Clang format and ddress feedback

This commit is contained in:
Fernando Sahmkow 2023-04-23 23:47:05 +02:00
parent e29ced29fa
commit e4dc73f61e
3 changed files with 30 additions and 16 deletions

View file

@ -6,6 +6,7 @@
#include <algorithm>
#include <array>
#include <cstring>
#include <functional>
#include <iterator>
#include <list>
#include <memory>
@ -101,10 +102,10 @@ class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::Chann
public:
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_)
: rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, streams{
{CounterStream{static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {
(void) slot_async_jobs.insert(); // Null value
: rasterizer{rasterizer_},
cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {
(void)slot_async_jobs.insert(); // Null value
}
void InvalidateRegion(VAddr addr, std::size_t size) {
@ -136,7 +137,7 @@ public:
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
}
auto result = query->BindCounter(Stream(type).Current());
auto result = query->BindCounter(Stream(type).Current(), timestamp);
if (result) {
auto async_job_id = query->GetAsyncJob();
auto& async_job = slot_async_jobs[async_job_id];
@ -294,15 +295,17 @@ private:
void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
std::unique_lock<std::recursive_mutex>& lock) {
const AsyncJobId new_async_job_id = slot_async_jobs.insert();
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
query->SetAsyncJob(new_async_job_id);
async_job.query_location = query->GetCpuAddr();
async_job.collected = false;
{
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
query->SetAsyncJob(new_async_job_id);
async_job.query_location = query->GetCpuAddr();
async_job.collected = false;
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
}
uncommitted_flushes->push_back(new_async_job_id);
}
uncommitted_flushes->push_back(new_async_job_id);
lock.unlock();
std::function<void()> operation([this, new_async_job_id, timestamp] {
std::unique_lock local_lock{mutex};
@ -408,11 +411,20 @@ public:
// When counter is nullptr it means that it's just been reset. We are supposed to write a
// zero in these cases.
const u64 value = counter ? counter->Query(async) : 0;
if (async) {
return value;
}
std::memcpy(host_ptr, &value, sizeof(u64));
if (timestamp) {
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
}
return value;
}
/// Binds a counter to this query.
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_) {
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_,
std::optional<u64> timestamp_) {
std::optional<u64> result{};
if (counter) {
// If there's an old counter set it means the query is being rewritten by the game.
@ -420,6 +432,7 @@ public:
result = std::make_optional(Flush());
}
counter = std::move(counter_);
timestamp = timestamp_;
return result;
}