Added configuration file system.

Uses QSettings on citra-qt, and inih on citra-cli.
This commit is contained in:
archshift 2014-09-12 17:06:13 -07:00
parent ee7cfc71bd
commit e6594f9f53
26 changed files with 426 additions and 131 deletions

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@ -1,9 +1,12 @@
set(SRCS
emu_window/emu_window_glfw.cpp
citra.cpp
config.cpp
)
set(HEADERS
emu_window/emu_window_glfw.h
config.h
default_ini.h
resource.h
)
@ -16,7 +19,7 @@ endif()
add_executable(citra ${SRCS} ${HEADERS})
target_link_libraries(citra core common video_core)
target_link_libraries(citra ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES})
target_link_libraries(citra ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES} inih)
if (APPLE)
target_link_libraries(citra iconv pthread ${COREFOUNDATION_LIBRARY})

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@ -4,12 +4,12 @@
#include "common/common.h"
#include "common/log_manager.h"
#include "common/file_util.h"
#include "core/system.h"
#include "core/core.h"
#include "core/loader/loader.h"
#include "citra/config.h"
#include "citra/emu_window/emu_window_glfw.h"
/// Application entry point
@ -21,13 +21,16 @@ int __cdecl main(int argc, char **argv) {
return -1;
}
Config config;
std::string boot_filename = argv[1];
EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
System::Init(emu_window);
if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
ERROR_LOG(BOOT, "Failed to load ROM!");
Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
if (Loader::ResultStatus::Success != load_result) {
ERROR_LOG(BOOT, "Failed to load ROM (Error %i)!", load_result);
return -1;
}

65
src/citra/config.cpp Normal file
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@ -0,0 +1,65 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <GLFW/glfw3.h>
#include "citra/default_ini.h"
#include "common/file_util.h"
#include "core/settings.h"
#include "config.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
glfw_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "glfw-config.ini";
glfw_config = new INIReader(glfw_config_loc);
Reload();
}
bool Config::LoadINI(INIReader* config, const char* location, const std::string& default_contents, bool retry) {
if (config->ParseError() < 0) {
if (retry) {
ERROR_LOG(CONFIG, "Failed to load %s. Creating file from defaults...", location);
FileUtil::CreateFullPath(location);
FileUtil::WriteStringToFile(true, default_contents, location);
*config = INIReader(location); // Reopen file
return LoadINI(config, location, default_contents, false);
}
ERROR_LOG(CONFIG, "Failed.");
return false;
}
INFO_LOG(CONFIG, "Successfully loaded %s", location);
return true;
}
void Config::ReadControls() {
Settings::values.pad_a_key = glfw_config->GetInteger("Controls", "pad_a", GLFW_KEY_A);
Settings::values.pad_b_key = glfw_config->GetInteger("Controls", "pad_b", GLFW_KEY_S);
Settings::values.pad_x_key = glfw_config->GetInteger("Controls", "pad_x", GLFW_KEY_Z);
Settings::values.pad_y_key = glfw_config->GetInteger("Controls", "pad_y", GLFW_KEY_X);
Settings::values.pad_l_key = glfw_config->GetInteger("Controls", "pad_l", GLFW_KEY_Q);
Settings::values.pad_r_key = glfw_config->GetInteger("Controls", "pad_r", GLFW_KEY_W);
Settings::values.pad_start_key = glfw_config->GetInteger("Controls", "pad_start", GLFW_KEY_M);
Settings::values.pad_select_key = glfw_config->GetInteger("Controls", "pad_select", GLFW_KEY_N);
Settings::values.pad_home_key = glfw_config->GetInteger("Controls", "pad_home", GLFW_KEY_B);
Settings::values.pad_dup_key = glfw_config->GetInteger("Controls", "pad_dup", GLFW_KEY_T);
Settings::values.pad_ddown_key = glfw_config->GetInteger("Controls", "pad_ddown", GLFW_KEY_G);
Settings::values.pad_dleft_key = glfw_config->GetInteger("Controls", "pad_dleft", GLFW_KEY_F);
Settings::values.pad_dright_key = glfw_config->GetInteger("Controls", "pad_dright", GLFW_KEY_H);
Settings::values.pad_sup_key = glfw_config->GetInteger("Controls", "pad_sup", GLFW_KEY_UP);
Settings::values.pad_sdown_key = glfw_config->GetInteger("Controls", "pad_sdown", GLFW_KEY_DOWN);
Settings::values.pad_sleft_key = glfw_config->GetInteger("Controls", "pad_sleft", GLFW_KEY_LEFT);
Settings::values.pad_sright_key = glfw_config->GetInteger("Controls", "pad_sright", GLFW_KEY_RIGHT);
}
void Config::Reload() {
LoadINI(glfw_config, glfw_config_loc.c_str(), DefaultINI::glfw_config_file);
ReadControls();
}
Config::~Config() {
delete glfw_config;
}

24
src/citra/config.h Normal file
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@ -0,0 +1,24 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <inih/cpp/INIReader.h>
#include "common/common_types.h"
class Config {
INIReader* glfw_config;
std::string glfw_config_loc;
bool LoadINI(INIReader* config, const char* location, const std::string& default_contents="", bool retry=true);
void ReadControls();
public:
Config();
~Config();
void Reload();
};

30
src/citra/default_ini.h Normal file
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@ -0,0 +1,30 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
namespace DefaultINI {
const char* glfw_config_file = R"(
[Controls]
pad_start =
pad_select =
pad_home =
pad_dup =
pad_ddown =
pad_dleft =
pad_dright =
pad_a =
pad_b =
pad_x =
pad_y =
pad_r =
pad_l =
pad_sup =
pad_sdown =
pad_sleft =
pad_sright =
)";
}

View file

@ -6,26 +6,9 @@
#include "video_core/video_core.h"
#include "citra/emu_window/emu_window_glfw.h"
#include "core/settings.h"
static const std::pair<int, HID_User::PadState> default_key_map[] = {
{ GLFW_KEY_A, HID_User::PAD_A },
{ GLFW_KEY_B, HID_User::PAD_B },
{ GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
{ GLFW_KEY_ENTER, HID_User::PAD_START },
{ GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
{ GLFW_KEY_LEFT, HID_User::PAD_LEFT },
{ GLFW_KEY_UP, HID_User::PAD_UP },
{ GLFW_KEY_DOWN, HID_User::PAD_DOWN },
{ GLFW_KEY_R, HID_User::PAD_R },
{ GLFW_KEY_L, HID_User::PAD_L },
{ GLFW_KEY_X, HID_User::PAD_X },
{ GLFW_KEY_Y, HID_User::PAD_Y },
{ GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
{ GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
{ GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
{ GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
};
#include "citra/emu_window/emu_window_glfw.h"
/// Called by GLFW when a key event occurs
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
@ -48,14 +31,9 @@ void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int acti
/// EmuWindow_GLFW constructor
EmuWindow_GLFW::EmuWindow_GLFW() {
// Register a new ID for the default keyboard
keyboard_id = KeyMap::NewDeviceId();
// Set default key mappings for keyboard
for (auto mapping : default_key_map) {
KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
}
ReloadSetKeymaps();
// Initialize the window
if(glfwInit() != GL_TRUE) {
@ -111,3 +89,22 @@ void EmuWindow_GLFW::MakeCurrent() {
void EmuWindow_GLFW::DoneCurrent() {
glfwMakeContextCurrent(NULL);
}
void EmuWindow_GLFW::ReloadSetKeymaps() {
KeyMap::SetKeyMapping({Settings::values.pad_a_key, keyboard_id}, HID_User::PAD_A);
KeyMap::SetKeyMapping({Settings::values.pad_b_key, keyboard_id}, HID_User::PAD_B);
KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT);
KeyMap::SetKeyMapping({Settings::values.pad_start_key, keyboard_id}, HID_User::PAD_START);
KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT);
KeyMap::SetKeyMapping({Settings::values.pad_dleft_key, keyboard_id}, HID_User::PAD_LEFT);
KeyMap::SetKeyMapping({Settings::values.pad_dup_key, keyboard_id}, HID_User::PAD_UP);
KeyMap::SetKeyMapping({Settings::values.pad_ddown_key, keyboard_id}, HID_User::PAD_DOWN);
KeyMap::SetKeyMapping({Settings::values.pad_r_key, keyboard_id}, HID_User::PAD_R);
KeyMap::SetKeyMapping({Settings::values.pad_l_key, keyboard_id}, HID_User::PAD_L);
KeyMap::SetKeyMapping({Settings::values.pad_x_key, keyboard_id}, HID_User::PAD_X);
KeyMap::SetKeyMapping({Settings::values.pad_y_key, keyboard_id}, HID_User::PAD_Y);
KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT);
KeyMap::SetKeyMapping({Settings::values.pad_sleft_key, keyboard_id}, HID_User::PAD_CIRCLE_LEFT);
KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
}

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@ -27,7 +27,11 @@ public:
static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
void ReloadSetKeymaps() override;
private:
GLFWwindow* m_render_window; ///< Internal GLFW render window
int keyboard_id; ///< Device id of keyboard for use with KeyMap
/// Device id of keyboard for use with KeyMap
int keyboard_id;
};