emulated_controller: Remove unused parameter in GetMappedDevices()
This isn't used, so it can be removed to make the function a little nicer.
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3 changed files with 3 additions and 5 deletions
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@ -424,8 +424,7 @@ void EmulatedController::RestoreConfig() {
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ReloadFromSettings();
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}
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std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices(
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EmulatedDeviceIndex device_index) const {
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std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const {
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std::vector<Common::ParamPackage> devices;
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for (const auto& param : button_params) {
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if (!param.Has("engine")) {
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