vi: check layer state before opening or closing
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parent
ce89580749
commit
e4bbb24dcf
4 changed files with 27 additions and 12 deletions
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@ -4,6 +4,7 @@
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#pragma once
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#include <memory>
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#include <utility>
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#include "common/common_types.h"
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@ -75,12 +76,12 @@ public:
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return open;
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}
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void Close() {
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open = false;
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bool Close() {
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return std::exchange(open, false);
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}
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void Open() {
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open = true;
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bool Open() {
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return !std::exchange(open, true);
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}
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private:
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@ -719,7 +719,12 @@ private:
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return;
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}
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nvnflinger.OpenLayer(layer_id);
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if (!nvnflinger.OpenLayer(layer_id)) {
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LOG_WARNING(Service_VI, "Tried to open layer which was already open");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultOperationFailed);
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return;
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}
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android::OutputParcel parcel;
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parcel.WriteInterface(NativeWindow{*buffer_queue_id});
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@ -737,7 +742,12 @@ private:
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LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
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nvnflinger.CloseLayer(layer_id);
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if (!nvnflinger.CloseLayer(layer_id)) {
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LOG_WARNING(Service_VI, "Tried to close layer which was not open");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultOperationFailed);
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return;
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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