size);
|
||||
|
||||
// Validate the address/size.
|
||||
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Get the processes.
|
||||
KProcess* dst_process = system.CurrentProcess();
|
||||
KScopedAutoObject src_process =
|
||||
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
|
||||
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// Get the page tables.
|
||||
auto& dst_pt = dst_process->PageTable();
|
||||
auto& src_pt = src_process->PageTable();
|
||||
|
||||
// Validate that the mapping is in range.
|
||||
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(dst_pt.UnmapProcessMemory(dst_address, size, src_pt, src_address));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
|
||||
LOG_TRACE(Kernel_SVC, "called, handle_out=0x{:X}, address=0x{:X}, size=0x{:X}",
|
||||
static_cast<void*>(out), address, size);
|
||||
// Get kernel instance.
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
// Validate address / size.
|
||||
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Create the code memory.
|
||||
|
||||
KCodeMemory* code_mem = KCodeMemory::Create(kernel);
|
||||
R_UNLESS(code_mem != nullptr, ResultOutOfResource);
|
||||
|
||||
// Verify that the region is in range.
|
||||
R_UNLESS(system.CurrentProcess()->PageTable().Contains(address, size),
|
||||
ResultInvalidCurrentMemory);
|
||||
|
||||
// Initialize the code memory.
|
||||
R_TRY(code_mem->Initialize(system.DeviceMemory(), address, size));
|
||||
|
||||
// Register the code memory.
|
||||
KCodeMemory::Register(kernel, code_mem);
|
||||
|
||||
// Add the code memory to the handle table.
|
||||
R_TRY(system.CurrentProcess()->GetHandleTable().Add(out, code_mem));
|
||||
|
||||
code_mem->Close();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
|
||||
VAddr address, size_t size, Svc::MemoryPermission perm) {
|
||||
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, code_memory_handle=0x{:X}, operation=0x{:X}, address=0x{:X}, size=0x{:X}, "
|
||||
"permission=0x{:X}",
|
||||
code_memory_handle, operation, address, size, perm);
|
||||
|
||||
// Validate the address / size.
|
||||
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Get the code memory from its handle.
|
||||
KScopedAutoObject code_mem =
|
||||
system.CurrentProcess()->GetHandleTable().GetObject<KCodeMemory>(code_memory_handle);
|
||||
R_UNLESS(code_mem.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// NOTE: Here, Atmosphere extends the SVC to allow code memory operations on one's own process.
|
||||
// This enables homebrew usage of these SVCs for JIT.
|
||||
|
||||
// Perform the operation.
|
||||
switch (static_cast<CodeMemoryOperation>(operation)) {
|
||||
case CodeMemoryOperation::Map: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(
|
||||
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidMapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Map the memory.
|
||||
R_TRY(code_mem->Map(address, size));
|
||||
} break;
|
||||
case CodeMemoryOperation::Unmap: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(
|
||||
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidUnmapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(code_mem->Unmap(address, size));
|
||||
} break;
|
||||
case CodeMemoryOperation::MapToOwner: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
|
||||
KMemoryState::GeneratedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidMapToOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Map the memory to its owner.
|
||||
R_TRY(code_mem->MapToOwner(address, size, perm));
|
||||
} break;
|
||||
case CodeMemoryOperation::UnmapFromOwner: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
|
||||
KMemoryState::GeneratedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidUnmapFromOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Unmap the memory from its owner.
|
||||
R_TRY(code_mem->UnmapFromOwner(address, size));
|
||||
} break;
|
||||
default:
|
||||
return ResultInvalidEnumValue;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
|
||||
VAddr page_info_address, Handle process_handle,
|
||||
VAddr address) {
|
||||
|
@ -1459,10 +1714,14 @@ static void ExitProcess32(Core::System& system) {
|
|||
ExitProcess(system);
|
||||
}
|
||||
|
||||
static constexpr bool IsValidVirtualCoreId(int32_t core_id) {
|
||||
namespace {
|
||||
|
||||
constexpr bool IsValidVirtualCoreId(int32_t core_id) {
|
||||
return (0 <= core_id && core_id < static_cast<int32_t>(Core::Hardware::NUM_CPU_CORES));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Creates a new thread
|
||||
static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
|
||||
VAddr stack_bottom, u32 priority, s32 core_id) {
|
||||
|
@ -1846,7 +2105,9 @@ static ResultCode ResetSignal32(Core::System& system, Handle handle) {
|
|||
return ResetSignal(system, handle);
|
||||
}
|
||||
|
||||
static constexpr bool IsValidTransferMemoryPermission(MemoryPermission perm) {
|
||||
namespace {
|
||||
|
||||
constexpr bool IsValidTransferMemoryPermission(MemoryPermission perm) {
|
||||
switch (perm) {
|
||||
case MemoryPermission::None:
|
||||
case MemoryPermission::Read:
|
||||
|
@ -1857,6 +2118,8 @@ static constexpr bool IsValidTransferMemoryPermission(MemoryPermission perm) {
|
|||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Creates a TransferMemory object
|
||||
static ResultCode CreateTransferMemory(Core::System& system, Handle* out, VAddr address, u64 size,
|
||||
MemoryPermission map_perm) {
|
||||
|
@ -2548,8 +2811,8 @@ static const FunctionDef SVC_Table_64[] = {
|
|||
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
|
||||
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe"},
|
||||
{0x4A, nullptr, "SetUnsafeLimit"},
|
||||
{0x4B, nullptr, "CreateCodeMemory"},
|
||||
{0x4C, nullptr, "ControlCodeMemory"},
|
||||
{0x4B, SvcWrap64<CreateCodeMemory>, "CreateCodeMemory"},
|
||||
{0x4C, SvcWrap64<ControlCodeMemory>, "ControlCodeMemory"},
|
||||
{0x4D, nullptr, "SleepSystem"},
|
||||
{0x4E, nullptr, "ReadWriteRegister"},
|
||||
{0x4F, nullptr, "SetProcessActivity"},
|
||||
|
@ -2588,9 +2851,9 @@ static const FunctionDef SVC_Table_64[] = {
|
|||
{0x70, nullptr, "CreatePort"},
|
||||
{0x71, nullptr, "ManageNamedPort"},
|
||||
{0x72, nullptr, "ConnectToPort"},
|
||||
{0x73, nullptr, "SetProcessMemoryPermission"},
|
||||
{0x74, nullptr, "MapProcessMemory"},
|
||||
{0x75, nullptr, "UnmapProcessMemory"},
|
||||
{0x73, SvcWrap64<SetProcessMemoryPermission>, "SetProcessMemoryPermission"},
|
||||
{0x74, SvcWrap64<MapProcessMemory>, "MapProcessMemory"},
|
||||
{0x75, SvcWrap64<UnmapProcessMemory>, "UnmapProcessMemory"},
|
||||
{0x76, SvcWrap64<QueryProcessMemory>, "QueryProcessMemory"},
|
||||
{0x77, SvcWrap64<MapProcessCodeMemory>, "MapProcessCodeMemory"},
|
||||
{0x78, SvcWrap64<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},
|
||||
|
|
|
@ -73,6 +73,23 @@ void SvcWrap64(Core::System& system) {
|
|||
.raw);
|
||||
}
|
||||
|
||||
// Used by MapProcessMemory and UnmapProcessMemory
|
||||
template <ResultCode func(Core::System&, u64, u32, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
Param(system, 2), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by ControlCodeMemory
|
||||
template <ResultCode func(Core::System&, Handle, u32, u64, u64, Svc::MemoryPermission)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), Param(system, 2), Param(system, 3),
|
||||
static_cast<Svc::MemoryPermission>(Param(system, 4)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32*)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param = 0;
|
||||
|
@ -301,6 +318,16 @@ void SvcWrap64(Core::System& system) {
|
|||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by CreateCodeMemory
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
|
@ -15,7 +16,10 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
|||
Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
|
||||
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
|
||||
thread->Wakeup();
|
||||
{
|
||||
KScopedSchedulerLock sl(system.Kernel());
|
||||
thread->OnTimer();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
#include "core/hle/service/apm/apm_controller.h"
|
||||
#include "core/hle/service/apm/apm_interface.h"
|
||||
#include "core/hle/service/bcat/backend/backend.h"
|
||||
#include "core/hle/service/caps/caps.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
@ -298,7 +299,7 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
|
|||
{91, &ISelfController::GetAccumulatedSuspendedTickChangedEvent, "GetAccumulatedSuspendedTickChangedEvent"},
|
||||
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
|
||||
{110, nullptr, "SetApplicationAlbumUserData"},
|
||||
{120, nullptr, "SaveCurrentScreenshot"},
|
||||
{120, &ISelfController::SaveCurrentScreenshot, "SaveCurrentScreenshot"},
|
||||
{130, nullptr, "SetRecordVolumeMuted"},
|
||||
{1000, nullptr, "GetDebugStorageChannel"},
|
||||
};
|
||||
|
@ -579,6 +580,17 @@ void ISelfController::SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestCo
|
|||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void ISelfController::SaveCurrentScreenshot(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto album_report_option = rp.PopEnum<Capture::AlbumReportOption>();
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called. album_report_option={}", album_report_option);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
AppletMessageQueue::AppletMessageQueue(Core::System& system)
|
||||
: service_context{system, "AppletMessageQueue"} {
|
||||
on_new_message = service_context.CreateEvent("AMMessageQueue:OnMessageReceived");
|
||||
|
|
|
@ -151,6 +151,7 @@ private:
|
|||
void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx);
|
||||
void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx);
|
||||
void SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestContext& ctx);
|
||||
void SaveCurrentScreenshot(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class ScreenshotPermission : u32 {
|
||||
Inherit = 0,
|
||||
|
|
|
@ -10,6 +10,9 @@
|
|||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applet_controller.h"
|
||||
|
@ -25,7 +28,7 @@ namespace Service::AM::Applets {
|
|||
static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
|
||||
ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text,
|
||||
std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) {
|
||||
HID::Controller_NPad::NpadStyleSet npad_style_set;
|
||||
Core::HID::NpadStyleTag npad_style_set;
|
||||
npad_style_set.raw = private_arg.style_set;
|
||||
|
||||
return {
|
||||
|
@ -243,19 +246,11 @@ void Controller::Execute() {
|
|||
void Controller::ConfigurationComplete() {
|
||||
ControllerSupportResultInfo result_info{};
|
||||
|
||||
const auto& players = Settings::values.players.GetValue();
|
||||
|
||||
// If enable_single_mode is enabled, player_count is 1 regardless of any other parameters.
|
||||
// Otherwise, only count connected players from P1-P8.
|
||||
result_info.player_count =
|
||||
is_single_mode
|
||||
? 1
|
||||
: static_cast<s8>(std::count_if(players.begin(), players.end() - 2,
|
||||
[](const auto& player) { return player.connected; }));
|
||||
result_info.player_count = is_single_mode ? 1 : system.HIDCore().GetPlayerCount();
|
||||
|
||||
result_info.selected_id = HID::Controller_NPad::IndexToNPad(std::distance(
|
||||
players.begin(), std::find_if(players.begin(), players.end(),
|
||||
[](const auto& player) { return player.connected; })));
|
||||
result_info.selected_id = static_cast<u32>(system.HIDCore().GetFirstNpadId());
|
||||
|
||||
result_info.result = 0;
|
||||
|
||||
|
|
|
@ -16,6 +16,10 @@ namespace Core {
|
|||
class System;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
enum class NpadStyleSet : u32;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
using IdentificationColor = std::array<u8, 4>;
|
||||
|
@ -52,7 +56,7 @@ struct ControllerSupportArgPrivate {
|
|||
bool flag_1{};
|
||||
ControllerSupportMode mode{};
|
||||
ControllerSupportCaller caller{};
|
||||
u32 style_set{};
|
||||
Core::HID::NpadStyleSet style_set{};
|
||||
u32 joy_hold_type{};
|
||||
};
|
||||
static_assert(sizeof(ControllerSupportArgPrivate) == 0x14,
|
||||
|
|
|
@ -231,7 +231,7 @@ void AppletManager::SetDefaultAppletFrontendSet() {
|
|||
void AppletManager::SetDefaultAppletsIfMissing() {
|
||||
if (frontend.controller == nullptr) {
|
||||
frontend.controller =
|
||||
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager());
|
||||
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.HIDCore());
|
||||
}
|
||||
|
||||
if (frontend.error == nullptr) {
|
||||
|
|
|
@ -96,7 +96,7 @@ private:
|
|||
|
||||
bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input,
|
||||
std::vector<opus_int16>& output, u64* out_performance_time) const {
|
||||
const auto start_time = std::chrono::high_resolution_clock::now();
|
||||
const auto start_time = std::chrono::steady_clock::now();
|
||||
const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
|
||||
if (sizeof(OpusPacketHeader) > input.size()) {
|
||||
LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}",
|
||||
|
@ -135,7 +135,7 @@ private:
|
|||
return false;
|
||||
}
|
||||
|
||||
const auto end_time = std::chrono::high_resolution_clock::now() - start_time;
|
||||
const auto end_time = std::chrono::steady_clock::now() - start_time;
|
||||
sample_count = out_sample_count;
|
||||
consumed = static_cast<u32>(sizeof(OpusPacketHeader) + hdr.size);
|
||||
if (out_performance_time != nullptr) {
|
||||
|
|
|
@ -24,7 +24,7 @@ enum class AlbumImageOrientation {
|
|||
Orientation3 = 3,
|
||||
};
|
||||
|
||||
enum class AlbumReportOption {
|
||||
enum class AlbumReportOption : s32 {
|
||||
Disable = 0,
|
||||
Enable = 1,
|
||||
};
|
||||
|
|
|
@ -17,10 +17,11 @@ namespace Service::Friend {
|
|||
|
||||
class IFriendService final : public ServiceFramework<IFriendService> {
|
||||
public:
|
||||
explicit IFriendService(Core::System& system_) : ServiceFramework{system_, "IFriendService"} {
|
||||
explicit IFriendService(Core::System& system_)
|
||||
: ServiceFramework{system_, "IFriendService"}, service_context{system, "IFriendService"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetCompletionEvent"},
|
||||
{0, &IFriendService::GetCompletionEvent, "GetCompletionEvent"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{10100, nullptr, "GetFriendListIds"},
|
||||
{10101, &IFriendService::GetFriendList, "GetFriendList"},
|
||||
|
@ -109,6 +110,12 @@ public:
|
|||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
completion_event = service_context.CreateEvent("IFriendService:CompletionEvent");
|
||||
}
|
||||
|
||||
~IFriendService() override {
|
||||
service_context.CloseEvent(completion_event);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -129,6 +136,14 @@ private:
|
|||
};
|
||||
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
|
||||
|
||||
void GetCompletionEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Friend, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(completion_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
|
||||
// This is safe to stub, as there should be no adverse consequences from reporting no
|
||||
// blocked users.
|
||||
|
@ -179,6 +194,10 @@ private:
|
|||
rb.Push<u32>(0); // Friend count
|
||||
// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
Kernel::KEvent* completion_event;
|
||||
};
|
||||
|
||||
class INotificationService final : public ServiceFramework<INotificationService> {
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "core/hle/service/glue/bgtc.h"
|
||||
#include "core/hle/service/glue/ectx.h"
|
||||
#include "core/hle/service/glue/glue.h"
|
||||
#include "core/hle/service/glue/notif.h"
|
||||
|
||||
namespace Service::Glue {
|
||||
|
||||
|
@ -24,6 +25,9 @@ void InstallInterfaces(Core::System& system) {
|
|||
|
||||
// Error Context
|
||||
std::make_shared<ECTX_AW>(system)->InstallAsService(system.ServiceManager());
|
||||
|
||||
// Notification Services for application
|
||||
std::make_shared<NOTIF_A>(system)->InstallAsService(system.ServiceManager());
|
||||
}
|
||||
|
||||
} // namespace Service::Glue
|
||||
|
|
44
src/core/hle/service/glue/notif.cpp
Normal file
44
src/core/hle/service/glue/notif.cpp
Normal file
|
@ -0,0 +1,44 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/glue/notif.h"
|
||||
|
||||
namespace Service::Glue {
|
||||
|
||||
NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{500, nullptr, "RegisterAlarmSetting"},
|
||||
{510, nullptr, "UpdateAlarmSetting"},
|
||||
{520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
|
||||
{530, nullptr, "LoadApplicationParameter"},
|
||||
{540, nullptr, "DeleteAlarmSetting"},
|
||||
{1000, &NOTIF_A::Initialize, "Initialize"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
NOTIF_A::~NOTIF_A() = default;
|
||||
|
||||
void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) {
|
||||
// Returns an array of AlarmSetting
|
||||
constexpr s32 alarm_count = 0;
|
||||
|
||||
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(alarm_count);
|
||||
}
|
||||
|
||||
void NOTIF_A::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
} // namespace Service::Glue
|
25
src/core/hle/service/glue/notif.h
Normal file
25
src/core/hle/service/glue/notif.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Glue {
|
||||
|
||||
class NOTIF_A final : public ServiceFramework<NOTIF_A> {
|
||||
public:
|
||||
explicit NOTIF_A(Core::System& system_);
|
||||
~NOTIF_A() override;
|
||||
|
||||
private:
|
||||
void ListAlarmSettings(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Glue
|
|
@ -4,13 +4,18 @@
|
|||
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hid/emulated_console.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/controllers/console_sixaxis.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
|
||||
|
||||
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system_)
|
||||
: ControllerBase{system_} {}
|
||||
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::HID::HIDCore& hid_core_)
|
||||
: ControllerBase{hid_core_} {
|
||||
console = hid_core.GetEmulatedConsole();
|
||||
}
|
||||
|
||||
Controller_ConsoleSixAxis::~Controller_ConsoleSixAxis() = default;
|
||||
|
||||
void Controller_ConsoleSixAxis::OnInit() {}
|
||||
|
@ -19,44 +24,31 @@ void Controller_ConsoleSixAxis::OnRelease() {}
|
|||
|
||||
void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {
|
||||
seven_six_axis.header.timestamp = core_timing.GetCPUTicks();
|
||||
seven_six_axis.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated() || !is_transfer_memory_set) {
|
||||
seven_six_axis.header.entry_count = 0;
|
||||
seven_six_axis.header.last_entry_index = 0;
|
||||
seven_sixaxis_lifo.buffer_count = 0;
|
||||
seven_sixaxis_lifo.buffer_tail = 0;
|
||||
return;
|
||||
}
|
||||
seven_six_axis.header.entry_count = 16;
|
||||
|
||||
const auto& last_entry =
|
||||
seven_six_axis.sevensixaxis_states[seven_six_axis.header.last_entry_index];
|
||||
seven_six_axis.header.last_entry_index = (seven_six_axis.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = seven_six_axis.sevensixaxis_states[seven_six_axis.header.last_entry_index];
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
const auto& last_entry = seven_sixaxis_lifo.ReadCurrentEntry().state;
|
||||
next_seven_sixaxis_state.sampling_number = last_entry.sampling_number + 1;
|
||||
|
||||
// Try to read sixaxis sensor states
|
||||
MotionDevice motion_device{};
|
||||
const auto& device = motions[0];
|
||||
if (device) {
|
||||
std::tie(motion_device.accel, motion_device.gyro, motion_device.rotation,
|
||||
motion_device.orientation, motion_device.quaternion) = device->GetStatus();
|
||||
console_six_axis.is_seven_six_axis_sensor_at_rest = motion_device.gyro.Length2() < 0.0001f;
|
||||
}
|
||||
const auto motion_status = console->GetMotion();
|
||||
|
||||
cur_entry.accel = motion_device.accel;
|
||||
console_six_axis.is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest;
|
||||
|
||||
next_seven_sixaxis_state.accel = motion_status.accel;
|
||||
// Zero gyro values as they just mess up with the camera
|
||||
// Note: Probably a correct sensivity setting must be set
|
||||
cur_entry.gyro = {};
|
||||
cur_entry.quaternion = {
|
||||
next_seven_sixaxis_state.gyro = {};
|
||||
next_seven_sixaxis_state.quaternion = {
|
||||
{
|
||||
motion_device.quaternion.xyz.y,
|
||||
motion_device.quaternion.xyz.x,
|
||||
-motion_device.quaternion.w,
|
||||
motion_status.quaternion.xyz.y,
|
||||
motion_status.quaternion.xyz.x,
|
||||
-motion_status.quaternion.w,
|
||||
},
|
||||
-motion_device.quaternion.xyz.z,
|
||||
-motion_status.quaternion.xyz.z,
|
||||
};
|
||||
|
||||
console_six_axis.sampling_number++;
|
||||
|
@ -67,14 +59,8 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti
|
|||
// Update console six axis shared memory
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &console_six_axis, sizeof(console_six_axis));
|
||||
// Update seven six axis transfer memory
|
||||
std::memcpy(transfer_memory, &seven_six_axis, sizeof(seven_six_axis));
|
||||
}
|
||||
|
||||
void Controller_ConsoleSixAxis::OnLoadInputDevices() {
|
||||
const auto player = Settings::values.players.GetValue()[0];
|
||||
std::transform(player.motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
|
||||
player.motions.begin() + Settings::NativeMotion::MOTION_HID_END, motions.begin(),
|
||||
Input::CreateDevice<Input::MotionDevice>);
|
||||
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
|
||||
std::memcpy(transfer_memory, &seven_sixaxis_lifo, sizeof(seven_sixaxis_lifo));
|
||||
}
|
||||
|
||||
void Controller_ConsoleSixAxis::SetTransferMemoryPointer(u8* t_mem) {
|
||||
|
@ -83,8 +69,7 @@ void Controller_ConsoleSixAxis::SetTransferMemoryPointer(u8* t_mem) {
|
|||
}
|
||||
|
||||
void Controller_ConsoleSixAxis::ResetTimestamp() {
|
||||
auto& cur_entry = seven_six_axis.sevensixaxis_states[seven_six_axis.header.last_entry_index];
|
||||
cur_entry.sampling_number = 0;
|
||||
cur_entry.sampling_number2 = 0;
|
||||
seven_sixaxis_lifo.buffer_count = 0;
|
||||
seven_sixaxis_lifo.buffer_tail = 0;
|
||||
}
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -5,16 +5,21 @@
|
|||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/bit_field.h"
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/ring_lifo.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedConsole;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_ConsoleSixAxis final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_ConsoleSixAxis(Core::System& system_);
|
||||
explicit Controller_ConsoleSixAxis(Core::HID::HIDCore& hid_core_);
|
||||
~Controller_ConsoleSixAxis() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
@ -26,9 +31,6 @@ public:
|
|||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
// Called on InitializeSevenSixAxisSensor
|
||||
void SetTransferMemoryPointer(u8* t_mem);
|
||||
|
||||
|
@ -38,43 +40,31 @@ public:
|
|||
private:
|
||||
struct SevenSixAxisState {
|
||||
INSERT_PADDING_WORDS(4); // unused
|
||||
s64_le sampling_number{};
|
||||
s64_le sampling_number2{};
|
||||
s64 sampling_number{};
|
||||
u64 unknown{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Quaternion<f32> quaternion{};
|
||||
};
|
||||
static_assert(sizeof(SevenSixAxisState) == 0x50, "SevenSixAxisState is an invalid size");
|
||||
|
||||
struct SevenSixAxisMemory {
|
||||
CommonHeader header{};
|
||||
std::array<SevenSixAxisState, 0x21> sevensixaxis_states{};
|
||||
};
|
||||
static_assert(sizeof(SevenSixAxisMemory) == 0xA70, "SevenSixAxisMemory is an invalid size");
|
||||
static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size");
|
||||
|
||||
// This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat
|
||||
struct ConsoleSharedMemory {
|
||||
u64_le sampling_number{};
|
||||
u64 sampling_number{};
|
||||
bool is_seven_six_axis_sensor_at_rest{};
|
||||
INSERT_PADDING_BYTES(4); // padding
|
||||
f32 verticalization_error{};
|
||||
Common::Vec3f gyro_bias{};
|
||||
};
|
||||
static_assert(sizeof(ConsoleSharedMemory) == 0x20, "ConsoleSharedMemory is an invalid size");
|
||||
|
||||
struct MotionDevice {
|
||||
Common::Vec3f accel;
|
||||
Common::Vec3f gyro;
|
||||
Common::Vec3f rotation;
|
||||
std::array<Common::Vec3f, 3> orientation;
|
||||
Common::Quaternion<f32> quaternion;
|
||||
};
|
||||
Lifo<SevenSixAxisState, 0x21> seven_sixaxis_lifo{};
|
||||
static_assert(sizeof(seven_sixaxis_lifo) == 0xA70, "SevenSixAxisState is an invalid size");
|
||||
|
||||
using MotionArray =
|
||||
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>;
|
||||
MotionArray motions;
|
||||
Core::HID::EmulatedConsole* console;
|
||||
u8* transfer_memory = nullptr;
|
||||
bool is_transfer_memory_set = false;
|
||||
ConsoleSharedMemory console_six_axis{};
|
||||
SevenSixAxisMemory seven_six_axis{};
|
||||
SevenSixAxisState next_seven_sixaxis_state{};
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -6,12 +6,12 @@
|
|||
|
||||
namespace Service::HID {
|
||||
|
||||
ControllerBase::ControllerBase(Core::System& system_) : system(system_) {}
|
||||
ControllerBase::ControllerBase(Core::HID::HIDCore& hid_core_) : hid_core(hid_core_) {}
|
||||
ControllerBase::~ControllerBase() = default;
|
||||
|
||||
void ControllerBase::ActivateController() {
|
||||
if (is_activated) {
|
||||
OnRelease();
|
||||
return;
|
||||
}
|
||||
is_activated = true;
|
||||
OnInit();
|
||||
|
|
|
@ -11,14 +11,14 @@ namespace Core::Timing {
|
|||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
class ControllerBase {
|
||||
public:
|
||||
explicit ControllerBase(Core::System& system_);
|
||||
explicit ControllerBase(Core::HID::HIDCore& hid_core_);
|
||||
virtual ~ControllerBase();
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
@ -35,26 +35,17 @@ public:
|
|||
virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {}
|
||||
|
||||
// Called when input devices should be loaded
|
||||
virtual void OnLoadInputDevices() = 0;
|
||||
|
||||
void ActivateController();
|
||||
|
||||
void DeactivateController();
|
||||
|
||||
bool IsControllerActivated() const;
|
||||
|
||||
static const std::size_t hid_entry_count = 17;
|
||||
|
||||
protected:
|
||||
bool is_activated{false};
|
||||
|
||||
struct CommonHeader {
|
||||
s64_le timestamp;
|
||||
s64_le total_entry_count;
|
||||
s64_le last_entry_index;
|
||||
s64_le entry_count;
|
||||
};
|
||||
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
|
||||
|
||||
Core::System& system;
|
||||
Core::HID::HIDCore& hid_core;
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -6,15 +6,19 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/service/hid/controllers/debug_pad.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x00000;
|
||||
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
||||
[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
|
||||
enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
|
||||
Controller_DebugPad::Controller_DebugPad(Core::HID::HIDCore& hid_core_)
|
||||
: ControllerBase{hid_core_} {
|
||||
controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Other);
|
||||
}
|
||||
|
||||
Controller_DebugPad::Controller_DebugPad(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_DebugPad::~Controller_DebugPad() = default;
|
||||
|
||||
void Controller_DebugPad::OnInit() {}
|
||||
|
@ -23,63 +27,29 @@ void Controller_DebugPad::OnRelease() {}
|
|||
|
||||
void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {
|
||||
shared_memory.header.timestamp = core_timing.GetCPUTicks();
|
||||
shared_memory.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory.header.entry_count = 0;
|
||||
shared_memory.header.last_entry_index = 0;
|
||||
debug_pad_lifo.buffer_count = 0;
|
||||
debug_pad_lifo.buffer_tail = 0;
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &debug_pad_lifo, sizeof(debug_pad_lifo));
|
||||
return;
|
||||
}
|
||||
shared_memory.header.entry_count = 16;
|
||||
|
||||
const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
|
||||
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
const auto& last_entry = debug_pad_lifo.ReadCurrentEntry().state;
|
||||
next_state.sampling_number = last_entry.sampling_number + 1;
|
||||
|
||||
if (Settings::values.debug_pad_enabled) {
|
||||
cur_entry.attribute.connected.Assign(1);
|
||||
auto& pad = cur_entry.pad_state;
|
||||
next_state.attribute.connected.Assign(1);
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
const auto& button_state = controller->GetDebugPadButtons();
|
||||
const auto& stick_state = controller->GetSticks();
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
next_state.pad_state = button_state;
|
||||
next_state.l_stick = stick_state.left;
|
||||
next_state.r_stick = stick_state.right;
|
||||
}
|
||||
|
||||
std::memcpy(data, &shared_memory, sizeof(SharedMemory));
|
||||
debug_pad_lifo.WriteNextEntry(next_state);
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &debug_pad_lifo, sizeof(debug_pad_lifo));
|
||||
}
|
||||
|
||||
void Controller_DebugPad::OnLoadInputDevices() {
|
||||
std::transform(Settings::values.debug_pad_buttons.begin(),
|
||||
Settings::values.debug_pad_buttons.begin() +
|
||||
Settings::NativeButton::NUM_BUTTONS_HID,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
std::transform(Settings::values.debug_pad_analogs.begin(),
|
||||
Settings::values.debug_pad_analogs.end(), analogs.begin(),
|
||||
Input::CreateDevice<Input::AnalogDevice>);
|
||||
}
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -8,15 +8,20 @@
|
|||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/ring_lifo.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedController;
|
||||
struct DebugPadButton;
|
||||
struct AnalogStickState;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_DebugPad final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_DebugPad(Core::System& system_);
|
||||
explicit Controller_DebugPad(Core::HID::HIDCore& hid_core_);
|
||||
~Controller_DebugPad() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
@ -28,66 +33,31 @@ public:
|
|||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
private:
|
||||
struct AnalogStick {
|
||||
s32_le x;
|
||||
s32_le y;
|
||||
};
|
||||
static_assert(sizeof(AnalogStick) == 0x8);
|
||||
|
||||
struct PadState {
|
||||
// This is nn::hid::DebugPadAttribute
|
||||
struct DebugPadAttribute {
|
||||
union {
|
||||
u32_le raw{};
|
||||
BitField<0, 1, u32> a;
|
||||
BitField<1, 1, u32> b;
|
||||
BitField<2, 1, u32> x;
|
||||
BitField<3, 1, u32> y;
|
||||
BitField<4, 1, u32> l;
|
||||
BitField<5, 1, u32> r;
|
||||
BitField<6, 1, u32> zl;
|
||||
BitField<7, 1, u32> zr;
|
||||
BitField<8, 1, u32> plus;
|
||||
BitField<9, 1, u32> minus;
|
||||
BitField<10, 1, u32> d_left;
|
||||
BitField<11, 1, u32> d_up;
|
||||
BitField<12, 1, u32> d_right;
|
||||
BitField<13, 1, u32> d_down;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size");
|
||||
|
||||
struct Attributes {
|
||||
union {
|
||||
u32_le raw{};
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> connected;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
|
||||
static_assert(sizeof(DebugPadAttribute) == 0x4, "DebugPadAttribute is an invalid size");
|
||||
|
||||
struct PadStates {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
Attributes attribute;
|
||||
PadState pad_state;
|
||||
AnalogStick r_stick;
|
||||
AnalogStick l_stick;
|
||||
// This is nn::hid::DebugPadState
|
||||
struct DebugPadState {
|
||||
s64 sampling_number;
|
||||
DebugPadAttribute attribute;
|
||||
Core::HID::DebugPadButton pad_state;
|
||||
Core::HID::AnalogStickState r_stick;
|
||||
Core::HID::AnalogStickState l_stick;
|
||||
};
|
||||
static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state");
|
||||
static_assert(sizeof(DebugPadState) == 0x20, "DebugPadState is an invalid state");
|
||||
|
||||
struct SharedMemory {
|
||||
CommonHeader header;
|
||||
std::array<PadStates, 17> pad_states;
|
||||
INSERT_PADDING_BYTES(0x138);
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
|
||||
SharedMemory shared_memory{};
|
||||
// This is nn::hid::detail::DebugPadLifo
|
||||
Lifo<DebugPadState, hid_entry_count> debug_pad_lifo{};
|
||||
static_assert(sizeof(debug_pad_lifo) == 0x2C8, "debug_pad_lifo is an invalid size");
|
||||
DebugPadState next_state{};
|
||||
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>
|
||||
analogs;
|
||||
Core::HID::EmulatedController* controller;
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/controllers/gesture.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
@ -23,16 +24,14 @@ constexpr f32 Square(s32 num) {
|
|||
return static_cast<f32>(num * num);
|
||||
}
|
||||
|
||||
Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) {}
|
||||
Controller_Gesture::Controller_Gesture(Core::HID::HIDCore& hid_core_) : ControllerBase(hid_core_) {
|
||||
console = hid_core.GetEmulatedConsole();
|
||||
}
|
||||
Controller_Gesture::~Controller_Gesture() = default;
|
||||
|
||||
void Controller_Gesture::OnInit() {
|
||||
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
|
||||
mouse_finger_id[id] = MAX_POINTS;
|
||||
keyboard_finger_id[id] = MAX_POINTS;
|
||||
udp_finger_id[id] = MAX_POINTS;
|
||||
}
|
||||
shared_memory.header.entry_count = 0;
|
||||
gesture_lifo.buffer_count = 0;
|
||||
gesture_lifo.buffer_tail = 0;
|
||||
force_update = true;
|
||||
}
|
||||
|
||||
|
@ -40,50 +39,38 @@ void Controller_Gesture::OnRelease() {}
|
|||
|
||||
void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {
|
||||
shared_memory.header.timestamp = core_timing.GetCPUTicks();
|
||||
shared_memory.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory.header.entry_count = 0;
|
||||
shared_memory.header.last_entry_index = 0;
|
||||
gesture_lifo.buffer_count = 0;
|
||||
gesture_lifo.buffer_tail = 0;
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo));
|
||||
return;
|
||||
}
|
||||
|
||||
ReadTouchInput();
|
||||
|
||||
GestureProperties gesture = GetGestureProperties();
|
||||
f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) /
|
||||
(1000 * 1000 * 1000);
|
||||
f32 time_difference =
|
||||
static_cast<f32>(gesture_lifo.timestamp - last_update_timestamp) / (1000 * 1000 * 1000);
|
||||
|
||||
// Only update if necesary
|
||||
if (!ShouldUpdateGesture(gesture, time_difference)) {
|
||||
return;
|
||||
}
|
||||
|
||||
last_update_timestamp = shared_memory.header.timestamp;
|
||||
last_update_timestamp = gesture_lifo.timestamp;
|
||||
UpdateGestureSharedMemory(data, size, gesture, time_difference);
|
||||
}
|
||||
|
||||
void Controller_Gesture::ReadTouchInput() {
|
||||
const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
|
||||
const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
|
||||
for (std::size_t id = 0; id < mouse_status.size(); ++id) {
|
||||
mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
|
||||
udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
|
||||
}
|
||||
|
||||
if (Settings::values.use_touch_from_button) {
|
||||
const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
|
||||
for (std::size_t id = 0; id < mouse_status.size(); ++id) {
|
||||
keyboard_finger_id[id] =
|
||||
UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
|
||||
}
|
||||
const auto touch_status = console->GetTouch();
|
||||
for (std::size_t id = 0; id < fingers.size(); ++id) {
|
||||
fingers[id] = touch_status[id];
|
||||
}
|
||||
}
|
||||
|
||||
bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
||||
f32 time_difference) {
|
||||
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
if (force_update) {
|
||||
force_update = false;
|
||||
return true;
|
||||
|
@ -97,7 +84,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
|||
}
|
||||
|
||||
// Update on press and hold event after 0.5 seconds
|
||||
if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 &&
|
||||
if (last_entry.type == GestureType::Touch && last_entry.point_count == 1 &&
|
||||
time_difference > press_delay) {
|
||||
return enable_press_and_tap;
|
||||
}
|
||||
|
@ -108,27 +95,19 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
|||
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
||||
GestureProperties& gesture,
|
||||
f32 time_difference) {
|
||||
TouchType type = TouchType::Idle;
|
||||
Attribute attributes{};
|
||||
GestureType type = GestureType::Idle;
|
||||
GestureAttribute attributes{};
|
||||
|
||||
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
|
||||
|
||||
if (shared_memory.header.entry_count < 16) {
|
||||
shared_memory.header.entry_count++;
|
||||
}
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
// Reset values to default
|
||||
cur_entry.delta = {};
|
||||
cur_entry.vel_x = 0;
|
||||
cur_entry.vel_y = 0;
|
||||
cur_entry.direction = Direction::None;
|
||||
cur_entry.rotation_angle = 0;
|
||||
cur_entry.scale = 0;
|
||||
// Reset next state to default
|
||||
next_state.sampling_number = last_entry.sampling_number + 1;
|
||||
next_state.delta = {};
|
||||
next_state.vel_x = 0;
|
||||
next_state.vel_y = 0;
|
||||
next_state.direction = GestureDirection::None;
|
||||
next_state.rotation_angle = 0;
|
||||
next_state.scale = 0;
|
||||
|
||||
if (gesture.active_points > 0) {
|
||||
if (last_gesture.active_points == 0) {
|
||||
|
@ -141,46 +120,47 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
|||
}
|
||||
|
||||
// Apply attributes
|
||||
cur_entry.detection_count = gesture.detection_count;
|
||||
cur_entry.type = type;
|
||||
cur_entry.attributes = attributes;
|
||||
cur_entry.pos = gesture.mid_point;
|
||||
cur_entry.point_count = static_cast<s32>(gesture.active_points);
|
||||
cur_entry.points = gesture.points;
|
||||
next_state.detection_count = gesture.detection_count;
|
||||
next_state.type = type;
|
||||
next_state.attributes = attributes;
|
||||
next_state.pos = gesture.mid_point;
|
||||
next_state.point_count = static_cast<s32>(gesture.active_points);
|
||||
next_state.points = gesture.points;
|
||||
last_gesture = gesture;
|
||||
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||
gesture_lifo.WriteNextEntry(next_state);
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo));
|
||||
}
|
||||
|
||||
void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
|
||||
Attribute& attributes) {
|
||||
void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type,
|
||||
GestureAttribute& attributes) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
gesture.detection_count++;
|
||||
type = TouchType::Touch;
|
||||
type = GestureType::Touch;
|
||||
|
||||
// New touch after cancel is not considered new
|
||||
if (last_entry.type != TouchType::Cancel) {
|
||||
if (last_entry.type != GestureType::Cancel) {
|
||||
attributes.is_new_touch.Assign(1);
|
||||
enable_press_and_tap = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type,
|
||||
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type,
|
||||
f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
// Promote to pan type if touch moved
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
type = TouchType::Pan;
|
||||
type = GestureType::Pan;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Number of fingers changed cancel the last event and clear data
|
||||
if (gesture.active_points != last_gesture.active_points) {
|
||||
type = TouchType::Cancel;
|
||||
type = GestureType::Cancel;
|
||||
enable_press_and_tap = false;
|
||||
gesture.active_points = 0;
|
||||
gesture.mid_point = {};
|
||||
|
@ -189,41 +169,41 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
|
|||
}
|
||||
|
||||
// Calculate extra parameters of panning
|
||||
if (type == TouchType::Pan) {
|
||||
if (type == GestureType::Pan) {
|
||||
UpdatePanEvent(gesture, last_gesture, type, time_difference);
|
||||
return;
|
||||
}
|
||||
|
||||
// Promote to press type
|
||||
if (last_entry.type == TouchType::Touch) {
|
||||
type = TouchType::Press;
|
||||
if (last_entry.type == GestureType::Touch) {
|
||||
type = GestureType::Press;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::EndGesture(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
Attribute& attributes, f32 time_difference) {
|
||||
GestureProperties& last_gesture_props, GestureType& type,
|
||||
GestureAttribute& attributes, f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
if (last_gesture_props.active_points != 0) {
|
||||
switch (last_entry.type) {
|
||||
case TouchType::Touch:
|
||||
case GestureType::Touch:
|
||||
if (enable_press_and_tap) {
|
||||
SetTapEvent(gesture, last_gesture_props, type, attributes);
|
||||
return;
|
||||
}
|
||||
type = TouchType::Cancel;
|
||||
type = GestureType::Cancel;
|
||||
force_update = true;
|
||||
break;
|
||||
case TouchType::Press:
|
||||
case TouchType::Tap:
|
||||
case TouchType::Swipe:
|
||||
case TouchType::Pinch:
|
||||
case TouchType::Rotate:
|
||||
type = TouchType::Complete;
|
||||
case GestureType::Press:
|
||||
case GestureType::Tap:
|
||||
case GestureType::Swipe:
|
||||
case GestureType::Pinch:
|
||||
case GestureType::Rotate:
|
||||
type = GestureType::Complete;
|
||||
force_update = true;
|
||||
break;
|
||||
case TouchType::Pan:
|
||||
case GestureType::Pan:
|
||||
EndPanEvent(gesture, last_gesture_props, type, time_difference);
|
||||
break;
|
||||
default:
|
||||
|
@ -231,15 +211,15 @@ void Controller_Gesture::EndGesture(GestureProperties& gesture,
|
|||
}
|
||||
return;
|
||||
}
|
||||
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
|
||||
if (last_entry.type == GestureType::Complete || last_entry.type == GestureType::Cancel) {
|
||||
gesture.detection_count++;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
Attribute& attributes) {
|
||||
type = TouchType::Tap;
|
||||
GestureProperties& last_gesture_props, GestureType& type,
|
||||
GestureAttribute& attributes) {
|
||||
type = GestureType::Tap;
|
||||
gesture = last_gesture_props;
|
||||
force_update = true;
|
||||
f32 tap_time_difference =
|
||||
|
@ -251,44 +231,42 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
|
|||
}
|
||||
|
||||
void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
GestureProperties& last_gesture_props, GestureType& type,
|
||||
f32 time_difference) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
cur_entry.delta = gesture.mid_point - last_entry.pos;
|
||||
cur_entry.vel_x = static_cast<f32>(cur_entry.delta.x) / time_difference;
|
||||
cur_entry.vel_y = static_cast<f32>(cur_entry.delta.y) / time_difference;
|
||||
next_state.delta = gesture.mid_point - last_entry.pos;
|
||||
next_state.vel_x = static_cast<f32>(next_state.delta.x) / time_difference;
|
||||
next_state.vel_y = static_cast<f32>(next_state.delta.y) / time_difference;
|
||||
last_pan_time_difference = time_difference;
|
||||
|
||||
// Promote to pinch type
|
||||
if (std::abs(gesture.average_distance - last_gesture_props.average_distance) >
|
||||
pinch_threshold) {
|
||||
type = TouchType::Pinch;
|
||||
cur_entry.scale = gesture.average_distance / last_gesture_props.average_distance;
|
||||
type = GestureType::Pinch;
|
||||
next_state.scale = gesture.average_distance / last_gesture_props.average_distance;
|
||||
}
|
||||
|
||||
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) /
|
||||
(1 + (gesture.angle * last_gesture_props.angle)));
|
||||
// Promote to rotate type
|
||||
if (std::abs(angle_between_two_lines) > angle_threshold) {
|
||||
type = TouchType::Rotate;
|
||||
cur_entry.scale = 0;
|
||||
cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
|
||||
type = GestureType::Rotate;
|
||||
next_state.scale = 0;
|
||||
next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
GestureProperties& last_gesture_props, GestureType& type,
|
||||
f32 time_difference) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
cur_entry.vel_x =
|
||||
next_state.vel_x =
|
||||
static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference);
|
||||
cur_entry.vel_y =
|
||||
next_state.vel_y =
|
||||
static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference);
|
||||
const f32 curr_vel =
|
||||
std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y));
|
||||
std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y));
|
||||
|
||||
// Set swipe event with parameters
|
||||
if (curr_vel > swipe_threshold) {
|
||||
|
@ -297,105 +275,50 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
|
|||
}
|
||||
|
||||
// End panning without swipe
|
||||
type = TouchType::Complete;
|
||||
cur_entry.vel_x = 0;
|
||||
cur_entry.vel_y = 0;
|
||||
type = GestureType::Complete;
|
||||
next_state.vel_x = 0;
|
||||
next_state.vel_y = 0;
|
||||
force_update = true;
|
||||
}
|
||||
|
||||
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
GestureProperties& last_gesture_props, GestureType& type) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
type = TouchType::Swipe;
|
||||
type = GestureType::Swipe;
|
||||
gesture = last_gesture_props;
|
||||
force_update = true;
|
||||
cur_entry.delta = last_entry.delta;
|
||||
next_state.delta = last_entry.delta;
|
||||
|
||||
if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) {
|
||||
if (cur_entry.delta.x > 0) {
|
||||
cur_entry.direction = Direction::Right;
|
||||
if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) {
|
||||
if (next_state.delta.x > 0) {
|
||||
next_state.direction = GestureDirection::Right;
|
||||
return;
|
||||
}
|
||||
cur_entry.direction = Direction::Left;
|
||||
next_state.direction = GestureDirection::Left;
|
||||
return;
|
||||
}
|
||||
if (cur_entry.delta.y > 0) {
|
||||
cur_entry.direction = Direction::Down;
|
||||
if (next_state.delta.y > 0) {
|
||||
next_state.direction = GestureDirection::Down;
|
||||
return;
|
||||
}
|
||||
cur_entry.direction = Direction::Up;
|
||||
}
|
||||
|
||||
void Controller_Gesture::OnLoadInputDevices() {
|
||||
touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
|
||||
touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
|
||||
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
|
||||
}
|
||||
|
||||
std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const {
|
||||
// Dont assign any touch input to a point if disabled
|
||||
if (!Settings::values.touchscreen.enabled) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::size_t first_free_id = 0;
|
||||
while (first_free_id < MAX_POINTS) {
|
||||
if (!fingers[first_free_id].pressed) {
|
||||
return first_free_id;
|
||||
} else {
|
||||
first_free_id++;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() {
|
||||
return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
next_state.direction = GestureDirection::Up;
|
||||
}
|
||||
|
||||
const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const {
|
||||
return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
}
|
||||
|
||||
std::size_t Controller_Gesture::UpdateTouchInputEvent(
|
||||
const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
|
||||
const auto& [x, y, pressed] = touch_input;
|
||||
if (finger_id > MAX_POINTS) {
|
||||
LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id);
|
||||
return MAX_POINTS;
|
||||
}
|
||||
if (pressed) {
|
||||
if (finger_id == MAX_POINTS) {
|
||||
const auto first_free_id = GetUnusedFingerID();
|
||||
if (!first_free_id) {
|
||||
// Invalid finger id do nothing
|
||||
return MAX_POINTS;
|
||||
}
|
||||
finger_id = first_free_id.value();
|
||||
fingers[finger_id].pressed = true;
|
||||
}
|
||||
fingers[finger_id].pos = {x, y};
|
||||
return finger_id;
|
||||
}
|
||||
|
||||
if (finger_id != MAX_POINTS) {
|
||||
fingers[finger_id].pressed = false;
|
||||
}
|
||||
|
||||
return MAX_POINTS;
|
||||
return gesture_lifo.ReadCurrentEntry().state;
|
||||
}
|
||||
|
||||
Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {
|
||||
GestureProperties gesture;
|
||||
std::array<Finger, MAX_POINTS> active_fingers;
|
||||
std::array<Core::HID::TouchFinger, MAX_POINTS> active_fingers;
|
||||
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
|
||||
[](const auto& finger) { return finger.pressed; });
|
||||
gesture.active_points =
|
||||
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
const auto& [active_x, active_y] = active_fingers[id].pos;
|
||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||
gesture.points[id] = {
|
||||
.x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width),
|
||||
.y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height),
|
||||
|
|
|
@ -8,13 +8,14 @@
|
|||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hid/emulated_console.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/ring_lifo.h"
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_Gesture final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Gesture(Core::System& system_);
|
||||
explicit Controller_Gesture(Core::HID::HIDCore& hid_core_);
|
||||
~Controller_Gesture() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
@ -26,14 +27,12 @@ public:
|
|||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
private:
|
||||
static constexpr size_t MAX_FINGERS = 16;
|
||||
static constexpr size_t MAX_POINTS = 4;
|
||||
|
||||
enum class TouchType : u32 {
|
||||
// This is nn::hid::GestureType
|
||||
enum class GestureType : u32 {
|
||||
Idle, // Nothing touching the screen
|
||||
Complete, // Set at the end of a touch event
|
||||
Cancel, // Set when the number of fingers change
|
||||
|
@ -46,7 +45,8 @@ private:
|
|||
Rotate, // All points rotating from the midpoint
|
||||
};
|
||||
|
||||
enum class Direction : u32 {
|
||||
// This is nn::hid::GestureDirection
|
||||
enum class GestureDirection : u32 {
|
||||
None,
|
||||
Left,
|
||||
Up,
|
||||
|
@ -54,51 +54,41 @@ private:
|
|||
Down,
|
||||
};
|
||||
|
||||
struct Attribute {
|
||||
// This is nn::hid::GestureAttribute
|
||||
struct GestureAttribute {
|
||||
union {
|
||||
u32_le raw{};
|
||||
u32 raw{};
|
||||
|
||||
BitField<4, 1, u32> is_new_touch;
|
||||
BitField<8, 1, u32> is_double_tap;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size");
|
||||
static_assert(sizeof(GestureAttribute) == 4, "GestureAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::GestureState
|
||||
struct GestureState {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
s64_le detection_count;
|
||||
TouchType type;
|
||||
Direction direction;
|
||||
Common::Point<s32_le> pos;
|
||||
Common::Point<s32_le> delta;
|
||||
s64 sampling_number;
|
||||
s64 detection_count;
|
||||
GestureType type;
|
||||
GestureDirection direction;
|
||||
Common::Point<s32> pos;
|
||||
Common::Point<s32> delta;
|
||||
f32 vel_x;
|
||||
f32 vel_y;
|
||||
Attribute attributes;
|
||||
GestureAttribute attributes;
|
||||
f32 scale;
|
||||
f32 rotation_angle;
|
||||
s32_le point_count;
|
||||
std::array<Common::Point<s32_le>, 4> points;
|
||||
};
|
||||
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
|
||||
|
||||
struct SharedMemory {
|
||||
CommonHeader header;
|
||||
std::array<GestureState, 17> gesture_states;
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size");
|
||||
|
||||
struct Finger {
|
||||
Common::Point<f32> pos{};
|
||||
bool pressed{};
|
||||
s32 point_count;
|
||||
std::array<Common::Point<s32>, 4> points;
|
||||
};
|
||||
static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size");
|
||||
|
||||
struct GestureProperties {
|
||||
std::array<Common::Point<s32_le>, MAX_POINTS> points{};
|
||||
std::array<Common::Point<s32>, MAX_POINTS> points{};
|
||||
std::size_t active_points{};
|
||||
Common::Point<s32_le> mid_point{};
|
||||
s64_le detection_count{};
|
||||
u64_le delta_time{};
|
||||
Common::Point<s32> mid_point{};
|
||||
s64 detection_count{};
|
||||
u64 delta_time{};
|
||||
f32 average_distance{};
|
||||
f32 angle{};
|
||||
};
|
||||
|
@ -114,61 +104,48 @@ private:
|
|||
f32 time_difference);
|
||||
|
||||
// Initializes new gesture
|
||||
void NewGesture(GestureProperties& gesture, TouchType& type, Attribute& attributes);
|
||||
void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Updates existing gesture state
|
||||
void UpdateExistingGesture(GestureProperties& gesture, TouchType& type, f32 time_difference);
|
||||
void UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference);
|
||||
|
||||
// Terminates exiting gesture
|
||||
void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
TouchType& type, Attribute& attributes, f32 time_difference);
|
||||
GestureType& type, GestureAttribute& attributes, f32 time_difference);
|
||||
|
||||
// Set current event to a tap event
|
||||
void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
TouchType& type, Attribute& attributes);
|
||||
GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Calculates and set the extra parameters related to a pan event
|
||||
void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
TouchType& type, f32 time_difference);
|
||||
GestureType& type, f32 time_difference);
|
||||
|
||||
// Terminates the pan event
|
||||
void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
TouchType& type, f32 time_difference);
|
||||
GestureType& type, f32 time_difference);
|
||||
|
||||
// Set current event to a swipe event
|
||||
void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
TouchType& type);
|
||||
|
||||
// Returns an unused finger id, if there is no fingers available std::nullopt is returned.
|
||||
[[nodiscard]] std::optional<size_t> GetUnusedFingerID() const;
|
||||
GestureType& type);
|
||||
|
||||
// Retrieves the last gesture entry, as indicated by shared memory indices.
|
||||
[[nodiscard]] GestureState& GetLastGestureEntry();
|
||||
[[nodiscard]] const GestureState& GetLastGestureEntry() const;
|
||||
|
||||
/**
|
||||
* If the touch is new it tries to assign a new finger id, if there is no fingers available no
|
||||
* changes will be made. Updates the coordinates if the finger id it's already set. If the touch
|
||||
* ends delays the output by one frame to set the end_touch flag before finally freeing the
|
||||
* finger id
|
||||
*/
|
||||
size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
|
||||
size_t finger_id);
|
||||
|
||||
// Returns the average distance, angle and middle point of the active fingers
|
||||
GestureProperties GetGestureProperties();
|
||||
|
||||
SharedMemory shared_memory{};
|
||||
std::unique_ptr<Input::TouchDevice> touch_mouse_device;
|
||||
std::unique_ptr<Input::TouchDevice> touch_udp_device;
|
||||
std::unique_ptr<Input::TouchDevice> touch_btn_device;
|
||||
std::array<size_t, MAX_FINGERS> mouse_finger_id{};
|
||||
std::array<size_t, MAX_FINGERS> keyboard_finger_id{};
|
||||
std::array<size_t, MAX_FINGERS> udp_finger_id{};
|
||||
std::array<Finger, MAX_POINTS> fingers{};
|
||||
// This is nn::hid::detail::GestureLifo
|
||||
Lifo<GestureState, hid_entry_count> gesture_lifo{};
|
||||
static_assert(sizeof(gesture_lifo) == 0x708, "gesture_lifo is an invalid size");
|
||||
GestureState next_state{};
|
||||
|
||||
Core::HID::EmulatedConsole* console;
|
||||
|
||||
std::array<Core::HID::TouchFinger, MAX_POINTS> fingers{};
|
||||
GestureProperties last_gesture{};
|
||||
s64_le last_update_timestamp{};
|
||||
s64_le last_tap_timestamp{};
|
||||
s64 last_update_timestamp{};
|
||||
s64 last_tap_timestamp{};
|
||||
f32 last_pan_time_difference{};
|
||||
bool force_update{false};
|
||||
bool enable_press_and_tap{false};
|
||||
|
|
|
@ -6,13 +6,18 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hid/emulated_devices.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/controllers/keyboard.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
|
||||
constexpr u8 KEYS_PER_BYTE = 8;
|
||||
|
||||
Controller_Keyboard::Controller_Keyboard(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Keyboard::Controller_Keyboard(Core::HID::HIDCore& hid_core_)
|
||||
: ControllerBase{hid_core_} {
|
||||
emulated_devices = hid_core.GetEmulatedDevices();
|
||||
}
|
||||
|
||||
Controller_Keyboard::~Controller_Keyboard() = default;
|
||||
|
||||
void Controller_Keyboard::OnInit() {}
|
||||
|
@ -21,51 +26,27 @@ void Controller_Keyboard::OnRelease() {}
|
|||
|
||||
void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {
|
||||
shared_memory.header.timestamp = core_timing.GetCPUTicks();
|
||||
shared_memory.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory.header.entry_count = 0;
|
||||
shared_memory.header.last_entry_index = 0;
|
||||
keyboard_lifo.buffer_count = 0;
|
||||
keyboard_lifo.buffer_tail = 0;
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &keyboard_lifo, sizeof(keyboard_lifo));
|
||||
return;
|
||||
}
|
||||
shared_memory.header.entry_count = 16;
|
||||
|
||||
const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
|
||||
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry = keyboard_lifo.ReadCurrentEntry().state;
|
||||
next_state.sampling_number = last_entry.sampling_number + 1;
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
cur_entry.key.fill(0);
|
||||
if (Settings::values.keyboard_enabled) {
|
||||
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
|
||||
auto& entry = cur_entry.key[i / KEYS_PER_BYTE];
|
||||
entry = static_cast<u8>(entry | (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)));
|
||||
}
|
||||
const auto& keyboard_state = emulated_devices->GetKeyboard();
|
||||
const auto& keyboard_modifier_state = emulated_devices->GetKeyboardModifier();
|
||||
|
||||
using namespace Settings::NativeKeyboard;
|
||||
|
||||
// TODO: Assign the correct key to all modifiers
|
||||
cur_entry.modifier.control.Assign(keyboard_mods[LeftControl]->GetStatus());
|
||||
cur_entry.modifier.shift.Assign(keyboard_mods[LeftShift]->GetStatus());
|
||||
cur_entry.modifier.left_alt.Assign(keyboard_mods[LeftAlt]->GetStatus());
|
||||
cur_entry.modifier.right_alt.Assign(keyboard_mods[RightAlt]->GetStatus());
|
||||
cur_entry.modifier.gui.Assign(0);
|
||||
cur_entry.modifier.caps_lock.Assign(keyboard_mods[CapsLock]->GetStatus());
|
||||
cur_entry.modifier.scroll_lock.Assign(keyboard_mods[ScrollLock]->GetStatus());
|
||||
cur_entry.modifier.num_lock.Assign(keyboard_mods[NumLock]->GetStatus());
|
||||
cur_entry.modifier.katakana.Assign(0);
|
||||
cur_entry.modifier.hiragana.Assign(0);
|
||||
next_state.key = keyboard_state;
|
||||
next_state.modifier = keyboard_modifier_state;
|
||||
next_state.attribute.is_connected.Assign(1);
|
||||
}
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||
|
||||
keyboard_lifo.WriteNextEntry(next_state);
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &keyboard_lifo, sizeof(keyboard_lifo));
|
||||
}
|
||||
|
||||
void Controller_Keyboard::OnLoadInputDevices() {
|
||||
std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(),
|
||||
keyboard_keys.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(),
|
||||
keyboard_mods.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
}
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -8,15 +8,20 @@
|
|||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/ring_lifo.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedDevices;
|
||||
struct KeyboardModifier;
|
||||
struct KeyboardKey;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_Keyboard final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_Keyboard(Core::System& system_);
|
||||
explicit Controller_Keyboard(Core::HID::HIDCore& hid_core_);
|
||||
~Controller_Keyboard() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
|
@ -28,47 +33,21 @@ public:
|
|||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
private:
|
||||
struct Modifiers {
|
||||
union {
|
||||
u32_le raw{};
|
||||
BitField<0, 1, u32> control;
|
||||
BitField<1, 1, u32> shift;
|
||||
BitField<2, 1, u32> left_alt;
|
||||
BitField<3, 1, u32> right_alt;
|
||||
BitField<4, 1, u32> gui;
|
||||
BitField<8, 1, u32> caps_lock;
|
||||
BitField<9, 1, u32> scroll_lock;
|
||||
BitField<10, 1, u32> num_lock;
|
||||
BitField<11, 1, u32> katakana;
|
||||
BitField<12, 1, u32> hiragana;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(Modifiers) == 0x4, "Modifiers is an invalid size");
|
||||
|
||||
// This is nn::hid::detail::KeyboardState
|
||||
struct KeyboardState {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
|
||||
Modifiers modifier;
|
||||
std::array<u8, 32> key;
|
||||
s64 sampling_number;
|
||||
Core::HID::KeyboardModifier modifier;
|
||||
Core::HID::KeyboardAttribute attribute;
|
||||
Core::HID::KeyboardKey key;
|
||||
};
|
||||
static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size");
|
||||
static_assert(sizeof(KeyboardState) == 0x30, "KeyboardState is an invalid size");
|
||||
|
||||
struct SharedMemory {
|
||||
CommonHeader header;
|
||||
std::array<KeyboardState, 17> pad_states;
|
||||
INSERT_PADDING_BYTES(0x28);
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
|
||||
SharedMemory shared_memory{};
|
||||
// This is nn::hid::detail::KeyboardLifo
|
||||
Lifo<KeyboardState, hid_entry_count> keyboard_lifo{};
|
||||
static_assert(sizeof(keyboard_lifo) == 0x3D8, "keyboard_lifo is an invalid size");
|
||||
KeyboardState next_state{};
|
||||
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardKeys>
|
||||
keyboard_keys;
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardMods>
|
||||
keyboard_mods;
|
||||
Core::HID::EmulatedDevices* emulated_devices;
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
|
|
@ -6,12 +6,17 @@
|
|||
#include "common/common_types.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hid/emulated_devices.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/controllers/mouse.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
|
||||
|
||||
Controller_Mouse::Controller_Mouse(Core::System& system_) : ControllerBase{system_} {}
|
||||
Controller_Mouse::Controller_Mouse(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {
|
||||
emulated_devices = hid_core.GetEmulatedDevices();
|
||||
}
|
||||
|
||||
Controller_Mouse::~Controller_Mouse() = default;
|
||||
|
||||
void Controller_Mouse::OnInit() {}
|
||||
|
@ -19,50 +24,35 @@ void Controller_Mouse::OnRelease() {}
|
|||
|
||||
void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {
|
||||
shared_memory.header.timestamp = core_timing.GetCPUTicks();
|
||||
shared_memory.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory.header.entry_count = 0;
|
||||
shared_memory.header.last_entry_index = 0;
|
||||
mouse_lifo.buffer_count = 0;
|
||||
mouse_lifo.buffer_tail = 0;
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &mouse_lifo, sizeof(mouse_lifo));
|
||||
return;
|
||||
}
|
||||
shared_memory.header.entry_count = 16;
|
||||
|
||||
auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
|
||||
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry = mouse_lifo.ReadCurrentEntry().state;
|
||||
next_state.sampling_number = last_entry.sampling_number + 1;
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
cur_entry.attribute.raw = 0;
|
||||
next_state.attribute.raw = 0;
|
||||
if (Settings::values.mouse_enabled) {
|
||||
const auto [px, py, sx, sy] = mouse_device->GetStatus();
|
||||
const auto x = static_cast<s32>(px * Layout::ScreenUndocked::Width);
|
||||
const auto y = static_cast<s32>(py * Layout::ScreenUndocked::Height);
|
||||
cur_entry.x = x;
|
||||
cur_entry.y = y;
|
||||
cur_entry.delta_x = x - last_entry.x;
|
||||
cur_entry.delta_y = y - last_entry.y;
|
||||
cur_entry.mouse_wheel_x = sx;
|
||||
cur_entry.mouse_wheel_y = sy;
|
||||
cur_entry.attribute.is_connected.Assign(1);
|
||||
const auto& mouse_button_state = emulated_devices->GetMouseButtons();
|
||||
const auto& mouse_position_state = emulated_devices->GetMousePosition();
|
||||
const auto& mouse_wheel_state = emulated_devices->GetMouseWheel();
|
||||
next_state.attribute.is_connected.Assign(1);
|
||||
next_state.x = static_cast<s32>(mouse_position_state.x * Layout::ScreenUndocked::Width);
|
||||
next_state.y = static_cast<s32>(mouse_position_state.y * Layout::ScreenUndocked::Height);
|
||||
next_state.delta_x = next_state.x - last_entry.x;
|
||||
next_state.delta_y = next_state.y - last_entry.y;
|
||||
next_state.delta_wheel_x = mouse_wheel_state.x - last_mouse_wheel_state.x;
|
||||
next_state.delta_wheel_y = mouse_wheel_state.y - last_mouse_wheel_state.y;
|
||||
|
||||
using namespace Settings::NativeMouseButton;
|
||||
cur_entry.button.left.Assign(mouse_button_devices[Left]->GetStatus());
|
||||
cur_entry.button.right.Assign(mouse_button_devices[Right]->GetStatus());
|
||||
cur_entry.button.middle.Assign(mouse_button_devices[Middle]->GetStatus());
|
||||
cur_entry.button.forward.Assign(mouse_button_devices[Forward]->GetStatus());
|
||||
cur_entry.button.back.Assign(mouse_button_devices[Back]->GetStatus());
|
||||
last_mouse_wheel_state = mouse_wheel_state;
|
||||
next_state.button = mouse_button_state;
|
||||
}
|
||||
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||
mouse_lifo.WriteNextEntry(next_state);
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &mouse_lifo, sizeof(mouse_lifo));
|
||||
}
|
||||
|
||||
void Controller_Mouse::OnLoadInputDevices() {
|
||||
mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device);
|
||||
std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
|
||||
mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
}
|
||||
} // namespace Service::HID
|
||||
|
|
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Add table
Add a link
Reference in a new issue