shader: Properly scale image reads and add GL SPIR-V support
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25 changed files with 228 additions and 77 deletions
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <span>
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#include "shader_recompiler/backend/glasm/emit_glasm.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/renderer_opengl/gl_buffer_cache.h"
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#include "video_core/renderer_opengl/gl_device.h"
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@ -229,8 +230,10 @@ void BufferCacheRuntime::BindStorageBuffer(size_t stage, u32 binding_index, Buff
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.padding = 0,
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};
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buffer.MakeResident(is_written ? GL_READ_WRITE : GL_READ_ONLY);
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glProgramLocalParametersI4uivNV(PROGRAM_LUT[stage], binding_index, 1,
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reinterpret_cast<const GLuint*>(&ssbo));
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glProgramLocalParametersI4uivNV(
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PROGRAM_LUT[stage],
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Shader::Backend::GLASM::PROGRAM_LOCAL_PARAMETER_STORAGE_BUFFER_BASE + binding_index, 1,
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reinterpret_cast<const GLuint*>(&ssbo));
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}
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}
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@ -250,8 +253,10 @@ void BufferCacheRuntime::BindComputeStorageBuffer(u32 binding_index, Buffer& buf
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.padding = 0,
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};
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buffer.MakeResident(is_written ? GL_READ_WRITE : GL_READ_ONLY);
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glProgramLocalParametersI4uivNV(GL_COMPUTE_PROGRAM_NV, binding_index, 1,
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reinterpret_cast<const GLuint*>(&ssbo));
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glProgramLocalParametersI4uivNV(
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GL_COMPUTE_PROGRAM_NV,
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Shader::Backend::GLASM::PROGRAM_LOCAL_PARAMETER_STORAGE_BUFFER_BASE + binding_index, 1,
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reinterpret_cast<const GLuint*>(&ssbo));
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}
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}
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@ -181,33 +181,40 @@ void ComputePipeline::Configure() {
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texture_binding += num_texture_buffers;
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image_binding += num_image_buffers;
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u32 scaling_mask{};
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u32 texture_scaling_mask{};
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for (const auto& desc : info.texture_descriptors) {
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for (u32 index = 0; index < desc.count; ++index) {
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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textures[texture_binding] = image_view.Handle(desc.type);
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if (texture_cache.IsRescaling(image_view)) {
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scaling_mask |= 1u << texture_binding;
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texture_scaling_mask |= 1u << texture_binding;
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}
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++texture_binding;
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}
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}
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u32 image_scaling_mask{};
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for (const auto& desc : info.image_descriptors) {
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for (u32 index = 0; index < desc.count; ++index) {
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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if (desc.is_written) {
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texture_cache.MarkModification(image_view.image_id);
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}
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images[image_binding++] = image_view.StorageView(desc.type, desc.format);
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images[image_binding] = image_view.StorageView(desc.type, desc.format);
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if (texture_cache.IsRescaling(image_view)) {
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image_scaling_mask |= 1u << image_binding;
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}
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++image_binding;
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}
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}
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if (info.uses_rescaling_uniform) {
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const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)};
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const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)};
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const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)};
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if (assembly_program.handle != 0) {
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glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_scaling_mask, 0.0f, 0.0f,
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0.0f);
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glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_texture_scaling_mask,
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float_image_scaling_mask, 0.0f, 0.0f);
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} else {
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glProgramUniform4f(source_program.handle, 0, float_scaling_mask, 0.0f, 0.0f, 0.0f);
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glProgramUniform4f(source_program.handle, 0, float_texture_scaling_mask,
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float_image_scaling_mask, 0.0f, 0.0f);
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}
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}
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if (texture_binding != 0) {
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@ -464,8 +464,10 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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views_it += num_texture_buffers[stage];
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views_it += num_image_buffers[stage];
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u32 scaling_mask{};
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u32 texture_scaling_mask{};
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u32 image_scaling_mask{};
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u32 stage_texture_binding{};
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u32 stage_image_binding{};
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const auto& info{stage_infos[stage]};
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for (const auto& desc : info.texture_descriptors) {
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@ -473,7 +475,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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textures[texture_binding] = image_view.Handle(desc.type);
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if (texture_cache.IsRescaling(image_view)) {
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scaling_mask |= 1u << stage_texture_binding;
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texture_scaling_mask |= 1u << stage_texture_binding;
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}
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++texture_binding;
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++stage_texture_binding;
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@ -485,20 +487,26 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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if (desc.is_written) {
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texture_cache.MarkModification(image_view.image_id);
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}
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images[image_binding++] = image_view.StorageView(desc.type, desc.format);
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images[image_binding] = image_view.StorageView(desc.type, desc.format);
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if (texture_cache.IsRescaling(image_view)) {
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image_scaling_mask |= 1u << stage_image_binding;
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}
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++image_binding;
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++stage_image_binding;
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}
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}
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if (info.uses_rescaling_uniform) {
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const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)};
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const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)};
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const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)};
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const bool is_rescaling{texture_cache.IsRescaling()};
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
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if (use_assembly) {
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glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_scaling_mask,
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down_factor, 0.0f, 0.0f);
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glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_texture_scaling_mask,
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float_image_scaling_mask, down_factor, 0.0f);
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} else {
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glProgramUniform4f(source_programs[stage].handle, 0, float_scaling_mask,
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down_factor, 0.0f, 0.0f);
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glProgramUniform4f(source_programs[stage].handle, 0, float_texture_scaling_mask,
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float_image_scaling_mask, down_factor, 0.0f);
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}
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}
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}};
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